Opinion: What Modern Sonic can learn from Classic Sonic

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Like most long suffering Sonic the Hedgehog fans I have a love/hate relationship with the Sonic series. For every step forward Sonic takes, he takes two steps backwards or worse. I’m sure we call all agree, we’d like to see our beloved Sonic series shine again. Unfortunately we don’t all agree on how to achieve this goal. By creating various ‘generations of Sonic’ with a variety of differently play style,s SEGA have built a polarized, multifaceted fan base who all want something different from the series. From classic Sonic fans who like 2D side scrolling to Adventure fans who enjoy a varied play styles and a story driven experience and not forgetting the Rush fans that just want a good bit of fast.

Is any one group of the Sonic fan base more correct than the other? No, of course not- it takes all sorts. Though I do love the classics, I am no stranger to the modern Sonic games and I believe both have plenty to offer. I enjoy both Sonic Colours and Sonic Generations. I routinely return to Sonic Rush and it’s incredible OST. I spent an unhealthy portion of my teenage years in a stuffy dark bedroom playing the Sonic Adventure titles.

So is it possible to cater to the entire multifaceted Sonic fanbase? Probably not! But is it possible to create a Sonic game the majority of us can enjoy without it being a bloated hot mess? Maybe! Here are some of my suggestions.

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My Life with SEGA revives a dead format and plays some Video CDs on his SEGA Saturn

The celebration of the SEGA Saturn continues as A.J. Rosa takes a look back on the Video CD format, and the VCD movie card available for SEGA’s 32-bit powerhouse.

In addition, you’ll get a brief glimpse at his VCD collection, as well as the Dreammovie VCD player for SEGA Dreamcast. If you’ve been wanting a “crash course” on the Video CD format and how it all works with our beloved Saturn, look no further.

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SEGA-Sammy’s Q1 2015 financial report detailed and explained

SEGA-Sammy recently announced it’s first half results for the fiscal year and it came with mixed results. Some divisions have beaten expectations so far but the gloomy outlook for the rest of the year has effected the final net income expected by the group. During this period SEGA only released one major title but another up and coming title looks set to outdo their expectations, hit the link to find out what SEGA Sammy have been doing well and what the future holds for the group.

SEGA Tunes: Virtua Fighter 2’s Sarah and her Black Moon Cat

Virtua Fighter 2 was the most popular game for the SEGA Saturn for many reasons, the most popular of those being the graphics and gameplay. But for me, I could never get over the excellent soundtrack. Virtua Fighter 2 featured one of the most impressive soundtracks that came out of the SEGA Saturn era. This week we look at Sarah’s theme ‘Black Moon Cat‘ and its various remixes including the Virtua Fighter Kids remix and more!

This is Saturn sees giant robots battle it out in Cyber Troopers Virtual-On for the SEGA Saturn

This is Saturn kicks off SEGAbit’s Saturn Month in style, with a look a SEGA mech-shooting bundle of action, Cyber Troopers Virtual-On. Widely hailed as one of the most memorable titles for Saturn, is this game really all it’s cracked up to be? Or does it belong in the scrapyard?

This is Saturn is a video series created by British teenager Liam ‘TrackerTD’ Ashcroft, aiming to give an alternative and in-depth look at the good, the bad, and the ugly of SEGA Saturn gaming, all whilst maintaining a somewhat strong accent.

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Round Table: Our SEGA Saturn Memories

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As the SEGA Saturn’s 20th anniversary nears, and Saturn Month heads into day two, the SEGAbits team looks back to the first time we experienced the console. For this week’s round table, we’re joined by George and Barry, as well as three content creators from the SEGAbits YouTube channel – A.J. of My Life with SEGA, Liam aka TrackerTD of This is Saturn, and our newest member Adam aka Gunstar who will be producing a new series set to premiere soon. After the break, read how we were first introduced to the Saturn!

The Year of the Console – This is Cool, This is SEGA Saturn Month!

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2014 has been a fantastic year for SEGA hardware anniversaries, with the SEGA Genesis turning 25, the SEGA 32X turning 20, the SEGA Pico turning 20 as well, and the Dreamcast turning 15. This month marks our final Year of the Console month long celebration as we turn our sights towards the SEGA Saturn, which turns 20 years old on November 22nd. All month long we’ll be celebrating SEGA’s under-appreciated 32-bit console with video reviews, let’s plays, podcasts, classic ads, retro reviews, and more!

Swingin’ Report Show #72: Halloween Special featuring The SEGA Fall Lineup

Fall is in the air, the leaves are changing color and new console and PC games are releasing from SEGA! This week on the Swingin’ Report Show podcast, George and Barry look back on SEGA’s scariest games, and discuss the latest current and upcoming SEGA titles. We discuss why The House of the Dead has endured as a franchise for so long, talk SEGA’s most underrated scary titles, share our thoughts on the recently released Alien: Isolation and Bayonetta 2, and celebrate Valkyria Chronicles PC release announcement.

We also look ahead to November, as Barry talks about his experience playing Sonic Boom for Wii U and 3DS at SEGA’s New York event and details the first issue of Archie’s Sonic Boom comic book. November’s console theme month is also revealed, and we tease an upcoming special edition podcast that is going to be Mega fun. Give it a listen and Happy Halloween!

