Presenting the My Life with SEGA: The Next Level/No Limits VCD Trailer!

In January we premiered the My Life with SEGA short film No Limits and announced a special Video CD release of the short film, and the previous My Life with SEGA short film The Next Level, featuring a retro SEGA CD Saturn plastic box design. In anticipation of the upcoming release, A.J. has put together a slick trailer featuring clips from the short films and reviews (Panzer Dragoon, Panzer Dragoon Zwei, Panzer Dragoon Saga, and Virtual-On) as well as VCD package shots.

Stay tuned to SEGAbits for details on how to get your hands on the release! In the meantime, why not binge watch Season 2 of My Life with SEGA?

The REAL “Adventures of Sonic the Hedgehog” Tails voice actor speaks up!

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Back in December of 2013, fans of the early 90’s cartoon Adventures of Sonic the Hedgehog were saddened to learn that actor Christopher Evan Welch, the man credited as voicing Miles “Tails” Prower, had passed away. However, soon after the news hit, several fans noted a discrepancy with the actor’s age and the obvious child-like voice of Tails. Christopher Evan Welch was 28 in 1993, there’s no way he could have pulled off such a voice. I decided to find out if Evan Welch was indeed the voice actor of Tails, and after a few e-mails with friends of the actor and a call to Evan Welch’s agent in New York, I came to the conclusion that Christopher Evan Welch did NOT voice Tails. But if he didn’t, then that meant another actor did, and it was possible that the REAL Christopher Welch was still out there.

Crazy Taxi City Rush receives a soft-launch on the Canadian App Store


 
Canadian SEGA fans who want to get their hands on Crazy Taxi City Rush early can do so now, as the previously revealed soft-launch has begun with the Canadian App Store being the first to receive the game. The free to play game is to feature in-app purchases, and the Canadian App Store page for the game lists the following IAP tiers: Loose change $2.99, Sack of diamonds $9.99, Executive case $9.99, Box of diamonds $19.99, High roller $19.99. Note that these prices are in Canadian currency.

How in-app-purchases work was detailed in our interview with Hardlight Studio’s senior designer Scott West who told us “The main loop of the game consists of the player buying their own Taxi and then completing a series of 7 HQ missions in each District. As these missions get progressively harder, the player will have to upgrade their Taxi to improve its performance and lower the difficulty rating of the HQ Missions. In order to do this, the player can take part in a variety of other missions which are available throughout the district at any one time.”

After the break, check out the full App Store description of the game, and if you’re a Canadian download the game today and tell us what you think!

Contest: Share your Crazy Taxi memories to enter to win a Crazy Taxi City Rush iPhone case!

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Hey hey! Come on over, share your memories of Crazy Taxi!

In collaboration with SEGA, we’re giving away some super slick Crazy Taxi City Rush iPhone 5/5s cases! To enter, all you have to do is:

  • follow SEGAbits on Twitter
  • Tweet a Crazy Taxi memory – it can be from any moment in time and involve any of the Crazy Taxi games on any platform (arcade, console, handheld, mobile) – your tweet must include the hashtag #CrazyTaxiMemories
  • That’s it! You’ve entered to win a Crazy Taxi City Rush iPhone case!

So tweet your Crazy Taxi memories today! Multiple entries are accepted. The top three entries, as selected by our writers, will win. Contest ends April 30th. Good luck, and as always be creative!

Interview: Scott West, Hardlight Studio Senior Designer of Crazy Taxi City Rush

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SEGAbits: Hi Scott, thank you for answering our questions about the upcoming mobile game Crazy Taxi City Rush! What is your role at SEGA, and what is your favorite SEGA game?

Scott West: Hi there, I’m a Senior Designer at Hardlight Studios. As for favourite SEGA game, it would be impossible to name just one! I’d have to break it down into favourites throughout the course of the Consoles that I grew up with. From the Mega Drive days, I spent my childhood playing the likes of Golden Axe, Sonic, Streets of Rage and Outrun. Then on the Saturn it was Burning Rangers and Virtua Fighter 2 then of course the Dreamcast and House of the Dead, Jet Set Radio and Shenmue! That’s not to mention the hours I spent sinking into the Arcades on games like Rad Mobile and Crazy Taxi!

