Bayonetta amiibos get a closer look

amiibophoto8If you have been living under a rock, Nintendo has announced two Bayonetta amiibos  this past week, setting them to release for July 21st. Each of the Bayonetta amiibos are based on her look from both of her games. It seems that the long haired Bayonetta amiibo design will be exclusive to select retailers. You know, weird Nintendo policies. There seems to already be a product page for the Bayonetta 2 amiibo over at Amazon.

As for what my thoughts are on the look of Bayonetta in amiibo form, it looks pretty good? I feel that amiibos look cleaner with more cartoon looking characters like Mario, Yoshi and even Sonic. I think when Nintendo does more human like amiibos, that the drawbacks of the figures is more glaring. But then again, the Bayonetta amiibos will most likely cost around $12 dollars, which isn’t much. So all things considered, if they look as good as the photographs shared by Nintendo’s twitter page, it should be well worth the cash. Word of warning, according to many comments on various blogs, most amiibos tend to look better in product screenshots. Has that been your experience? Are you going to bet the Bayonetta amiibos?

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[Via Siliconera]

Sonic Unleashed preview build released

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Sonic Unleashed is seen as one of the biggest 3D entries in the history of Sonic. Whether you like the werehog or not, it brought a massive overhaul to the game design philosophy of Sonic working in the third dimension. The beautiful environments based on real-life locations, fast gameplay and a unique lighting engine all housed under the “Hedgehog Engine” helped achieve a major milestone for fast-paced 3D platformers. Fast forward towards the end of the downer year that is 2016, it has brought us one thing that can shed some meaningful insight on the development of Sonic Unleashed; the release of an Xbox 360 preview build.

Platinum Games teases Bayonetta Amiibo

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Have you ever wanted a Bayonetta amiibo figure? Well, Platinum Games just teased a Bayonetta amiibo they have been working on for Bayonetta 2’s second year anniversary. This also goes with the fact that Bayonetta was also featured in Super Smash Bros Wii U & 3DS. According to Bayonetta 2 director Yusuke Hashimoto, the above picture is all they can show us due to the team still working on getting her just right.

“I’m afraid that this little taste is all I can give you right now, since we’re still working hard to get her just right. But I assure you that we’re going to capture everything you know and love about Bayonetta – every detail down to the exact sizes of her glasses and eyes – and bring you an amiibo that’ll meet your every expectation.” – Yusuke Hashimoto (Director Bayonetta 2)

What do you think about the Bayonetta amiibo and is this a character you would like to add to your growing collection? Let us know in the comments below. Bayonetta 2 came out in Japan on September 20, 2014, while everyone outside of Japan got it towards the end of October 2014. All I can say is, my body is ready for Bayonetta 3 (too soon?).

SEGA News Bits: Sonic the Hedgehog turns 25 years old

Sonic the Hedgehog’s 25th anniversary officially kicked off on June 23rd, which was of course the release date of the eponymous game that started it all. In this SEGA News Bits, George and Barry look back on 25 years of Sonic by spin dashing through all the main series Sonic Team developed console games. There are quite a few to get through, so consider this more of a SEGA News Smörgåsbord. Why are you still reading this? Click play and enjoy!

What are your favorite Sonic games? Let us know the comments below and like always thanks for watching! If you like our SEGA News Bits videos, make sure to subscribe to us on our YouTube channel.

SEGA News Bits: SEGA Teases Possible Sonic Crossover Games?

SEGA put out a new survey that asked fans a ton of questions of what they would like to see the company do. One of the questions that stood out to Sonic the Hedgehog fans was the on about what franchises people would be interested in seeing Sonic crossover with. The list included Adventure Time, My Little Pony, Pixar, Capcom, Looney Toons, Disney, Nintendo, and Dragon Ball Z. As you can see this list of franchise both upset and delighted most Sonic the Hedgehog fans.

