Sonic 4 Episode II launch trailer proclaims “to be concluded…” – Episode III a possibility?

SEGA has unveiled the launch trailer for Sonic the Hedgehog 4 Episode II, showing off zones that have yet to be seen in official videos and making the proclamation of “to be concluded…”. So is episode II the end of the Sonic 4 saga? Or will it be concluded with an episode III? I’m assuming they mean once you play episode II, the game is concluded. But seeing as how SEGA likes money, you’d think they wouldn’t be so definite with the end of the episodic releases. Unless Sonic 5 is next…

Update: After watching the Sonic 4 Episode I trailer, I’m now convinced that the Episode II launch trailer actually points towards an Episode III which will act as the conclusion. Episode I’s launch trailer ended with “To Be Continued…”, referring to another episode. So Episode II’s “To Be Concluded…” most likely refers to another episode that will serve as the conclusion.

After the break, all the prices and release dates you could ever want.

Sonic the Hedgehog 4 Episode II’s release rollout begins!

It’s here! Sonic the Hedgehog 4 Episode II has started to release on the many platforms promised to receive the game. The first to see the game’s release is Steam, the same platform that inadvertently released the game a few weeks back. Those who pre-ordered the game and got the early beta download can now download the completed version. Beta players are reporting that their save file transferred successfully to the new version. American’s on Playstation Network can expect the game to release today. The American XBLA will get the game tomorrow, as will Europeans on XBLA and PSN. Other platforms, such as iOS and other mobile devices, will receive the game between now and July. SEGA has yet to give specific dates. Have you downloaded and played the game? Hit up our forums and share your thoughts! 

SEGA Sammy announces profits of ¥21.8 billion/$271 million for Fiscal Year 2012

In SEGA’s first report since the recent news of the restructuring of their consumer division, this was always bound to be an interesting report. The numbers show a very mixed picture for the group as the Pachinko and Pachislot segment operating profits (¥71 billion yen/$889.4 million) and arcade sales (¥7.4 billion/$92.8 million) were quite healthy whilst amusement centres posted minor operating profits (¥355 million/$4.4 million) but the consumer division fared less well, hit back after the break to find out how much money SEGA’s consumer division lost for them.

Virtua Fighter 5 Final Showdown dated, priced and DLC revealed!

SEGA has released a press release detailing everything we wanted to know about Virtua Fighter 5 Final Showdown’s… erm, release. The game will launch on June 5th, for PSN and June 6th for XBLA. Prices will be $14.99/ £9.99/ AUD$18.25/ €12.99 on PSN and 1,200 Microsoft Points on XBLA. As for DLC, check the deatils for that and more in the full press release after the break!

Gamestop’s PowerUp Rewards lets you spend your points on SEGA Genesis games

Hey, do you wish that GameStop still sold retro video games like SEGA Genesis carts? Well, if you are a PowerUp Rewards member you can now spend your points on SEGA Genesis games. Right now they only have Shining In the Darkness and Mortal Kombat. Yes, not the greatest selection, but it’s a good start!

I wasn’t going to post this due to the fact that GameStop sold out of their SEGA Genesis games. But, since they are in such high demand they will most likely get more. If you wondered how the PowerUp Rewards point system works, check out this great blog post on it.

First4Figures reveals their modern Sonic statue

Via their Facebook page, First4Figures have revealed the first in their modern line of Sonic statues: Sonic the Hedgehog. Like the photo says, pre-orders start May 15th, 2012 and there will be a very limited number of statues available. I have to say, when I heard of a modern line I was iffy, but this statue looks great! While I won’t be getting it, the F4F statues are too rich for my blood, I do love looking at photos of them. What do you think, dear readers? Would you let this hedgehog into your home?

Rumor: SEGA’s Hardlight studio shifting from Vita to iOS

In January we reported on a new SEGA studio called Hardlight, whose goal was to develop “high quality and innovative experiences for both current and future platforms”. Hardlight’s first game was, and may still be, a “unique action adventure” for the Playstation Vita. However, since SEGA’s recent changes, some SEGA fans questioned what was to become of Hardlight’s project. After the break, speculation as to what the status of the game is and why it might be heading to iOS.