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Comic Book Review: Sonic Boom Issue #1 (Archie Comics)

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When SEGA’s Sonic Boom was unveiled in October of last year, all we had to go on was four silhouettes and a press release detailing the people behind the TV series and the general direction. What a difference a year makes, as here we are now with a much better idea of what Sonic Boom is all about, as well as an expanded offering of Sonic Boom materials ranging from the TV show and video games, to toys and comic books. Never before has an offshoot of the Sonic the Hedgehog franchise spanned so many forms of media, and such a broad spectrum says a lot about how invested SEGA West is in Sonic Boom. While the TV series is a little over a week away (Saturday, November 8th on Cartoon Network) and the games release in the following weeks, we have the first form of narrative content from Sonic Boom available to us in the form of Archie Comics’ Sonic Boom issue #1. I’ve read it, and now I’m going to review it!

My Life with SEGA celebrates Halloween with Zombie Revenge for the Dreamcast

‘Tis the season to be scary, SEGA fans! That’s why A.J. Rosa of My Life with SEGA is reviewing Zombie Revenge for the SEGA Dreamcast.

Zombie Revenge is a side story of the SEGA arcade smash, The House of the Dead. Point of fact, according to our wiki (SEGA Retro), the working title for Zombie Revenge was Blood Bullet: The House of the Dead Side Story…. Yeeeaaah, no.

Anyway, Zombie Revenge is a beat-’em-up/shooter, similar to Die Hard Arcade (Dynamite Deka). Gamers must punch, kick, shoot, slice and dice their way through the walking dead in order to stop a demented madman from wiping all of mankind off the face of the planet. So, how does this mash-and-bash stack up after 15 years? Turn down the lights and crank up the volume. It’s time to kill.

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SEGA Cinema Halloween Special: Sonic the Hedgehog Double Feature

SEGA Cinema has risen from the dead with a spooktacular boogielicious Halloween Special! Okay, so it’s actually not scary at all. Barry and George are joined by Sonic Retro’s David the Lurker to watch two Sonic the Hedgehog cartoons featuring clowns, ghouls, sea monsters, and a half-man half-sponge who lives in the sea. No, it isn’t Spongebob.

First up is Adventures of Sonic the Hedgehog‘s “Boogey-Mania”, which plays out like a cross between NiGHTS into Dreams and A Nightmare on Elm Street. And then, interrupting the Sonic cartoons are a compilation of cutscenes from the SEGA Saturn’s Deep Fear and Mr. Bones. Ending the special is the scariest thing of them all, an episode of Sonic Underground titled “The Deepest Fear” in which Sonic faces his fear of water. Don’t worry, he doesn’t drown and the story ends with an awful song. Enjoy the special, and Happy Halloween!

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SEGAbits at Sonic the Comic-Con 2014: The Write Up

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Today, that being Sunday 26th October 2014 where I am, York here in the UK saw a plethora of Sonic fans descend upon it for an event dedicated to a certain blue hedgehog: or more specifically, his comic book based endeavours.

I’m quite sure a lot of our readers are familiar with the work of Archie Comics, and their long-running series of Sonic comics; in fact, this was the first form of Sonic in print that I discovered, through the Sonic Mega Collection. However, those outside of the UK missed out on another important part of Sonic’s history: Egmont Fleetway’s Sonic the Comic. 

Bayonetta 2 releases to Nintendo’s Wii U today in the United States, Europe and Australia!

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It’s been a long and rocky road, mainly filled with fans getting over the fact that Bayonetta‘s sequel is a Nintendo exclusive, but the day is finally here. Bayonetta 2 has officially released to the United States, Europe, and Australia! Available to purchase now, Bayonetta 2 has been kicking ass these last few weeks in regards to review scores. As much as I dislike throwing metacritic data around, the game currently has an impressive score of 91.

But you know what? Throw the Nintendo drama, sales, and review scores out the window. Point is, one of the greatest action games of all time just got a sequel and we’re all excited as hell to play it. Join in on the conversation with the SEGAbits community over in our dedicated Bayonetta 2 forum topic which is exclusively for discussing the game. No drama, just good ol’ gameplay talk. Of course, if you feel inclined to talk about drama, review scores, sales, and other topics, there’s a app thread for that.

Sonic & SEGA Fan Jam 2014 Prices and Event Details are here!

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The wait is now over! Our Sonic & SEGA Fan Jam 2014 event prices and details are finally here! The prices for the event for non members of The Guild Hall will be $25 (recommended for those who live out of town from Savannah), $20 for Guild Hall members, and $5 for children under age 12 to experience the full extent of the Fan Jam event as we will have numerous of Sonic & SEGA titles playable along with special guests of the SEGA Community and SEGA fan films made by talented filmmakers.

We will also have tournaments based on the 3 featured games and cosplay contest for everyone to get a chance to win some awesome prizes such as signed copies of Sonic Boom by the producers at SEGA, Hatsune Miku Manga, and more! Sonic & SEGA Fan Jam 2014 will take place at The Guild Hall in Savannah, Ga on Saturday on November 22nd at 9:00 AM to 6:00 PM. For more info on Fan Jam 2014, be sure to follow our event page here and The Guild Hall on Facebook. Hit the jump to see the cool stuff to be featured in Fan Jam 2014!

My Life with SEGA both loves and fears Alien: Isolation for Playstation 3

On the latest episode of My Life with SEGA, rather than stepping back in time, we’re going to check out the newest title from SEGA and The Creative AssemblyAlien: Isolation. Developed in-house and released last week to PS3, PS4, Xbox 360, Xbox One, and PC, Alien: Isolation takes a different approach when it comes to what players have come to expect from Alien franchise video games. For starters, it’s not a first person shooter! Instead, The Creative Assembly have cooked up a first person survival horror game that is very much in line with the tone of the original Alien film directed by Ridley Scott. How does SEGA’s latest Alien outing fare? Check out the video to find out!

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