We all know this isn’t the first time Sonic the Hedgehog has had a crossover game, right now the blue blur is still crossing over with Nintendo’s Mario franchise with their Mario & Sonic Olympic titles. We sit down, discuss the franchises listed and even get to the bottom of where this survey came from! Like our video content? Don’t forget to subscribe to us on YouTube.

SEGA’s survey asks fans about possible Sonic crossover games

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[Art by Haysey84]

During SEGA’s survey, they had a interesting bit where they asked fans what Sonic crossover games people were interested in. Franchises/companies included: Adventure Time, My Little Pony, Pixar, Capcom, Looney Toons, Disney, Nintendo, and of course Dragon Ball Z. I think its safe to say that Sonic the Hedgehog fans will find all these franchises appealing one way or another.

Here is the screenshot of the question:
3070658-1I’m 100% OK with Sonic crossover games, as long as they are handled with more care than we have seen with their Sonic & Mario At the Olympic Games titles. Can we not make them some low budget mini games compilation? That would be great.

What franchises would you like to see Sonic the Hedgehog crossover with? Let us know in the comments below.

[Via: Gamespot]

SEGA Retrospective: From Wonder Boy to Monster World to Adventure Island and beyond

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Over the years, video game franchises have come in many styles. Platforming, fighting, puzzle, shooting, the list is never ending. But one thing many franchises have in common is that they have to start somewhere, setting up the foundation for future titles to follow up and improve on. However, on occasion, something happens down the line that causes the franchise to become twisted, causing things to become complicated. Copyright issues might make the prospect of new titles impossible so spiritual successors might be necessary (For example Bayonetta being the successor to Devil May Cry), or the franchise suffers from an identity crisis when localized like with Puyo Puyo, or games having inconsistent releases cause confusion like the infamous Final Fantasy I to VI problem.

By far one of the most curious cases is with a franchise called Wonder Boy (Aka Monster World).

SEGA News Bits: Sonic the Hedgehog Amiibo outsold Mario in North America

Even though 2015 wasn’t a big year for Sonic the Hedgehog video games, fans still flocked to Sonic the Hedgehog merchandise and according to Nintendo’s Amiibo sales report the Sonic the Hedgehog Amiibo was one of the top selling Amiibos in America for 2015. It was so popular that it beat Nintendo’s own Mario and Pikachu Amiibos! Don’t let your friends tell you that Sonic isn’t popular anymore because sale numbers say otherwise. Who would have thought that Sonic could sell on a Nintendo platform, just had to make it a Sonic the Hedgehog Amiibo?

So click play and listen to grown men talk about plastic video game toys. If you like what you saw don’t forget to like, share and subscribe. Thanks for the support. Tell us in the comments if you have a Sonic the Hedgehog Amiibo!

Sonic the Hedgehog amiibo outsold Pikachu and Mario in North America

amiibo-store-shelf.jpgSEGA’s blue blur is very popular not only in North America but also with Nintendo gamers, so much so that he ranked in number five on their amiibo sales chart in North America. Sonic beat the likes of Mario, Pikachu Pac-Man, and Mega Man. The most popular Amiibo in North America? Link. Surprised?

Here is the North American sales of amiibos:

1. Link
2. Bowser
3. Toon Link
4. Mewtwo
5. Sonic
6. Pikachu
7. Classic Mario
8. Pac-Man
9. Mega Man
10. Ganondorf

These charts come from Nintendo themselves . They have announced that they have shipped over 31 million amiibos, including 9.9 million in the third quarter alone. Check the best selling amiibos from Japan Europe after the break.

[Source: NeoGAF]

New Project X Zone 2 trailer released, demo coming soon

A brand new trailer for Project X Zone 2 has arrived! Along with it, we get some of the gameplay in action including a more cartoonish Kazuma from the Yakuza series. Once again, Sega, Capcom and Namco/Bandai come together for one large crossover action RPG (along with some characters from Nintendo’s own JRPG franchises).

