House of the Dead: Overkill Extended Cut to support retro and modern 3D

So you, like myself, don’t own a sexy brand new HD stereoscopic 3D. It sucks, you can’t experience some games in their 3D mode. But SEGA has you covered, since House of the Dead: Overkill will support anaglyphic 3D. That means you can use those crappy 70’s paper, red and blue 3D glasses. Now that is the real grind house experience.

I uploaded a few screenshots, if you have some of those 3D glasses lying around, you can view them in 3D. If not you can view them anyway and type in the comment section how much you hate 3D.

Also confirmed in the press release (which will be attached to the post, after the jump) you can use a regular dual shock controller if you want! It supports Move for those that own the add-on.

Gordon Freeman joins Renegade Ops on the PC version


So Renegade Ops has been out on console for awhile, while the PC version isn’t going to come out until October 14th. Don’t worry, PC users will be able to drive as Gordon Freeman’s Buggy. Is this exclusive to PC? That has not been established yet.

“Working with Steam and the Half-Life team makes this game extra special. Gordon Freeman is a deeply-established character in the gaming world and we are proud to have him included in Renegade Ops.” – John Clark, director of PC Digital

If you play as the Freeman, you will be able to unleash Antlions as his special power. So if you use Steam, there’s a big chance you’re a Half Life fan and if you aren’t, you should be.

Sonic Generations achievements revealed


If you have played past Sonic titles, you know that Sonic Team doesn’t go easy on the achievements. You will probably be wasting tons of hours to get all the achievements/trophies in their titles. This one seems to be no different.

Xbox360Achievements has the list of achievements you will be able to unlock. WARNING: There are some spoilers in there. So if you want the game to be 100% fresh when you buy it, don’t click the link.

[Via: TSS]

SEGA Steam sale has Alpha Protocol for $2

SEGA is having a massive Steam sale right now, having titles like Alpha Protocol, Total War franchise and Aliens vs Predator.

How much is SEGA charging?

  • Alpha Protocol – 90% off$2.00 (reg. $19.99)
  • Aliens vs. Predator – 75% off$4.99 (reg. $19.99)
  • SEGA Genesis Collection – 75% off$7.45 (reg. $29.96)
  • Dreamcast Collection – 75% off – $7.45 (reg. 29.96)
  • Total War: Shogun 2 – 50% off$24.99 (reg. $49.99)
  • Total War Mega Pack (14 items) – 66% off $17.00 (reg. $49.99)
  • SEGA Collector Pack (All SEGA Steam games) – 86% off$79.99 (reg. $224.64)
Some good deals to be had. If you guys recall my review of Alpha Protocol, I thought the game was alright. It has its moments and those moments are worth experiencing, especially at two bucks. 
[Source: Steam Page]

 

Aliens Infestation Trailer

Those poor aliens. Here they go and make a nice home for themselves and some darn Space Marines have to come in and start shooting them all down. What did they ever do to deserve th- oh yeah. NM then.

Aliens Infestation will be available on October 11.

The Rest of the Dreamcast Collection Finally Announced for PSN and XBLA!

Took them long enough, but SEGA has finally set a release date for the XBLA and PSN versions of Space Channel 5 Part 2 and SEGA Bass Fishing. Via the SEGA Blog, we now know that both titles will be released digitally on October 4th for PSN and October 5th for XBLA. Both titles, as well as Sonic Adventure and Crazy Taxi, have been available since February via the XBOX 360 disc release of The Dreamcast Collection. I reviewed it way back in March, rating it a B-. SEGA Bass Fishing is a fun and faithful port, but without the fishing controller it isn’t a “must play” game. Space Channel 5 Part 2, however, is an A+ release in my opinion. It’s a perfect port, widescreen support is very well implemented, and the game is a fantastic sequel brimming with catchy tunes and funky dancing. If you pick up one Dreamcast Collection game, make it Space Channel 5 Part 2.

By the way, wouldn’t the week of September 9th have made for a better release date?

