Though we’ve known about this for some time, SEGA has now officially confirmed their port of Crush for the 3DS. It turns out it’s going to be more than just a port of the PSP game, though. According to the press release, the game will feature all new locations, all new characters, and an intuitive hint system. In addition to the new content, it will also make use of the 3DS’ StreetPass function, allowing you to leave gifts for your friends to collect in game.
“CRUSH3D gives all gamers a chance to experience this critically acclaimed concept in full 3D,” said Gary Knight, Senior Vice President of Marketing of SEGA West. “With features specifically designed for this exciting new platform, CRUSH3D is right at home on the Nintendo 3DS.”
The game is scheduled to release September 6th in America and September 9th in Europe and Australia. Whether or not it will feature content from the original is currently unknown, as though it was originally confirmed to be a port, it sounds and looks much more like a sequel. The art style looks different from what I remember seeing in the first few levels of the original, and I’m not sure fans will be happy about that, especially since the main character being shown looks way different from the original’s weirdo in a helmet. He’s certainly more generic looking, which is a shame.
I for one am really happy to see this game series being given a second chance on the 3DS after it crashed and burned on the PSP. Unlike when it was released on PSP though, the 3DS is still very young, and great content for it will continue to be scarce until the holiday season. Hopefully, SEGA will take advantage of this opportunity and market the heck out of CRUSH3D, and get it the recognition the original deserved.
If this is at E3, we will be on hand to tell you how awesome (or not) it is!
You can find screens for the game here.Ad:
8 responses to “SEGA Announces CRUSH3D for 3DS”
Glad to see SEGA finally get on board the 3DS and announce a game that's not Sonic or Monkeyball.
This actually looks like it can make great use of the system's 3D features. Something to keep an eye on, I s'pose.
Why the hell did they change the art style so much? Looks worse than the PSP game.
They casualized it, look at the box art.
Cube: Why would they make a PS2 game now? O_o
So it isn't a digital download for PSN and I can physically hold it in my hands :P.
Main character’s eyes look more like a Mii.
I’ll def pick this up when I eventually get a 3DS.
I wish SEGA ports this game to PS2 so I can play it on my PS3!!!!
This looks pretty neat.