The new trailer for Shenmue III that was shown behind close doors at the Magic Monaco 2018 event yesterday has leaked online. The trailer is using a lot of the same footage found from last year’s trailer but now shows off what QTEs will look like in this brand new title.
Not only that but this new Shenmue III trailer also shows the return of the Boxing arcade game from Shenmue 1. Regardless of all the new stuff shown the footage looks far from final and a ton of animation, mainly facial, is still missing. Considering its been 3 years, who knows how long this game is ‘still in the works’ for.
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I’m still left wondering how much involvement Sega really has on this project despite it ultimately being theirs from the very start, the only visible link ever mentioned to Sega is their copyright logo on the original trailer, but that was before Silver has stepped in and got involved with publishing duties, that means Sega will gain nothing from this even if it is still the IP owner.same
Aside from Shenmue, Bayonetta is the other big blockbuster IP series that has been sacrificed and it’s future integrity will always be tarnished because of that, because Nintendo will always own the assets to 2 and now it reportedly owns 3 even more than Sega, at this rate, it might as well be Nintendo IP, as Un-Nintendo as it is.
According to the team, Sega gave them access to old Shenmue assets, but that’s the extent of their involvement. It’s Ys Net’s project, not Sega’s.
I don’t get why people think Sega own anything other than the first Bayonetta, look at the darn wiki page people, it clearly states the publisher is solely Nintendo, and SEGA is mentioned no where. The upcoming Bayonetta 3 is also going to be Nintendo’s, if they were Sega’s we would have seen a Steam PC port of Bayonetta 2 by now after the excellent rerelease of the original, but the reason Sega hasn’t is because it is not Sega’s to rerelease. Nintendo owns most of what Bayonetta is now and even the Wii U and Switch releases of the original were published by Nintendo according to wiki. It will likely be the same situation with the rest of the Shenmue series, two great once Sega IPs abandoned by Sega to other companies because of Sega negligence.
Sega owns the IP, as well a co owns Bayonetta 2. Which is clearly stated in the game. So, no, Nintendo doesnt own more of Bayonetta than Sega does.
@Albert
If Sega owns the IP how come they weren’t the ones to announce Bayonetta 3?
How come they can’t we-release Bayonetta 2?
If Sega co-owns Bayonetta 2, why does it state only Nintendo as the publisher on Wikipedia but not Sega as well, like it does with the original Bayonetta?
You can make the argument that Nintendo only seemingly own Bayonetta 2 because it so far has only ever been released on Nintendo hardware and so Nintendo had more say in its publish with their licence duties with third party deals, but Sega would have released Bayonetta 2 by now for the PC at least considering the demand for it after the originals re-release.
Nintendo by the law of averages has still had more direct involvement with the IP as a whole now when you factor in it’s entire existence, because even though Sega did green light Bayonetta 2 initially, it was mostly unfinished when it was going to be scrapped entirely, Nintendo put more into it overall even if they didn’t green light it from inception.
And if you can make the argument than Sega co-owner Bayonetta 2 at least as much of not more than Nintendo, you can’t with Bayonetta 3 as Nintendo announced it and has been with it from the very start, unlike the second one, and it even published the original one on the Wii U and Switch, so when you consider all of that, it’s entire existence and all the releases in the IP, Nintendo has been more directly involved with it at this stage. Even if it isn’t typically a Nintendo style IP.
Wow, calm down, guys. SEGA owns the Bayonetta IP, but Nintendo published the game. That’s it. If Nintendo is the publisher, they are the ones who decide if the game is going to be rereleased or not. So yeah, Nintendo funded Bayonetta 2 and is funding Bayonetta 3 and will publish it as well, but that doesn’t make it a Nintendo franchise, as SEGA is the IP’s owner and will still profit from that. Same thing with Deep Silver publishing Shenmue III, which is being developed by Ys Net, but the IP rights still belong to SEGA. Same thing with the recent Wonder Boy remakes too, as they credit SEGA as the IP owner. SEGA is only allowing them to make those games. They are still the owners of those IPs.
It doesn’t matter what the Wikipedia page says. The Bayonetta IP is owned by Sega. Nintendo’s only involvement is as a publisher.
I think people are kind of missing the point here, no one is disputing that Sega still owns the Bayonetta IP and always likely will, what is the IP in itself though? It is a name.
So if another company published the sequels and not Sega then that means that Sega can’t actually re-publish them without Nintendo’s permission, if they did, Nintendo could sue them in court and it would likely be an easy win for Nintendo.
Sega can make a Bayonetta 4 for what ever they want, but they can’t touch 2 and 3 without Nintendo’s permission.
