First Gameplay look at Project Sakura Wars with new and returning characters revealed

SEGA had recently streamed its first “Sakura Wars Imperial Theater Propaganda Department Report” official broadcast earlier today showing off introducing a returning character and brand new ones such as Sumire Kanzaki, Kaoru Rindou, Komachi Ooba, and Reiji Shiba, as well as the locations in the Great Imperial Theater and more.

Additionally, Sega announced that it is now accepting registration for the “Imperial Combat Revue: Support Division.” By signing up, users can receive the latest information on Project Sakura Wars by e-mail. Additionally, after the game is released, subscribers will be sent a redeem code to download a Project Sakura Wars original PlayStation 4 theme.

Project Sakura Wars is due out for PlayStation 4 this winter in Japan, and in spring 2020 in North America and Europe. For a closer look at the characters and screenshots of the game, be sure to click the link after this break.

[Source: Gemetsu]

SEGABits At E3 2019: Persona Q2: New Cinema Labyrinth Hands-On Preview

Although the game has already been out worldwide, Persona Q2 is one of the last games to be released on the Nintendo 3DS. SEGA and ATLUS usually has a demo every year to promote a title that may not get a whole lot of recognition. And while Persona is one of the companies’ fastest growing series in terms of popularity, I would be easy to miss this title on a dying handheld system. However, Persona and RPG fans alike should dust off their 3Ds’s one more time to check out this unique adventure. Click the jump to find out more about the 5-minute hands-on demo.

SEGA AGES Space Harrier releasing on June 27th in Japan

SEGA of Japan has finally revealed when SEGA AGES Space Harrier will release. The game is slated for a June 27th release date in Japan, for the price of ¥925 (roughly $8.50) on the Nintendo Switch eShop. As a refresher, SEGA AGES Space Harrier will feature most of the content from the 3DS version, including having 16:9 aspect ratio support and the inclusion of the Master System exclusive final boss Haya-Oh. But it will also have new features on top of that, including a new Komainu Barrier Attack mode where Komainu will protect Harrier from most obstacles, a special border meant to emulate the environment of an arcade, and the ability to hold the Joy-Cons sideways to mimic the arcade button layout of the original machine.

On top of SEGA AGES Space Harrier, remember that SEGA AGES Virtua Racing and SEGA AGES Wonder Boy in Monster Land are also planned to release on the same day for international fans, so when you get the chance try to get all three titles!

[Source: Official Website]

Yakuza Kenzan could get a Kiwami remake teases producer

Let’s start this article with a big old Tim Taylor grunt because we got Yakuza Kenzan back in the news. If you never heard of this Yakuza series spin-off, its a samurai themed Yakuza game that features characters from historical Japan’s Edo period and follows legendary samurai Miyamoto Musashi (played by Kiryu of course).

In an event in Taipei, Yakuza producer Daisuke Sato was there to celebrate the release of Yakuza 5 PS4 port over in China, which now means the whole Yakuza main series has been released in the region (when are we getting those Yakuza PS4 ports?). At this event people got to ask questions about the future of the franchise.

The following questions were brought up about a possible future Kiwami style remakes. Via Siliconera:

Crush 40 set to release a new “Ultimate Collection” album in July

Johnny and Jun are doubling down this year with their own album: Driving Through Forever: The Ultimate Crush 40 Collection, listing all their best hits from the last 20 years. Unlike Maximum Overdrive, which lists multiple artists with Jun Senoue, this is all only Crush 40. There are multiple Internet listings, from Amazon UK to Tower Records JP, ranging for around $25-$30 depending on the seller. Four tracks are already confirmed with classics like: Open Your Heart, Live & Learn, Sonic Heroes, and Green Light Ride.

Sonic Team’s Takashi Iizuka promises “The next big year for Sonic is 2021”

Sonic Team’s Takashi Iizuka is making the news because he was asked at E3 when the next big year year for Sonic will be, considering that 2017 had us get not only Sonic Forces but Sonic Mania as well. He said:

“2017 was a big year for Sonic,” Iizuka says. “The next big year for Sonic is 2021. That’s the 30-year anniversary for Sonic. We are now preparing.”

When asked if 2021 will bring a game like Sonic Generations, that came out in 2011, Iizuka said “maybe”. What if he is throwing us a curve ball and is actually working on a Sonic Adventure remake? Or would you rather have Sonic Generations 2?

