Sonic Mania physical version coming to Nintendo Switch, hints ESRB

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Sonic Mania has been out for a few months and while the game got physical collector’s edition, the game itself was never available in a physical medium. There is still a pool of gamers that are hoping SEGA does a physical version of the game and that might be happening. Earlier today, the ESRB twitter account posted a updated ESRB rating for Sonic Mania. If you look into the replies, someone already asked what we are all thinking: Why re-rate a game that has been out for months? ESRB’s reply:


When the ESRB account was pressed more on its reply, it said they don’t know if Sonic Mania is going to be released physically and that they only rate games. But they did say that all physical games need a ESRB summary, which is why the rating had been updated. We could be seeing a physical version of Sonic Mania, at least on the Nintendo Switch. Would you buy Sonic Mania again and if so, how much are you willing to spend on a physical version of the game?

Update: According to Sonic the Hedgehog social media manager Aaron Webber, this ESRB update actually has to do with the Collector’s Edition. Still not adding up why they would update the ESRB summaries months after the game released.

SEGA News Bits: Sonic Forces Hooters Japanese Promotional Event

Today on the SEGA News Bits we will be going all the way to Japan to look at the Sonic Forces x Hooters crossover promotional event that is going on right now! Well, maybe we won’t be going there in person but thanks to the power of the internet we can see what the Sonic Forces x Hooters crossover event has to offer. On this episode of the SEGA News Bits we look at the Sonic Forces Hooters event, talk chili dogs, and give our thoughts on the promotion. What do you think of Sonic Forces having a promotional event at Hooters? Let us know in the comments below.

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Sonic Forces “Rental Avatar” hero mode, boss battle and Space Port gameplay footage released

New Sonic Forces details have been released today by way of gameplay footage, screens and a press release detailing the “Rental Avatar” Hero Swapping feature. The new mode – which may be a sly nod to the classic SEGA Mega Drive game Rent-A-Hero – allows players to swap out their hero avatar character with a hero avatar character created by another player, seemingly pulled at random from players worldwide. This allows you to see their unique designs and utilize their wispon weapon. This allows you to use your own selected wispon weapon and the one set by another player. You can see the “Rental Avatar” mode in the Infinite boss battle footage above.

Also released is B-roll gameplay footage of the hero avatar in the Space Port stage which takes place in the frigid north of Sonic’s world where a chemical plant is supplying a space port. You can see the footage, as well as Infinite boss battle screens, after the break.

SEGA News Bits: Sonic Forces PSN Trophies Leak, Reveals New Info

Welcome to a new SEGA News Bits, today we will be discussing the Sonic Forces early PSN trophies leak that happen yesterday. On this episode I’ll be going through all the interesting information that the leaked PSN trophies revealed including Silver Moon Rings, Secret Stages, Daily Missions, and lots more. So tune in and let us know what you think of Sonic Forces’ PSN Trophies and are you planning on getting a Platinum on it? Let us know in the comments below.

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SEGA News Bits: Sonic Forces Reveals ‘New’ Chemical Plant Zone Discussion

Sonic Forces has just revealed a sorta, not really new stage with Chemical Plant Zone. While the name suggests its the same stage, its actually quite different now that Eggman took over in the world of Sonic Forces. On this episode we discuss the new Sonic Forces stage reveal, the new wisp costume hero drill and theorize that we could be seeing a Episode: Knuckles? Tune in on the discussion and let us know what you think in the comments below.

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New Sonic Forces custom hero Chemical Plant stage and Drill Wispon weapon revealed

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New Sonic Forces content has been revealed by way of four screenshots and a press release from SEGA PR. The custom hero, the player’s in-game avatar, will return to Chemical Plant in what appears to be the modern day. The classic zone appears a bit dirtier and the stage takes place during the day. Also revealed is the Drill Wispon, which allows players to drill dash on the ground and climb walls. Players can also attack enemies by charging and launching a drill punch.

