Indie Dreamcast game Redux: Dark Matters is now shipping


 
It has been a long road, but Hucast’s Redux: Dark Matters for the SEGA Dreamcast has finally begun to ship out for Kickstarter backers at the $65 level. Funded in June of 2012, and originally expected to ship in December of the same year, Redux: Dark Matters saw several delays and some controversy over the game’s exclusivity to Kickstarter backers. But all that may be behind us as Hucast shared the following via their blog:

Redux: Dark Matters is the up and coming space shooting game with fresh scoring elements and an incredible soundtrack composed by Andre Neuman featuring legendary video game composer Chris Huelsbeck (Turrican, R-Type). Featuring Highres visuals with in-space, robot blasting, shooting game action. Developed by René Hellwig from NG:DEV.TEAM (GunLord, Fast Striker, Last Hope and DUX) and programmed by KTX Software Development. The game was now released, and is now shipping.

Those who didn’t back the Kickstarter project can purchase the game at the Hucast shop, or you can purchase the Redux: Dark Matters standard edition and the limited edition at Play-Asia.

2014: The Year of the SEGA Console – join us as we celebrate SEGA hardware all year long!

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Twenty-five years ago, the SEGA Genesis graced American shores, where it would come to dominate the console market for years and make SEGA a household name. Twenty years ago, the Saturn was released in Japan and went on to become SEGA’s biggest success in their home country, though success that would unfortunately not be repeated abroad. That same year, the SEGA Pico and 32X left some US gamers scratching their heads as they introduced weird concepts of what gaming hardware could be. Finally, fifteen years ago on 9.9.99, SEGA released their swan song, the Dreamcast.

We at SEGAbits love a good anniversary, and 2014 is full of them. Throughout 2014, we intend to honor these core pillars of SEGA’s hardware legacy with 2014: The Year of the SEGA Console. We’ll be devoting entire weeks to certain games, entire months to certain consoles, and we have several special guests planned for the SEGAbits Swingin’ Report Show. We’ll write about the Genesis and how it introduced many of us to SEGA. We’ll look back at SEGA’s quirky art house console, the Saturn, and the many ups and downs the console experienced. We’ll remember the Dreamcast for the good times and unique and innovative experiences it delivered in the twilight years of SEGA’s time as a platform maker. We’ll give the 32x some overdue respect. Finally, we’ll all get SEGA Picos so that we can tell you about games like Tails and the Music Maker and The Great Counting Caper With the 3 Blind Mice!

Hope you’re looking forward to 2014 as much as we are, it’s gonna be a blast!

ToeJam and Earl 3 Dreamcast Beta Released

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Christmas kept on giving this year for SEGA fans as Assembler user ZakhooiTM has released on the internet the unfinished build of ToeJam and Earl 3 running on Dreamcast hardware. The game was originally found on a dev-kit that was purchased for $1200. ZakhooiTM was initially looking to begin a fundraiser but has instead decided to release the build as-is.

The beta is noticeably different in that it lacks some of the finer details seen in the final Xbox version. It also makes the game mechanics feel much closer to the original ToeJam and Earl game seen on the Mega Drive as there is no jump button and no cutscenes to break up the action or provide hints, likely due to the date while in development drew closer to SEGA’s exit from the hardware business. Be sure to check out their forums for more information as well as a link to download the game.

SEGA Memories: Fred Durst pimps the Dreamcast

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In an act of sheer epic randomness, one of my buds recently reminded me of one of SEGA’s most unlikely of past sponsors. It was back during the Dreamcast era, as many of their publicity stunts were. SEGA was trying hard to get their online service, SegaNet, to gain traction. To do so, they enlisted the help of none other than a certain popular band… one who had just made it ridiculously big with a song called Nookie.

Yes, I’m talking about Limp Bizkit. Believe it or not, they’re actually still around today, but there was a time when they were at the top of the music industry, and that time coincided with the final months of the Dreamcast.

With their album, Chocolate Starfish and the Hotdog Flavored Water, set to release in October of 2000, Limp Bizkit was preparing to embark on a major tour. SEGA, seeing their golden opportunity, chose to serve as one of the tour’s sponsors. It might seem ridiculous now, but at the time this was actually a huge snag for them, as Limp Bizkit and their form of rap metal was on the edge of releasing what would become the fastest-selling rock album on record; an honor that it, amazingly, still holds to this day.

For more, including a quote from SEGA from back then, read on.

The Dreamcast Junkyard Top 200 results are here – Happy 15th birthday to the SEGA Dreamcast!

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SEGA Network partner site The Dreamcast Junkyard, specifically the hardworking site contributor The Gagaman as well as myself who built the original poll (my fingers still hurt), have been busy the last few months polling SEGA fans to select their favorite Dreamcast games from a list of every single title. The end result would be a top 200 of the best Dreamcast games as selected by the fans! The polling has now ended and the results are live just in time for the Dreamcast’s Japanese release anniversary. Yup, that’s right, the SEGA Dreamcast is 15 years old today! Celebrate by checking out the Top 200 results and of course play some of your favorite Dreamcast games.

Charles Bellfield, former SEGA VP of strategic planning and corporate affairs, has passed away

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Sad news this morning as we have learned that Charles Bellfield, SEGA of America’s former VP of strategic planning and corporate affairs from 1998 to 2003, has passed away. Bellfield was best known as the spokesman for Sega of America during the launch of the Dreamcast. The news of his passing came from his brother Edward through Facebook, saying that Bellfield had passed away in San Francisco on Friday night. Bellfield held other positions in the gaming industry including executive roles at Edelman, Capcom, Codemasters, 3DV Systems, EmotionPlay, and Imagination Technologies’ Pure North America division.

