Xbox accessibility features fixes one of Gunvalkyrie’s biggest issues
I’ve talked about Smilebit’s Gunvalkyrie a lot on the site, and with the recent addition of this 2002 Xbox hidden gem to Xbox backwards compatibility I feel like I will be talking about it a lot more. One of the game’s biggest hurdles for most players was the controls.
The Burning Rangers-esque jetpack gameplay is cool, but Smilebit made the odd decision of mapping the boost to the left thumbstick click (L3). Suffice to say, it was a real pain for many to play through the game with all the clicking and holding while also moving in various directions. Thankfully, however, with the debut of the game to Xbox One and Series consoles this is no longer an issue!





SEGA of Japan 







