SEGA’s Valkyria Chronicles officially announced for PC – here are the details!

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When a PEGI rating leaked that Valkyria Chronicles was heading to PC, the internet exploded. Our news story brought in ten times the usual traffic, and “Valkyria Chronicles” was trending worldwide on Twitter. SEGA finally confirmed the news with a tweet that more news is to come, and the news has finally arrived! Read SEGA’s press release after the break!

Update: You can now pre-purchase the game on Steam, and if the concept of pre-ordering a digital title is silly to you, note that you save 10%

Update 2: Get Games Online has the game for 25% off

Comic Book Review: Sonic Boom Issue #1 (Archie Comics)

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When SEGA’s Sonic Boom was unveiled in October of last year, all we had to go on was four silhouettes and a press release detailing the people behind the TV series and the general direction. What a difference a year makes, as here we are now with a much better idea of what Sonic Boom is all about, as well as an expanded offering of Sonic Boom materials ranging from the TV show and video games, to toys and comic books. Never before has an offshoot of the Sonic the Hedgehog franchise spanned so many forms of media, and such a broad spectrum says a lot about how invested SEGA West is in Sonic Boom. While the TV series is a little over a week away (Saturday, November 8th on Cartoon Network) and the games release in the following weeks, we have the first form of narrative content from Sonic Boom available to us in the form of Archie Comics’ Sonic Boom issue #1. I’ve read it, and now I’m going to review it!

Sonic the Hedgehog fan game Sonic: After the Sequel is today’s featured article on Wikipedia

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Every day, Wikipedia posts a featured article on their main page. This article could be just about anything, given the size of Wikipedia, so for the day’s featured article to be a SEGA related thing is pretty rare. Rarer still, when that featured article is a SEGA fan work. Today, Sonic the Hedgehog fan game Sonic: After the Sequel made Wikipedia’s main page! Developed in 2013 by Felipe Daneluz (LakeFeperd), the game is based on the series official canon, taking place between the official games Sonic 2 and Sonic 3. You can learn more about the game at Sonic Retro and download it yourself at the official site. A big congrats to LakeFeperd!

Is SEGA’s Valkyria Chronicles heading to PC? A recent PEGI rating says it is! [Update: Confirmed by SEGA]

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While there have been whispers of Valkyria Chronicles heading to PC, a recent PEGI rating for the game has appeared that all but confirms that the game will be hitting PC soon! The rating is for Europe, but it is likely that the game will be releasing to the United States and other territories as well. This is exciting news for fans who wished to see more recent SEGA classics on the PC platform, and once we learn more we’ll be sure to share. In the meantime, here is a screen grab of the rating:

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Update: SEGA has confirmed it! Interesting choice of photo they picked, given it’s the same one we used when originally posting the news. 😉

SEGA Cinema Halloween Special: Sonic the Hedgehog Double Feature

SEGA Cinema has risen from the dead with a spooktacular boogielicious Halloween Special! Okay, so it’s actually not scary at all. Barry and George are joined by Sonic Retro’s David the Lurker to watch two Sonic the Hedgehog cartoons featuring clowns, ghouls, sea monsters, and a half-man half-sponge who lives in the sea. No, it isn’t Spongebob.

First up is Adventures of Sonic the Hedgehog‘s “Boogey-Mania”, which plays out like a cross between NiGHTS into Dreams and A Nightmare on Elm Street. And then, interrupting the Sonic cartoons are a compilation of cutscenes from the SEGA Saturn’s Deep Fear and Mr. Bones. Ending the special is the scariest thing of them all, an episode of Sonic Underground titled “The Deepest Fear” in which Sonic faces his fear of water. Don’t worry, he doesn’t drown and the story ends with an awful song. Enjoy the special, and Happy Halloween!

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Nintendo and Playboy team up to promote Bayonetta 2

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After Marge Simpson appeared in Playboy, nothing phases me anymore. Which is why when I learned that Playboy and Nintendo of America have teamed up to promote Bayonetta 2, the idea didn’t surprise me. In what looks to be a web exclusive, Playboy model Pamela Horton dressed as Bayonetta for a photo shoot which has been posted on Playboy’s Facebook page (which is SFW) as well as their official site (which is NSFW). The official site contains one photo that didn’t make the cut on Facebook, as it ias the most revealing of the photos. However, none of the images contain full nudity and are likely more toned down that what you can expect from the game itself. The Facebook page urges fans to vote for their favorite photo, though we have no idea what they plan to do with the winning photo. Now if only Playgirl held a Ryo Hazuki photo shoot.

