SEGA says Shenmue 1 & 2 HD remakes have their full attention

Shenmue_HD_remasters_Sega_comment[1]SEGA Europe’s boss Jurgen Post has recently talked about the possibilities of doing Shenmue 1 & 2 HD remakes and ressured the fanbase that they have been looking into renewing licensing to do the remakes correctly.

This is what SEGA Europe said about the Shenmue 1 & 2 HD remakes:

“There is definitely a desire [to go back to our classic games], Even online, people are constantly talking about products they would like to see come back, and Shenmue 1 and 2  are probably in the top two places. We are looking into it. It is an old IP, it is a beloved IP – and not just by consumers, but also within Sega, we have people saying that if we could do Shenmue 1 and 2 all over again, we’d definitely go for it. The issue is that it is a big game. It is a project from many years ago. If we are to do it, we’d want to do a fantastic conversion to the current platforms, and there are a lot of licences in the game, which were cleared many years ago, so we will need to renegotiate those contracts. We are looking into it. We haven’t given it a green light, but it has our full attention.” – Jurgen Post, President and COO of SEGA Europe

This whole licensing issues from old games have plagued SEGA in the past when they ported over Crazy Taxi on PlayStation 3 and Xbox 360, omitting the iconic soundtrack due to SEGA not wanting to pay the licenses for the old tracks. This lead fans to getting upset and ever since then SEGA has made an effort to gather all the licenses when remaking or porting games. The last big examples include Castle of Illusions (which, now expiring license is making them pull it from shops) and Jet Set Radio.

What are your thoughts? Does Shenmue 1 & 2 HD remakes seem like a reality now? Jurgen Post has been teasing the return of classic franchises for awhile now, do you really think SEGA Europe actually have something up their sleeves?

[Source: MCVUK]

Latest Shenmue III Update is a Developer Room Video


The latest Shenmue III update that dropped this morning gave us a quick video of inside Ys Net’s Dev Room for the game.

In the video, we first see a developer animating a rather familiar QTE scene. The event in question, which features Ryu Hazuki hopping on stones to cross a stream, occurred in the epilogue of Shenmue II. It’s revealed that the team wanted to create the event for the third game, which brings us to a possibility of the entire last act of Shenmue II being playable again in the new engine.

The team member moves the scene’s camera around and discusses a future meeting with Yu Suzuki about cooler angles to use for the event.

The second part of the video takes us to another developer working on a scene situated on a mountain. An avalanche occurs and Ryu must run for his life as boulders of all sizes fly down towards him.

As the documentary ends, we see a few shots of devs at work and, finally, a quick glimpse of Yu Suzuki smiling.

The short film is titled Development Report Vol. 1, so hopefully this is the start of a new series of videos that Ys Net releases with some of the monthly Shenmue III updates moving forward.

Toejam and Earl: Back in the Groove gets new trailer, publisher, and screenshots.

It’s been pretty smooth sailing for classic pseudo-SEGA game revival Toejam and Earl: Back in the Groove, since its Kickstarter announcement all the way up to its “soon” release. And for those excited for the game, the good news keeps piling up! Just today, a new trailer was revealed by Adult Swim, announcing the game’s release window and its publisher, Adult Swim Games, known for quirky titles like Jazzpunk and Robot Unicorn Attack. While Adult Swim doesn’t exactly come to mind when I think of TJ and E, the match-up does at least make some sense if you think about it.

In addition, the crew have released several batches of screenshots on their Facebook, and a Steam page has gone up with even more shots. Unfortunately, those looking to get in on the funky rogue-like action will have to wait until 2017 to get their hands on the game for both PC and consoles. Hopefully the wait won’t be too long, and you can at least keep yourself busy with the screenshots below the jump.

SEGA News Bits: Virtua Fighter Trademark Renewed & What That Means

Welcome to another episode of the SEGA News Bits, this time we will be discussing SEGA renewing their Virtua Fighter trademark and what that actually means. We discuss the often fan requested Virtua Fighter 6, we talk about life of the franchise after the release of Virtua Fighter 5: Final Showdown and if there is even a market for a brand new VF game. So sit back, turn up the volume and lets have a virtua discussion about Virtua Fighter.

Like always if you like our SEGA News Bits segments and want to throw us some love, make sure to subscribe to our YouTube channel.

Monster Boy’s GamesCom Demo Looks Fantastic

Monster Boy and the Cursed Kingdom, which is a spiritual successor to the Wonder Boy games and is being released by Atelier Games and FDG Entertainment. The game had a pretty nice demo at Gamescom, sadly we didn’t make it but this video will show you all the Monster Boy goodness we missed out on playing. I’ll be honest, there is something about the game’s art style that just doesn’t sit 100% right with me and I can’t put my finger on it. Not saying the game looks terrible, just preferences in art style. Maybe its something i’ll grow to like once I start playing it myself.

