New Sonic Lost World TGS Trailer

Atlus, shmatlus. What you really want is more Sonic Lost World footage! Straight from TGS comes a new trailer over 3 minutes long packed with never before seen footage including how the 3DS/WiiU connection works and a short cutscene with Amy Rose. There are little details everywhere so Sonic fans might to check it out at least twice. Listen to this person-a, this game will be hotter than a Dragon’s Crown!

SEGA Tunes: Soul Calibur’s Light and Darkness (Soul Mix)

It’s impossible to talk about the Dreamcast without eventually talking about Soul Calibur. Still arguably one of the best 3D fighting games ever made, the original Soul Calibur was absolutely groundbreaking in its day both in its spectacular next generation visuals and its supremely fluid and accessible game play. On top of all of this, the game had a presentation that was surprisingly grandiose for its time. While many of its contemporaries either tried to play themselves off as silly, over-the-top, or ridiculous, Soul Calibur presented itself with dignity. It was not just a fighter, it was “the stage of history!” You will not find a kick boxing kangaroos, bouncy boob physics, or gory fatalities here: only fighters battling their way toward their ultimate destiny.

This attitude is reflected in the game’s spectacular soundtrack. The game is filled to the brim with beautiful orchestrated themes meant to compliment the diverse characters and locations in the game. Back in its day, this soundtrack helped give the game a special epic quality that other fighters lacked. I confess, I do find the soundtrack to be a little dated by modern standards: these tracks were clearly produced on a budget with a limited orchestra, but that doesn’t mean they don’t still sound damn good. For your benefit, I’ve decided to feature the far superior “Soul Mix” version of the game’s epic theme song. You can check out the original track below.

SEGA Sammy Acquires Atlus owner Index Corp. for 14 Billion Yen

segatlusNikkei reports that SEGA Sammy Holdings has succeeded in the bid war to acquire Index Corp. This means the company now completely owns Index as well as it’s subsidiaries including Atlus Co. Ltd. All assets and properties will transfer ownership by November. Appearance of Atlus property to appear in Sonic & All Stars Racing Transformed? Still up in the air, but suffice to say, Atlus is now going to be part of SEGA’s growing empire. SEGA is certainly no stranger to the company as they have assisted in publishing Atlus titles in Japan. Surely though, the most important news is they can collaborate once again to make a true sequel to the hottest Dreamcast title, Maken X.

We will report on more as it develops.

Update from “Service Games: The Rise and Fall of SEGA ” author David Munoz

We have an update from “Service Games: Rise and Fall of Sega ” author David Munoz, who we interviewed last month:

Hi everyone,

Good news: we have found our editor. I can’t go into specifics just yet, but all of you should be familiar with his work in one way or another. I have already seen some of the edited beginning and the increase in quality is night and day. Hopefully everyone agrees! This is your last chance to send in any edits before the text is finalized, so don’t delay if you know of things we may have missed.

We have a new timeline now. Hopefully way before this, but our plan is now to get everything to you guys before Christmas. This is obviously past our original date of this past August, but hopefully the extra additions and editing make up for it. As soon as we get the final text we will then send out the questionnaires. Print has the highest priority, followed by ebook. People who are waiting on a signed copy may not get their books before Christmas due to shipping times. If you are one of these people and you’d rather get it on time, please message or email me (servicegamessega at gmail.com) and we will refund you the difference and not sign them.

We are planning on launching the “hardback” only Kickstarter in January. This will give second-chance offers to everyone to get the color hardback editions, but will also help cover the added costs that all the delays accrued. We are planning on doing something special for backers of the original who want to back the new version, so stay tuned for that!

That’s it for news. Feel free to ask any questions and thanks for supporting this project… the end is in sight!

-David

After the break, check out a message from David, responding to comments posted on our interview with him.

More Dreamcast Games On Vidya Retro Livestream


Watch live video from vidyaretro on TwitchTV

The stream is done for the day, despite technical difficulties. The stream is embedded in the video above which features gameplay from Sonic Adventure 2, Jet Grind Radio, Unreal Tournament, Soulcalibur, Dynamite Cop, Spider-Man, Sonic Shuffle, Ready 2 Rumble Boxing, Looney Tunes: Space Race and South Park: Chef’s Luv Shack. 

