Review: Binary Domain

Like the rest of the world, when SEGA announced Binary Domain, the new IP by Toshihiro Nagoshi, I was wondering to myself if a Japanese studio could make a great third-person shooter. At least one that could stand up against the offerings of western developers. Now that Binary Domain has released on PlayStation 3 and Xbox 360, did Nagoshi’s team deliver in the end, or should they have stuck with the Yakuza series?

Contest: Win a copy of Binary Domain and a limited edition Binary Domain backpack


This contest is for two PS3 copies of Binary Domain and 2 limited edition Binary Domain backpacks. How do you enter? Tell us in the comment section what your favorite SEGA robot is. That simple. On Friday we will pick 2 winners.

This contest is worldwide. Please do not comment more than once. Make sure you use a valid e-mail address when commenting so we can contact you.

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CONTEST OVER: The contest is over and the two winners have been e-mailed. Thanks for entering!

Enter to win a chance for 40,000 MS points just for watching a Binary Domain trailer.

That’s a lot of points!

For those worried about the promotional campaign on Binary Domain, check out your Xbox Live dashboard. Over in “games” there should be a small trailer ad for Binary Domain. Click on that, and you’ll be taken to a promotional page. Here, you can watch videos, checkout some screenshots or go to the Binary Domain marketplace to download the demo and maybe some future DLC. However, there’s one special trailer you can watch and register to win up to 40,000 MS points! That can buy a lot of games. Check it out on your Xbox 360 and enter to win. This may be an American promotion only. I’m not sure.

See? There’s at least SOME Binary Domain advertising promotions going on.

A Friendly Robot Reminder: Binary Domain in Stores NOW!

BEGIN COMMUNICATION Greetings carbon based lifeforms, SEGAbits-bot here. SEGA and Yakuza Studio’s newest game Binary Domain is now available to purchase and play in most human territories. I would direct you to a site that aggregates reviews for the game, but my subprocessors tell me that humans prefer the opinions of their peers. In the case of Binary Domain, it is advised to head on over to our forums to read the positive views expressed by SEGA fans who have already bought and played the game:

“I finished the game last night on survival difficulty – this is my favorite third person shooter campaign EVER.

Great and satisfying shooting mechanics, great and unique AI for the enemies, huge variety of enemies with really good designs…. and above all that one of the best boss battles in all time and i mean it! the bosses in this game is beyond incredible!”

-Suzuki Yu

“Very impressive for the team’s first third person shooter, I hope this does indeed become a series for SEGA!”

-Aki-at

For more information about the game, please allow me to direct you to our interview with the game’s producer. A happy release day and enjoy the game. END COMMUNICATION

Binary Domain Interview With Toshihiro Nagoshi

With Binary Domain set to be released next week, SEGAbits was given an exclusive interview with one of SEGA’s finest developers, Toshihiro Nagoshi. Having joined SEGA in the late 1980s with a degree in media, Nagoshi has been involved in several high profile games for SEGA early in his career, from working on Virtua Racing to having worked on the biggest arcade game in the industry, Daytona USA. Moving up the ranks, Nagoshi soon found himself leaving his job at AM2 to head up Amusement Vision in the late 90s during the Dreamcast era. There his teams made two of SEGA’s most well loved series in the modern era, Super Monkey Ball and Yakuza.

Now heading the newly formed Ryu Ga Gotoku Studio, we get a chance to talk to Nagoshi after the release of his new studio’s first title, Binary Domain.

The Weekly Five: Movies to watch before you play Binary Domain


Sometimes you have to watch a motion picture to get truly excited about a concept in a video game, at least this is the way Binary Domain has been working out for me. I have always been a big fan of Sci-Fi films, so when I heard that SEGA was tackling down some robotic action, I was all in. Time to post five of the best sci-fi films to get you all pumped up to play Binary Domain.