Check out SEGA of Japan’s trailer for the physical SEGA 3D Classics Nintendo 3DS release

Not too long ago, we speculated that a physical release of SEGA’s 3DS 3D Classics was in the works, and shortly thereafter such a release was revealed to be happening! Releasing December 18th, and featuring cover art by Ken Sugimori, the compilation is to include a mix of wave 1 and wave 2 titles: 3D Space Harrier, 3D Fantasy Zone, 3D Outrun, 3D Streets of Rage, 3D Shinobi 2, and 3D Ecco the Dolphin. Also included are two bonus titles, Space Harrier 3D and Outrun 3D which originally released to the SEGA Master System and utilized the 3D glasses.

For a sampling of what to expect from the compilation, check out the trailer above. If you have a Japanese 3DS or alternate means of playing import titles, you can pre-order the game from Play-Asia. In the meantime, I’ll just sit here watching the trailer, fingers crossed for a US release. Tears running down my face.

Bayonetta 2 releases to Nintendo’s Wii U today in the United States, Europe and Australia!

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It’s been a long and rocky road, mainly filled with fans getting over the fact that Bayonetta‘s sequel is a Nintendo exclusive, but the day is finally here. Bayonetta 2 has officially released to the United States, Europe, and Australia! Available to purchase now, Bayonetta 2 has been kicking ass these last few weeks in regards to review scores. As much as I dislike throwing metacritic data around, the game currently has an impressive score of 91.

But you know what? Throw the Nintendo drama, sales, and review scores out the window. Point is, one of the greatest action games of all time just got a sequel and we’re all excited as hell to play it. Join in on the conversation with the SEGAbits community over in our dedicated Bayonetta 2 forum topic which is exclusively for discussing the game. No drama, just good ol’ gameplay talk. Of course, if you feel inclined to talk about drama, review scores, sales, and other topics, there’s a app thread for that.

SEGA pulls Jet Set Radio from the App Store and soon from Google Play

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Jet Set Radio has vanished from Apple’s App Store, and is soon to be pulled from Google Play as well. Don’t blame the Golden Rhinos, as SEGA says the game is being pulled for compatibility issues with iOS 8. I noticed the game disappeared from the App Store a few weeks ago when I attempted to launch the game and it crashed, I navigated over to the App Store to read user reviews to see if crashing was a common issue and the game was nowhere to be found. I assumed the game was temporarily pulled due to stability issues, and it looks like my assumptions were correct. As SEGA told Droid Gamers:

Showed some minor compatibility problems [with iOS 8]. Ensuring that all of our fans have a quality game experience is paramount to us, therefore we’ve decided to take the game off the store. We don’t have yet a fixed date to communicate regarding their return to the App Store and Google Play. – SEGA

Of course, Android does not use iOS 8, so pulling the game from both stores is a bit odd. Perhaps SEGA wants to make additional changes to both games to improve stability? In any case, if you want to snag the game before it is pulled, head on over to Google Play and give it a download before it’s gone.

Alien: Isolation’s first add-on pack set to release on October 28th

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SEGA has announced the first Alien: Isolation add-on pack, titled “Corporate Lockdown”, is set to release October 28th. The first of five planned add-on packs, “Corporate Lockdown”, adds three new maps to the game’s Survivor Mode. Each add-on pack will feature new playable characters, offering a different perspective on the main campaign’s story. In “Corporate Lockdown”, players take control of Seegson Executive Ransome who takes on three new challenge maps: ‘Severance’, ‘Scorched Earth’ and ‘Loose Ends’. After the break, check out an additional screenshot from the add-on pack as well as SEGA’s full press release. Also, make sure to check out My Life with SEGA’s Alien: Isolation video review.

Get a sneak peek at Codemasters and SEGA’s upcoming arcade racer “Showdown”

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Via Arcade Heroes comes early information on an upcoming arcade racer from Codemasters and SEGA Amusements titled Showdown. An Arcade Heroes reader spotted the game during a location test at a local arcade and snapped several photos of the game. The cabinet shares many similarities with GRID Racing, a previous collaboration between Codemasters and SEGA Amusements. It is speculated that this is an arcade port of the 2012 Codemasters game DiRT: Showdown. It looks like the game will have two styles of play: “Wild Racing” and “Demolition”. Also, the game features the ability to enter numeric codes on a keypad to unlock bonus content. The IAAPA trade show is just around the corner, so we’ll likely have more news on this game soon!

