Space Michael to appear in Space Channel 5 Part 2 XBLA/PSN


Users have been asking if Space Michael would be in the final game, even though we already had this confirmed last time, I think a ton of users skipped over that yes, Space Micheal will be in the final port from SEGA. He is in the newly released screenshots.

There were some questions regarding if SEGA would use Michael Jackson’s likeness in the game, mostly because the pop artist recently passed away and because SEGA has not been afraid to cut out content in their re-releases (See Crazy Taxi’s music and adverts). Next article: Bass fishes in SEGA Bass Fishing XBLA/PSN port?

Next XBLA/PSN Dreamcast ports revealed!

by Gagaman(n) of The Dreamcast Junkyard

They are Sega Bass Fishing and Space Channel 5 Part 2. JeuxVideo24 have screenshots of how they will look on the new consoles in 720p and widescreen.

Space Channel 5 Part 2 is an interesting choice. before you ask where part 1 is, I believe they’ve picked this one simply because it’s easier to port. Part 1 one used pre-rendered video backgrounds (as opposed to in-game graphics like in Part 2) so not only would they need to re-render those videos in HD, they would either have to stretch them or force the game to be 4:3 (like the Sonic Adventure port was). Maybe this is why they have skipped to Part 2. To be fair though Part 2 is a much rarer game, especially on Dreamcast on which it would cost you a small fortune, especially if you went after the special edition box set.

Click here to read more

[sources: The Dreamcast Junkyard and jeuxvideo24]

Crazy Taxi trailer, release date confirmed and release details

SEGA has confirmed some stuff we already knew. This ‘Dreamcast’ port (actually PC port, but whatever) comes in high-definition 720p, true widescreen, has leaderboards, and achievements/trophies.

The game will feature both arcade and original mode. Crazy Box makes a comeback with its 16 mini-games. Dates? This game hits for American PSN users first on Novemeber 23rd and then the next day American XBLA along with European and Australian users get to play.The game will be priced at $9.99 (£6.29/ €7.99/ AU$ 12.95)  or 800 Microsoft Points.

CRAAAAAAAAAAAAAAAZY MONEY.

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Outrun Online Arcade pulled from PSN


I think we finally got some light as to why Outrun Online Arcade never came out in the US on PSN, since SEGA has now pulled it from the European PSN store after 18 months on the market. Has to do with licensing issues with Ferrari.

“Due to the expiry of the contract with Ferrari, Outrun Online Arcade will remain offline on PSN but will still be available on XBLA until Dec 2011,” – SEGA Rep

Could have gave us a bit of a warning, right? Seems that the license is still OK for Xbox, all the way till 2011. Though, from the sound of the quote, SEGA does not plan on re-licensing the brand and this probably means no more Outrun. Shame.

[Via MCV]

First Sonic 4 Splash Hill act 1 speed run

This is the first speed run for Sonic 4, Splash Hill Zone Act 1 in a little over 40 seconds. Are you a bad enough dude to beat this speed run?

Good video to take tips from and try to approve upon. Good luck, you will need it.

[Thanks Barry]

Sonic 4 world map revealed

A YouTube video of the latest build of Sonic 4 shows off the game’s world map. A picture can be seen above. Looks pretty nice, right?

He tries to play the latest build without using homing attack, but does use it once, to break a rock. Game comes out in  about a week, who is buying?

[Source: TSS]

Review: Sonic Adventure (PSN)

Sonic Adventure was one of the first titles available on the Dreamcast, when it released in the United States back in 1999. Now the game is being ported over to the Playstation 3 and Xbox 360 consoles.

Is Sonic Adventure an old relic that should have stayed on Dreamcast or does its new outing show everyone how great the game always was?

Sonic the Hedgehog 4 priced and dated

 

SEGA has unvailed the price and release date for it’s eagerly awaited title, Sonic the Hedgehog 4, the title will see Sonic battle his way through four badnik filled zones with three stages each (Inspired from previous Mega Drive Sonic titles) as he faces off once again with his nemesis Dr Robotnik. Fans of the series have no need to wait any longer though, as Sonic will be speeding to home consoles and iPhones this coming October. Please see the full release dates and prices for each platform below;

The game will be available for download on the iTunes App Store starting Oct. 7, the Wii Shop Channel on Oct. 11 (15th Oct in EMEA territories), the PlayStation Network on Oct. 12 in America (Oct 13th in EMEA territories), and Xbox Live Arcade on Oct. 13 across all territories.

Sonic 4 will be priced at 1500 Wii Points on WiiWare, 1200 Microsoft Points on Xbox Live Arcade, and $14.99 / £9.99 / €12.99 / AU$19.95 on the PlayStation Network.

[Source: IGN]

Sonic 4 hits the Casino Street – Trailer & Screens

The latest reworked stage from Sonic the Hedgehog 4 has been revealed thanks to a video and written preview from the folks at Joystiq! Just as Lost Labyrinth replaced the much maligned mine cart, Casino Street has been confirmed to have replaced the itty bitty act 2 pinball machine with a much sweeter card focused stage. Sonic is shown to use cards as platforms, as a way to win an extra life and as a fast moving platform. Way past cool! In fact, the final moment of the trailer was the first true instance in which Sonic 4 made me say “wow!” aloud. I was pro-Sonic 4 before, but now I think I have been welcomed to the next level.

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ESRB says Crazy Taxi also coming to Mac and PC

ESRB has rated Crazy Taxi for Mac, PC, PSN and Xbox Live Arcade. Issue is that it has not been announced for Mac and PC yet. The game was already released on PC back in 2002.

I assume it will be up on Steam for both Mac and PC. Good news for those that own a Mac, if you own a PC, buy it again.

[Thanks: ezodagrom]

Sonic 4 Lost Labyrinth trailer

So, what can we complain about this time? He runs… too fast? No, his shoes are the wrong red! He should be left handed!

But in all seriousness, personally I think this game is looking very, very good. Are people going to find things to complain about? Of course they will. But I’m seeing 2D game play, I’m seeing just Sonic playable, badniks, zones, platforming, no voice acting, no bad scripts, no shitty pop music. So, my personal biggest complaints have been delt with.

Will it have its faults? I guarantee it! Will it be the closest thing to classic Sonic we have seen in 15 odd years? I’m betting on yes.

Also If I’m not mistaken, this seems to be a newer build of the game. The Sonic model looks slightly different, moves slightly different. But I’ll let our forum members do the analyzing.