Retro Review: Shadow the Hedgehog

segabits shadow the hedgehog

On January 4th 2006, I submitted to Gamefaqs a review for Shadow the Hedgehog , a game which at the time I boldly declared “the worst SEGA game I’ve ever played.” To date, the 2/10 score I gave it is the lowest I’ve scored a game in any context, on any site I’ve reviewed for, and nothing I’ve played either before or since has inspired a similar score. My outlook on SEGA at the time was incredibly bleak; it was a game that really tore down my confidence in the company and where it was headed, and for those reasons I’ve left this review, for the most part, as is, as a piece of history for how I viewed SEGA at the time, and where I feared the company was headed. Though I’ve edited it a little for form and trimmed it down, the message remains intact. Read on for my thoughts on Shadow the Hedgehog, directly from 2006, as I sat down to review what was (and still is) the worst game I had ever played.

Did you know the Gamecube version of F-Zero GX contains the full arcade release?


First lets talk about why F-Zero GX news is posted on a SEGA blog, if you didn’t already know the game was developed by Amusement Vision (SEGA AM4) the guys that did games like Super Monkey Ball and later Yakuza series. Did you also know that F-Zero GX used the Super Monkey Ball engine?

F-Zero AX is the name of the arcade version of the game, which was developed along side F-Zero GX for GameCube.  Well, it happens that the full arcade version was hidden away on the Gamecube disc of F-Zero GX and if you have an Action Reply or Gameshark, you could online the game. You have to check out the Retro Collection lists of codes, that will get you started. Though as pointed out by some YouTube comments, there are subtle differences from the arcade version. Probably never completed and was scrapped as an unlockable?

SEGA Tunes All Stars: Vyse’s Theme

With All Stars just a week away, now seems like the perfect time to start posting Tuesday Tunes again, focusing tunes for the characters and tracks featured in the game.

Skies of Arcadia is an upbeat game that eschews the usual heavy drama common in Japanese RPGs for optimism and a thrill for adventure. Embodying this is Vyse, a young idealistic air pirate who wants explore the world and do things no one else has ever done before. The above track is the perfect theme for the character, embodying Vyse’s energy and optimism.

I’ve got Fina’s character theme below the fold for another dose of Skies of Arcadia auditory glory!

SEGA Memories: Sonic Adventure 2 Commercials

http://youtu.be/btocx2o5gZQ

Of all the things I remember about the Dreamcast days, the Sonic Adventure 2 commercial is about the only ad that actually sticks in my mind. Why? Well, for one, it was the only Dreamcast ad I ever actually saw on television. Thanks to Youtube I know that the Dreamcast had the sort of ads that console makers never even bother with these days. I don’t know what Master Chief and Marcus Fenix are doing in my Xbox, but I know exactly what Sonic and other Dreamcast stars are doing in my little white box: having a never ending dance party!

Sonic fans on Wii: Please Quit Yer Cryin’!

Some folks are never happy.

As with everyone else this week, I was ecstatic to see the new Sonic Generations gameplay trailer. While discussing it over several different forums, I noticed the same topic coming up. “Why isn’t it on Wii?!” “That’s not fair, the Wii should get an anniversary game too!” And my favorite, “LOL typical Sega. screwing over Wii fans”. This line of discussion really ticked me off. Mainly because if you’re a Sonic fan who only owns a Wii, you’ve never had it so good!

Phantasy Star Online’s Elenor gets an action figure

Check out that action figure of Elenor from PSO, pretty cute? I bet you want yourself one. Well it’s Japan only as of right now, but you can get it on AmiAmi for ¥2,530 ($31).

Seems that this figure, which was shown 8 years ago at Wonder Festival, will finally be in mass production in May 2011. The figure will be made by Kotobukiya.

[Source: TinyCartridge]

Sonic Colors to support classic & Gamecube controller

If you go to the Nintendo of America product page in the Wii’s U.S. channel it will reveal that the game will support both classic controller and Gamecube controller, for those of you that hate motion.

This is great, if it turns out to be true. But Nintendo EU’s listing for Sonic & SEGA All-Stars Racing said it supported the Gamecube controller, which it did not. So who knows.

[Source: Sonic Stadium]