Interestingly, all these enhancements sound very much like how Knuckles would play. This makes me wonder if we will see an Episode Knuckles with the character playable in select custom hero stages much like how Shadow will be playable in select modern Sonic stages. Just speculation on my part, but it would be cool. As for Chemical Plant… I love the stage, and always will, but it does sort of smell of recycling assets from Sonic Generations, much like how Green Hill is also making a return. Here’s hoping enough new elements are added to make it feel fresh.

You can pre-order Sonic Forces via Amazon Prime and save 20% off the home console versions, making the game just $31.99. After the break, check out the four new screens!

Sonic Forces Bonus Edition pre-order
Nintendo Switch | PlayStation 4 | Xbox One | PC

Yakuza Kiwami 2 demo hits Japanese PSN in late November

yakuza-kiwami-2-and-fist-of-the-north-star-game-announced-fo_mhjtYakuza Kiwami 2 is coming out this December 7th in Japan, so SEGA is starting to get their hype train going over there. They have promised a Yakuza Kiwami 2 demo by the end of November, starting on December 2nd to the 17th, SEGA will be launching TV advertising campaign for the game. SEGA will also be holding signing events in November.

As far as what the demo will contain, that is all a mystery but I hope it gives us a glimpse at some of the Goro Majima content that is exclusive to this title. This will also give us a look to see how this title is running on the Yakuza 6 Dragon Engine, since this is the second title by the studio to use the new engine. The first Kiwami game actually ran on the Yakuza 0 engine.

[Via: Gematsu]

Shenmue III’s Dev Room Progress Report Vol. 4 Talks Facial Animation

A new Shenmue III Dev Room Progress video is out, this one being the fourth in the series. The report is under a minute and has a look at someone doing very early work on facial animation. I’m going to be honest, I feel like these reports are very useless since there isn’t anyone talking in detail about the process they are using and how complete the footage is. Towards the end of the footage of the old woman, we see a young woman model that looks rather nice. Overall the video is way too short and doesn’t offer much details.

Check out the Shenmue III Dev Room Progress video and let me know what you think of Shenmue III and its status reports that they have been releasing.

SEGA News Bits: Sonic Forces Classic Casino Forest Stage Reveal Discussion

Earlier today SEGA released a new trailer along with some B-Roll footage of Sonic Forces‘ newest stage, Casino Forest. This level would be for Classic Sonic, thus showing off classic Sonic gameplay. On this episode of the SEGA News Bits we give you a small story theory regarding the new stage, what we liked about Casino Forest and we we disliked. Its a mixed episode for sure, so make sure to tell us what you think of Casino Forest in the comments below.

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SEGAbits at Tokyo Game Show 2017: A Certain Magical Virtual-On Hands-On Preview

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What started seemingly as a one-off (potentially joke) crossover between a popular anime and SEGA’s Virtual-On has turned into a potential resurrection for the much-loved Virtual-On series.

The playable build I got my hands on started with a tutorial, where I got my first experience of A Certain Magical Index. Honestly it’s quite jarring to turn on a Virtual-On game and be met with what looked like high-school students talking in high pitched voices with a long-winded introduction to the game. The characters seem very out of place and different to the usual Virtual-On style and I was initially a little jarring. Thankfully when I got to actually control Temjin, I found the game surprisingly familiar. I still don’t like some of the new designs for mechs, but for the most part it manages to gel nicely with the old games.

Roommania Spiritual Successor ‘Project One-Room’ Gets Teaser Trailer

FuRyu, the developer behind the Roommania #203 spiritual successor Project One-Room (tentative title) has released the following teaser trailer for the game. We wrote an article about first details on the PlayStation 4 exclusive Project One-Room yesterday, but now we got an official teaser, including a website. The site lets you throw balls around the room, if you throw them at the radio a song will start. We uploaded that track on our YouTube channel for you to listen to.

Sadly the website and teaser do little to give us new information. The producer of the game, Masaru Oochi, confirmed that the game won’t be a sequel or remake of Roommania #203, but rather than a homage title. While we don’t know who is publishing ‘Project One-Room‘ yet, it is weird how openly they are using SEGA’s Roommania #203 game footage, having artists from Roommania #203 and the title being announced on SEGA’s Tokyo Game Show stage. Don’t be too shocked if SEGA or Atlus announce they will be publishing the title considering that FuRyu’s upcoming The Alliance Alive on the Nintendo 3DS. (tho self published in Japan). What are your thoughts on Project One-Room? Do you think it has a chance of coming out outside of Japan?