The Dreamcast is still thinking this month with another set of hits (and misses!) streaming live on Vidya Retro which should be underway if you’re reading this. Be sure to talk with other fans in the Twitch channel and for any particular requests you may have.

SEGA Sequels: Sonic Shuffle

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Hey, I know you guys are asking why I picked Sonic Shuffle for this week’s Sequel Saturdays.  I mean, the first game wasn’t that good (at least in my opinion) and it wasn’t a ‘Dreamcast classic’ compared to something like Jet Set Radio, Shenmue or Skies of Arcadia. Well, I think there is a huge market for a Sonic the Hedgehog party franchise and Sonic Shuffle had potential to fill it.

So if there was to be a sequel, what should the sequel improve upon? Well, that is this week’s Sequel Saturday article!

Editorial: Fourteen years later, SEGA’s final hurrah is still one to remember

It’s incredibly rare for a failed system to carry with it such a long-lasting legacy. With the closing of one console generation comes the opening of another, and with time, the systems of old one fade into the realm of memories.

The Dreamcast didn’t get to see the end of the sixth generation of video game systems; at least, not in a traditional sense. But its thriving indie scene was then created, living on for years after the system’s discontinuation, with small independent games released, even today, for SEGA’s white box. Digital remasters of Dreamcast games on HD consoles continue to be greeted with interest and enthusiasm, this anticipation reaching even beyond the SEGA community.

For those of us who owned a Dreamcast from 1999 through 2001, we know that the system was truly something special. It was the only video game console to see its launch at the tail-end of the 90s, carrying with it not only the cultural magic that was the year 1999, but also carrying on its shoulders the last remnants of a dying arcade industry, without a doubt making the most of both. But the Dreamcast also had an eye to the future. As the first sixth gen video game system, it lead the way for many of the games we would go on to experience in a generation that saw storytelling and presentation make a significant jump. The Dreamcast’s games were not (for the most part) the types of linear “movie-games” we see today, but they were certainly cinematic; far more than what came before. They were innovative, they were different, they were funky, and they had soul.

They were art.

Help The Dreamcast Junkyard decide the top 200 Dreamcast games!


SEGAbits partner site The Dreamcast Junkyard has set up a poll which includes every single Dreamcast game from all regions, including indie titles. The mission: to create a definitive top 200 list of the best Dreamcast games. If this sounds familiar, it’s because back in 2009, a top 100 list was created by The Dreamcast Junkyard using data collected from a similar poll. Given attitudes towards certain games have likely changed with time and rereleases, as well as the additions of new indie Dreamcast games to the console’s library, now it a good time as any to revisit and expand the list.

To contribute, simply head on over to the polling site and select every game that you would deem to be a worthy addition to a top 200 list. You can select as many as you’d like, and it is encouraged that you select a sizable amount. This is not a popularity contest for one specific title. It is a comparison of many (at the time of this writing, 100+) Dreamcast fan’s lists. Games that appear one more lists are the ones that are more likely to make it near the top. The poll runs until November 18th and the results will be revealed on November 27th, which is the Dreamcast’s 15 anniversary in Japan.

SEGA’s Tokyo Game Show website opens, reveals game lineup

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SEGA of Japan has opened their 2013 Tokyo Game Show website, which reveals their game lineup for the show. Titles include Yakuza Ishin (PS3, PS4), Phantasy Star Online 2 (PC), Phantasy Star Nova (Vita), Hatsune Miku Project Mirai 2 (3DS), Hatsune Miku Project Diva-F 2nd (Vita, PS3), the recently revealed Puyo Puyo Tetris (PS3, Wii U, 3DS, Vita), Hero Bank (3DS) Song Set 575 (Vita), Lets make a Pro Soccer Club! (PS3, Vita), and Sonic Lost World (Wii U, 3DS). The site also offers a look at the SEGA booth, the show program, a list of swag being given out (probably my favorite page), and a shopping page where you’ll see a cute Sonic coffee mug and an awesome Mega Drive 25th anniversary shirt. Yet to be unlocked are movie and photo pages.

Tokyo Game Show begins September 19th, stay tuned to SEGAbits for more Tokyo Game Show news! After the break, check out some Puyo Puyo Tetris and Phantasy Star Nova screens from the SEGA TGS site.

