Blaze Hedgehog (Ryan Bloom) joins in this week! We talk about the best ways to play games like Sonic Adventure 2, Sonic 3 & Knuckles, and more, plus we cover the latest Sonic and SEGA news with a few laughs along the way. We also contemplate the Sega Genesis being your cool older brother’s console; Sonic 4: Episode 3; E.G.G.M.A.N.; and the fractal brokenness of the Sonic Adventure ports.
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SEGA has teamed up with Sonic Content Creator, Sam Procrastinates, to share the history of Sonic Racing video games in preparation of Sonic Racing CrossWorlds including new gameplay footage from the upcoming game revealing new courses and gear!
What is your favorite Sonic Racing game and what do you think of Sonic Racing CrossWorlds so far? Let us know in the comments! Sonic Racing CrossWorlds will be available on all major platforms soon. Wishlist the game today!
The entire set has been readjusted and is available for pre-order at the usual retailers in North America and Europe. Due to it going from three games down to two, it is now available for the reduced price of $139.99 USD instead of $159.99 USD, with the individual games still being $59.99 USD. Anyone who really wanted Twin Cobra should be allowed to request a refund if they left their old pre-order in place. Anyone who still has a pre-order open and can live without Twin Cobra will still have their pre-order honored.
For more info on the new Collector’s Set, as well as pre-order links, come on down past the break.
Dive into the war-torn world of Sonic Forces with us on this week’s SEGA Talk! We dissect Eggman’s global takeover, the rise of Infinite, and the customizable Avatar. Was this ambitious project a triumph or a trainwreck? We explore the game’s development, story, and the controversial inclusion of Classic Sonic. Plus, we delve into the DLC, the marketing hype, and ask: could this game have been a true Sonic masterpiece? Join George and Barry as they unpack the highs and lows of Sonic Forces!
You might recall last Summer when we talked about the announcement of a new FPGA console called the SuperSega. It was proposed as a console that could accurately run games from any original Sega console off of it’s original media, even Dreamcast games. I was cautiously optimistic as I wrote about the console, though the general consensus online, including from our own commenters, was that the SuperSega was destined to be vaporware. After a few short months, a couple of sketchy video demonstrations of the SuperSega hardware, and some ultra sketchy pre-orders that took way more money from people than they agreed to pay, it’s looking like it’s worse than even the naysayers thought at the time. Gotta give them credit.
We might be late in talking about this now, but because I had already reported on the SuperSega as if it was potentially going to be a legitimate product, we may as well take some time to go over all that had transpired regarding this new console since my original article. Join us after the break. It’s gonna be a long one.
The hot new Master System indie shooter, Frontier Force, which I had written about here just two days ago, will soon be available in a boxed physical cartridge form from 2Minds, a new publisher for indie games on Master System and Game Gear. The game will be packaged much like any old retail release for Master System, complete with box, reversible color inlay, manual, poster, and cartridge for use in any Master System or Master System cartridge adaptor for Genesis/Mega-Drive, Mark III, or Game Gear. It will cost €50 (Currently $56.78 USD).
For links to order the game, check in after the break below.
Exciting news for fans of the Sakura Wars series and SEGA Saturn fan translation projects arrived today! After 17 years since its original release in Japan, Sakura Wars 2: Thou Shalt Not Die has been fully translated into English. The patch is now available to download—thanks to the dedicated team behind the first game’s English fan translation. Alongside the English patch, a Portuguese translation has also been released. Developed by a team led by Gopicolo in coordination with the English team, this version can also be downloaded here.
Originally released in 1998 for the SEGA Saturn, Sakura Wars 2: Thou Shalt Not Die continues the story of the Imperial Combat Revue’s Flower Division as they defend Tokyo against new demonic threats in the wake of the first game’s events. The sequel expands on the original’s innovative blend of tactical RPG combat and dating sim-style visual novel storytelling, introducing new characters, deeper strategic gameplay, and further developing the bonds between the cast in the Taisho-era steampunk setting.
In related news, auditions have opened for an original English dub of the Sakura Wars OVA 1 and 2, led by burntends. Voice actors interested in contributing to the project can audition now. Now that both mainline Sakura Wars games along with Hanagumi Taisen Columns 2 (known as Sakura Wars Columns 2) andSakura Wars GB have been fully translated into English, it’s only a matter of time before we see progress on the third entry—Sakura Wars 3: Is Paris Burning?, which is still actively in development.
Hit the jump to see the full list of contributors behind the Sakura Wars 2 fan translation patch and check out some screenshots!
SEGA has released a brand-new trailer for SHINOBI: Art of Vengeance showcasing the stages that players will have to overcome as the titular ninja, Joe Musashi. The two stages revealed are claimed to be titled “Oboro Village” where players can master jumping, rolling, and other basic commands as you glide across the dojo and bamboo groves and “The Chase” where you ride on Yamato’s back as you dodge flames, kunai, and other hazards as you race through this bonus stage.
The Asia website for the game also got an update giving us details on the prologue and biographies of brand-new characters as well as characters from early SHINOBI titles. SHINOBI: Art of Vengeance will be available for PlayStation 4/5, Xbox Series X|S/One, Nintendo Switch and Steam on August 29.
Pre-orderSHINOBI: Art of Vengeance to receive a 10% discount, the Original Arcade Outfit, and the Fortune Hunter Amulet. Opt for the SHINOBI: Art of Vengeance Digital Deluxe Edition to play 3 days early and receive the Ghost Outfit, Medic Lite Amulet, In-Game Currency, Digital Artbook & Soundtrack, and the SEGA Villains Stage, featuring bosses based on iconic SEGA villains. Check out the official synopsis of SHINOBI: Art of Vengeance and character biographies after this jump!
