This is Saturn goes Super Sonic Racing in Sonic R

This is Saturn is back to talk about one of the few Sonic games on the Saturn, Sonic R, in which Sonic and company go Super Sonic Racing! Sonic R was a game I’ve played on many a system, and it was actually one of my first Sonic games – but does it hold up today? Or is it a blemish on the hedgehog’s wonderful 90s career?

This is Saturn is a video series created by British teenager Liam ‘TrackerTD’ Ashcroft, aiming to give an alternative and in-depth look at the good, the bad, and the ugly of SEGA Saturn gaming, all whilst maintaining a somewhat strong accent.

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Swingin’ Report Show #60: Console Wars with Al Nilsen, SEGA’s Director of Marketing (’89-’93)

The SEGAbits Swingin’ Report Show is back, and boy do we have a special episode for you! Joining us for our 60th episode is Al Nilsen, SEGA of America’s Director of Marketing from 1989 through 1993. Al and his team were behind everything from the early days of the SEGA Genesis, including promoting the famous “Genesis Does What Nintendon’t” campaign, the creation of Sonic the Hedgehog, implementing the legendary “Sonic 2sday” worldwide launch of Sonic the Hedgehog 2 in 1992, and rolling out the “Welcome to the Next Level” campaign. Suffice to say, Al is a legend, so the opportunity to sit down and talk about the good ol’ days for an hour and a half was a dream come true for us as SEGA fans.

Al’s appearance is in anticipation of the release of “Console Wars: Sega, Nintendo, and the Battle that Defined a Generation” by author Blake J. Harris, which you can pre-order today from Amazon.com. “Console Wars” tells the story of SEGA vs. Nintendo during the early 90’s, as told from the perspective of SEGA of America president Tom Kalinske. Based on over two hundred interviews with former SEGA and Nintendo employees, “Console Wars” is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It’s the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry.

Expect more “Console Wars” content throughout May, including a podcast with the author Blake J. Harris next week, and a podcast with Tom Kalinske himself the week after that! We also have some surprises, but in the meantime enjoy Al’s interview!

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Round Table: We look ahead to Jet Set Radio’s future!

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Jet Set Radio Week enters the final boss battle that is the SEGAbits Round Table! Despite containing only a few games, Jet Set Radio and its sequel pack in a lot of unique ideas and feature an amazing art style and selection of music. With all this unique content, it’s a shame that the franchise has only seen two and a half games (the half being the Game Boy Advance version). This week, our writers have assembled in the GG’s garage to share their ideas for the Jet Set Radio franchise’s future, and seeing as we’re SEGA fans, we can’t help but reminisce and share a few memories. After the break, join us as we look to the future!

SEGAbits Plays: Jet Set Radio Episode #1

Welcome to the first official episode of our new YouTube series SEGAbits Plays! In this episode, streamed live on our SEGA Channel Retro Twitch channel yesterday at 5:30PM Pacific/8:30PM Eastern, Barry and George play through the Official Dreamcast Magazine demo disc featuring the exclusive Jet Grind Radio demo and the original Japanese version of Jet Set Radio. Aside from the usual chit chat, we show off out some of the regional differences and towards the end attempt to play the game using the Dreamcast maracas and fishing controller.

Stay tuned for future episodes of SEGAbits Plays, in which we’ll play more classics, obscure gems, and show off some stuff you probably have never seen before. Anybody up for some SEGA Pico fishing? After the break, check out our test episode #0 in which Barry and Bartman play the SEGA Pico.

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Retro Review: Jet Set Radio

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From their garage hidden amidst the alleyways of Shibuya, to the neon-drenched streets of Benten-Cho, they ride high on the funky rhythms being streamed directly into their brains. They are the GGs, and when their story was first told on the Dreamcast, it brought the world the beautiful synergy of cel-shaded graphics played to Hideki Naganuma’s incredible soundtrack. It was a game that further cemented the Dreamcast’s place as the platform for artsy and innovative adventures, and while some aspects of its gameplay still frustrate slightly, Jet Set Radio is every bit as fun as it was back in the day.

