The SEGAbits Swingin’ Report Show is back, bringing you an interview with Maarten Brands, CEO of Cook & Becker who is behind the upcoming Sonic the Hedgehog 25th Anniversary Art Book! In this, his first public interview talking about the book, Maarten goes into the history of the international art dealership Cook & Becker, how the SEGA partnership began and what fans can expect from the Sonic art book.
Welcome to another episode of our SEGA Talk podcast, where we pick a SEGA game and have a talk on various subjects regarding said game. On this episode we discuss SEGA-AM2’s iconic rail-shooter Space Harrier! George and Barry talk about the games’ development, success, and our personal thoughts on how the game has stood the test of time. If you are a big SEGA or Space Harrier fan, give the podcast a listen. You might learn a few new thinks regarding Space Harrier’s history and even if you don’t, its nice to support us… Right? Let us know what you love about Space Harrier in the comments below!
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
This is DJ Professor K, baby, the master of mayhem you know what i’m sayin’ bringing you another Tokyo underground pirate SEGA Talk radio broadcast from Jet Set Radio! On this nitro driven episode we discuss the creation of Jet Set Radio, the game’s iconic soundtrack, regional changes, and a whole lot more. Shake your spray cans, tighten up your skates because we are diving into Jet Set Radio and never leaving Tokyo-to! Calling all GG’s! Like always let us know all your Jet Set Radio memories in the comments below, thanks for listening.
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
Clench your fists, pump up the stereo and get ready to rage in the streets as we talk about the iconic SEGA beat ’em up classic Streets of Rage! On this episode of the SEGA Talk podcast, George and Barry discuss their history with the Streets of Rage franchise, the original game’s development history and Yuzo Koshiro’s iconic soundtrack. There is even some Streets of Rage vs. Final Fight talk for all you fanboys that love rivalries. What are you waiting for? Hit that play button and tune in.
In the comments below, share your memories of the original Streets of Rage!
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
Have your interplanetary passports at the ready as we venture to the Algol Solar System to discuss all things Phantasy Star on the SEGA Talk Podcast. Hosts George and Barry have a sit down discussion talking our history with the original game in the long running Phantasy Star franchise, the innovative gameplay, the music (both PSG and FM versions) and the impact the game made on the industry. Barry also dusts off some classic magazines to see what people were saying about the game at the time. So grab a burger and cola and enjoy the show!
In the comments below, share your memories of the original Phantasy Star!
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send them directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
We have gathered all the Power Stones and are now ready to talk all things Power Stone related on this episode of the SEGA Talk Podcast. George and Barry have a sit down discussion talking our history with the Power Stone franchise, why we think it still holds up, our favorite Power Stone characters, and even our thoughts on the anime tie-in. So put down that SEGA Dreamcast controller, turn up the volume and join us for some Power Stone talk! Tell us in the comments why you enjoyed Power Stone and if you think its due for a comeback.
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
We have a very special episode of the SEGA Talk Podcast as we cover not only NiGHTS into Dreams… but also Christmas NiGHTS. We have a interesting discussion on the development of NiGHTS into Dreams…, how it shifted Sonic Team into creating a new mascot, the game’s iconic soundtrack, and even speak about our thoughts on the game play. Make sure to stay on to hear us talk about Christmas NiGHTS during the end of the podcast to get some holiday cheers. Get your eggnog, turn up your speakers and let’s talk about NiGHTS into Dreams… (and Christmas NiGHTS)
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
We are back with another SEGA Talk podcast, on this episode we take to the skies as we discuss Team Andromeda’s SEGA Saturn classic Panzer Dragoon. Tune in and hear us talk about Panzer Dragoon pushing the rail shooting genre to 3D, its unique art style, full motion CGI and of course its legendary soundtrack. So sit back, hang out and let’s talk some Panzer Dragoon.
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
The infamous Sonic the Hedgehog (2006) celebrated its 10th year anniversary earlier this week so George and Barry decided to sit down with Sonic Retro‘s Bartman3010 and David (dtlurker) to recount our thoughts on the title. On this episode we go through the concept of Sonic the Hedgehog, talk about various game play elements, glitches, music, and some of us even have nice things to say (maybe). If you wanna go back a whole decade and relive the grand adventure that is Sonic the Hedgehog 2006 just hit play below or subscribe to us via your favorite podcast network.