In fairness though, Sega will likely always have the superior version of Bayonetta, the Sega version released last year is still superior to the latest Nintendo version just released the other week. Sega can keep re-releasing the original over and over again with new features and updates but that’s about it, it’s sad and Sega should never have abandoned it like they did with Shenmue, it was one of Sega’s greatest post-Dreamcast IPs along with Yakuza.
And now it seems history of Sega negligence is repeating itself with the Wonder Boy (Sega) vs Adventure Island (Nintendo) fiasco, where Sega gradually loses one of its own IPs to another company.
Bayonetta has performed poorly under Nintendo compared with Sega market wise, a big part of it attributed to the exclusivity arrangement, the sequel diminished compared to the original, and it’s first week sales were even lower on Switch than the Wii U, which was already low by itself. Nintendo did well in capitalising on Bayonetta 2 when Sega abandoned it despite Sega originally green lighting it to exist at all, but Sega’s involvement died with Bayonetta 2 – https://en.wikipedia.org/wiki/Bayonetta_2
Bayonetta 3 is going to be fully Nintendo, which will mean Nintendo has been more involved with the series than Sega has now, and because of that, Bayonetta will never likely be as big a success as Capcom’s Devil May Cry series, because Nintendo gains more from it on Switch than the IP gains from being only on Switch.
Still, it wasn’t as bad as the Toshihiro Nagoshi of Sega and Satoru Iwata of Nintendo platform conference where Sega brought a Wii U port of the HD versions of Yakuza 1 & 2 bundle out, and it didn’t even make it past the 1k mark in sales, it was a pretty obvious experiment, and demonstrated how different Sega and Nintendo’s styles are from each other and the two don’t mix as well as some think it would.
We have seen the process of how Sega can lose their own IP in the past with Wonder Boy, we are seeing it now with Bayonetta in the present and in the future, it’s going the same way with Shenmue.
SEGA owns the Bayonetta IP, but Nintendo published the game. That’s it. Nintendo funded Bayonetta 2 and is funding Bayonetta 3 and will publish it as well, but that doesn’t make it a Nintendo franchise, as SEGA is the IP’s owner and will still profit from that. Same thing with Deep Silver publishing Shenmue III, which is being developed by Ys Net, but the IP rights still belong to SEGA. And it’s the same thing with the recent Wonder Boy remakes too, as they credit SEGA as the IP owner. Why do you say they lost their own IP? That never happened, dude. SEGA is only allowing them to make those games. They are still the owners of those IPs.
Ok, but in regards to this Shenmue trailer…
The game is coming along nicely. I’m not expecting a AAA game, but for the $20 that I’ll end up spending on this title, it’s focus on martial arts, the game direction and what I hope will be an interesting story is going to make me feel like my money was well spent.
Actually Sega does own Bayonetta as an IP, that much is true, but it owns the IP in the way that it owns the name, same with Wonder Boy, same with Shenmue, same with Metropolis Street Racer.
What that means is that Nintendo does not own the Bayonetta name and logos associated with every iteration of the series, but they do own the assets, like the music, the environments, characters and basically every other item in it in the Bayonetta universe.
That means that Sega could release a new Bayonetta If it wants, but it would basically just be in name because the actual soul of the games will now fall under another companies ownership, meaning Nintendo can just simply carry on without the Bayonetta name and just rename it something else, like what happened when Sega didn’t commission a sequel to Metropolis Street Racer on the Dreamcast, which left Bizaar creations with no other option but to seek a new publisher with all the same assets that Sega funding created and just rename it Project Gotham Racing, which then became Microsoft game studios IP.
The Adventure Island game for the NES has a similar story, Nintendo of America licensed it making it their IP even though it initially was just a Wonder Boy rip off of the original Sega arcade game which Sega ported to their Master System, but it became it’s own IP in time and branched away from the Wonder Boy name.
The same could happen to Bayonetta and even Shenmue in future (depending on how successful it is) but Bayonetta so far hasn’t really moved up sales wize as a major IP since the first one debuted, so it’s unlikely another company would touch it, just like most never touched Bayonetta 2 until Nintendo saw it’s potential, like how Sony did with Shenmue III.
At their heart and name though they really all are Sega IPs and would never ever have existed without Sega, but the soul of these franchises have moved on and the ones that haven’t yet could potentially in future as well, in other names and titles birthed, mothered and fathered by other companies, so to speak, analogically.
Nintendo only co-owns Bayonetta 2 and presumably 3. Sega fully owns Bayonetta 1 as well as the IP. Nintendo doesnt suddenly own all the assets of Bayonetta.
FYI: This isn’t actually a new trailer, it’s simply an uncut version of the earlier trailer that was shown from late 2016 or whatever. They stated this at the presentation.
The new screenshots are the only new footage shown at Monaco.