Sega Confirms No Sonic 4:Episode 2 For Wii

It has officially been confirmed by Ken Balough that Sonic 4: Episode 2 will not be making it to the Wii platform. Sadly, for Wii Sonic fans, this is the third multi-platform Sonic game in a row not making it to their system. It’s seriously doubtful it will make it to 3DS either. I guess Sonic does what Nintendon’t. Here’s what Ken had to say.

But no – the reason Episode I was on the Wii was because we wanted to bring the Sonic 4 saga to the widest possible audience. Episode II unfortunately will not be coming to the Wii – for reasons most people have probably guessed, but that doesn’t mean the SEGA isn’t supporting Nintendo platforms, we have a very strong partnership and will continue to do so.

 

Source [Sega Forums]

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Rumor: Sonic 4: Episode 2 to feature Tails and Metal Sonic?

According to the original rumor, the last bit of info confirms that Tails will be playable. Not only that, Metal Sonic would be the main villain. I guess there was something to that marketing for Sonic CD. Reading the info that the source gave, it seems the version he got was pretty early and sections of it weren’t completed yet.

You can select either Sonic or Tails before loading the first stage, but selecting Tails simply grants you playing as Sonic with a Tails life icon and ‘Tails got through Act X’ messages.
The level design consists of many bottomless pit areas and failing to avoid Metal Sonic after he teleports usually results in death.

I’ll be publishing the full e-mail later tonight for the interested. This seems like a given, at least to me. After Sonic CD coming out ‘before’ they announced this? I pretty much knew it was going to have Metal Sonic. Tails was a given because he was introduced in Sonic 2, so introducing him in Episode 2 makes sense. Like you can assume that Knuckles will be in 3.

Rumor: Sonic 4 Episode 2’s first stage called Cryptic Clock Zone?


Adding to yesterday’s exclusive rumor on Sonic Episode 2, this time we hope that we are revealing the first stage name for the game. According to the anonymous e-mailer the first zone is going to be titled ‘Cryptic Clock Zone’.

The first stage is titled Cryptic Clock Zone, set in a dark moonlit stonehenge like area.

I’m pretty sure if this turns out to be true, that this is an original level idea, unlike the first episode that seemed to borrow themes from past Sonic titles. Or am I wrong? Is there a super secret stonehenge inspired Sonic stage that I missed?

Edit: Put rumor in the title after some sites started running the story as a fact. This is a rumor and has been filed under rumor since I posted it.

Rumor: Sonic 4: Episode 2 not fixing physics complaints


We got an anonymous tip from a fellow reader that has actually played Sonic 4: Episode 2 and his opinion on the title wasn’t a positive one. He stated that the game uses the same physics from the first episode.

“I have obtained access to a prototype build via the Xbox Live PARTNERNET program, and what is concerning is that the physics are exactly the same as they were in Episode 1. Yes, letting go of the stick makes Sonic drop like a brick. The reason I am telling you this information is that if it is out in the open, the fans will have a chance to speak out and make Sega delay the game. I am worried if it is left too late Sega will push out yet another disappointing software product.” – Anonymous e-mail

Some fans didn’t seem to hate the new physics, but many did. We have more Sonic 4 information that he leaked, we will be posting something everyday, so come back when you can. Hopefully we can get some screenshots as well.

Edit: Put rumor in the title after some sites started running the story as a fact. This is a rumor and has been filed under rumor since I posted it.

Review: Mario and Sonic at the London 2012 Olympic Games

When the first Mario and Sonic title hit in 2007, it was a major deal. Two video game rivals competing in a shared title! Unfortunately, once the novelty of seeing Nintendo and SEGA’s mascots together wore off, what players were left with was a so-so mini-game compilation with the best moments being the Dream Events and remixed music tracks from both series. In 2009 the series returned with Mario and Sonic competing in the Winter Olympics, and while it wasn’t a huge improvement over the first game, it was a better title thanks to improved controls, more characters and more events. Now the Mario and Sonic universes go head to head in a third Olympics, is this time just more of the same or is the third try a charm? Read on to find out!

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Mario & Sonic at the London 2012 Games commercials

http://www.youtube.com/watch?v=NGI73p5eKsM

If there is one game that gets commercial support from SEGA its Mario & Sonic games. Check out the commercial that will most likely be airing on your favorite kid station.

Check out the one with the Mario ending right here.

Puyo Puyo 20th Anniversary gets PSP demo


Everyone seems to be going crazy today for Sonic Generation, it is out in the US if you didn’t know. But what about the other franchise celebrating 20 years? Puyo Puyo? Sadly we won’t be getting the 20th Anniversary game in the West, but that isn’t going to stop you from at least trying it.

