Review: Hell Yeah! Wrath of the Dead Rabbit (XBLA/PSN/PC)

Before I jump into my review of Arkedo and SEGA’s brilliantly demented and gloriously fucked up Hell Yeah! Wrath of the Dead Rabbit, I want you to take a good long look at the above image and see what you can spot. The torrents of blood that make up your health meter? The fact that your Loot chest has eyes and teeth? The demonic two-faced being that your headphone-wearing puffy-haired main character is taking out with his rocket launcher?

The fact of the matter is, Hell Yeah! has enough craziness for 10 games; its eagerly demented presentation plays a major role in what makes this XBLA/PSN/PC download title so unique and enjoyable. It may not prove to be everyone’s cup of tea, but if this is your thing, then you’re in for a wildly fun and surprisingly nostalgic (if you’ve been a SEGA fan for a while) journey through the colorful and insane depths of Hell.

Phantasy Star Online 2 Vita cross-play gets detailed

I’m there with many of you getting excited about Phantasy Star Online 2 on the Vita. I mean, it’s an awesome idea, take the PC game on the go without a big laptop? Awesome idea. Almost as awesome as a console version *nudge nudge SEGA*.  So how is cross-play going to work between the PC and Vita?

  • SEGA will set up ships, some of the ships will be PC only (ships = servers) and on the Vita they will have their own ships only for Vita owners. But don’t worry, there will be several ships that will allow users to play with PC and Vita users. Nice to see this option.
  • Just like the PC version, the Vita game will be free-to-play. Not only that, it will also be a free download. Only downside is that you WILL HAVE TO BE ONLINE TO PLAY. No offline mode at all.
  • Another downside is that you will only be able to have one account per memory card. So if you want to share a Vita with someone, you will have to save up money for a new memory card.

They have also suggested that the Playstation Vita version will be getting a beta. Sounds exciting. Now release the game in the West, come on!

“Gods, what have we done?” See the first Total War: ROME II gameplay trailer

SEGA has released an epic trailer for Total War: ROME II showing some pretty amazing in-game footage. Ships! Shouting! Giant statue heads! Elephants!

For the first in-game look at the next title in the award-winning series, The Creative Assembly present a glimpse of the epic warfare and phenomenal detail players can expect when Total War™: ROME II arrives in 2013.

The year is 146BC, brilliant tactician Scipio Aemilianus is dispatched by Rome to break the three-year-long siege of Carthage, an unforgivable blight on the glory of the growing Empire. Ruthless determination and an almost suicidal amphibious assault is required, but the young consul is uncomfortably aware that the price of victory may be much higher than the senate realizes.

Aliens: Colonial Marines’ escape mode announced today

SEGA America has announced “Escape mode” which will be a new competitive multiplayer mode for Gearbox Software’s Aliens: Colonial Marines. The new mode will take a team of four Marines and pit them against a four person Xenomorph team. The goal for the Marines is to work together to escape the map, there will be a time limit so your actions are crucial. As the opposing team, the Xenomorph, your job is to destroy marines.

The new mode will be playable at this year’s PAX 2012 event. Hit the jump for the full press release.

New Phantasy Star Online 2 trailer shows off new content and quests

Phantasy Star Online 2 is still getting summer updates that adds more story quests and much more items to try to collect. This will take you to the planet Lillipa which is known as the Land of the Dragons. Not only that, new outfits and a White Rappy are part of the update too.

This is in Japanese since the game won’t be coming to Europe and United States till 2013. It has been confirmed that the European and US servers will be the same, while Japan will be isolated (unlike the original Phantasy Star Online).

Sonic & All-Stars Racing Transformed gameplay trailer reveals After Burner track and more!

