M2: Complete Works interview/retrospective by My Life in Gaming, goes into detail over M2’s history
M2 might be a familiar name for SEGA fans out there. Indeed, this modest development studio has worked with SEGA for more than a decade helping to bring their older titles to modern system, from the “Complete Collection” installments in the SEGA AGES 2500 series to the SEGA 3D and SEGA AGES series on Nintendo’s more recent systems. But their history goes far back, from their modest days of porting games such as Gauntlet and Gunstar Heroes back in the 90’s. The YouTube channel My Life in Gaming has recently done an interview/retrospective with key staff members such as M2 CEO Naoki Horii and Chief Programmer Tetsuya Abe to talk about their personal experiences with working at M2, including the enduring relationship between SEGA and M2 and their general philosophy of adding something extra to these re-releases. The video itself is over an hour long, so there’s plenty to digest, complete with English subtitles for convenience.
If you liked the above video, maybe also subscribe to My Life in Gaming if you’re a fan of technical aspects of video games or retrospectives.

For those that like SEGA’s Japanese roster of titles, you might of heard of the Cotton games, a series of shmup titles by Success that have seen releases in arcades with SEGA’s hardware, and on SEGA’s consoles between the Mega Drive and the SEGA Dreamcast. The games typically follow the misadventures of a young witch named Cotton and her fairy companion Silk. Cotton’s most defining trait is her obsession with a special candy called Willows, to the point that she will fight tooth and nail to get as many Willows as possible, which Silk exploits to motivate Cotton to save the kingdom.