If you log into your Japanese PSN account, you can now download the Puyo Puyo 20th Anniversary demo. You will get to try out four rule sets: Puyo Puyo Sun, Puyo Puyo Fever, Active, and Pair Puyo. Pair Puyo is new and exclusive to this title; it allows you to play 2vs2 with shared lives.

In the end you will always be able to import it. The game is coming out December 15th in Japan for PSP, Wii and 3DS. The full version will have over 20 rule sets to choose from.

[Source: Siliconera]

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Mario & Sonic at Olympics 2012 gets blue Wii

Game’s website Games Reactor has revealed that Mario & Sonic at the Olympic Games 2012 is set to get a bundle with a new blue Wii. The new colour for Nintendo’s home console is set to release on November 18th to coincide with the release of the latest crossover between SEGA and Nintendo’s mascots. No price point has yet been announced.

[Source: Games Reactor]

Sonic Colors hasn’t sold 1 million units in the US

Nintendo Power has released a list of all the software that has sold over a million copies in the US. There are many titles that we knew where going to make it. The best selling Wii game? Wii Play sold 13.04 million units. Impressive.
SEGA only had 2 games make it on the list. Yes, you guessed it. Mario & Sonic at Olympic Games (2.12 million) and Mario and Sonic at the Olympic Winter Games (1.34 million). Sadly Sonic Colors did not make the list. That means that the game, so far, hasn’t broken 1 million units in the United States.

Damn, that sucks! Lets see how Sonic Generations performs on the PS3 & 360. Hit the jump for the rest of the list.

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Puyo Puyo 20th Anniversary Trailer

Sega’s popular (in Japan) puzzle series Puyo Puyo marks it’s 20th anniversary this year and Sega is putting out a new Puyo Puyo game for PSP, 3DS, DS and Wii this year (again, in Japan). Western Sega fans may know this game more when it was Dr. Robotnik’s Mean Bean Machine. Don’t expect to see any of these Puyo Puyo games reach the states as the market for them here doesn’t exist.

[Source: GoNintendo]

Review: Conduit 2

First, a quick apology to everyone, including SEGA, for the lateness of this review. I unfortunately lost my access to high speed internet shortly after receiving my review copy, and so I had difficulties with the multiplayer portion of the review throughout the summer. The multiplayer played a significant part in the final verdict, so I hope the good folks at SEGA who sent the review copy won’t mind the tardiness.

The original Conduit pioneered the Wii first person shooter, allowing every player to customize the game’s motion controls in a fashion that best suited how they wanted to play the game. It had its problems, however. Its online was easily hackable and virtually broke the game, and the single player offered absolutely nothing that hadn’t been done better in numerous other shooters. The environments, being based largely on modern Washington DC, were fairly generic aside from the odd monument. The level design was linear, and most of the weapons were pretty typical for the genre. With the announcement of Conduit 2, High Voltage Software acknowledged the problems of the original and promised to solve these problems with the sequel. Does Conduit 2 improve over the original, or does it fall even flatter?

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Mario & Sonic at the London 2012 Olympic Games Trailer

It’s Mario & Sonic at the London 2012 Olympic Games… What a mouthful!
If there is something I don’t think anyone could fault Sega for, it’s their very impressive CGI and Mario/Sonic/London as I’m now calling it does not disappoint on the CGI front!

A great trailer and hopefully a great game! Mario & Sonic at the London 2012 Olympic Games will release for the Nintendo Wii on November 15th in North America, November 18th in Europe and the DS version will release Febuary 2012.

Review: Captain America: Super Soldier (Wii)

When Nuckles87 assigned me to do the hands on for Captain America on Wii during E3, I wasn’t too happy. The game just looked like another washed down, crappy port. I was surprised however, at the level of quality the game had. The game is handled by High Voltage. Mainly the HV team that handled Tournament of Legends (poorly reviewed but I thought it was okay). Now, I bought the PS3 version which I love despite how some may feel (No offense Aki), but after playing and beating the Wii version, does it hold up well or is it just another watered-down Wii port? Read on. Read further down for a Bonus Feature.

Mario & Sonic at the London 2012 Olympic Games gets yellow case, release date


[Better concept on how finished product shall look.]

SEGA’s new assets for Mario & Sonic at the London Olympic Games is showing off a new, never before used, yellow case. The only other time I recalled Nintendo putting a different case color for a game was in Japan when M rated titles got a black case.  (edit: Forgot that New Super Mario Bros Wii had a red case. Oops.)

Why its yellow? I don’t know. I do know is that the Wii version of the title will be coming out in North America on November 15th. 3DS version isn’t expected until February of next year.

Now enjoy some screens.