SEGA’s PAX Party


Got some video from the event, which will be going up later, but I thought I’d post the picture above just to illustrate the awesomeness. Unfortunately, the lighting screwed this group pic to hell.

This is the Squad 7 cosplay group.  SEGA moderator STH met them at this years Sakuracon, and they came to Seattle specifically for this party! They are an awesome bunch of folks to, I might add. People have apparently even confused them for official SEGA cosplayers!

HVS Working on Captain America For Wii

Sorry, tried to find a funnier pic, but this'll work.

I did an interview with Conduit 2’s Creative Director for the website Conduit Portal, and gave me a bit of info: High Voltage Software is working on the game adaption for Captain America: The First Avenger for the Wii.

SEGA was apparently happy with what they did with Iron Man 2, and are giving them much more freedom with this game. You can expect some further details, along with a whole load of details regarding HVS and their work with SEGA, when the interview is released in the next few days.

Sonic Colors Multiplayer Revealed


Not long ago, Amazon.jp leaked the above screenshot on their website. Many speculated that the screenshot was proof of some sort of co-operative multiplayer mode.

Well, turns out those speculations where right! SEGA recently stopped by IGN’s offices to drop off the latest build of Sonic Colors, and the new co-op mode was the highlight.

According to IGN, the two players control “Sonic Robots”, which are put through a simulation built by Eggman. The co-op mode is unlocked by those red medallions that we’ve been seeing in the level videos. While there is a limited amount of competition between the two players, there will also be many instances where they will need to work together, such as combining two different wisp powers to overcome an obstacle.

IGN also noted that the co-op mode could be rather difficult, in contrast to the easier levels we’ve seen in the demos so far.

No word on whether or not the mode will go online, but given the Wii’s track record with online co-op I doubt it.

To read the article and get the rest of the info, go here.

SoJ Renews Phantasy Star Online 2 Domain


Seems Valkyria Chronicles 3 isn’t the only potential sequel SEGA has registered a domain for. According to PSO World, Sega of Japan has also registered PSO2.jp.

While this has only been recently reported, it seems this is actually old news. I past the domain’s whois entry by my good pal Kichigai, the girl who, along with her mother, helped translate NiGHTSintoDreams.com’s Yuji Naka interview. It seems the domain was first registered last year; meaning that this isn’t a simple renewal of a URL SEGA has had for years. With strong hints from SEGA that they are planning something for classic game’s tenth anniversary, might we be seeing a sequel announced at some point in the future?

SEGA Not to Attend Comic-Con

A week out from Comic-Con, SEGA is still not listed on Comic-Con’s website as an exhibitor. Now we know why. Kellie Parker, SEGA’s Community Manager, has given us the final word on their attendance:

Unfortunately, SEGA will not have a booth at Comic Con.

Kellie

This means, that, regrettably, we won’t be covering any SEGA games during the event. I was hoping to get some proper hands on time with Conduit 2’s single player during the event, to make up for our inability to cover it during E3, since the single player mode was for press only.

E3 2010: Crazy Taxi Hands-On


Aside from Shenmue and, perhaps, Sonic Adventure, Crazy Taxi is the most iconic franchise the Dreamcast every produced. So it comes as no surprise that the original game has joined Sonic Adventure as one of the first games in the Dreamcast revival SEGA is now pushing. Everyone here knows how the game plays: you play a taxi driver who drives people to far away locations in ridiculously short amounts of times, throwing every traffic law to the wind in the hopes of getting the largest fair possible from the customer.

E3 2010: Tournament of Legends Hands-On

I got to get some solid hands on time with Tournament of Legends today, and to my surprise, I like what I saw. Tournament of Legends hasn’t exactly had the best advertising campaign behind it. The trailers we’ve seen have, at least in my opinion, made the game look like some mediocre budget title. But in ToL’s case, initial impressions can be deceiving.

The Conduit 2 to have melee weapons; will utilize Wii Motion Plus


Alright, so I had a nice chat with Jeremiah Cauthorn, the weapons designer for the Conduit 2. I was asking him about how the Wii Motion Plus will be used. Apparently, aside from tracking your movements off screen, it’s also going to be used for melee weapons! He couldn’t give me an further details, but regardless, it looks like that’s going to be part of the Conduit 2 experience.

We will have a preview of the Conduit 2, as well a video interview with Cauthorn, up tomorrow.

