Puyo Puyo Tetris trailer drops from above to the internet

Here is a trailer for Sonic Team’s Puyo Puyo Tetris coming out on Feb 6th for 3DS, PlayStation 3, PlayStation Vita, and Wii U. This trailer is actually a bit old, but we figured most people in the west haven’t seen it, so we would post it anyways. If you haven’t seen on our article on why you should be interested in Puyopuyo Tetris, check it out!

I played the demo last night on PSN for a bit. I found it quite fun. Forgot how fun Puyo Puyo and Tetris were. We really should make some noise to get this game localized… I know, another game to add to the huge list of games we want SEGA to localize, but this one should be fairly low budget compared to some other ones.

The SEGA Five: Ristar’s Coolest Bosses

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Ristar has some of the most spectacular and varied bosses I’ve ever experienced in a sidescrolling platformer. Though they aren’t all hits (such as Scorch’s somewhat irritating Simon Say’s sub boss) the five bosses below will remain some of the most memorable experiences I’ve had on the Genesis (and Game Gear), Ristar’s rogues gallery has some star players that are worth highlighting. I’d like to note that I purposefully left out the final bosses of the games, partially to avoid spoiling people who haven’t beaten these cult classics, and to highlight some more varied experiences from the games.

Some of these bosses never received official names. This article will be referencing the names used in Ristar Star Cluster for this article.

Retro Review: Ristar the Shooting Star

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SEGA’s catalog is quite literally littered with spectacular characters and franchises that either never took off or never made it to the west. We each have our favorites and one of mine is a little game for the Genesis called Ristar, a glowing example of SEGA’s mascot aspirations that was unfortunately unable to find an audience.

Back in the early Genesis days, SEGA was looking for their Mario killer. After Alex Kidd failed to save the Master System from being anything more than a speed bump to the NES’s growing monopoly, SEGA knew it needed a mascot that could capture the imagination (and money) of gamers. As we all know, they would eventually come up with Sonic the Hedgehog. Along the way, however, they created some other concepts, including a bunny that could throw things at enemies. This concept would percolate within SEGA for years, until it was finally released in 1995 as Ristar.

Petition to bring SEGA’s Japanese titles to PC!

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Following the response from SEGA in the above picture, GAF member TaroYamada (With the help of GAF member Grief.exe) has just started a petition to bring over SEGA’s Japanese output onto PC. The three initial titles suggested, Virtua Fighter 5: Final Showdown, Vanquish and Bayonetta, should be stressed are only part of a grander scheme. The true purpose of the petition is to adjust SEGA Japan’s perception of PC as a platform so that future Japanese made SEGA titles may also get a shot of appearing on PC. The mission statement of the petitions follows as such;

It’s targeting games that are a perceived lower risk, please note that even if you disagree with the initial suggestions a massive part of this effort is about adjusting SEGA’s perceptions of what the PC market is open to concerning their content.

My Life with SEGA kills some time on the SEGA Genesis with “Time Killers”

Introduction by A.J. Rosa: When Strata’s weapon-based fighter Time Killers hit arcades in 1992, my brother and I soon monopolized the cabinet. It was funny, violent, gory and ridiculously entertaining. Being SEGA boys, we were itchin’ to see this bloody whore ported to the Genesis, or even better, the SEGA CD. Hey, that was our new toy, and we thought it was AWESOME!

By the time it landed on our favorite 16-bit hero, 4 years had passed. SEGA Saturn, Sony’s PlayStation and the Nintendo 64 were already duking it out. On top of that, Time Killers had been surpassed by other fighters. Unlike its contemporaries, such as Street Fighter and Mortal Kombat, it didn’t receive an annual sequel to keep the franchise alive.

So, was this port worth the wait? Lauren and I will share our feelings with you as we try to hack each other into pieces. Like this video? Subscribe to the SEGAbits YouTube channel!

Indie shooter NEO XYX for the SEGA Dreamcast has gone gold

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A new year means another batch of indie Dreamcast games! While Hucast’s Redux: Dark Matters is shipping soon, and WaterMelon’s Pier Solar HD is due in March, NG:DEV.TEAM has been hard at work on their upcoming TATE (vertical) maniac shooter NEO XYX. The team happily tweeted today NEO XYX for the Dreamcast has gone gold, and that the official website for the game is now open! Regular, limited, and collector editions are up for pre-order on their store, with an anticipated release date of next month.

After the jump, a list of features players can expect from the title, as well as a gallery of screens.

Art of SEGA: Ristar the Shooting Star

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All Sonic fans are familiar with the work of Yuji Uekawa. He has been the franchise’s primary character designer for nearly two decades now, taking the reigns in 1996 with Sonic 3D Blast. He’s most notable for completely redesigning Sonic and his friends for the new millennium in Sonic Adventure, and has played a pivotal role in the character design of most Sonic and Sonic Team titles since then.