Classic SEGA Magazine Corner: The Official Dreamcast Magazine previews Jet Grind Radio

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Jet Set Radio Week rolls onwards! Today’s feature dusts off a classic issue of the Official Dreamcast Magazine (ODCM), which was published in the United States from June 1999 (the premiere Issue 0) to March 2001 (the final issue 12). Issue 6, which we’re shining the spotlight on today, released in the summer of 2000 and was a much anticipated issue as it featured an extensive preview of the upcoming Jet Set Radio – which was retitled Jet Grind Radio for the US market at the time the magazine went to print.

The author of the preview, Francesca Reyes (former Editor-In-Chief of the Official Xbox Magazine), is a name SEGAbits readers may remember. Francesca, as well as former ODCM Editor-In-Chief Simon Cox and former Gamespot Editor-In-Cheif Ricardo Torres, joined us for our 50th podcast to celebrate the Dreamcast’s birthday and talk about the history of the magazine. For the preview, Francesca not only flew out to Japan to go hands on with the game, but she also met with SEGA’s ragtag Smilebit team! After the break, let’s crack open this classic issue and see what this wacky cel shaded graffiti game is all about.

Contest: Win a Jet Set Radio hoodie or soundtrack!

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Now that Jet Set Radio week is in full effect, let’s talk about our contest. We will be giving away Jet Set Radio hoodies and Japanese soundtracks via our twitter account. Make sure you follow and retweet the tweet below to enter.


The week isn’t over, we will also be streaming Jet Set Radio via our Twitch channel this Thursday at 5:30pm PST/8:30pm EST. Tune in, before Captain Onishima tries to shut down the stream!

SEGA Tunes: Hideki Naganuma’s favorite Jet Set Radio tunes

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The question of “What makes a SEGA game a SEGA game?” is often debated amongst fans of the company. Some believe it is as simple as looking at the package and spotting the SEGA logo, others believe that there is a magical mix of various elements that give that true “SEGA feel”. While I’ll admit that I believe any game funded by and owned by the company qualifies, I can’t help but feeling that some games have a certain je ne sais quoi (or is that je ne sega quoi?) that elevates them to another level.

Jet Set Radio is one of those games. It is a game that oozes style, featuring unique characters that are adventurous and edgy. The game puts a unique spin on established concepts, and pays tribute to the company’s arcade past by featuring fast paced gameplay. Most importantly of all, the game carries on the grand SEGA tradition of memorable music – so much so that I’d argue that Jet Set Radio is one of the greatest SEGA soundtracks of all time.

SEGA Retrospective: Over the ‘hood, through the streets and right into your brain – It’s Jet Set Radio

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We’re transmitting our signal straight to you! Y’all got your antennas on?
Welcome to Jet Set Radio Week – a week long celebration of SEGA’s off-kilter cel shaded Dreamcast classic! Past SEGA Franchise Weeks focused on more than one game, but Jet Set Radio Week is going to be different. Rather than splitting our time between the Dreamcast original and its radically different Xbox sequel Jet Set Radio Future, we’re devoting the next seven days to simply Jet Set Radio. But don’t fret, Jet Set Radio Future will have its own week soon enough!

Like Sonic The Hedgehog on the Genesis, and NiGHTS on the Saturn, Jet Set Radio on the Dreamcast turned heads with amazing visuals, memorable music, and unique gameplay mechanics. Jet Set Radio (Jet Grind Radio in America) may not have taken off like SEGA had hoped, but it did do well enough to warrant the previously mentioned sequel and has since become a SEGA cult classic. After the break, let’s take a look back and how such a crazy concept for a game came to be.

SEGA Retrospective: Over 20 years later, and the Pico is still an amazing piece of hardware

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The Year of the SEGA Console highlights several pieces of SEGA hardware celebrating milestone anniversaries, and for the most part the featured consoles are well regarded. March’s Genesis Month focused on what was arguably the most beloved consoles from SEGA’s past. The Saturn (20 years old in Japan) and Dreamcast (15 years old in the West), despite their missteps, are equally loved. But what about the black sheep of the SEGA console family? The 32X, which turns 20 this year, has been bad-mouthed, stomped on, and even impaled by flaming arrows.