Today SEGA has released a brand new trailer for Sonic & All-Stars Racing Transformed and it’s a must watch for any SEGA fan. Not only does the game looks pretty darn sweet, but it also confirms a few more tracks including an After Burner track named “Carrier Zone” where you race around air craft carriers, a track based on Starlight Carnival of Sonic Colours fame named “Galactic Parade” and a Samba de Amigo stage based on a movie studio named “Samba Studios”. But most exciting of all, for me, is that there is a track based on Skies of Arcadia, entitled “Rogues Landing”. Consider my timbers well and truly shivered! Names for previously revealed tracks have also been named: NiGHTS will race through “Dream Valley” and the special/bonus edition of the game will feature OutRun’s “OutRun Bay”.

See if you can spot anything I’ve missed, and after the break check out the first screen of the Seaside Hill track named “Ocean View.

Creative Assembly’s Rome II will be ‘Total War’s Saving Private Ryan’


Creative Assembly has been making some of the best strategy games on PC for years, but they want to do more with Rome II. They want to add Spielberg level of drama. It has been confirmed that Total War: Rome II will be the biggest and most detailed Total War game yet. So anything extra is awesome. Studio says it really took inspiration from the film Saving Private Ryan and wants to make the players care about the characters on screen.

Phantasy Star Online 2 – August Update Trailer

Phantasy Star Online 2 will recieve three updates in August the first update arrives on the first of August, the second on the 8th and the final update sometime during the end of August.

The August 1st update will include the summer lobby (which feautures a rappy riding a surf board!), new enemies and new AC content. Plus some new summer themed clothes and hair styles.

Make sure to check out the trailer the new locations and boss look superb!

First PSO2 Update Trailer & Info

The first major update to PSO2 titled ‘Wake Up Big Machines: Update Number 1’ is already close to release! Update Number 1 will include ‘The Underground Mine’ a new adventure field, clothes, new enemies, two new bosses, new quests, interrupt events and client orders and will release on July 18th.

Personally I hope all of this content is already included in the default English release of PSO2. That way the base game has more content from day one and we won’t already be months behind the Japanese.

Make sure to check out that trailer, it’s awesome!

SEGA Officially Announces US & EU Release of Phantasy Star Online 2 in 2013

I’m very happy to report that Sega has finally announced Phantasy Star Online 2 will be released in Europe and North America. I’m sure we all suspected it was only a matter of time but it’s always nice to know it’s official. 2013 though? That seems like a long, long way away. Then again I’ve waited over a decade for a true sequal to PSO I suppose I can wait another six months.

I only hope that by the time it releases in the west it has all of the updates the Japanese version will have received in the meantime and all available from the start. I really hope there isn’t a repeat of Phantasy Star Universe where the Japanese were always far ahead when it came to updates.

Hit the jump for the press release.

PSO2 launches on July 4th in Japan, also… launch trailer

If you haven’t been living in a stone cave, then you will know that PSO2 has been in beta for a while now and is way awesome. The game officially launches in Japan on July 4th. Additions to the launch release include an increase of the class level cap to 40, a new snow area, 3rd form of mag, and additional story missions.

If you didn’t watch the trailer above you should, nothing amazing for anyone who has played the game, but it’s still a super awesome trailer. Fingers crossed for US/EU announcement very soon. Would be nice to play this game in English.

Creative Assembly says SEGA’s restructuring is exciting and they are already seeing benefits


Creative Assembly has been going on a make a sequel to everything frenzy
, now they are speaking out about SEGA’s recent restructuring. So what do they think about all the big changes and people losing their jobs? Their excited…

“It’s a tight family at Sega, so any talk of restructuring and refocusing is always a difficult time in any business and we’re always kind of mindful of that. But as a studio we’re growing to beyond 200 people at the moment and we’re still hiring, and we’re still looking to expand and we’ve got a number of really intense and interesting products on the horizon, both Total War and non-Total War and the refocussing at Sega on the distinct brand IPs, whether that’s Sports Interactive or Sonic or Aliens or Total War itself is really exciting for us as a studio, because we’re already seeing evidence of that improved support, that idea of really getting behind those IPs and really making the most of them.” – Brand director Rob Bartholomew

Creative Assembly does make a point, its always good for a studio to get more support. If only SEGA West cared this much about games like Anarchy Reigns and Rhythm Theft, right?