We’ve been a little hard on Team Sonic Racing here at SEGAbits, but we do so out of love. Following up from the great Sonic & SEGA All-Stars Racing and excellent Sonic & All-Stars Racing Transformed, Team Sonic Racing felt a little flat. In dropping the other SEGA characters and making it Sonic-only, I felt that SEGA really needed to go the extra mile to appease fans. Go nuts with the callbacks to Sonic’s racing past, feature long lost characters like Fang, give us tracks that mash-up classic and modern eras. Unfortunately, from what we’ve seen the roster is limited and the tracks feel pretty basic.
Thankfully, with the announcement of a delay to May 2019, we could see a little more TLC put into the game and today’s reveal just might be an indication of that. Released on the Sonic social media accounts is a preview of the music from a new track “Boo’s House”. What’s great about the track design is that it evokes Sonic 3‘s Sandopolis and Sonic Adventure 2‘s Pyramid Cave. The track is home to Sonic Adventure 2‘s boss King Boom Boo and the music is a remix of Sandopolis by Tee Lopes & Jun Senoue featuring Tei Sena on violin. Suffice to say, this reveal makes me very happy and I hope we see this level of fan service applied to other tracks in the game.Ad:
2 responses to “Team Sonic Racing track reveal scratches that fan service itch – enter “Boo’s House”!”
I loved the music to Pyramid Cave.
That’s a pretty bumpin’ re-arrangement. No matter my thoughts on how Sonic might play some times, I absolutely love the direction that they’re taken on the soundtracks since Sonic Colours. Amazingly energetic tunes.