Geoffrey Golden returns for his second appearance, while Michael Stearns returns for a record ninth episode, all to celebrate the show’s three-year anniversary! Discussions about Sega 32X and episode 3 of the Chaotix Casefiles are included at no extra cost!
This week’s news, Rings of Saturn, a review for The Chaotix Casefiles episode 2, and a return to the Mailbag await you on this week’s episode of Sonic Weekly!
We’re taking a trip back to 1992 for this week’s episode of SEGA Talk! We are revisiting Sonic the Hedgehog 2 (8-Bit), a game that many of us played in the back of the car on a battery-draining Game Gear.
Unlike the speed-focused Genesis version, this game was all about precision, exploration, and some seriously unforgiving platforming. From the Underground Zone to the Crystal Egg, this title proved that you didn’t need 16 bits to create a challenge.
Altsynth returns for a packed episode this week, featuring Bo’s special mod for Sonic R; episodes 0 and 1 of The Chaotix Casefiles; and a special interview with Altsynth’s grandmother! There’s more too but you’ll have to listen to find out exactly what else!
Our friend Aaron Long (creator of Sublo and Tangy Mustard; directed on Tuca & Bertie, BoJack Horseman) returns to the show to share thoughts about Sonic Adventure, Sonic Adventure 2, and Sonic Heroes. Plus the weekly news and Rings of Saturn, as always!
In this episode of Sega Talk, we track the radical evolution of SEGA’s North American branding, from the clinical “graph paper” grids of the Master System to the high-tech “black box” era of the Genesis. We dive deep into why Sega abandoned its uniform look for the iconic red-stripe rebrand of the 90s, the switch to the massive plastic long-boxes of the Saturn, and finally, the Dreamcast’s sleek transition from bright orange swirls to the edgy “SegaNet” black. It’s a nostalgic look at how Sega used graphic design as a weapon in the console wars, shifting from a toy company aesthetic to a lifestyle brand that defined a generation.
Sonic Adventure, the legendary Dreamcast launch title — how did it come to be? We discuss the stories surrounding the game’s development — and you don’t want to miss this week’s Rings of Saturn…
We welcome musical artist ScrewStache to the program to talk about Sonic soundtracks, especially Sonic CD. Also in this episode: News! Rings of Saturn! And a third thing!
2025 is ending (yay!), which means we need to look back on SEGA’s releases for the year and pick our favorite and most disappointing games! We also will reveal a new award and look ahead to 2026!
This week on SEGA Talk, we’re stepping back into the 16-bit era — but not the way you expect. Tanglewood is a brand-new game built for real SEGA Genesis hardware, programmed in assembly, shipped on physical cartridges, and developed almost entirely by one person. We’re breaking down how it was made, the brutal development challenges, and what it tells us about what the Genesis was truly capable of.
SEGA Spirit co-host Scotty Mo slides into the guest seat to tell us why Sonic Shuffle may not be irredeemable, after all. There’s also the latest Sonic news, Rings of Saturn, and some late December holiday cheer to spread in various directions. Listen!
On this episode of SEGA Talk, we shift into portable racing mode as we take a deep dive into Sonic Drift and Sonic Drift 2 — SEGA’s kart racers released exclusively for the Game Gear. Long before Sonic & SEGA All-Stars Racing, these two hidden gems let players race as their favorite characters across colorful, high-speed tracks inspired by the early 16-bit Sonic era. So lets put the pedal to the metal on SEGA Talk!
Comedian Danielle Radford joins the show for a chat about why Sonic holds a special place in her heart and how Sonic Movie 2 is the best Tyler Perry film, Bo updates Rings of Saturn, and David & Grant react to The Game Awards and look ahead to Sonic’s 35th anniversary.
We’re joined by our new friend Altsynth to talk about the SEGA Genesis classic, Ristar (1995). But first there’s the weekly news, Rings of Saturn, and then at the end of the episode, David remembers Nick Thorpe, a member of the fan community gone too soon.
On this episode of the SEGA Talk Podcast, we’re peeling back the curtain on Sega’s most pivotal year — the collapse of the Saturn, the rise of the Dreamcast, and the moment gaming stood at the edge of a digital revolution. All this and more… on SEGA Talk!