[Via: Gematsu]

Senko no Ronde 2 to get Virtual-On themed DLC

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G.rev’s Senko no Ronde 2 will be getting a playable Temijin virtualoid from SEGA’s Cyber Troopers Virtual-On (also Valken from Assault Suits Valken but that isn’t a SEGA game so shush). Of course the Virtual-On tie-in with Sanko no Ronde 2 is part of SEGA promoting the upcoming A Certain Magical Virtual-On PlayStation 4 game that launches early next year.

I do wonder if this DLC will make it outside of Japan, considering that Senko no Ronde 2 is already available to buy both on PlayStation 4 and PC. More on both collaborations will be shown during their live stream at the Tokyo Game Show 2017 on September 23 at 15:00 JST. You can watch it via Twitch.

[via: Gematsu]

Yakuza: Kiwami 2 shows off gameplay footage, reveals playable Cyber Troopers Virtual-On arcade

SEGA and the Yakuza Studio has been showing off gameplay of Yakuza Kiwami 2. SEGA has shown off fighting mechanics, story cutscenes, new play spots, and of course the new Goro Majima construction fighting mini-game? You can see the Goro Majima gameplay after the jump.

Another play spot that SEGA showed off was a photograph mode that lets you chat up with models and snap photos. Seems that your job is to make them react and snap a photograph at the right time. It uses real life footage for the girls, sort of how they did video chat in Yakuza 6. You can see that gameplay after the jump as well. The last gameplay video has you exploring the city as Goro Majima and reveals a playable Virtual-On arcade machine. That’s pretty neat.

Dreamcast cult classic Roommania gets spiritual sequel called ‘Project One-Room’

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Japanese developer FuRyu has announced the upcoming Project One-Room (not the final title), which is planned on being a new PlayStation 4 title to pay homage to the Dreamcast cult classic Roommania #203. The title was announced at SEGA’s booth at the Tokyo Game Show 2017.

FuRyu’s producer Masaru Oochi happens to be a big fan of Roommania #203. Project One-Room will have you, the player, assume the role of God who interferes by throwing invisible balls in a room where the protagonist lives. Since this is a PlayStation 4 title, there will be physics based on your invisible ball throws.

Serani Poji, the fictional pop idol who made the music for Roommania #203 will also be returning for this project to create completely new music. If you have never heard of Roommania #203, I don’t blame you since its a Japanese only title. But if you have a chance, I recommend checking out the soundtrack.

We will be getting more information on Project One-Room soon since FuRyu will be holding a Tokyo Game Show 2017 conference on September 23 at 15:00 JST. Is SEGA returning into the realm of creating quirky, unique and odd ball titles? Are you ready for this?

[Source: Gematsu]

Fist of the North Star reveals more story, new characters and play spots details

maxresdefaultSEGA has updated the official website for Fist of the North Star (Hokuto ga Gotoku) website offering new details on the story, four new characters and even details on play spots within the game. Of course there are also new screenshots. I won’t go into great detail about the story right here, you can visit Gematsu who translated the website news themselves. The story goes into more detail but its piratically the same.

As for the new characters confirmed, the first one is Souther (voiced by Hiroki Touchi) the man who calls himself ‘Emperor’. This man is the sole successor of the Nanto Houhouken martial arts style. A prideful warrior that looks down on his weaker opponents and holds a secret you will discover. Next we got Jagi (voiced by Hidenari Ugaki) one of Kenshiro’s brothers who also studied Hokuto Shinken. Envious of Kenshiro, he wears a strange helmet and is an unpredictable person. Uighur (voiced by Naomi Kusumi) is a man that runs the prison known as Cassandra, which is considered a death sentence by many since no one leaves alive. Nadai (voiced by Masato Obara) is the founder of Eden. A accomplished man that created Eden within a generation but died suddenly several years ago.

Hit the jump to talk about the new minigames.