Thanks to the Assembler Games forums, we can now check another item off our list of “SEGA hardware with planetary code names”. While Pluto is no longer classed as a planet, Assembler Games forum member Super Magnetic has revealed that it was in fact a proposed SEGA console! Don’t get too excited, however. Super Magnetic revealed that the SEGA Pluto was a SEGA Saturn with the Netlink Adapter built in. As Super Magnetic explains:
After a good 14 years or so of sitting on this, I’ve decided it’s time to share a little bit of Sega lore with those who would appreciate it most.
First, a little background info — I was introduced to this site by Monkfish (a great friend who recently passed away, RIP), who provided everyone with the Geist build, if memory serves. We worked together at Sega back in the day, and a bout of reminiscence over my old friend led me to remember this site, which leads us to today.
I’m here to reveal a piece of unreleased Sega hardware — the Pluto. And no, it’s not that Nomad wannabe — it’s a Saturn with a Netlink built in.
A little more background info — as most of you know, Sega is a company with a history of turmoil. Employee turnover is a sad theme, and the Sonic Reaper (as we call him) strikes all too frequently. As such, the past gets forgotten quickly — treasures from the previous generation are quickly cast aside, as a new regime tries to make a name for themselves (or justify their existence). As such, some of said treasures get left on laid-off-peoples’ desks. And in a beautiful twist of fate, this beauty ended up finding its way to my desk, and then in a box with the rest of my stuff when I left Sega.
I was told that only two of these prototypes were made — and this is #2.
This thing is a beast, and definitely the heaviest console I’ve ever held in my hands. The front features two controller ports, and on top you have a flip-top drive bay, a cart slot, a Power button, and the venerable Reset button. Note that the logo still says Saturn, so I’m guessing the Pluto codename was simply that, and they were thinking of branding it with the Saturn name. (The logo is printed on production-style though, so I’m guessing they were fairly serious about this one.) The left and right sides feature beautiful-and-exotic vents, while the back is standard Saturn, save for the Netlink ports. The bottom has nothing of note except for the “PLUTO-02” sticker (which is, of course, of note).
But does it work? I honestly never tried to fire it up until now. Yesterday I picked up a power cable from Akihabara (I’m based in Japan these days), and with a little trepidation, I pressed the POWER button…
… and it lives! We’re dealing with a straight-up USA NTSC Saturn here (NTSC-4-V1.00a, for those keeping score), which is sadly region locked, so my copy of Policenauts doesn’t get any love. I don’t have any US titles on hand, so I’m unfortunately not able to test a disc booting. Can’t even imagine how I’d go about testing the Netlink part of this device (no landline here). I haven’t had the guts to open it up and see if there’s anything special inside, as I’m the kind of guy who tends to break wires and lose screws. I’m also not sure of the whereabouts of the Pluto-1 — I’m guessing someone from the pre-Dreamcast days has it, though.
Anyway, I just wanted to share a bit of rare Sega history with the few people in this world who might still care, and see if anyone else has any knowledge about this bad boy. I think it’s an interesting piece, and it hearkens back to a time when Sega was brave, and would try just about anything. Ah, how I miss that Sega…
While we don’t exactly share Super Magnetic’s sad sentiments about SEGA, we greatly appreciate him shedding light on this piece from SEGA’s past!