Check out this awesome GameWorks Virtua Cop statue that never became a reality

This exclusive, never before seen, concept sketch comes courtesy of a GameWorks social media employee who recently joined up with the Sonic Stadium forums. Seems a GameWorks topic brought the forum to his attention. As a special treat, the “GameWorks Social Media guy” shared a very special bit of concept art that he describes as “mock-up art of a Virtua Cop statue from way back when GameWorks was only a glimmer in SEGA & DreamWorks’ eye”. This statue never made it to the construction stage, but it is a very cool piece of SEGA, and Virtua Cop, history. You can check out the full sized image here. After the break, his thoughts on SEGA’s split with GameWorks.

Monster World IV and two more now on American Virtual Console (there’s still a Virtual Console!?)

Edit: Updated headline, joke still works.

The long awaited Monster World IV, as well as Super Hang-On and Wonder Boy in Monster Land, are now available to download on the American WiiWare Virtual Console. Each game is 900 Wii Store points, or around $9. If you have a PS3 or XBOX 360, it might be best to wait for the upcoming compilations which will feature sharper visuals, a slicker interface and more games for your buck. Still, great to see Monster World IV finally getting a release. We were talking about it as far back as this time last year.

Redux: Dark Matter – A new game being developed for Dreamcast

Do you like new games? Do you like your Dreamcast? Then it’s most likely that you want a new game for your old Dreamcast. How about Redux: Dark Matter? It’s a arcade space side scrolling shooter? It’s true that the Dreamcast indie scene has released mostly these types of games, but they are pretty fun.

Sadly if you want Redux: Dark Matters to come to Dreamcast you will have to put in some cash. The developer started a kickstarter page for the project which will allow you to grab a limited edition (limited to 1,000) of Redux: Dark Waters and Dux 1.5. Think of it as a bonus for believing in the project. Above is a video showing the game in alpha stages. Game is being developed by René Hellwig from NG:DEV.TEAM (GunLord, Fast Striker, Last Hope and DUX) and KTX Software (The Haunted: Hells Reach, Gem’X iOS).

SEGA is skipping Gamescom 2012

SEGA has confirmed that they will have no booth at this year’s Gamescom event in Germany. Gamescom is basically Europe’s E3, and even though the event has gained incredible popularity, SEGA says that their 2012 releases won’t benefit from being at the August event.

“Sega has made the decision not to attend Gamescom this year  Gamescom 2011 was a very successful show for us and continues to be the most important European event in the calendar.Unfortunately the release timing of our 2012 AAA titles and new projects don’t work with the mid- August scheduling of the show. The decision will not mean that Sega will never attend Gamescom in the future, this was simply a commercial decision made for 2012.”

Seems that SEGA Europe has been hit the hardest. Now they don’t have a community team, their CEO is leaving (Also America’s CEO) and no presence at a big event like this? What do you guys think?

Flick of the Dead released to the Japanese iOS app store

Flick of the Dead, which was trademarked in early April, has released today in Japan to their iOS store. The game is, as many guessed, a Typing of the Dead for iOS devices. This iteration is said to have added over 25,000 words, a boss rush and a drill mode. Unfortunately, the game is exclusive to Japan at the moment, however given that Miku Flick released to English app stores, it is possible we’ll see this getting a wider release at some point. The game is currently free to download, so if you can download it, do so. After the break, screens!  “I don’t want to tap!”

Spoiler Alert: See every page of The History of Sonic book

http://www.youtube.com/watch?v=hGURDOlBcQ8

Pix’n Love Publishing’s The History of Sonic book has finally released… in French! So while English readers await the release of the English version, which is coming, enjoy this spoileriffic page by page video of the book. The book looks to be very impressive, with a lot of artwork and screens as well as a good amount of text, a nice balance of pictures and words in my opinion. The most awesome aspect of the book is that it has never before seen artwork! After the break, part two of the book.