Unboxing: Rodea the Sky Soldier Limited Edition (Wii U, 3DS)

While yes, this is not a SEGA product, it IS the long awaited action adventure game from Sonic the Hedgehog co-creator Yuji Naka. Naka and his studio Prope had been working on this game for quite some time, and it has been an equal (if not more) amount of time that the game has been delayed. In fact, the game is so old it had to be ported from the Wii to the Wii U! Naka has been pretty vocal about being disappointed with the Wii U and 3DS versions of the game, urging players to try the original Wii version as that is the version he and Prope truly developed.

Having said that, I bought the Nintendo 3DS version. Mainly because the Limited Edition was about $20 cheaper and included the exact same extras. So ignore which version of the game I bought and check out what bonuses came with the NIS America produced Limited Edition version of Yuji Naka’s long awaited Rodea the Sky Soldier!

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NIS America interviews Yuji Naka to promote Rodea: The Sky Soldier

NIS America just posted an interview with Rodea the Sky Soldier creator Yuji Naka (Sonic the Hedgehog, Chu Chu Rocket and NiGHTS) and director Zin Hasegawa (Fatal Frame series) on their Youtube channel. It’s a pretty interesting interview with Yuji Naka starting off by saying that it has been a long time and it really has, so it’s good to see him do these types of interviews for games again.

Yuji Naka even talks about how he has created games that have to do with speed like Sonic the Hedgehog and flying games like NiGHTS and whether that factored into creating Rodea the Sky Soldier since it has similarities. Listen in and I hope Prope and SEGA work on a project again in the near future.

Rodea The Sky Solider gets 16-minute gameplay video

Recently some Japanese game programming decided to take a look at Rodea Sky Solider, since I don’t really understand Japanese and I assume you don’t either, I skipped the video above to the gameplay (and if I did it wrong it starts at the 8 minute mark). A few thing that I noticed was the long loading at the start and the low resolution textures (mostly because the game started as a Wii game).

It was recently announced that NIS America would bring the game to America and Europe this fall; so you’ll be able to play it in English soon enough. The game will be coming to Wii U and 3DS, the video mostly shows off the Wii U version but at the end they show off very little of the 3DS version too (off screen gameplay).

So who is picking up this title?

Rodea: The Sky Soldier coming to America and Europe this fall

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NIS America have just announced that they are publishing Prope’s long lost title, Rodea: The Sky Soldier in North America and Europe. The developer didn’t give a specific date of release other than this upcoming fall. The game is set to be released on both the Nintendo Wii U and 3DS.

NIS America hyped up their press event that was held earlier today, stating that they where planning some of their “biggest announcements yet.” One of those games being Rodea: The Sky Soldier, which was originally planned for the Wii, but later moved over to 3DS/Wii U.

The game is being directed by ex-Sonic Team and famed Sonic the Hedgehog developer Yuji Naka, who is directing this title. Here is NIS America’s product page.

Rodea: The Sky Soldier gets new screenshots, story and gameplay details

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Rodea: The Sky Soldier was originally set to be a Wii game and now is going to get new life next year on both the Wii U and 3DS. Just last week the publisher, Kadokawa Games released a new trailer for the game and not much else. But now they have released the story overview, character profiles, gameplay details, and even a ton of new screens.

The story has empires, battle with technology and other themes present in past Sonic Team games. They even added a hint of Panzer Dragoon in there for good measure with its little map and on-rails looking gameplay.  Not only that, the Wii U version of the game also got a filter that gives it a sketched out feel, similar to what Valkyria Chronicles did compared to the Wii original. Oddly enough no 3DS screenshots have been shown yet.

Hit the jump to see Gematsu’s translation of the story,characters and a screenshot gallery.

Yuji Naka’s Rodea: The Sky Soldier gets new trailer showing off Wii U footage

Yuji Naka’s Rodea: The Sky Soldier is a weird story, seeing as it was supposed to be released on the Wii in 2011, even Yuji Naka said the title was completely done and just needed to be released by publisher Kadokawa games. No information was released and even Yuji Naka said he wasn’t sure if the game was going to be released last year. Well, thankfully the publisher Kadokawa games came to its senses since they announced the game coming for both Wii U and 3DS.

Seems that they are sticking with the Spring 2015 release window for Japan. Now we have a trailer showing off footage of the game and as you can see it looks like very low quality Wii graphics. But you know what? The game looks so fun, that it can be running on the Sega Saturn and I’d buy it. Let’s hope this is a good one, for Prope’s sake.

