New Sonic the Hedgehog game due in 2015 for Xbox One, Playstation 4, and Wii U

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The toy company Jazwares featured an interesting sign at last week’s Nuremberg toy fair. As reported by The Sonic Stadium, the sign charts the future of the Sonic brand including the reveal that 2015 will see the release of a new Sonic game for the Xbox One, Playstation 4, and Wii U. Little else is revealed, but the lack of Xbox 360 and Playstation 3 may be a sign that Sonic’s days on those platforms have come to an end. Also interesting, no sign of the supposed third exclusive Wii U Sonic title. Either it is still on the way, and has yet to be revealed, or the upcoming 2015 is that third title and the deal with Nintendo has since changed. More on Sonic 2015 adventure as we hear it!

Also detailed is the upcoming CG cartoon series Sonic Boom, however none of the information is new.

Demon Tribe iOS to shut down March 31, 2014 – four months after Western launch

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Despite launching in late November of last year for the West, and in late February last year in Japan, SEGA has made the decision to shut down services for the iOS title Demon Tribe on March 31, 2014. The announcement, made on Facebook and detailed on Demon Tribe’s website, stated the following:

Since we began service in Japan on February 28, 2013, we have put every effort into improving the game’s systems and operations, and providing enjoyable in-game events. Unfortunately, at this point we are unable to continue to give Demon Tribe the support it deserves. After careful consideration of all aspects of the needs of our players and the game’s development, we have arrived at the very difficult decision to end game services in all territories.

The development and operations teams are very grateful to all our players who have enjoyed and supported Demon Tribe, and we look forward to sharing future adventures with you.

In an FAQ following the announcement, the reason for service ending was “We are unable to provide a satisfactory level of service for our players, and have had to make the very difficult decision to end service.”

SEGA has announced 2014’s Virtua Fighter tournament – the “SEGA CUP”

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SEGA of America is once again hosting a Virtua Fighter 5 Final Showdown tournament in the form of the “SEGA CUP”. The tournament, created in partnership with Alex Valle and Level|Up, is set to take place in Los Angeles, California at the Super Arcade on April 26, 2014 and The top 16 players will be rewarded cash prizes. The PS3 version will be the version used for the tournament, so start training those fingers on a DualShock!

SEGA says that details about how to participate in the “SEGA CUP” will be announced at a later date. For more information on the “SEGA CUP”, visit sega.com/segacup

Xbox’s Fable was originally to release on SEGA Dreamcast

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Examiner.com shared an interesting bit of news today regarding the early development of Xbox’s Fable. According to Fable Anniversary Lead Designer Tim Timmins, the game was originally intended for the SEGA Dreamcast. In a recent interview with Examiner, Timmins revealed that he learned this during recent discussions with Prima Games, who were handling Fable‘s strategy guide at the time the game originally released. “Did you know that Fable was originally going to be a Dreamcast game, before the Xbox came along?” Timmins told Examiner, “There was also supposed to be a boss fight with a boss that was about 50 feet tall that mirrored your every move.”

These sorts of stories shouldn’t be new to SEGA fans, as several SEGA developed games in the early Xbox era were initially planned to be Dreamcast titles, including ToeJam and Earl 3 and Jet Set Radio Future. Still, it’s interesting to hear that one of Microsoft’s big titles could have appeared on the Dreamcast had the past gone in a different direction.

First 4 Figures teases Virtua Fighter Akira Yuki statue


 
First 4 Figures is at it again, teasing another statue in their SEGA All-Stars line. Shenmue‘s Ryo Hazuki was just recently released, and Vyse of Skies of Arcaida has been teased. Now, a new challenger approaches in the form of Virtua Fighter Akira Yuki! No additional information has been given, but it’s safe to say that pre-orders will go live sometime this year and the price will likely be in line with Ryo Hazuki – which sells for between $169.99 and $184.99. When we learn more, we’ll be sure to share it!

Swingin’ Report Show #54: SEGA Retro Talk with GameSpot editor Peter Brown


 
The SEGAbits Swingin’ Report Show is back for 2014, and boy do we have a good show for you!