Review: Castle of Illusion Starring Mickey Mouse (XBLA)

coirev

Before Sonic the Hedgehog, there was Mickey Mouse. In November 1990, Castle of Illusion Starring Mickey Mouse released almost simultaneously in America, Europe, and Japan to the SEGA Genesis and Mega Drive consoles. At the time, the game was visually stunning, described in one video preview as “beautiful”, “brilliant” and continuing the tradition of Disney animation. On top of that, the platforming was brimming with inventive platforming elements accompanied by catchy, whimsical music. The game was great at the time, and replaying it in 2013 it is easy to see why it is deemed a platforming classic.

As far back as April of this year there were rumors that a remake was on the way, thanks to digital box art that had leaked. The idea of a Castle of Illusion remake really was an unexpected surprise. Sure the original is fantastic, but few fans were demanding a remake and even fewer fans ever expected SEGA to team with Disney to make it happen. But here we are, the summer is coming to an end, and we have a re-imagining of the SEGA classic. Was a remake really necessary, and does it maintain the magic that made the original so great?

More Details on Phantasy Star Nova, getting AAA production budget

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Some more details about Phantasy Star Nova have came out of Famitsu which might interest you. The game is mainly a single player game, with an optional ad-hoc local multiplayer mode. There is no online mode.

The game is being built using a Tri-Ace engine and overall it’s going to feel like a Tri-Ace game rather than a Sonic Team game. A big change compared to PSO is how the weapon system works. Equipment shows damage visibly, and monsters drop materials that you can use for crafting instead of weapons.

Also, famous RPG music composer Motoi Sakuraba is composing the music for the game. Oh, and the core development team is around 70 people, and total production is over 200 people (said to be higher than the number of people involved with Titanfall by neogaf). So it sounds like a really big project. Hopefully it comes west 🙂

*title updated at the request of George*

Famitsu reveals Puyo Puyo Tetris for Playstation and Nintendo platforms

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Yes, that’s right puzzle fans. The “Mario & Sonic” of puzzle games is coming.

Famitsu reports that a Puyo Puyo Tetris game is due out in 2014 for PlayStation 3, PlayStation Vita, Nintendo 3DS, and Wii U. This wouldn’t be the first time SEGA has been involved in a Tetris game. In 1989 SEGA developed and published Tetris for the SEGA System 16 and SEGA System E hardware. In 2000 the SEGA Dreamcast saw the release of The Next Tetris, a Tetris title that took advantage of the console’s modem for online gameplay.

Nothing more has been revealed of this unique collaboration, but as soon as we learn more we’ll be sure to share it!

SEGA Tunes: Sonic Adventure, merging past and future

My very first experience with the Dreamcast took place at a crowded Toys R Us demo kiosk, the system launch being mere weeks away and with a poster for Sonic Adventure having caught my eye.

I picked up the controller to find myself in some sort of futuristic bumper car hall. Momentarily confused as to what to do, I did what all little kids do when they’re stuck in a video game; I had Sonic jump around aimlessly until he hijacked one of the bumper cars and drove it out onto an outer space race track.

Simply put, my mind was blown, and the Twinkle Park stage became one of my favorites in the series, a place that it still holds to this day.

I was in for another surprise in the final product, when I got to play the Twinkle Park stage on my own TV with the sound up. The music, an epic remix of Panic Puppet Zone Act 1 from Sonic 3D Blast, was incredible. Crazily enough though, despite being a remix, the Sonic Adventure version unquestionably takes on a life of its own and fits the game just as well as an original track would have, if not better.

Sonic Adventure made several major changes to the series, there’s no doubt about it. But the game also had many nods to the character’s past, all integrated seamlessly into Sonic Adventure’s next generation shell.

To hear the original Sonic 3D Blast version of the song, hit the jump.

Yakuza: Ishin to be a Playstation 4 launch title, also coming to Playstation 3


Above is the first trailer for Yakuza: Ishin, shown off at SCEJA Press Conference 2013! If you want to see the trailer without the English voice over, click here.

The game was announced as a Playstation 4 launch title, but will also be coming out on the Playstation 3 for those not picking up a Playstation 4 at launch. The game will also feature crossplay with the Vita!

Yakuza Ishin will be out in Japan on February 22nd, 2014. As for a western release? According to NeoGAF user Verendus, who is known as a legit insider in the strict community, this one is definitely coming West. What do you guys think?