Taxman and Stealth celebrate Sonic & Knuckles’ 20th anniversary with a Sonic 3 & Knuckles proof of concept

Today marks the 20th anniversary of SEGA’s Sonic & Knuckles, and to celebrate, Sonic the Hedgehog and Sonic the Hedgehog 2 remastered developer Christian Whitehead shared a proof of concept prototype from the Taxman & Stealth personal vaults featuring Sonic 3 & Knuckles running on the Retro Engine. Of course, this is presented unofficially, so don’t jump to the conclusion that a Sonic 3 & Knuckles remastered is on the way anytime soon. Still, awesome to see that they’ve done work on the much requested title, even in an unofficial capacity. The Taxman himself shared this link in Sonic Retro’s forums, stating that “this isn’t an official announcement of any Sega project, nor to we intend to work on this as a fan-project. It’s simply a proof of concept from our vaults that has been kept to our chests for some time.”

You can learn more about the technical side of the project in Stealth’s latest blog post!

SEGA and Relic reveal Company of Heroes 2: Ardennes Assault pre-order incentives


 
SEGA and Relic Entertainment have released a new trailer and have revealed pre-order incentives for Company of Heroes 2: Ardennes Assault, which is due for release on November 18th, 2014 for Windows PC digital download platforms. The content consists of an all-new company known as the “Fox” Company, a band of Rangers led by Captain Monte Durante which sits alongside the game’s existing three Companies. Check out the trailer above, and read the full press release after the break!

SEGA Tunes: Wacky Races’ “Scarecrow Creek” and “Tombstone Pass” (SEGA Dreamcast)

Today marks the 15th anniversary of SEGA’s Dreamcast console in Europe, and seeing as we’re in the midst of Halloween season, what better way to celebrate both than with some creepy music from a UK developed Dreamcast classic! Wacky Races is a kart racer based on the late 60s Hanna-Barbera cartoon of the same name. Developed by Infogrames Sheffield House, formerly known as Gremlin Interactive, Wacky Races could be seen as a precursor to Sonic & SEGA All-Stars Racing. Sumo Digital, developer of the All-Stars Racing titles, was formed in 2003 by the former management of Infogrames Sheffield following its closure. Sumo Digital even used lessons learned in Wacky Races when developing their SEGA racing titles as revealed in a 2012 interview held by Sonic Retro with Executive Producer at Sumo Digital Steve Lycett:

Sonic Retro: The announcer is an element that people really loved or hated. I personally felt it was a welcome element to give the game some personality. What was the decision to include the announcer?

Steve Lycett: Wacky Races also featured an announcer type system that would call out for each specific character. The announcer came about for two reasons. Trav had seen SEGA Race TV and loved the concept of an announcer who commented the race, plus we wanted to make the player feel like there was more going off than they could see.

So you get this chatter that someone at the back is making a move up the field, or someone just had a really bad crash, and although it was happening and you couldn’t see it, it made it feel like it mattered. Plus… we’d done a similar thing a long time before making Wacky Races on the Dreamcast and PS2 in our previous guise as Gremlin/Infogrames Sheffield House. So we knew it could be made to work…!

Go behind-the-scenes with the Sonic Boom: Shattered Crystal development team

SEGA has uploaded a new behind-the-scenes video to the Sonic the Hedgehog YouTube account, taking fans behind-the-scenes with the Sonic Boom: Shattered Crystal development team. Shattered Crystal, the Nintendo 3DS Sonic Boom title, is unique in that it is the first fully original handheld Sonic title since 2008’s Sonic Chronicles: The Dark Brotherhood.

While Sonic Colors, Sonic Generations, and Sonic Lost World on the 3DS were pared down versions of what home consoles had (albeit with unique stages and layouts), Shattered Crystal is a separate title from Wii U’s Sonic Boom: Rise of Lyric with a unique story, stages, and an exclusive character named Sticks the Badger. In the above video, Sanzaru Games, Inc. delves into how they’ve collaborated with Sonic Team and Big Red Button, as well as how the 3DS and Wii U titles will connect.

Yeah, they even have a sports tape gag at the end.