Binary Domain debuts at #2 in Japan

This week saw the release of several new games in Japan, with SEGA’s Binary Domain likely being the main point of interest for anyone reading this website. As reported by Eurogamer with charts from NeoGAF, Nagoshi’s cover shooter debuted at #2, selling around 73,683 copies on the PS3, with the Xbox 360 version evidently not making the top 20.

It was a stronger Japanese debut than SEGA’s previous third person shooter, Vanquish, and a solid start for a new IP in that territory, though Binary Domain isn’t likely to become the next Yakuza over there at this rate. New Love Plus from Konami took the #1 spot with 104,969 while Square-Enix’s rhythm-based Final Fantasy spinoff settled for 3rd with 67,206.

Full chart after the break.

Binary Domain Multiplayer DLC to feature Akiyama, Majima and Goda!

Kazuma Kiryu is not the only character set to make the jump from the Yakuza series to Binary Domain. SEGA today has revealed free DLC skins for three other highly popular Yakuza characters in the forum of Goro Majima, Shun Akiyama and Ryuji Goda. Just like with Kiryu, each character will have either a government forces outfit, which is their default model, or a resistence fighter outfit. The characters will be released for PSN users in Japan starting with  Akiyama on February 28, Goda on March 6 and Majima on March 13. XBLA users will get all three characters free on March 13. For all the screenshots, hit the jump after the break and for additional information on the sponserships that will be found in Binary Domain, hit the Andriasang link for more info!

Binary Domain – Slum Kids trailer shows a deprived society

The Playstation 3 Binary Domain demo is not the only item SEGA will be releasing today on their up-and-coming third person shooter. The publisher has released a new cutscene just under 4 minutes in length that takes place early in the game. The trailer focuses on the slums of Tokyo 2080 and the unfortunate and tragic role of children as weapon gatherers, showing the growth of social inequality found in the future of Ryu Ga Gotoku Studio’s latest title. SEGA’s Binary Domain is set to release for the Playstation 3 and Xbox 360 on 24th February for Australia & Europe and the 28th for America.

Binary Domain US/EU demo gets dated


If you have been waiting for an English demo of Binary Domain while all your friends gobbled up the Japanese demo on the first of the month, then your wait is almost over. You can expect the PS3 demo tomorrow (February 14) and the Xbox 360 one on Wednesday (February 15).

Binary Domain comes out in North America on February 28th, 2012. Are you ready?

Check out Binary Domain’s Multiplayer Mode in this new trailer

With Binary Domain set to launch at the end of this month, SEGA’s has released this new trailer showing the mulitplayer mode off for the first time since mentioning it late last year. The trailer shows off the two forces players can take control of: either the resistence fighters or the elite government soldiers as they go head to head in several modes. Also showcased towards the end of the trailer is the game’s very own horde mode, where players will take control of humans as they try to take down armies of robots. Binary Domain is set to release 16th February in Japan, 24th February in Europe and Australia and 28th February for the United States on Playstation 3 and Xbox 360.

Binary Domain: Xbox 360 vs PS3 version


You’d think that this is a post full of drama where someone that bought one of the two leading HD consoles will end up butt hurt, but it really isn’t. It seems that The Yakuza team did really well, at least in demo form. The latest Binary Domain (released in the Japanese XBL/PSN) demo  is taken for a test drive and compared. So what is the better version of the game?

That will depend on what you prefer. Either version looks about the same, but there are small differences. Livedoor says that they think the Xbox 360 version is running 4xMSAA, while it seems that the PS3 version is running MLAA. If the PS3 version is running MLAA, then this will be the first Japanese game to use the feature on the PS3. You can tell that the PS3 version has better  anti-aliasing than the 360 version, especially the close ups. But the 360 version looks ‘sharper’.

Not only that, it seems that the demo version of Binary Domain on PS3 has some framerate issues. The 360 version usually averaged 30 frames per second (24 to 30fps) the PS3 version averaged 29fps (18.5 to 30.5fps). The 360 version had 0.183% tearing, while the PS3 had no screen tearing. Have to say, its weird how the 360 version is doing so well when its the team’s first Xbox 360 game.

Hit the jump to see the rest of the screens.