SEGAbits editor/writer Barry the Nomad and SEGAbits writer, Sonic Talk host, and Sonic Stadium writer Jason aka Shigs are joined by GameSpot editor Peter Brown for a retro themed round table discussion. Peter shares how he got into video game journalism and gives us his thoughts on the Xbox One’s Panzer Dragoon spiritual successor Crimson Dragonwhich he officially reviewed for GameSpot. We also discuss the many SEGA consoles celebrating anniversaries this year and share some good ol’ SEGA memories. Listen today, and while you’re at it subscribe to us and rate us on iTunes!

[Download] [RSS] [iTunes] [Archive]

Round Table: How we would like to see Ristar brought into the modern era

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Ristar week has been a blast, but it ain’t over until we throw a round table! This week, our writers answer the question: “How would you like to see Ristar brought into the modern era?” Despite Ristar’s short lifespan in the 90’s, the character’s popularity has endured, as evidenced by our full week of Ristar coverage and Ristar’s inclusion as a cameo in Sonic & SEGA All-Stars Racing and his second cameo as the flagman for Sonic & All-Stars Racing Transformed. But cameos are not enough for SEGA’s star headed platformer, we think he deserves more.

Read on to see how we would like to see Ristar brought into the modern era!

Indie Dreamcast game Redux: Dark Matters is now shipping


 
It has been a long road, but Hucast’s Redux: Dark Matters for the SEGA Dreamcast has finally begun to ship out for Kickstarter backers at the $65 level. Funded in June of 2012, and originally expected to ship in December of the same year, Redux: Dark Matters saw several delays and some controversy over the game’s exclusivity to Kickstarter backers. But all that may be behind us as Hucast shared the following via their blog:

Redux: Dark Matters is the up and coming space shooting game with fresh scoring elements and an incredible soundtrack composed by Andre Neuman featuring legendary video game composer Chris Huelsbeck (Turrican, R-Type). Featuring Highres visuals with in-space, robot blasting, shooting game action. Developed by René Hellwig from NG:DEV.TEAM (GunLord, Fast Striker, Last Hope and DUX) and programmed by KTX Software Development. The game was now released, and is now shipping.

Those who didn’t back the Kickstarter project can purchase the game at the Hucast shop, or you can purchase the Redux: Dark Matters standard edition and the limited edition at Play-Asia.

My Life with SEGA kills some time on the SEGA Genesis with “Time Killers”

Introduction by A.J. Rosa: When Strata’s weapon-based fighter Time Killers hit arcades in 1992, my brother and I soon monopolized the cabinet. It was funny, violent, gory and ridiculously entertaining. Being SEGA boys, we were itchin’ to see this bloody whore ported to the Genesis, or even better, the SEGA CD. Hey, that was our new toy, and we thought it was AWESOME!

By the time it landed on our favorite 16-bit hero, 4 years had passed. SEGA Saturn, Sony’s PlayStation and the Nintendo 64 were already duking it out. On top of that, Time Killers had been surpassed by other fighters. Unlike its contemporaries, such as Street Fighter and Mortal Kombat, it didn’t receive an annual sequel to keep the franchise alive.

So, was this port worth the wait? Lauren and I will share our feelings with you as we try to hack each other into pieces. Like this video? Subscribe to the SEGAbits YouTube channel!

Indie shooter NEO XYX for the SEGA Dreamcast has gone gold

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A new year means another batch of indie Dreamcast games! While Hucast’s Redux: Dark Matters is shipping soon, and WaterMelon’s Pier Solar HD is due in March, NG:DEV.TEAM has been hard at work on their upcoming TATE (vertical) maniac shooter NEO XYX. The team happily tweeted today NEO XYX for the Dreamcast has gone gold, and that the official website for the game is now open! Regular, limited, and collector editions are up for pre-order on their store, with an anticipated release date of next month.

After the jump, a list of features players can expect from the title, as well as a gallery of screens.

New Yakuza Ishin video compares the PS3 and PS4 versions


An exciting new video has hit promoting both the PS3 and PS4 versions of Ryū ga Gotoku Ishin!, due for a release in Japan on February 22, 2014. The comparison video, shared in our forums by maakun2896, not only shows off gameplay footage, but they even detail the differences in controllers and package design. No word on a release to the West just yet, but the game is looking so good that many fans have already decided to import rather than wait. Are you planning on importing the game, or are you a lucky soul living in Japan? Sound off in the comments below, or discuss the game further in our dedicated forum topic!

