Review: Hatsune Miku: Project Diva X (PS4)

SEGAbitsReviewMikuXSEGA’s Hatsune Miku: Project Diva X takes its popular IP based video game series to the PlayStation 4 for the first time, also available on PlayStation Vita. This review will be based on me playing Hatsune Miku: Project Diva X on the PlayStation 4 and it being the first game in the series for me all I ask is: please be gentle! What did I think? Is this a good starting point for people that have been sitting on the sidelines for the last few years?

Lights, camera, action because it’s time to review Hatsune Miku: Project Diva X.

SEGA News Bits: Sonic the Hedgehog 25th Anniversary Party Impressions

Pre-recorded just hours after Sonic the Hedgehog’s 25th Anniversary Party wrapped at the San Diego House of Blues, it’s Barry and George’s first impressions of the night! Hear how the event went down, from the literal all the way around the block line to the game announcements to the final curtain call. How did the audience react to the return of Taxman and Stealth? Why do people faint when they hear the opening guitar licks to Crush 40’s “What I’m Made Of”? Where was the computer room? These questions and more are answered in this very special episode of SEGA News Bits!

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SEGA Retrospective: Virtua Fighter 5 – Ten Years Too Early

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Virtua Fighter 5 turned 10 years old on Tuesday, July 12th. Community members Oliver “oneida” Leland, Mikél “BLACKSTAR” Grissett and VFDC co-creator Mike “Myke” Abdow reflect on how the entry fits into the series at large, and how its community ebbed over the course of a decade.

On July 12th 2006, Virtua Fighter 5 was released in Japanese arcades – that’s ten long years ago this past Tuesday. To put that time-frame in perspective, Soul Calibur III had been in arcades for three months. “X-Men: The Last Stand” was in theaters, “The Sopranos” was still on the air, and there was no such thing as an iPhone. SonicFox, fighting game tournament champion, was in the third grade. Put simply, Virtua Fighter 5 was released a long, long time ago.

Ten years ago fighting games were in that period of purported dormancy which spanned from the release of Capcom vs SNK 2 to Street Fighter IV, during which 3D fighters like Dead or Alive and Tekken saw sequels and revisions. And although Dead or Alive 4 technically brought fighters to “next-gen” on the Xbox 360 the previous November, Virtua Fighter 5 shouldered the responsibility of ushering the high-definition era to the arcades, which is where the franchise has flourished since its inception in 1993.

Review: 7th Dragon III Code: VFD (3DS)

7thdragonreviewI have been complaining that SEGA should bring over the 7th Dragon series since it debuted on the Nintendo DS way back in 2009 and now we finally got our first entry with 7th Dragon III Code: VFD (which has been confirmed to be the last entry as well). The7th Dragon series had SEGA veterans like Rieko Kodama (Phantasy Star, Skies of Arcadia fame) and composer Yuzo Koshiro (Streets of Rage series, Etrian Odyssey) involved to help craft the long running series. While we missed out on first couple games and a couple of spin-off titles; its nice to finally get to play a official localized version of the game.

But was the last game really worth the wait? Well, let’s find out.

SEGA News Bits: Sonic the Hedgehog turns 25 years old

Sonic the Hedgehog’s 25th anniversary officially kicked off on June 23rd, which was of course the release date of the eponymous game that started it all. In this SEGA News Bits, George and Barry look back on 25 years of Sonic by spin dashing through all the main series Sonic Team developed console games. There are quite a few to get through, so consider this more of a SEGA News Smörgåsbord. Why are you still reading this? Click play and enjoy!

What are your favorite Sonic games? Let us know the comments below and like always thanks for watching! If you like our SEGA News Bits videos, make sure to subscribe to us on our YouTube channel.

SEGA News Bits: Dreamcast 2 Fan Project Shuts Down Reaction

Late last year a group of SEGA Dreamcast fans announced they where petitioning SEGA to start Project Dream, which was basically a Dreamcast 2 console. The users behind the project used a Change.org petition to garner support for their Dreamcast 2 project. After getting over 30,000 signatures from fans around the globe, getting some mainstream press coverage and showing off a few Dreamcast 2 video concepts the team has now called it quits.

We give you all the information you might have missed on the project, talk about why they shut down and our opinions on the whole thing. Tell us what you think in the comments below. If you haven’t, make sure to subscribe to get more SEGA News Bits videos.

SEGA News Bits: SEGA Teases Possible Sonic Crossover Games?

SEGA put out a new survey that asked fans a ton of questions of what they would like to see the company do. One of the questions that stood out to Sonic the Hedgehog fans was the on about what franchises people would be interested in seeing Sonic crossover with. The list included Adventure Time, My Little Pony, Pixar, Capcom, Looney Toons, Disney, Nintendo, and Dragon Ball Z. As you can see this list of franchise both upset and delighted most Sonic the Hedgehog fans.

We all know this isn’t the first time Sonic the Hedgehog has had a crossover game, right now the blue blur is still crossing over with Nintendo’s Mario franchise with their Mario & Sonic Olympic titles. We sit down, discuss the franchises listed and even get to the bottom of where this survey came from! Like our video content? Don’t forget to subscribe to us on YouTube.

