The Weekly Five: Japanese zombie movies to watch before playing Yakuza: Dead Souls


This week on The Weekly Five, we will be checking out five awesome Japanese zombie movies to watch before you play Yakuza: Dead Souls. A few weeks ago I did one for Binary Domain, this time I’m trading robots for Japanese zombies. This time around I tried to find over the top Japanese zombie films for you all to feast on. Just like Yakuza: Dead Souls, these films are meant to entertain you with its weirdness and violence.

Review: Binary Domain

Like the rest of the world, when SEGA announced Binary Domain, the new IP by Toshihiro Nagoshi, I was wondering to myself if a Japanese studio could make a great third-person shooter. At least one that could stand up against the offerings of western developers. Now that Binary Domain has released on PlayStation 3 and Xbox 360, did Nagoshi’s team deliver in the end, or should they have stuck with the Yakuza series?

Contest: Tweet and win a Sonic related shirt from Insert Coin Clothing


Today we are giving one lucky twitter follower a Sonic related t-shirt from Insert Coin Clothing. You can either pick the bright blue Team Sonic shirt or be a bad guy with the Eggman inspired t-shirt. I have to say, that Eggman shirt sure does look nice. So how do you enter and win one of these bad boys? Simple, follow us and retweet the message below:

Follow @SEGAbits and retweet this message to be entered to win a Sonic shirt from @insertcointees. More details: http://bit.ly/y2VXMo

A winner will be picked in random and notified by twitter that they won. The winner will be picked on Thursday at noon. Happy tweeting!

CONTEST IS OVER, WINNER HAS BEEN ANNOUNCED. 

Sonic Talk #4: Episode 2

Here it is folks! Only our fourth show in and we got our first big guest. Sonic 4 Brand Manager, Ken Balough! He’ll be answering some of your concerns about the upcoming Sonic 4: Episode 2.

But that won’t be until the middle of the show. In the meantime, Nuckles 87 and I are joined by GX Echidna and nSega54 to talk about what small news we have on the upcoming Game Gear games for 3DS, our favorite Archie Sonic artists, what Sonic would look like if he was drawn by slices of pizza instead of artists, and, after the interview, we talk about the Sonic Advance series. Read on to leave a comment or see our show notes.

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Petition: Asking SEGA for remastered versions of the Panzer Dragoon games

The guys over at The Will of the Ancients have posted up a very good petition, one that asks SEGA to remaster the past Panzer Dragoon games for current generation consoles. Not to mention the recent passing of artist Jean Giraud, now is the perfect time for SEGA to bring these classics back. You want them, I want them. Sign the petition below!

http://www.panzerdragoonrevival.com/

Spread the above link, everywhere. Also follow The Will of the Ancients on twitter.

Swingin’ Report Show #29: Crossover Mayhem

 

A new week and a new episode of the Swingin’ Report Show. This week George, Sharky and Barry the Nomad talk about Akria Yuki in Dead or Alive 5, salvia and much more. So sit back, enjoy the ride. We have also fixed our RSS feed, you can follow the new one below. We are also submitting the new RSS to iTunes, you shouldn’t have to do anything if you are already subscribed. Hit the jump for the show notes.

[Download] [Archive] [RSS] [iTunes]

The SEGA Five: Jet Set Radio Regional Rumble

Continuing the Jet Set Radio hype, this week’s Weekly Five will be taking a look at three regional versions of Jet Set/Grind Radio. Those unacquainted with the US, European and Japanese versions of Jet Set Radio may be thinking: “whats the big deal? A ton of Dreamcast titles were released in three regions.” Well, unlike most Dreamcast games, Jet Set Radio had rather notable differences between regional releases. Each version features unique graffiti tags, unique songs, different stages, different character names and voices and even different titles. Of the three, which is the best? That’s what we’ll try to decide today, by comparing five aspects of the games and choosing a winner! Let’s begin.

Review: House of the Dead III (PSN)


House of the Dead III was originally released for the arcades back in 2002. A year later it got a port on Xbox, then one for Wii as part of a HOTD two-pack in 2008. Now we have the latest port of the game on PSN. How does this port stack up compared to the last two? Is it worth your hard earned cash? Hit the jump and find out!

Contest: Win a copy of Binary Domain and a limited edition Binary Domain backpack


This contest is for two PS3 copies of Binary Domain and 2 limited edition Binary Domain backpacks. How do you enter? Tell us in the comment section what your favorite SEGA robot is. That simple. On Friday we will pick 2 winners.

This contest is worldwide. Please do not comment more than once. Make sure you use a valid e-mail address when commenting so we can contact you.

Follow us: Twitter | Facebook | YouTube 

CONTEST OVER: The contest is over and the two winners have been e-mailed. Thanks for entering!

Sonic Talk #3: EVERYBODY PANIC!


A less tired Jet joins us again as we talk up all the latest scuttlebutt in Sonicdom. From Sonic 4 Trailer, to Antoine’s explosive personality to more of Penders wacky hi-jinks! Make sure to listen in for a big announcement about next week’s show!

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SEGA Tunes: Sky Sanctuary

So, I thought I’d give us all a break from orchestrations this week, to post up an oldie but a goodie: Sky Sanctuary Zone. I loved this song back in the day, and it’s still the classic Sonic theme I best remember. I still remember when I first loaded up Sky Sanctuary and was greeted with this tune. It was so…different from anything else I had ever heard in a Sonic game before, and it instantly gave Sky Sanctuary this huge breathtaking feel that went perfectly together with it’s scope. This theme is one of the primary reasons why I wanted the level to be included in Generations.

Speaking of which, I am including two very awesome remixes of this song below the fold, one put together by Kanjika and the other from Sonic Generations. I HIGHLY encourage you listen to both. It’s really surprising what Kanjika is able to do with this.

Five Things You May Not Have Known About Jet Set Radio

While I may write about Sonic a lot, my favorite SEGA franchise is actually Jet Set Radio. Ever since playing the original game in 2000, my perception of games has never been the same. Jet Set Radio was more than just a fun game, it was an experience. It introduced me to a world that oozed with color, funky music and over the top characters and settings. Unlike Sonic, however, the Jet Set Radio franchise is insanely small. All fans really have to soak up are two great games, a fun handheld title and the upcoming port. Articles about the series are rare, and the amount of Jet Set Radio merchandise produced could easily fill a small shelf. As a tribute to my favorite SEGA game, I thought I’d increase the web article count by one with five things about Jet Set Radio that the regular SEGA fan may not know about. If, after reading this weekly five, you have learned nothing then consider yourself a Jet Set Radio super fan!

Binary Domain Interview With Toshihiro Nagoshi

With Binary Domain set to be released next week, SEGAbits was given an exclusive interview with one of SEGA’s finest developers, Toshihiro Nagoshi. Having joined SEGA in the late 1980s with a degree in media, Nagoshi has been involved in several high profile games for SEGA early in his career, from working on Virtua Racing to having worked on the biggest arcade game in the industry, Daytona USA. Moving up the ranks, Nagoshi soon found himself leaving his job at AM2 to head up Amusement Vision in the late 90s during the Dreamcast era. There his teams made two of SEGA’s most well loved series in the modern era, Super Monkey Ball and Yakuza.

Now heading the newly formed Ryu Ga Gotoku Studio, we get a chance to talk to Nagoshi after the release of his new studio’s first title, Binary Domain.