My Life with SEGA’s “The Next Level” and “No Limits” – audio commentary edition


 
Welcome to The Next Level/No Limits audio commentary, featuring My Life with SEGA’s A.J. Rosa, SEGAbits editor Barry the Nomad, and Kori of The Website of the Dead. Here they discuss the process of making the two My Life with SEGA short films The Next Level and No Limits, the Panzer Dragoon series, as well as SEGA’s past, present and future. Expect to find this commentary on the upcoming The Next Level/No Limits DVD. In the meantime, we’re hard at work on the VCD version of the short films, which as previously revealed is to have special SEGA CD/Saturn box art. We’ll have more information on how you can get your hands on that special release very soon!

Like this video? Subscribe to the SEGAbits YouTube channel!

2014: The Year of the SEGA Console – join us as we celebrate SEGA hardware all year long!

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Twenty-five years ago, the SEGA Genesis graced American shores, where it would come to dominate the console market for years and make SEGA a household name. Twenty years ago, the Saturn was released in Japan and went on to become SEGA’s biggest success in their home country, though success that would unfortunately not be repeated abroad. That same year, the SEGA Pico and 32X left some US gamers scratching their heads as they introduced weird concepts of what gaming hardware could be. Finally, fifteen years ago on 9.9.99, SEGA released their swan song, the Dreamcast.

We at SEGAbits love a good anniversary, and 2014 is full of them. Throughout 2014, we intend to honor these core pillars of SEGA’s hardware legacy with 2014: The Year of the SEGA Console. We’ll be devoting entire weeks to certain games, entire months to certain consoles, and we have several special guests planned for the SEGAbits Swingin’ Report Show. We’ll write about the Genesis and how it introduced many of us to SEGA. We’ll look back at SEGA’s quirky art house console, the Saturn, and the many ups and downs the console experienced. We’ll remember the Dreamcast for the good times and unique and innovative experiences it delivered in the twilight years of SEGA’s time as a platform maker. We’ll give the 32x some overdue respect. Finally, we’ll all get SEGA Picos so that we can tell you about games like Tails and the Music Maker and The Great Counting Caper With the 3 Blind Mice!

Hope you’re looking forward to 2014 as much as we are, it’s gonna be a blast!

UPDATE: Shenmue’s Ryo Hazuki now available as DLC in Sonic & All-Stars Racing Transformed for PC


 
Sonic & All-Stars Racing Transformed‘s Steam store page has updated with the addition of Ryo Hazuki DLC! Unlike past additions to the PC version of the game, Ryo does not appear as a free update, but rather has to be purchased for $1.59. Riding in a trio of classic SEGA arcade machines (Hang-On, Space Harrier, and OutRun), Ryo just about beats Ages in terms of fan-service. But the real question is, who would win in a race? Daytona USA’s Hornet, or Ryo in an OutRun cabinet? Only one way to find out…

SEGA Memories: 2003’s strange case of Beta-7

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2003 was a strange time for SEGA fans. It was the first year following the Dreamcast’s discontinuation with no new games released, new SEGA titles began to release on rival consoles, and a shocking conspiracy unfolded behind the doors of SEGA of America and Visual Concepts. In March, 2003, SEGA and Visual Concepts began beta testing NFL 2k4 – which later was released as ESPN NFL Football. In an effort to fine tune the game, a couple dozen gamers were assembled at an office park in Winter Park, Florida with the promise of trying out an exciting new product. Each gamer present, now given the role of video game beta tester, were given code names: Beta-1, Beta-2, Beta-3, etc. Each beta tester was paired with another tester, and the pairs were tasked with testing various modes and features. One innovative feature which SEGA was keep to promote was the game’s “crash-cam”, a mode which allowed players to experience the game in a first person perspective complete with a simulated on-screen helmet. The privilege of testing this mode fell on the pair of Beta-7 and Beta-8, with Beta-7 being the first to try it out. At first, everything was normal for Beta-7. The new mode was described by him as “SICK” and “awesome”, everything was going great… until he blacked out.