Crunchyroll to stream HeroBank anime beginning today

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Yesterday it was announced that Crunchyroll will be streaming SEGA’s HeroBank anime, based on the recently released Nintendo 3DS game of the same name. Streaming began today at 6:30 am eastern time and is available worldwide (except for Asia) to premium members of the service. The anime is also available to members using a 14-day free trial in the US, Canada, UK, Ireland, Australia, New Zealand, South Africa, Denmark, Finland, the Netherlands, Norway, and Sweden.

Head on over to Crunchyroll now to watch the first episode!

Company of Heroes 2: The Western Front Armies coming this June

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Last week, SEGA announced new multiplayer content entitled Company of Heroes 2: The Western Front Armies, which according to Relic is standalone and can be played without a copy of Company of Heroes 2. The new content, arriving in June, pits the U.S. Forces and German Oberkommando West against each other with new units, models, abilities, animations, and tactical and strategic options. Eight multiplayer maps set within the Western Front will also release alongside the new content. SEGA promises that the new “progression system” will allow players to “dive deeper into the tactical and strategic aspects” of the game. Both armies will release as a pair and can be purchased together for $19.99 or separately for $12.99 each.

Screens from the upcoming release can be seen after the break.

Swingin’ Report Show #59: Sonic’s SEGA Genesis Spin-off Special

The triple threat of George, Barry, and Bartman sit down for a round table discussion of Sonic the Hedgehog’s lesser appreciated SEGA Genesis titles: the spin-offs. We cover it all! From Dr. “don’t-call-him-Eggman-yet” Robotnik’s breakout role in Dr. Robotnik’s Mean Bean Machine, to Sonic’s transition from platforming icon to pinball with arms and legs in Sonic the Hedgehog Spinball, to Sonic’s take on the classic Flicky formula in Sonic 3D Blast. Even the digital sticker book Wacky Worlds gets some discussion.

So join us in a walk down memory lane (or is that “pain”?) as we relive and dissect Sonic’s SEGA Genesis spin-offs!

[Download] [RSS] [iTunes] [Archive]

SEGA Tunes: Project DIVA blazes through the blue skies singing the After Burner theme


 
Hatsune Miku and friends have sung many songs throughout their history, but none are more exciting than the SEGA inspired tunes that are featured in the franchise’s games. The 2010 arcade game Project DIVA Arcade featured the MEIKO Vocaloid voice (a voice provided by the Japanese female singer Meiko Haigō) singing lyrics over the theme to After Burner – a SEGA arcade classic. The video above features Hatsune Miku, despite the MEIKO voice. But can you blame us? It’s Miku! But in fairness to Vocaloids everywhere, we’re featuring MEIKO after the break. Happy listening!

Have some fun with MIKUbits – the 24 hour Domino’s™ Pizza sponsored takeover!

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Hello everyone, I’m Barry, writer and editor at SEGAbits! Have you heard of Hatsune Miku? Today I’d like to announce a collaborative project featuring Hatsune Miku: MIKUbits website featuring Domino’s™ Pizza! Domino’s exists on a planet called Earth. Earth enables you to visit Domino’s to eat pizza. A Domino’s™ employee makes the pizza you eat. A great feature is you can eat pizza as you like.

I knew our talented SEGAbits writers could work together and create Hatsune Miku… articles. George-pi, Shigs-shi, Nuckles-shi, Ben-shi, Will-shi – EVERYONE! Amazing SEGAbits articles have been created with the fantastic imagination of the writers from all over the planet. The challenge was successfully carried out and this new collaborative website was produced. Throughout the day we’ll share Hatsune Miku content, and talk about delicious Domino’s™ Pizza on our social networks. And last, but not least… the live performance – has been cancelled. George refused to dress as Miku and dance on webcam.