If you haven’t played the first one and are curious about the gameplay or just want a sneak peek at the upcoming title, Nintendo will have a demo available on the 3DS E-Shop Thursday, January 26. In the meantime, read on to find out which Sega franchises will be represented in this sequel.

Project X Zone 2 releases on the Nintendo 3DS in North America February 16.

SEGA and Atlus storm Metacritic’s best-reviewed 3DS games chart

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Metacritic have released their list of the 25 best reviewed 3DS titles of 2015 where SEGA and Atlus have swept the floor with the competition. Metacritic– for those who don’t know– compiles review scores from major video game critics to find the average score.

SEGA and Atlus boast almost half of the list with 12 of the 25 spots, including two of the highest rated games; 3D Streets of Rage II and 3D Gunstar Heroes both scoring a well deserved 89/100. (Nintendo’s The Legend of Zelda: Majoras Mask 3D also scored 89.)
Also worth mentioning is SEGA and Atlus’ success on the PS Vita in 2015, where they claimed 5 of the top 25 best scoring games.
Unsurprisingly the duo didn’t fair so well on home console, having barely released anything for those systems 2015. Choosing to bump many of their games in 2016 for longer development cycles.

Hit the jump for the full list of 3DS titles in Metacritics 2015 highest scoring list..

Shin Megami Tensei x Fire Emblem gets new trailers and screenshots

Nintendo and Atlus have continued their partnership by showing off a couple of new trailers and screenshots for the upcoming Shin Megami Tensei x Fire Emblem crossover game (being tentatively titled Genei Ibun Roku #FE).

One of the new trailers (above) shows off Tsubasa Oribe, a new playable character created for this game. Honestly the Japanese trailer just left me with more questions, but I guess its nice to see Oribe in a lot of different outfits?

The trailer after the jump shows off side stories from the upcoming game.

SEGA Hardware Nintendo 3DS themes officially announced for US and EU

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SEGA has officially announced the SEGA Hardware Nintendo 3DS themes that they’ve been hinting at for the past few weeks. Releasing today to the US will be Sega Genesis and Sega Game Gear themes, featuring imagery and sounds from the respective hardware. In addition to the Genesis and Game Gear, 3DS owners can also expect the Sega Master System, Sega Mark III, Sega Saturn, Hi-Tech Sega (80s style Japanese arcade machine), Sega SG-1000, and the Sega Dreamcast. The themes will be rolled out over the coming months, and are priced at $1.99 each.

It has also been announced that the themes will be hitting Europe, but on a different schedule. No word on if the themes will be altered to suit the EU versions of consoles.

Sonic Boom: Fire & Ice moved to 2016… and SEGA says it’s a good thing!

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Rumors were circulating that SEGA’s upcoming Nintendo 3DS title Sonic Boom: Fire & Ice, the sequel to last year’s Sonic Boom: Shattered Crystal, was delayed from its original release date of Holiday 2015 to 2016 after video game rental company GameFly revised their release info. Now, SEGA has officially confirmed the delay and surprisingly are being open about why the game has been delayed. Sonic franchise social media and PR superstar Aaron Webber has posted an article on the SEGA Blog explaining that they want to give the game the time and polish needed. No exact window has been given, only that “it’ll be ready when it’s ready!”

Review: Hatsune Miku: Project Mirai DX (Nintendo 3DS)

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If you read last week’s preview, you’d know that I was feeling quite positive about what I had experienced in playing SEGA’s latest Nintendo 3DS title Hatsune Miku: Project Mirai DX. Now that I’ve had an additional week, I’ve experienced a bit more of what the game has to offer. Rhythm modes have ramped up the difficulty factor, I’ve been able to experience the game’s StreetPass/SpotPass functions, and it was even a certain vocaloid’s birthday. SO without further ado, let’s turn on the lights, grab a mic, and hit the stage for our review of Hatsune Miku: Project Mirai DX!