Monster Boy and the Cursed Kingdom is set for release later this year on the PlayStation 4, Xbox One and PC. Want to know more about the game? Check out our podcast with Monster Boy director Fabien Demeulenaere. What you think about this game? Let us know in the comments below.

[Via: Siliconera]

Monster Boy’s Gamescom Trailer Looks Wonderful

We are very excited over here to get our hands on Monster Boy and the Cursed Kingdom later this year. If you haven’t heard, Monster Boy is a successor to the Wonder Boy series of games. Its crazy that we will be getting a spiritual successor and a remake of Wonder Boy III within the same time frame. I think we can consider ourselves a lucky bunch since the last official Wonder Boy game came out all the way back in 1994.

We actually got to talk to Monster Boy developer Fabien Demeulenaere on our Swingin’ Report Show Podcast where he talked about the process of getting the game off the ground, how he started working with Wonder Boy creator Ryuichi Nishizawa and how the Wonder Boy copyrights work with this title.

Check out the trailer and if its tickling your nostalgia funny bone make sure to pick it up when it launches later this year on the PlayStation 4, Xbox One and PC.  More information from the developer FDG Entertainment after the jump.

Platinum Games Teases Possible Vanquish PC Port

1290338-dtihgkIts coming up almost six years since Platinum Games released their console title Vanquish which received a positive score from critics but sadly didn’t result in a high seller for either SEGA or Platinum Games. Now Platinum Games co-founder Atsushi Inaba is teasing of a possible PC release. If you didn’t know, Vanquish was one of the games asked for by the folks behind the ‘SEGA PC Ports’ fan movement that garnered the attention of SEGA.

When asked during a interview Inaba said“If you stop recording, I can talk about that.” referring to the PC port ofVanquish. But then said it would depend on the publisher (SEGA).

“[W]e’re good friends with Valve and often go to their studio. We go there, hang out, talk about many different things, and we are very interested in Steam and would definitely like to release games on Windows. Right now, we’re at a place in which publishers ask us to make titles. So, if the publisher doesn’t want to release a PC version, then there won’t be a PC version. It really comes down to that.”

So while he is up for Platinum Games to port the game, he is pretty much saying that the ball is in SEGA’s court. SEGA on the other hand have been teasing more PC ports and even considered the PC port of Vanquish a high priority. After the success of the PC port of Valkyria Chronicles, which sold almost a million units, don’t be surprised if SEGA announces a port of Vanquish very soon. I just don’t expect Platinum Games to be the one to port it, mostly due to their busy schedule.

What do you think? Are you waiting for a PC port of Vanquish? What other SEGA games do you want to see on PC?

SEGA News Bits: Sonic Mania Hands On Impressions

We played Sonic Mania, and now we’re going to tell you what we think! In this SEGA News Bits, George and I (Barry) rest our aching feet just hours after the Sonic the Hedgehog 25th Anniversary Party in San Diego to share our reaction to the Sonic Mania reveal and give our thoughts on how the game plays. Do we have another Sonic 4 on our hands or is Sonic Mania the true successor to Sonic 3 & Knuckles? The answers are obviously “nope!” and “hell yes!” in that order.

Special thanks to Neo Hazard for letting us use his footage, you can check out his channel here! Also, thanks to Bartman for being the one to play the game in our footage. You can find Bartman’s YouTube channel here!

If you enjoyed this episode of the SEGA News Bits, make sure to subscribe to our YouTube channel and never miss an episode!

Take a look at SEGA’s Sonic Mania press materials

SonicMania00_1469195429

Friday night in San Diego at Sonic the Hedgehog’s 25th Anniversary Party saw several reveals, most notably being a brand new 2D Sonic game titled Sonic Mania. George and I were there, and we shared our thoughts on the event itself in a recent SEGA News Bits, with more videos from the event to come. Unfortunately, as is the case with being on location, it’s tricky to news things immediately. Thankfully, we had our website designer Will on writing duty posting up stories as soon as they hit.

Now that the dust has settled, I managed to obtain SEGA’s press materials for Sonic Mania to offer our readers some more details on the game. Per the press release, seen in full after the break, the game is confirmed to have select returning zones from Sonic, Sonic 2, Sonic CD, Sonic 3 and Sonic & Knuckles. This is excellent news, as fans of Taxman and Stealth know full well that Sonic 3 & Knuckles has been a tricky title, likely due in large part to rights disputes over the game’s music. But given that these reimagined stages will have newly composed music by Tee Lopes, new music means no issues.

