Indie shmup NEO XYX releases today for the SEGA Dreamcast


 
It has been a busy time for indie SEGA Dreamcast games. Last month we saw the release of Redux: Dark Matters, next month is expected to see the release of Pier Solar, and today we see the release of NG:DEV.TEAM’s NEO XYX. Described as a maniac shooter, the game features 6 stages with 6 endbosses and 5 midbosses, all rendered in 16-bit hand-drawn graphics. The game supports the VMU, VGA out, and the Dreamcast arcade stick. The game also features both vertical (TATE) and horizontal (YOKO) controls, and depending on your screen orientation, the HUD changes to suit the screen mode.

You can purchase the game at the official NG:Dev.Team store, or you can find it for a bit less at Play-Asia in a Standard Edition release, a Limited Edition release which includes the game’s soundtrack, and a Collector’s Edition release.

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Indie shooter NEO XYX for the SEGA Dreamcast has gone gold

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A new year means another batch of indie Dreamcast games! While Hucast’s Redux: Dark Matters is shipping soon, and WaterMelon’s Pier Solar HD is due in March, NG:DEV.TEAM has been hard at work on their upcoming TATE (vertical) maniac shooter NEO XYX. The team happily tweeted today NEO XYX for the Dreamcast has gone gold, and that the official website for the game is now open! Regular, limited, and collector editions are up for pre-order on their store, with an anticipated release date of next month.

After the jump, a list of features players can expect from the title, as well as a gallery of screens.

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Indie Dreamcast games roundup – Sturmwind, Redux, NEO XYX & Pier Solar

As the year draws to a close, as a Dreamcast fan I always like to look back on the indie Dreamcast titles that were released and announced in 2012. While the start of the 2012 looked great for indie Dreamcast fans, it ended up being a less than stellar year. Sturmwind, published by redspotgames and developed by Duranik, was meant to have a release in the second quarter of 2011. But manufacturing delays lead to a November 11th, 2011 release date. However, according to redspotgames ,the release date had been postposed yet again “due to difficulties with the CD factory”. As such, the release date changed to some time in 2012. Now, just a few weeks before 2013, the game has yet to be released and the latest update from redspotgames is that they “decided to work on the game even more. So the weapon system and the HUD has been improved.” A better game is always great, but in my opinion a year and a half delay is uncalled for. Those who put money down for a pre-order are sure to be angry at redspotgames by this point. Which is a shame, given their past high quality efforts including the awesome Wind & Water Puzzle Battles and Rush Rush Rally Racing.