Yuji Naka’s Rodea the Sky Soldier releasing Spring 2015 in Japan to the Wii U and 3DS

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Here at SEGAbits we like to keep things focused on SEGA both past and present, but when a SEGA legend leaves the company to do their own thing, we like to keep you guys informed as to what they’re up to – especially when it’s a big project with some SEGA influences. While we love former Sonic Team head Yuji Naka, who left SEGA in 2006 to found his own studio Prope, his studio’s games really haven’t had the same impact that his works at SEGA had. Outside of Let’s Tap and Ivy the Kiwi? (the question mark is in the game’s title), Naka and his team haven’t done much aside from releasing several bland iOS titles. However, there was one upcoming Prope game that looked to be on par with Naka’s work at SEGA: Rodea the Sky Soldier for Wii and 3DS.

Yuji Naka’s Rodea the Sky Soldier is Still Alive

Have you been wondering what Yuji Naka has been up to since leaving Sonic Team besides making a bunch of small and kinda neat games? Well, a new action adventure game called Rodea the Sky Soldier was announced for Wii and 3DS, publisher Kadowaka Games released a trailer which can be seen above. So why is it being released for Wii? Well, this trailer was released a little more than two years ago, after which the publisher never spoke of it again. Yuji Naka gave an update a few months later saying that the game was finished, but that they were waiting for Kadowaka Games to publish it. After a while everyone who did know about the game either forgot about it or assumed that it was scrapped.

Now we finally have an update on the title. Yoshimi Yasuda, the president of Kadowaka Games had said that they were having trouble adapting the control scheme to the 3DS version, which is being handled by the publisher. Yasuda said that the version is about 70% finished and that there will be more information in the near future. Maybe it’ll get a re-reveal at TGS 2013? We’ll see.

Prope also released a Digimon RPG called Digimon Adventure for PSP earlier this year in Japan, a western release doesn’t seem likely for this game though.

Rodea: The Sky Soldier Trailer, Details

I haven’t known what to think of Yuji Naka’s new game…until now. I have to say, the game play in this looks really intense. As a big fan of NiGHTS and rail shooters, this looks like something any SEGA fan should be excited about. What do you think of the trailer?

I will admit, the CGI does look rather low budget. But it’s the game play that counts, right?

Further details, courtesy of GoNintendo:

– When Ion reactivates Rodea, she asks, “Can you hear my voice?”
– the text following that scene says “The 1000 year promise that’s told now on this continent in the skies.”
– theme song credited to Dino
– Naka as game designer, Takayuki Nakamura on sound and Takumi Miyajima on scenari
– text at the end of the trailer says “I will protect you. That is why I fly.”
– Rodea is a flying robotic soldier who was created as part of the R Project
– “to protect the promise with that person,” Rodea takes on the Naga Empire
– Ion lives on the floating continent of Garuḍa and loves to tinker with robots.
– Ion takes on the task of protecting Rodea and Garuda
– Ion looks like Princess Cecilia, who was responsible for saving Garuda 1000 years ago
– Cecilia is princess of the Naga Empire
– A wish from Cecelia marks the start of the story

Yuji Naka’s new game might come west as ‘Rodea the Sky Soldier’

Yuji Naka’s latest adventure game with Prope has been announced in Japan, it is called Tenkuu no Kishi Rodea. But that name is not very good for a western port, not at all. So the publisher, Kadokawa Games copyrighted the name ‘Rodea the Sky Soldier’ in America.

The odd thing is Kadokawa Games doesn’t have a US branch. This game might be brought over by another publisher, maybe NIS America or XSeed.

Have some screens and art that the publisher released in their latest press conference in Japan.

[Source: Siliconera]

Yuji Naka’s action game called Tenkuu no Kishi Rodea

Yuji Naka has teased this action game before, and now in the latest issue of Famitsu he goes into detail about his latest creation. The game will be called Tenkuu no Kishi Rodea, and like we already know, it will be sky based. The story will be written by Takumi Miyajima (Tales of Symphonia/Tales of the Abyss).

The game will let you take to the skies and shoot enemies, and it’s also said to feature ‘non flying levels’. Even though Yuji Naka originally teased this as his ‘HD action game’ it is actually heading to the Wii/3DS. So another Nintendo exclusive.

Enjoy the scans! Game is being published by Kadokawa Games, not SEGA. Just to let you guys know.

Round Table: Which ex-SEGA developers do you miss the most?

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Most people follow around sport teams and their players, here at SEGAbits we follow SEGA studios and developers. There have been tons of employees and developers that SEGA have fired or left throughout its long history, as is expected with every big publisher. But sometimes there is that developer that was behind one of your favorite games, when he leaves the company it really tugs at the heart strings. So in this week’s round table we will be discussing which ex-SEGA developers we miss the most!