Before Sonic though, Uekawa had Ristar. He was Ristar’s lead character designer, designing all of the characters in the game including Ristar himself. Unfortunately, there is no art book for Ristar, so we had to rip the designs straight from the Japanese version of the manual, which is filled with beautiful illustrations of Ristar and other characters, as well as a few nice instructional comics and backgrounds. We’ll also be including the sprite artwork from the credits.

The character artwork was taken from SEGA Retro’s Ristar manual scans. The sprite artwork was ripped by Dr. Schnaps. The various bits of trivia and character information can be sourced to Ristar Cluster. Enjoy!

SEGA Tunes: Ristar’s Du-Di-Da!!


 
Planet Sonata is probably my favorite stage in Ristar. The first stage has you carrying metronomes to song birds and gradually activating the instruments for the stage’s background music. It all culminates in the stage’s boss fight, which attacks you to the rhythm of this theme! Planet Sonata is a perfect example of what makes Ristar special: it’s creative, unique, and introduces gimmicks and elements that are then discarded for the rest of the game in favor of other gimmicks.

If the early stages of Ristar don’t grab you, I would encourage you to at least try to stick around until Planet Sonata

New Yakuza Ishin video compares the PS3 and PS4 versions


An exciting new video has hit promoting both the PS3 and PS4 versions of Ryū ga Gotoku Ishin!, due for a release in Japan on February 22, 2014. The comparison video, shared in our forums by maakun2896, not only shows off gameplay footage, but they even detail the differences in controllers and package design. No word on a release to the West just yet, but the game is looking so good that many fans have already decided to import rather than wait. Are you planning on importing the game, or are you a lucky soul living in Japan? Sound off in the comments below, or discuss the game further in our dedicated forum topic!

SEGAbits Gaming Community NiGHTS featuring Streets of Rage Collection

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Join us in our next gaming community night with SEGA’s beat’em-up classic, SEGA Vintage Collection: Streets of Rage, this Wednesday night on Xbox Live Arcade. We will be playing through all three games from 7:00pm EST to 11:00pm EST on January 22nd.  Just add “KoriSX15” to your friends list and we’ll be sure to add everyone to the Xbox Live Party to begin the session. Hit the jump for the game schedules.

SEGA Retrospective: It’s Ristar Week, c’mon!

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I’d like to welcome you to Ristar Week! This week we’ll be focusing on Ristar’s depressingly short run as a video game star, looking back on the character’s two games. Sonic Team’s star-faced hero never got his due back when he first came around. Debuting just a few months after the release of the 32X and just a few months before the US debut of the Saturn, Ristar came out at a time when the Genesis was no longer a console SEGA was interested in selling. As a result, Ristar was ignored and became a cult classic. This week, SEGAbits will be giving Ristar his long overdue respect.

  First, though, a little history lesson.

Alien: Isolation screenshot shows off freakishly large Alien

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It hasn’t been long since the last batch of screenshots for Alien: Isolation by The Creative Assembly that SEGA are already rolling out some new screenshots featuring the universe’s deadliest killer. This time we get to see the titular antagonist sheer size as he appears hunched back and wandering through the space station Sevastopol for the protagonist, Amanda Ripley. But that’s not all as we also get confirmation for the first time that androids will be appearing and one poor individual seemingly to have come face to face with the Xenomorph. Hit the jump to see all the new screenshots.

Steam: Play Company of Heroes 2 for free this weekend, purchase the title for 66% off

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Hey, have you always wanted to try Company of Heroes 2 but not sure if you would be too into the RTS aspect of the game? No problems, if you have Steam installed you just have to click here to install the game and play it for free this weekend. Yep, the whole game and that also includes multiplier!

Also the all the multiplayer commanders are also free to try during the weekend. So, don’t be scared. Go ahead and if you really like the game you can purchase it for $13.59.

My Life with SEGA’s “The Next Level” and “No Limits” – audio commentary edition


 
Welcome to The Next Level/No Limits audio commentary, featuring My Life with SEGA’s A.J. Rosa, SEGAbits editor Barry the Nomad, and Kori of The Website of the Dead. Here they discuss the process of making the two My Life with SEGA short films The Next Level and No Limits, the Panzer Dragoon series, as well as SEGA’s past, present and future. Expect to find this commentary on the upcoming The Next Level/No Limits DVD. In the meantime, we’re hard at work on the VCD version of the short films, which as previously revealed is to have special SEGA CD/Saturn box art. We’ll have more information on how you can get your hands on that special release very soon!

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The SEGA Five: Five Game Gear games that need to come to eShop

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This may not surprise you, but I was a Game Gear kid. While everyone else was bringing their Game Boys to school, I happily chugged away on my full color backlit power house, playing Sonic Triple Trouble, Lion King and Lucky Dime Caper. So when I heard the 3DS was going to have its own handheld centric Virtual Console, I was stoked. Finally, some of my favorite games from childhood would be available to play on a modern screen!
 
So far, SEGA’s selection of Game Gear titles have been pretty solid, with only a handful of mediocre Sonic games ruining what is an otherwise fine selection. Yet, there are still some spectacular titles missing from the line-up, titles which should be given their due before SEGA calls it quits on the Virtual Console.