Peter Moore, Bellfield’s SEGA boss during the Dreamcast era, described him as “good time Charlie. The life of every party, a true bon vivant. The quintessential Englishman abroad. You’ve left us way too soon Charlie, but you’ve also left us with a hundred stories to tell and a thousand smiles on all of our faces. The room was a better, more fun-filled place when you were in it.”

We here at SEGAbits send our condolences to Bellfield’s family and friends. He will be missed.

SEGA Five: How to be the best Dreamcast collector that you can be

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In celebration of Dreamcast month, the Friday Five is back! In this installment, I thought I’d share some collecting tips for both budding, and seasoned, Dreamcast collectors. Despite the Dreamcast’s short lifespan, the console has a vast library and a number of accessories. In total, there exist around seven hundred and twenty Dreamcast games, both licensed and unlicensed. Accessories range from various controllers, to keyboards, mice, lightguns, twinsticks, arcade sticks, cameras, and more! Suffice to say, collecting for the Dreamcast is a lot of fun.

Let’s kick off the list with one of the most important things a Dreamcast collector needs to remember…

Help The Dreamcast Junkyard decide the top 200 Dreamcast games!


SEGAbits partner site The Dreamcast Junkyard has set up a poll which includes every single Dreamcast game from all regions, including indie titles. The mission: to create a definitive top 200 list of the best Dreamcast games. If this sounds familiar, it’s because back in 2009, a top 100 list was created by The Dreamcast Junkyard using data collected from a similar poll. Given attitudes towards certain games have likely changed with time and rereleases, as well as the additions of new indie Dreamcast games to the console’s library, now it a good time as any to revisit and expand the list.

To contribute, simply head on over to the polling site and select every game that you would deem to be a worthy addition to a top 200 list. You can select as many as you’d like, and it is encouraged that you select a sizable amount. This is not a popularity contest for one specific title. It is a comparison of many (at the time of this writing, 100+) Dreamcast fan’s lists. Games that appear one more lists are the ones that are more likely to make it near the top. The poll runs until November 18th and the results will be revealed on November 27th, which is the Dreamcast’s 15 anniversary in Japan.

The Dreamcast Junkyard fills us in on the Dreamcast games of 2013

SEGA Network partner The Dreamcast Junkyard has released a new video, courtesy of DCJY contributor The Gagaman, which both revives the YouTube channel with a brand new look as well as gives us a handy rundown of the Dreamcast games slated for 2013. Check out the video above and make sure to stay tuned to The Dreamcast Junkyard this year. All hail the undead console and all hail The Dreamcast Junkyard!

My Life with SEGA returns from Yokosuka with a very special Shenmue review

Shenmue. Yu Suzuki’s masterpiece has become something of legend. It completely redifined a genre and showed gamers around the world that Dreamcast was more than just a pretty face….

More than a decade later, the game retains a rabid cult following and fans cry out for a continuation to this incredible series. But is Shenmue truly worthy of all this praise? Should this title be revered? Watch and learn, my dear viewers.

The SEGAbits 3rd anniversary contest ENDS TODAY – win prizes like a SEGA Genesis, Genesis games and brand new My Life With SEGA DVD’s! All the details can be found here.

Like this video? Subscribe to the SEGAbits YouTube channel!

SEGAbits contributes to 1UP.com cover story – “A Dream Deferred: When Sega Got Out at the Right Time”

Gaming website 1UP.com has posted their cover story for the week, entitled “A Dream Deferred: When Sega Got Out at the Right Time”. The story covers the Dreamcast’s exit from the market, and argues why it might have been a good decision in the long run. 1UP writer Ray Barnholt reached out to SEGAbits earlier in the month for our thoughts on the Dreamcast’s demise, and the finished article features quotes from our very own Shigs and -nSega54-! Head on over to 1UP.com to read the article, and feel free to share your thoughts both there and here.

Again, a big thanks to 1UP and Ray Barnholt for thinking of us when it came to the opinions of SEGA fans!

Happy 14th Birthday, SEGA Dreamcast!

Fourteen years ago today, in Japan, the final SEGA console released: the Dreamcast. Of course, being an English speaking blog, we tend to put more emphasis on 9-9-99. Still, 11-27-98 is just as, if not more, important than any other Dreamcast launch date simply because it was the first. Also, it is the day before my birthday. A-hem! Anyway, Japanese launch titles included: Sonic Adventure, Pen Pen TriIcelon, Godzilla Generations, July, and Virtua Fighter 3tb. July and Godzilla Generations never made it outside Japan. Considering Famitsu gave Godzilla Generations a 20 out of 40, and Western import reviews were even worse, it seems those outside Japan weren’t missing out on Godzilla.

To celebrate, enjoy the hilarious Japanese Dreamcast commercials starring Senior Managing Director of SEGA Hidekazu Yukawa. The man truly was the Segata Sanshiro of the Dreamcast era, though he acted the complete opposite. Yukawa appeared on the Japanese Dreamcast box, he had his own game, his own merchandise including a cell phone charm, and even appeared in a cameo in the Shenmue demo “What’s Shenmue?”. You can see a complete playthrough of that after the break. Happy 14th Birthday, SEGA Dreamcast!

Retro Review: Sakura Taisen


Sakura Taisen (Sakura Wars) is a Strategy RPG adventure series that features a unique sim-based story system developed by AM7 Team Shinobi (Overworks) from SEGA along with Red Entertainment. The series first began in 1996 for the Sega Saturn and spawned several sequels, including OVA adaptations, TV anime series, a movie, and other merchandises. While the game was a successful Sega IP in Japan, it never had a release in the West until the release of the fifth game, which was released and published by NIS America. However, the series has had a cult following within the Sega & anime community fan base with english releases of anime videos. Want to know what I think about the game and how awesome it is? Read on to find out.