Developer Retrospective: We celebrate the legacy of SEGA AM2

yotsd_AM2

SEGA AM2 is just one of those developers that always puts a smile on my face whenever I talk about their games. Not only do they have one of the most vast libraries, but they also revolutionized gaming in general multiple times over the past decades. Let’s look at the developer that popularized sprite-scaling in the 80s, gave us modern 3D with their Virtua series and created one of the most expensive games ever as we walk through their legacy.

Don’t forget to join us all month long while we talk more about SEGA AM2 and all their legendary franchises.

Price for upcoming unreleased SEGA Mega Drive/Genesis game ‘It Came from the Desert’ revealed

141747296785

Back in July we shared the news that the unreleased SEGA Mega Drive/Genesis game It Came from the Desert was finally seeing release by way of the efforts of Watermelon Games and the original developers Cinemaware. The game, originally slated for a 1990 release, was deemed by publisher EA to be too difficult and was troubled by a game crashing bug. Watermelon Games promises that both issues will be fixed.

Until now we did not know the price of the game, and as our headline suggests, well now we do! For $55, shipping not included, fans of long lost 16-bit titles will receive the limited edition release which will contain a case and slipcover, manual, poster, and of course the cartridge. Cinemaware promises that this price is final and will not change, and that more news is to come after the holidays including the start of pre-orders in January 2015.

Learn more about Cinemaware and their work at their official site.

Retro SEGA themed console boxes will hold your trading cards

CardboxDreamcast3
Are you a Collectible Card Gamer (CCG)? You know, like Magic: The Gathering or even Pokemon? If so you might be interested in the variety of deck boxes, collection boxes and even card sleeves based on retro SEGA consoles that are offered by Amazon Japan. With SEGA Saturn’s anniversary coming next month, I think i’ll order myself a SEGA Saturn themed deck holder.

They  have them based on a variety of SEGA’s retro consoles, sadly nothing older than the Mega Drive and no handhelds. Hit the jump to check out the gallery.

My Life with SEGA crosses streams with Ghostbusters for the SEGA Genesis

My Life with SEGA ain’t afraid of no ghosts as AJ crosses streams with Ghostbusters on SEGA Genesis! 30 years ago, Ivan Reitman delivered one of the best films of 1984, starring Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson. It was brimming with laughs, action, and some of the best visual effects of the day.

24 years ago, Compile and SEGA delivered a side-scrolling platformer for the fresh-faced 16-bit Genesis. Is it just as enjoyable as the film it’s based on, or is it just a great big….Twinkie?

Like this video? Subscribe to the SEGAbits YouTube channel. After the break, watch the My Life with SEGA Ghostbusters Master System review!

Round Table: SEGA’s worst decision during the 16-bit console wars

Roundtable16bitwars

Some people consider the 16-bit wars to be the golden age of gaming, but as much as we see the early 90’s with rose tinted glasses there where some serious mistakes made during the war (on both sides). This week we will discuss what we think SEGA’s worse decision during the 16-bit console wars was. Sit back and if you want to join in on the discussion, please do so in the comments.

SEGAbits Plays Episode #3: SEGA Genesis, SEGA CD, and 32X

In our latest episode of SEGAbits Plays, Barry walks George through an assortment of SEGA Genesis, SEGA CD and 32X games. Games featured include Castle of Illusion Starring Mickey Mouse and Tail Spin for the Genesis, Eternal Champions for the SEGA CD, and Motocross Championship and Zaxxon’s Motherbase 2000 for the 32X. Stay tuned for our next episode as we play through the best and the worst that the SEGA 32X has to offer!

This episode was recorded after we interviewed former SEGA of America President Tom Kalinske – a man who was influential in the success of the SEGA Genesis and Sonic the Hedgehog, as well as the release of SEGA’s 32X. Listen to the full interview here.

25 years ago today, the SEGA Genesis ushered us into the next level of gaming

Untitled-5
 
While we’re in the midst of 32X Month here at SEGAbits, we’re momentarily removing the black plastic mushroom to pay tribute to the console that changed how SEGA was perceived in North America – the SEGA Genesis. While the Master System failed to make a dent in the US market, SEGA’s Genesis (known as the Mega Drive outside of North America) hit the scene with jaw dropping graphics and impressive stereo sound capabilities. In the early days before Sonic the Hedgehog, marketing highlighted all the things Genesis did that Nintendo did not – more eloquently phrased as “Genesis Does What Nintendon’t!”. Rather than focus on their stable of characters, early Genesis ads featured celebrities such as Michael Jackson, Pat Riley, Buster Douglas, and Joe Montana – all who appeared in their own Genesis games.

When SEGA of America leadership made the transition from Michael Katz to Tom Kalinske, emphasis returned to in-house characters with the establishment of Sonic the Hedgehog as the company mascot, relaunching the Genesis with a new campaign and video game star. From there the console wars heated up, and thanks to the efforts of SEGA employees, SEGA attained 65% of the market in North America for period of time, making Nintendo number two. If you’d like to hear the story of the console wars from the men and women themselves, we urge you to watch the Console Wars panel that we had the honor of attending and recording at this year’s San Diego Comic Con.