The Pico, a children’s computer which turns 20 this year in the US, hasn’t received the same vitriol as the 32X, but it too has been pushed aside as one of the disreputable members of SEGA’s hardware family. The reasons for this, I’d suspect, are that the Pico software is simply not targeted at gamers. The software, dubbed Storyware by SEGA, are teaching tools and interactive storybooks. As such, a bulk of the Pico’s library could be seen as “childish” and “boring”, but when approaching the console in the right mindset, it really is an amazing piece of hardware.

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SEGA Channel Retro: Enduring the Pressure of School with Valkyria Chronicles II


Watch live video from SEGA_Channel_Retro on TwitchTV

Bartman3010 is heading off to school to become a better man and embrace wacky school hi-jinks in Valkyria Chronicles II along with other SEGA PSP titles. The live video should be airing shortly after you read this.

You can also expect bird harassment, InstantSonic, Sonic Rivals, Outrun 2006 – Coast 2 Coast and Power Stone Collection.

Why its the perfect time for SEGA gamers to join the PC master race

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Ever since SEGA went 3rd party, fans have been looking for a new console to call home. The issue? SEGA, like all big 3rd party publishers, likes to keep their games in a multitude of devices and consoles. Now that the Playstation 4 and the Xbox One are already out, which one should a SEGA fan buy? Well, if you will take a few minutes to hear me out, I’ll tell you why I personally prefer the PC for gaming over the new consoles.

Classic SEGA Ads: Streets of Rage 2 earns you respect!

Something tells me that commercials like this didn’t really help SEGA’s case when they were called before the US Senate to explain why they didn’t think video games caused kids to become more violent back in 1993. Though personally, I like to think that young Bobby Angles won respect by simply inviting his peers over for some Streets of Rage 2.

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IMPORTANT UPDATE! SEGA’s video game ports on Amazon’s Fire TV are a bit disappointing

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IMPORTANT UPDATE: It ends up the Ouya controller WAS the problem of my control woes as I got the Fire Controller from Amazon today and I can say that Crazy Taxi works just fine on it. The drive/reverse buttons are in their proper place and we have brakes! The gas and brakes or on the R and L triggers respectfully, so while still not that comfortable, work much, much better than before. I owe an apology to Sega for blasting their port when it was poor bluetooth controller support that was the main culprit.

Last week, I picked up the new Fire TV as a mini console for my living room. I like the idea of playing some mobile games on a full blown console but sadly, the Ouya just wasn’t what I wanted out in that regard. Fire TV solves that by not only having a ton of video apps, but much more popular mobile games rather than the overload of weak indy games the Ouya consists of. Very fun games like Asphalt 8, Rayman Fiesta Run and Riptide 2 occupy a decent launch library. Those games include some of Sega’s more popular titles. I tried out four of the eight Sega games available and sadly, the porting of those titles from seems to not have gone over as well as hoped. My impressions after the jump.

SEGA Channel Retro: Phantasy Star Online 2 Es First Look and Livestream

Bartman3010 teams up with Shadix to fight dark forces and paywalls on Android mobile devices with Phantasy Star Online 2 Es, as well as the main PSO2 game itself. Come find out how the two interact with each other and the exclusive features of the Android version.

If you want to check out the PSO2 Es App for yourself and install English patches, please check out the PSO2 Es Tweaker located here from Arks Layer who are composed of dedicated members of PSO-World. I apologize for not mentioning them in the video, but their work has helped make this possible.

We’ve been playing PSO2 this week. You can check out the rest of our PSO2 adventures on SEGA Channel Retro’s Twitch channel. Don’t forget to subscribe to see when we go live again. You can also check out the entire PSO2 stream, as well as the previous one after the jump.