First 4 Figures teases Shadow the Hedgehog statue

First 4 Figures are at it again, teasing another of their Sonic the Hedgehog statues. This time, the company are adding Shadow to their line of modern era statues, which began with Sonic the Hedgehog. The Sonic statue as well as the Shadow statue have yet to release. Both are available for pre-order, with Sonic slated for a Q1 2013 release, and Shadow slated for an unspecified date. First 4 Figures, however, has revealed the pre-order date, which begins November 11th. Personally, I find these statues to be incredibly cool but far outside my price range. It’s a shame First 4 Figures never expanded their awesome, and affordable, classic Sonic vinyl figures. Still, those who have been collecting all of these statues as well as the Shadow fans out there should be very happy to hear the news.

SEGA Five: Bein’ bad – SEGA style

Admit it. When a game gives you the option to be bad, you go for it. Unlike the stupid real world, video games have no repercussions. While game designers may not intend for you to do these bad things, or there are in-game penalties, in the end it’s just a game so you can be bad to your heart’s content, hit the reset button and return to playing the game as it was intended. In this week’s Weekly Five, we celebrate Friday the 13th with five SEGA games which allow you to be (you guessed it) bad.

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Crushing Disappointments: Shadow the Hedgehog

Let’s face it, SEGA can’t knock them all out of the park. No company can. Games have budgets and deadlines, and more often than not it’s more profitable to release a bad game and make some of your money back then cancel it and make none. SEGA is regrettably no stranger to bad games, especially in its awkward early years as a third party.

Among these bad games was a game that ultimately marked the decline of the company’s mascot, Sonic the Hedgehog, into a pit of mediocrity. A pit the character wouldn’t even begin to climb out of until the release of Sonic Colors last year. This game was Shadow the Hedgehog.

Full article after the break.

Shadow the Hedgehog was aimed at US market

Takashi Iizuka’s masterpiece Shadow the Hedghog wasn’t received too well by critics, mostly because the game, well sucked. But now he explains why the game was the way it was…

“After Sonic Adventure, we had two studios, in the US and Japan. The Japanese Studio was to develop a Sonic game in the standard style, and the US studio was to develop something different which could contribute to the Sonic franchise. That background generated the Shadow game as he appeared from Sonic Adventure. We wanted to offer other game systems to attract a different audience from traditional Sonic fans. In the US, first and third-person shooters were popular and we decided to go with a character who could work with them.”

I honestly assumed that Shadow the Hedgehog was just ‘Sonic Team’ trying to put out a product like Ratchet and Clank or Jak & Dexter. Too bad the concept wasn’t why the game was bashed…

[Source:ONM]