Beggar Prince to be reprinted on SEGA Genesis/Mega Drive to celebrate game’s 20th anniversary

Beggar-Prince-Third-Times-the-Charm-1
Beggar Prince
 was a Chinese RPG that was only released in that region in 1996. In 2006 Super Fighter Team decided to translate the game to English and manufacture them on the SEGA Genesis/Mega Drive carts, touting that it was the first SEGA Genesis/Mega Drive made since 1998. They sold out and now the $40 dollar game has been highly sought after. This will be the fourth release of the game (counting the 1996 original) and 3rd reprint by Super Fighter Team.

From the team:

“The prodigal son has returned! Beggar Prince, our first commercial video game, will be put back into production in the form of a special twentieth anniversary edition. Originally released in Taiwan in 1996, this fabulous role-playing adventure game was first published in English by Super Fighter Team ten years later. Ever since the game sold out, countless fans have written in to request that we put it back into production. Well, here it comes! Don’t miss this chance to own one of the most stunning games ever produced for the Sega Genesis / Mega Drive!”

As a person that has the 3rd release of the game, the cart doesn’t use SEGA Genesis/Mega Drive screws and the feel of the box isn’t the same as an actual SEGA Genesis/Mega Drive box. It has a different feel. You can pre-order your copy here for $55. Game isn’t set to ship till sometime in 2016.

Watch the full ‘Console Wars: Sega, Nintendo, and the Battle that Defined a Generation’ San Diego Comic Con panel


 
This past weekend, SEGAbits writers Ben, Shigs, and Nuckles hit San Diego Comic Con and SEGA’s game preview event located at the nearby Nerd HQ. While Comic Con isn’t as game centric as E3, there was quite a bit of SEGA goodness to be found. We were able to check out the latest preview builds of Alien: Isolation and Sonic Boom: Rise of Lyric, as well as interview Archie Comics on the upcoming Sonic Boom comic book series. But the main event had to have been Sunday’s Console Wars panel. The panel, which centered around the SEGA and Nintendo rivalry of the 90’s, featured special guests Tom Kalinske (Sega of America), Al Nilsen (Sega of America), Bill White (Nintendo of America), and Perrin Kaplan (Nintendo of America), as well as Console Wars author Blake J. Harris and Julian Rosenberg, producer of the upcoming Console Wars documentary.

Thanks to Blake, Nuckles and Shigs were given the VIP treatment and secured some awesome seats – allowing us to film the panel and Q&A session and meet the SEGA and Nintendo legends! Check out the full panel above, and make sure to pick up your copy of Console Wars if you haven’t already!

Want more Console Wars discussion? Check out our three part interview series with Tom Kalinske, Al Nilsen, and Blake J. Harris.

Round Table: Is Comix Zone too hard?

RoundTable[Above art by SavinArtem via DeviantArt]

Welcome to another installment of our Round Table series. This one will be part of our Comix Zone week and will be looking at the questions asked by SEGA fans in the mid-90’s: Is Comix Zone too hard? There have been very few people I know that have beaten the game without using stuff like safe states or cheats. It is just one of those games that takes dedication and patience. Something most of us didn’t have much as a kid. Of course you can tell us your opinions in the comments.

Let’s get this discussion started!

Comics to Cartridge: Comics that inspired Comix Zone

carttocomics

[Sketch Turner drawn by RainDante]

It’s quite obvious that Comix Zone is a 16-bit video game tribute to the comic book medium. It takes several aspects from a variety of popular comics throughout history and uses them in its own way to create a unique world.  Here are some that I’ve noticed during play. Since the developers never talked about stories in comics that influenced them, some of these could only be coincidence.

Let’s have a look.

My Life with SEGA Season 3 begins with a pulpy SEGA Genesis classic – Comix Zone

My Life with SEGA is back, and in HD! That’s right, it’s retro gaming in high-definition.

In the season 3 premiere, I go back 18 years to re-experience a 16-bit piece of art, ripping through page after page of aliens and mutants in Comix Zone. Developed by Sega Technical Institute, this brawler from the mid 90’s was praised for it’s glorious presentation, but scolded for its late arrival and brief playthrough.

Now that Comix Zone is old enough to move out, how does it hold up today? Click it. Watch it. Love it. Damn! That sounds kinda’ dirty, doesn’t it? Oh well.

Like this video? Subscribe to the SEGAbits YouTube channel!

Altered Beast: Stage 1 Boss Aggar now in statue form

AlteredBeast
Do you love Altered Beast? Nothing like punching strange ghouls and collecting power ups that make your shirt rip due to your outstanding muscle tone. Remember the first stage’s boss named Aggar? Now you can get an toy replica so he can sit on your desk.

“Welcome to your doom!”

The figure is available to pre-order through the Japanese website called: Geek Life. A bit pricey for 11,88o yen (aka $116.74 USD), but you can’t put a price on nostalgia sometimes. They even have a full print Altered Beast shirt to go with it