SEGA News Bits: SEGA to Shut Down Sonic Runners

Sonic Runners has traversed a rocky road, after personally disappointing us in 2015 and ending up a financial failure in SEGA’s eyes. Now, SEGA Networks has confirmed that the game will be shutting down in late July. In this SEGA News Bits, Barry and George break down what they think caused Sonic Runners to be killed, if we can expect to ever play the game after its servers shut down and what lessons SEGA could learn from the game’s failures. It’s not all negative, as we also talk about what we liked about the game and give it a fitting eulogy.

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SEGA News Bits: Sonic 25th Anniversary SXSW Panel Discussion

Come get nerdy with me and Barry as we talk about the Sonic 25th Anniversary SXSW Panel and our thoughts on the secret announcement. The panel was moderated by Aaron Webber (Sonic community manager), featured the ex-Sonic Team developer Yuji Naka, current head of Sonic Team Takashi Iizuka, current voice actors Roger Craig Smith (Sonic the Hedgehog), and Mike Pollock (Dr. Eggman). This will be one of the many Sonic 25th Anniversary events SEGA has plan for this year, so expect more coverage on the site!

If you want to see the panel yourself, we have it up here. What did you think of the Sonic 25th Anniversary panel? Tell us in the comments below.

SEGA News Bits: SEGA survey includes classic IPs discussion

SEGA wants fans to “Help Us Make Our Games Better” by unleashing a new survey which asks what your favorite classic SEGA franchises are! Did your favorite IP make the list? Find out as George and Barry go through all the classic franchises mentioned in the survey.

Want to take the survey? Check it out here and don’t forget to tick that SEGAbits box when they ask you what fan sites you frequent!

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Swingin’ Report Show #85: Interview with The Dreamcast Junkyard founder Tom Charnock

On this episode of the SEGAbits Swingin’ Report Show we’re joined by Tom Charnock, founder of the The Dreamcast Junkyard and co-creator of The Dreamcast Junkyard: The Ultimate Collectors Guide. Tom talks to us about the creation of the information-packed collectors guide, the legal issues they faced, and what they are planning for future revisions of the book. Also covered are the indie Dreamcast games slated for 2016, which include Leona’s Tricky Adventures, SLaVE and Alice Dreams Tournament, Tom’s plans for a heavily modded and tricked out Dreamcast console, and the state of Dreamcast collecting.

If you want to hear more of Tom talking about SEGA’s final home console, make sure to check out The Dreamcast Junkyard Dreampod podcast, and of course pay a visit to The Dreamcast Junkyard for their many interesting articles.

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SEGA News Bits: Sonic the Hedgehog Amiibo outsold Mario in North America

Even though 2015 wasn’t a big year for Sonic the Hedgehog video games, fans still flocked to Sonic the Hedgehog merchandise and according to Nintendo’s Amiibo sales report the Sonic the Hedgehog Amiibo was one of the top selling Amiibos in America for 2015. It was so popular that it beat Nintendo’s own Mario and Pikachu Amiibos! Don’t let your friends tell you that Sonic isn’t popular anymore because sale numbers say otherwise. Who would have thought that Sonic could sell on a Nintendo platform, just had to make it a Sonic the Hedgehog Amiibo?

So click play and listen to grown men talk about plastic video game toys. If you like what you saw don’t forget to like, share and subscribe. Thanks for the support. Tell us in the comments if you have a Sonic the Hedgehog Amiibo!

SEGA News Bits: 7th Dragon III: Code VFD is coming to America

Another SEGA of Japan game is making its way to the Americas, and this time its 7th Dragon III: Code VFD for the Nintendo 3DS. In this SEGA News Bits, George and Barry share their thoughts on this happy development and discuss both the upcoming game and the franchise. While the first 7th Dragon released back in 2009 to the Nintendo DS to Japan, 7th Dragon III: Code VFD is the franchise’s debut in the west. Is SEGA taking a gamble with the game, or is this a brave new world of SEGA of America releasing niche titles with little expectation of games attaining “pillar franchise” status? All this and more is discussed in the video above. Click play and check it out!

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Fastest Food Alive: A look back at the 1994 Sonic the Hedgehog 3 McDonald’s Happy Meal promotion

As we near 25 years of Sonic the Hedgehog, I wanted to kick off a video series looking back at an aspect of the franchise that has always been a favorite of mine – food promotions! From McDonald’s to Topps to Carl’s Jr and beyond, SEGA has teamed their flagship franchise with some of the greatest, and at times weirdest, food companies. In this first installment, I take a look back at the Sonic the Hedgehog 3 McDonald’s Happy Meal promotion which ran worldwide in 1994 and 1995. Everything from the commercials to the in-store displays is covered, and I even clear up some misconceptions about that whole Tails recall situation and figure out just what that yellow Tails ball was. Special thanks to The Gagaman for additional information.

If you enjoyed the video make sure to like, share and subscribe to us on YouTube if you haven’t already. Thanks for the support!