[via: Gamer Informer]

Alpha Protocol removed from Steam by SEGA, rights to IP going to Obsidian?

[Edit: It seems that SEGA has updated and said that the reason Alpha Protocol was pulled from Steam was because in-game music license had expired.]

After a decade of SEGA doing nothing with the Alpha Protocol IP, it finally did something. They removed it from digital sales on Steam. Not the type of move I was hoping for and according to SEGA it was due to the ‘rights expiring’.

We don’t know much about what the IP rights for Alpha Protocol where, maybe SEGA had a contract that if they didn’t use the IP after a certain amount of years it reverts back to the developer? Did Microsoft (who now owns Obsidian Software) make a deal with SEGA for the IP? According to PC Gamer, they say that SEGA’s statement about the license expiring aren’t accurate and that SEGA still owns the IP. I thought the original Alpha Protocol was a buggy game, but it had potential to be a big franchise if they followed up the sequels with a more solid made product. Outside of rumors that Microsoft/Obsidian might have made a deal with SEGA for the IP rights, there is also a pattern that when ‘remakes’ of games come out, the publisher pulls the old version of the games from sale (Dark Souls Remake, Darksiders Warmastered).

I also don’t know how I feel about SEGA being so liberal with other publishers making games for their in-house IPs they own including Bayonetta 3, Streets of Rage 4, Panzer Dragoon remakes, Shenmue III, and so on. As much as I like seeing these franchises continue, its bittersweet that it isn’t under SEGA’s publishing arm/funding.

Project Sakura Wars first gameplay to debut in official live stream on June 26


SEGA will be hosting a series of ‘Sakura Wars: Imperial Theater Propaganda Department Report’ live streams, with the first official broadcast kicking off on June 26 from 20:00 JST to 21:30 JST (4am-5:30am PST) on YouTube and Periscope.

The stream will reveal new information and show off the first gameplay stream.

The stream will feature:

– Yohei Azakami (Mission Propaganda Department leader / Seijuurou Kamiyama voice actor)
– Misuzu Araki (assistant MC)
– Tetsu Katano (Project Sakura Wars producer)

If you don’t have time to watch the stream, just come here after the whole event and we will have a breakdown on all the new information!

Shenmue III will only complete 40% of Ryo’s story


If you funded Shenmue III assuming that we would be getting a closure to a story that we (at least most of us older fans) have been following since early 2000s, but that doesn’t seem the case. We all know that Shenmue was always mean’t to be 11 chapters, but considering budgets and restrains, a lot of us assumed that Yu Suzuki had planned a more condense version of his story. I guess not:

During a interview with USgamer, Yu Suzuki revealed that Shenmue III will be about 40% of Ryo’s story:

“Whole story of this bottle, about here [sic],” Suzuki said via translator. I asked if he meant halfway. “40 percent,”

About the game’s length, Yu Suzuki had this to say in a Reddit AMA:

Phil Spencer says Phantasy Star Online 2 ‘Will End up on all Platforms’

This actually happen and was said a few days ago but I was too busy to write it up. Microsoft’s Phil Spencer said while talking to the boys over at Giant Bomb that Phantasy Star Online 2 will end up on multiple platforms including the Nintendo Switch and PlayStation 4? Please note that there is no Phantasy Star Online 2 that runs native within the Switch, the one released in Japan was actually streaming.

It was so cool to have [Sega] on our stage and work with them. And yes, it’ll end up on all platforms. That’s not the point. To me, the point was to be able to have Sega back on our stage. It’s been a while.

Phil Spencer knows how to sweet talk us SEGA fans, its been awhile since SEGA has taken a big E3 stage especially with Microsoft. When was the last time they had a big presence? During the early Xbox 360 days? You can check out the Giant Bomb Phil Spencer interview above.

SEGAbits at E3 2019: Mario & Sonic at the 2020 Tokyo Olympic Games Hands-On Preview

Dakota and Patrick: The 90’s all-star rivalry is back in this year’s version of the Olympic Games, based off the Tokyo 2020 one. The demo had 5 sports: Skateboarding, Surfing, 100 M hurdles, Karate, and Archery. I also would like to note that every game played had motion controls, though some I opted to use buttons only and vice versa. Each one as certainly a fun time, although I personally had a lot more fun than others. Be sure to hit the jump for more information about the game.