While we knew who was developing the game, the press release also lays things out in a more official capacity stating that SEGA of America is developing the game in collaboration with PagodaWest Games, Christian “Taxman” Whitehead and Simon “Stealth” Thomley (of Headcannon). Also confirmed is that this will only be a digital release, and will hit PS4, Xbox One and PC. While at the event, we did ask if a physical release was in the cards but SEGA representatives sounded very iffy. Perhaps if fans make some noise we might see one? Also, additional platforms are also possible, but none are being talked about at this time.

Check out the press release and screens after the break!

Project Sonic 2017 announced for Holiday 2017 for PS4/XBOX One/NX/PC

Just at the end of the Sonic the Hedgehog 25th Anniversary Party, SEGA had one last surprise. This is Project Sonic 2017, a modern Sonic game being worked on by Sonic Team. It is coming to PS4, XBOX One, PC and NX Holiday 2017! Enjoy the trailer. Holiday 2017 is pretty far away, SEGA is all about quality now though. So the wait will be worth it most likely.

Sonic Mania (Classic Sonic Game) Announced for PS4/XBOX One/PC

At Sonic the Hedgehog’s 25th anniversary party a new Sonic game was finally unveiled! This game is called Sonic Mania and it seems to be a remix of past Sonic games and entirely new levels, made by Christian Whitehead aka Taxman, and Stealth.

Sonic, Tails, and Knuckles are all playable and the game comes out in early 2017. It was playable at the Sonic the Hedgehog 25th anniversary event, and will be playable at the upcoming Summer of Sonic. We will update this post when we have more info, in the meantime, enjoy the trailer!

Blade Arcus from Shining EX releasing to PC on July 28th in the west

ss_ef13e4cb7f44a0b17f90f577be9337087a84f54e.600x338

Blade Arcus from Shining EX, a fighting game featuring characters from SEGA’s Shining series, has been announced to be coming west to the PC through Steam thanks to the developer Studio Saisenzen, who is also acting as publisher. The game originally released in Japan in late November of 2015 for the PS3 and PS4 and was published by SEGA. Fans of the original Genesis/Mega Drive era games should put a damper on their excitement as the Shining characters appearing in this game are from the recent titles in the series. Still, it is very cool to see titles that typically would never release west receiving localizations. The game will be re-titled Blade Arcus from Shining: Battle Arena and is set to release on July 28th.

You can learn all about the game on the Steam page, and stay tuned to SEGAbits for a potential review once the game releases.

SEGA has acquired Amplitude Studios

AmplitudeSEGASEGA has announced today that they have acquired French developer Amplitude Studios. Amplitude Studios is responsible for the Endless franchise which span different genres but known for its turn based strategy. Amplitude Studios is working on Endless Space 2 which is set to hit Steam Early Access later this year.

Amplitude Studios wrote this about joining SEGA on their developer blog:

“Of course you could wonder, “Why Sega?” If you were to ask just Mathieu and I, we could easily answer with the words “Creative Assembly and Relic!” because we are HUGE fans of their games. The opportunity to join them is incredible for us, a real dream come true.

But the bigger reason why we wanted to join SEGA was how they treat their internal studios. Often, studios are controlled by a central department that dictates what games they should do, and how and when. But SEGA is a company that offers its support to the creators, positioning itself as a service provider, helping studios to reach their goals with only one objective in mind: Quality!”

SEGA Europe President and COO Jurgen Post had this to say about Amplitude Studios:

“To have the opportunity to add a studio with the growing reputation of Amplitude’s, to the SEGA family, is an exciting one and reinforces SEGA Europe’s position as a market leader in publishing high quality PC games,”

What are your thoughts on the latest acquired studio by SEGA? Do you think they did the right move tapping into the indie market? Let us know in the comments below.

SEGA News Bits: Wonder Boy: The Dragon’s Trap Remake Revealed

The 1989 SEGA Master System classic Wonder Boy III The Dragon’s Trap is getting a remake and dropping the III from the title. Wonder Boy: The Dragon’s Trap  remake is being developed by indie developer Lizardcube and being published by DotEmu. The game is set to sport beautiful hand drawn animation and so far it looks fantastic.

What are your thoughts on Wonder Boy: The Dragon’s Trap reveal? Let us know the comments below and like always thanks for watching! If you like our SEGA News Bits videos, make sure to subscribe to us on our YouTube channel.

First Dawn of War III gameplay footage emerges

SEGA and Relic Entertainment have now shown the first glimpse at gameplay for their upcoming game Dawn of War III. While the first trailer they showed had a dark paint like art style, making some fans think that was going to be what the game looked like. It seems the actual game will have a more ‘comic book cartoon’ like art style. Also surprising to see how much color the game has, which in my opinion is a good thing.

I know Dawn of War III isn’t on every SEGA fans radar, but what do you think of the gameplay shown? Let us know in the comments below.