[Source: SEGA Blog]

Puyo Puyo 20th Anniversary Trailer

Sega’s popular (in Japan) puzzle series Puyo Puyo marks it’s 20th anniversary this year and Sega is putting out a new Puyo Puyo game for PSP, 3DS, DS and Wii this year (again, in Japan). Western Sega fans may know this game more when it was Dr. Robotnik’s Mean Bean Machine. Don’t expect to see any of these Puyo Puyo games reach the states as the market for them here doesn’t exist.

[Source: GoNintendo]

Footage of Binary Domain at TGS 2011

SEGA’s up and coming third person shooter has promised to feature large scale boss battles and the above video is a demonstration of one. Showcasing the giant spider mecha that has been seen in previous trailers but never shown in gameplay videos, check out this impressive big boss battle as the player has to take out the machines legs using rocket launches whilst dodging the mecha’s gun turrent and missile attacks. But that’s not all, click after the break to see two more videos showcasing other areas in the game.

[Thanks to Pao for the tip!]

Shining Force Cross Raid trailer for Ver B

Still exclusive to SEGA’s Japanese arcades, this current trailer for Shining Force Cross Raid continues to show the improvements AM2 is hoping to bring in the way of new bosses that range from a giant black dragon to a large clunky robot. They also hint at a new area and costume items the players will be able to collect to further customise their characters. The trailer shows plenty of battling and platforming that the Shining Force Cross titles have come to be known for.

SEGA titles appear in CESA awards for TGS 2011

SEGA managed to help themselves to two awards at the conclusion of the Tokyo Game Show. Both Binary Domain and Phantasy Star Online 2 were 2 of the 11 that picked up Future awards at CESA’s annual awards. The award is handed out based on popularity and is perhaps a good indication for what to expect from sales for both SEGA’s futuristic shooter and large scale online adventure game.

[Thanks Suzuki Yu for the tip!]

Treasure planning to make Guardian Heroes 2

Speaking exclusively to Eurogamer, Treasure have revealed they are planning on making a sequel to the classic SEGA Saturn title. Originally they had hoped to create the sequel from the get go however SEGA wanted the revitilize the IP before they started working on the sequel. Speaking Eurogamer, Treasure’s Hiroto Matsuura said;

“Originally, the project started as Guardian Heroes 2, the team that had been working on Sin & Punishment [last year’s Wii sequel], after that project they wanted to start a new game.”

“The project started as Guardian Heroes 2, but the publisher – that’s SEGA – said in order to create a sequel, they wanted us to revitalize the IP. So instead of starting on the sequel we made a remake.”

Hiroto Matsuura was however, open to give as an insight into what to expect if Guardian Heroes did get a sequel;

“The original core game mechanics is a 2D, layer-based game,” he said, “and that’s what we like about it. We may create characters and backgrounds in 3D, but the core mechanics will be the same.”

For those wishing to support the notion behind a sequel to Guardian Heroes, keep note that the release date for the XBLA port will be out in October.

[Source: Eurogamer]

Daisuke Sato: “If SEGA localizes, there would be new controls”

Daisuke Sato, director for Yakuza 3 and SEGA’s up and coming Binary Domain, was asked how Yakuza: Of the End compares to Binary Domain and other Western shooters, he said;

“For the western version of Yakuza: Of the End — if that’s going to happen, then we will tweak the controls, to be closer to other western shooting franchises.”

It is best to keep in mind that this is not confirmation if Yakuza of the End will be coming out in Western markets but rather the changes that would be made to the title if it made it here especially as the control for the title is radically different to the establish norms of third person shooters in the West.

[Source: Joystiq]

Super Monkey Ball Vita allows you to create a level by taking a photo


SEGA said that the newly announce Super Monkey Ball Vita would be using the PSP’s camera, but never said how. The latest TGS trailer gives us a glimpse on one thing you can use the camera for, creating levels. If you watch the trailer towards the end, they take a picture of a banana and the game makes a course out of it.

As for what you can do with the levels, if there will be online sharing like LittleBigPlanet and if you can have more specific tools is not known. But its a pretty cool feature, hopefully its not half baked ideas like Monkey Fight and Racing on Super Monkey Ball 3D.

[Thanks: Shadi]