We love new games released for Sega consoles here at SegaBits, and this is one you won’t want to miss. Homebrew developer Badcomputer has just released an amazing new shmup for Master System called Frontier Force. The game sees your Space Harrier-looking character on the ground firing upwards at enemy forces with six different weapons, five of which have limited ammunition that requires replenishing. The game boasts some incredible graphics with plenty of detail and parallax scrolling, more than you saw in most official Master System games at retail back in the day. It also features an incredible soundtrack by chiptune musician Crisps as well as a printable digital manual.
The game is now available as a digital ROM file for your favorite Master System emulator or to run on a flash cartridge on any Master System, Mark III, or Master System-compatible Genesis/Mega-Drive console for only $5 USD from Badcomputer’s itch.io page, which will be linked beyond the break below.
We’re a little more than a month away from the heavily awaited (and heavily controversial) launch day of Nintendo’s new game console, the Nintendo Switch 2, and Sega’s got four amazing games lined up to launch with the console. Yakuza 0: Director’s Cut and Raidou Remastered: The Mystery of the Soulless Army were already confirmed to be there on June 5th, 2025, alongside the Switch 2 console itself, but Sega have just confirmed that the Switch 2 versions of Sonic X Shadow Generations and Puyo Puyo Tetris 2S will also be there that day, along with the Switch 1 version of Raidou Remastered. Pre-orders have already begun for each of these games in NA.
Sonic X Shadow Generations has been confirmed to have better resolution and framerates compared to the Switch 1 original, and Puyo Puyo Tetris 2S will have new modes based around the Switch 2 Joy-Con mouse controls, making these exciting new ways to play in Nintendo’s hybrid ecosystem. Sadly, there are some major drawbacks that are sure to make these upgrades less of a no-brainer than they oughta be. For more on that, plus some pre-order trailers and links, check in below the break.
Awards for some of Sega’s most amazing achievements just keep on coming.
The incredible prequel animation to last year’s hit game Sonic X Shadow Generations, Dark Beginnings, has just won a coveted People’s Voice award at the 2025 Webby Awards. The People’s Voice awards, as the name suggests, are awards decided upon by public submissions, much like the BAFTA award that was just given to Shenmue (1999) earlier this month. Sonic X Shadow Generations Dark Beginnings receives this award as part of the Animation (Branded) category, which is for official animations made as part of products or services for the purposes of marketing.
As highlighted on the award page on the Webby Awards website, Sonic X Shadow Generations Dark Beginnings has achieved over 7M views, over 558K likes, over 188K shares, and over 76M impressions across all official uploads. Sonic fans and gamers outside that spectrum everywhere have expressed nothing but love for this groundbreaking piece of Sonic media for its on-point portrayal of the fan favorite Shadow the Hedgehog, both his personality and his deep-seeded trauma, as it hyped up the release of Sonic X Shadow Generations last October, which went on to sell over 1 million units on launch day alone and achieved several rave reviews.
If you haven’t seen this animation yet, you owe it to yourself to give it a watch, so we’ll share it after the break.
SEGA and ATLUS have made their latest Game Developers Conference (GDC) lectures available to watch for free on the GDC Vault! No account is needed, and fans of Metaphor: ReFantazio and Like a Dragon can now dive into rare behind-the-scenes insights on how SEGA / ATLUS craft their visual styling, gameplay and game worlds in their acclaimed titles.
These talks cover everything from evolving the genre of RPG command battle systems and crafting a unique visual identity for ATLUS’ new fantasy IP, to how RGG Studio consistently delivers story-driven games on a tight production schedule. Click the provided links to watch and learn more behind the scenes!
After more than a decade of work from several fan translation teams, Atlus’s beloved Sega Saturn classic RPG Princess Crown (1997) is finally translated into English. The final release of the translation is available to download now and patch into your digital copy of the Saturn game files that you mysteriously obtained.
As reported by Sega Saturn Shiro!, release candidates of the translation were made public at the start of this month of April 2025. On April 18th, the final version of the translation had been completed and put up on the Github page for the project. Before all that, though, a different group consisting of SamIAm and CyberWarriorX had began efforts to translate the game and uploaded an unfinished build in 2014, only to leave their efforts for the current team to eventually pick up and build upon last year, making this a rather special translation in and of itself.
If you love this classic game from the team who would, years later, bring you games like Dragon’s Crown and Unicorn Overlord, then you’ll want to check out this fan translation for sure, so head on in after the break for the download link.
With numerous SEGA franchises receiving film and TV adaptations following the massive success of the Sonic the Hedgehog movies, this latest announcement comes as a surprise: Universal Pictures is developing a feature adaptation of SEGA AM2’s iconic arcade driving game, OutRun, with Michael Bay attached to direct and Sydney Sweeney onboard as a producer. The script will be written by Jayson Rothwell for the upcoming film.
Michael Bay will also produce the OutRun film alongside his longtime collaborator, Brad Fuller, through their Platinum Dunes banner. The project is currently in development, and as of now, Sweeney is only confirmed to produce. Sonic the Hedgehog film series producer Toru Nakahara will also produce the film on behalf of SEGA, with Sega Corporation President/COO Shuji Utsumi overseeing the project.
Could we be in for a high-octane road trip romance filled with scenic coastlines, neon nostalgia, and explosive action? Let us know your thoughts on the upcoming OutRun movie in the comments below!
This week, we’re joined by KORI-MARU to reminisce about Sonic the Hedgehog and other favorite SEGA franchises. We also cover DC x Sonic the Hedgehog #2 (with a spoiler warning and skip option), and the recent episodes of Chao Tales. All that plus your weekly Rings of Saturn update too. This is a fun one, folks!
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