New Head of Xbox Phil Spencer says gamers want Microsoft to bring back Shenmue

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Following his recent appointment as Head of Xbox at Microsoft, Phil Spencer spoke with Polygon about his ideas for the future of the brand. Regarding his leadership, Spencer promised that “with me you’re going to get a focus on gaming first and a best platform to play games on.” When asked about what games he receives requests for, Spencer named the Shenmue franchise as the biggest request Xbox owners ask Microsoft for. Spencer jokingly referred to it as “the big Shenmue contingency.”

A new Shenmue isn’t on the horizon just yet, but it is good to know that people like Phil Spencer have the franchise on their minds thanks to the efforts of fan campaigns. Help out the #SaveShenmue campaign yourself by heading over to their site and spreading the word.

 

Celebrating a year of SEGAbits & SEGA Retro Lock-On Technology

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A year ago today, we made the late night announcement that SEGAbits would be partnering with Sonic Retro, and the expansive SEGA Retro wiki would fall under the SEGAbits banner – making it our dedicated information site for all things SEGA. Since the announcement, we’ve made the move to Sonic Retro’s servers, writers from Sonic Retro have taken on writer roles at SEGAbits, we’ve utilized the SEGA Retro wiki in articles highlighting classic SEGA games and consoles, and in collaboration with SEGAbits and Sonic Retro writer Bartman we’ve created SEGA Channel Retro – a revamped retro streaming channel for SEGA content.

While we didn’t accomplish everything that we have hoped for over the past year, we have some exciting things on the horizon! This Spring we plan to introduce SEGAbits Model 5, a website redesign that will truly bring SEGAbits to the next level. We can’t spill the beans yet, but at the very least we can say it will be wider. Also, on June 28th SEGAbits and Sonic Retro will be co-hosting a panel entitled Surviving the Dreamcast Apocalypse: SEGA Fans in the 21st Century at the Too Many Games convention in Oaks, PA. Then, of course, there are our plans for tomorrow.

On behalf of myself, George, and all the writers and contributors, I want to thank our readers and community members for their continued support in making us the number one SEGA news and information site on the internet!

Round Table: Our SEGA Genesis memories

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SEGA Genesis Month may be coming to an end at SEGAbits, but we still have a lot more Genesis content to come in 2014 as we celebrate the console’s 25th anniversary. Still, to give the month a bit of finality, four of our writers have come together for a round table to share their favorite Genesis memories. The Genesis truly is a great piece of SEGA hardware, featuring many classic titles that span countless genres, innovative accessories, and the power to attract talented indie game companies of today that offer up new experiences on the console. Regardless of whether one was an early adaptor, or came to the console in its later days, the Genesis was and is a console that makes a lasting impression.

Alien: Isolation release date announced – get ready to not be heard in space on October 7th

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SEGA of America and SEGA Europe have announced the release date of the upcoming Creative Assembly title Alien: Isolation! Fans can expect to get their hands on the game on October 7th, 2014 on Xbox One, Xbox 360, Playstation 4, Playstation 3, and Windows PC. Hey, just in time for the Halloween season! Via a press release from SEGA, Alistair Hope, Creative Lead at Creative Assembly had this to say of the game’s release: “We couldn’t be happier to finally announce a date for Alien: Isolation, the reaction we have seen so far has been simply incredible, from the screams and shrieks to the cold sweats and racing hearts. It’s the Alien game that we’ve always wanted to play and we can’t wait to let everyone get their hands on it this fall.”

View the full press release after the break.

Increase the number of SEGA releases for the PC petition passes 10k signatures

The fan run initiative to increase the number of SEGA games on PC have passed a milestone with their online petition, amassing over 10,000 signatures – 10,219 at the time of this article. The petition respectively asks that SEGA “consider releasing more games (to PC), particularly from your Japanese division”, naming Bayonetta, Vanquish, and Virtua Fighter 5: Final Showdown as potential games. If you haven’t signed the petition yet, we urge you to head on over to their page today and add your name to the growing list. We’re over halfway there, folks!