Aliens: Colonial Marines and Valkyria Chronicles 2 confirmed for E3

As I recall, Sharky predicted that the next Aliens game would be at E3. Well, seems he was right. It’s just been confirmed by GameSpot’s E3 Showfloor map that the game, along with Valkyria Chronicles 2, will indeed be available at SEGA’s booth.

And this is indeed good news for all of you, because we’ll be able to tell how awesome (or….not) the games are!

In other E3 news, it looks like my assistant, who was going to help me take videos, photos, and write previews, will be able to attend the event. Won’t be confirmed until we get down there, but if he can get in, Bits will have another  new staff member to welcome!

Help HVS improve Conduit 2 by pointing out glitches from Conduit 1!

Given that the Wii can’t do patches, any glitches that come in a shipped game obviously won’t be fixed. As a result, HVS is pulling out all the stops to ensure Conduit 2 is as glitch free as possible; including using the original Conduit as a beta test for the sequel! HVS is asking fans to send in every glitch they can find in the original game, to ensure that they won’t find their way into the original.

You can submit your glitch reports here. Keep in mind you’ll have to register.

Sonic Adventure and Crazy Taxi officially announced for digital download


Big surprise, right?

SEGA has just, finally, officially announced that Sonic Adventure and Crazy Taxi will be coming to the Xbox Live and Playstation Network services later this year. But more then that, apparently these games will be the first in a slew of Dreamcast games that are going to be made available on the service!

The games will be incorporating all new features including HD visuals, leader boards, achievements/trophies, and surround sound. The games will be at E3, so expect coverage from SegaBits and Sonic Stadium!

These games are expected to launch in Europe this autumn.

Source: SEGA Blog

SEGABITS heading to E3, courtesy of The Sonic Stadium!

Alright, so some of you may be wondering why I suddenly started doing updates for SEGAbits. Is it because they are the awesomenest SEGA fan site in the world? Why of course! But beyond that, it’s because I was recently offered the chance to go to E3 on for the awesomenest Sonic website in the world, The Sonic Stadium! Being more of a SEGA fan then just a Sonic fan, I thought it would be a waste to go to the show without providing my SEGA chums with some coverage from the floor coverage!

So, what can we expect from this? Well, hands on previews, obviously (Vanquish and any surprise games being at the top of my list, currently). You can expect off screen videos and photos as well, as well as impressions for the 3DS, Move, and Natal (as well as a comparison between the latter too). Finally, we’re also looking to get some interviews with Platinum Games and High Voltage software, if everything goes well.

Of course, for all Sonic related coverage, you’ll need to head over to Sonic Stadium. Since I am going to E3 for both websites, the two sites will providing joint coverage of everything SEGA related at the show. We’ll be sure to let you know whenever something new is posted over at TSS!

Finally, I would like to send out a HUGE thanks to Kellie, Aaron, and all the other awesome people over at Sega of America for making this possible. It is this sort of dedication to the fan community that makes SEGA such a special company, and one of the many reasons why I consider them one of the best companies in the history of gaming. We at SEGAbits really appreciate this chance.

Yakuza 4 announced for the West!

Typically, companies love money. Apparently, SEGA loves the handful of people who buy the Yakuza series in the west just a little bit more! Yes, that’s right, it seems Kazuma Kiryuu’s final adventure is now heading westward, with an expected release of Spring 2011.

That’s all that’s really known at this time, though we should find out more come E3. For those wanting to ask Yakuza creator Toshihiro Nagoshi questions regarding the series, the good people at SEGA Europe have offered you a chance to post them in their blog. The questions that are chosen will be answered after E3.

Rejoice everyone, we’re getting yet another stellar beat ’em up adventure from SEGA!

Review: House of the Dead: Overkill

Fan-fucking-tastic.

Every now and then, you get a game so beautiful, so deep, and so well written, that it makes you think. It makes you think about the effects of technology on the future of the human race, the meaning of war and why we fight. A game that tells stories of love and loss, sacrifice and greed. A game that makes you think about the human condition. A game filled with effeminate boys, or gruff, eye patch wearing super soldiers.

This, thankfully, is NOT one of those games. This is a game with nothing but balls to wall action and explosions, undead mutants, ice cream trucks, guns, and lots…and I do mean LOTS, of cursing. Ladies and gentleman, I give you the subject of today’s review, House of the Dead: Overkill.