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
SEGA Talk Podcast returns to give you a whole episode dedicated to SEGA-AM2’s Daytona USA which saw limited release in 1993, but got a full world wide release in 1994. Ever since the announcement of Daytona 3 Championship USA, we have gone Daytona crazy and are unable to stop talking about the franchise every chance we get. Daytona USA is a huge nostalgic game for a lot of us SEGA arcade fans and we feel now is the perfect time to discuss the title. were you a big fan of Daytona USA growing up? Tell us about your first time playing Daytona USA in the comments below.
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
We return with another episode of the SEGA Talk podcast, on this extra spooky Halloween episode we look at the release of the 1996 light gun shooter classic The House of the Dead. We will look at the development, talk about the gameplay, tell you about its history and even talk about a time when the arcade game went to US court for being too violent. Grab some Halloween candy, pop in a copy of The House of the Dead , hit play on the podcast, and go down memory lane with us!
But tell us what you thought of The House of the Dead, where you first play it and did you think it was too violent? Tell us in the comment section below. You can also email us via our contact page just make sure to put SEGA Talk podcast on the header.
Here at SEGAbits, we’ve been thinking about ways to expand our content. If you guys didn’t know, SEGA Talk was a show on our YouTube channel, but we have decided to transform it into a podcast. If you are subscribed to our YouTube channel, don’t fret! We will be uploading small segments of the podcast with some visual dazzles to entertain your eyeballs. So what is the SEGA Talk podcast all about? Each episode of SEGA Talk will focus on a SEGA game, a big SEGA event or a SEGA console. Listen in on our debut episode as we chat about the history of OutRun, OutRun spin-offs and discuss themes behind the game. If you like the episode make sure to give us a review on iTunes, we would appreciate it.
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
UPDATED: The postmortem podcast will air at 7PM central instead of 5PM central to make time for more awesome guests to arrive!
The Sonic Maniahype may be coasting at this point, but we’re just getting started with the celebration of “The World Famous Blue Hedgehog” by hosting a live podcast on SEGA Channel Retro on YouTube this Friday at 5PM central. Sonic Retro and SEGAbits were live and in person at the event and we’ll talk about the event, Sonic Mania, Project Sonic 2017, Totinos, LEGO Sonic the Hedgehog and more!
On this episode of the Swingin’ Report Show podcast, Barry sits down with game designer and gaming tournament champion Chris Tang at the Galloping Ghost Arcade’s SEGA Week. SEGA fans may know Chris best as the winner of SEGA’s Sonic & Knuckles Rock the Rock competition in 1994, and before that Chris was a finalist in 1990’s Nintendo World Championships. Since then, Chris has worked on games at Atari and Capcom, including Gauntlet IV, Primal Rage, Street Fighter III, Rival Schools and Power Stone. Now, Chris is hard at work on a new game inspired by classic SEGA titles like Space Harrier and Phantasy Star. The game, titled Strike Harbinger, combines the fast paced forward flying gameplay of Space Harrier with the RPG and combat elements of Phantasy Star while utilizing a unique control structure that evokes Virtual On.
Strike Harbinger – developed by Chris’s company HitSparks Games – was revealed Saturday, April 30th at Galloping Ghost Arcade where I had the pleasure to meet Chris and the game’s Senior Artist Kiyoshi Okuma, whose past work includes Gauntlet: Legends, World Series Baseball 2K2, The Sims 2 and Darkspore. I also had the honor to be the first member of the public to play the game, and following that experience I chatted with Chris about his life as a tournament gamer, his career, and his plans for Strike Harbinger.
Want more information on Strike Harbinger? Stay tuned for an upcoming SEGA News Bits as well as a SEGA Week writeup!
On this episode of the SEGAbits Swingin’ Report Show we’re joined by Tom Charnock, founder of the The Dreamcast Junkyard and co-creator of The Dreamcast Junkyard: The Ultimate Collectors Guide. Tom talks to us about the creation of the information-packed collectors guide, the legal issues they faced, and what they are planning for future revisions of the book. Also covered are the indie Dreamcast games slated for 2016, which include Leona’s Tricky Adventures, SLaVE and Alice Dreams Tournament, Tom’s plans for a heavily modded and tricked out Dreamcast console, and the state of Dreamcast collecting.