Want to see more images of the SEGA Note PC, and a learn a few more details?

t5uXSUt.jpg

Courtesy of Eurogamer comes a few new photos of the SEGA Note PC, and this time they aren’t just mock-ups! On display is the general blue SEGA branded laptop, both in use and being carried. We also get a peek at the desktop, which features a snazzy Dreamcast themed wallpaper. According to Eurogamer, while the laptops will probably not include SEGA emulators or games, they will include SEGA Windows themes and SEGA music pre-loaded onto the laptop. A full list of the specs can be found here, and after the break check out a gallery of new images.

VideoGamer compares Aliens: Colonial Marines final build to last year’s demo

VideoGamer has dug up demo footage of Aliens: Colonial Marines, apparently from a demo shown off last year, and compares it scene-for-scene with what we ended up with in the final product. The results are fairly shocking; the graphics, resolution, and the presentation itself are significantly better in this demo in almost every conceivable aspect.

It’s hard to say where development went so wrong on what will likely (and unfortunately) be SEGA’s biggest game this year, but this video speaks for itself.

One day maybe we’ll learn the full story…

From SEGAbits with Love – new SEGA-themed Valentines are here!

segabitsvday_2

Last year we presented a collection of print-and-cut-out SEGAbits themed Valentines, and this year we’re doing it again! We’re sharing these a day early to give SEGA fans time to prepare. Simply print, cut-out and give (or tweet or instagram or Facebook post) a SEGA Valentine to the man or woman in your life, and pretty soon they’ll be on you like an E-19 Egg Keeper (Sonic Adventure enemy reference, look it up). Have a happy Valentine’s day tomorrow!

After the break, double your love by checking out our Valentines from last year.

Ecco the Dolphin fan soundtrack up for download

Ecco
ECCOS was shown last year,  creator Andrew Norman Wilson took gameplay footage of the SEGA Genesis game and modified the music in Final Cut Pro. He changed the speed and added echo effects, making it a very different beast from the original soundtrack. Andrew calls it “Furniture music”, not mean’t to be on its own but serve as background noise.

Now Andrew has released the ECCOS soundtrack, you can download seven-tracks, 48-minutes of furniture music. If you are interested in seeing his art project, called ‘Center for Wave Change’, check it out here.

Download:
SoundCloud | MediaFire

Gearbox developer takes to Reddit to shed light on Aliens: Colonial Marines let down

400d373062e065e430f1862f39f919dfc7f06bf9.jpeg__939x820_q85

The developer on Reddit basically confirms that Gearbox didn’t have too much to do with Aliens: Colonial Marines due to the fact that the developer was doing Borderlands 2. They basically got TimeGate to do most of the single player campaign due to this. In my opinion, Gearbox and SEGA should never work again. This game was in the works for 6 years and Gearbox couldn’t give less of a shit about it, it seems. Pecan = code name for Aliens: Colonial Marines.

“Additionally, campaign (which was being developed by TimeGate) was extremely far behind, even as Pecan’s Beta deadline got closer and closer. In April or May (can’t remember which), Pecan was supposed to hit beta, but GBX instead came to an agreement with SEGA that they would push the release date back one more time, buying GBX around 9 mos extension.

Considering that SEGA was pretty close to taking legal action against GBX, asking for an extension wasn’t an option, and so Pecan crash-landed through certification and shipping. Features that were planned were oversimplified, or shoved in (a good example of this are challenges, which are in an incredibly illogical order). Issues that didn’t cause 100% blockers were generally ignored, with the exception of absolutely horrible problems. This isn’t because GBX didn’t care, mind you. At a certain point, they couldn’t risk changing ANYTHING that might cause them to fail certification or break some other system. And so, the product you see is what you get.”

You can read more over at Reddit, even ask the guy some of your questions.

SEGA joins the DOTA clone train, picks up Chaos Heroes Online


Ever since the free-to-play DOTA clone, Leagues of Legends ranked up millions and millions of players many publishers have tried to replicate its success. Seems that SEGA is now one of the publishers picking up the Japanese DOTA clone Chaos Heroes Online.

SEGA is picking up the title to localize in Japan, this was developed by Korean developer Neoact. The game is set to start service this spring and will be free-to-play.

Expand your mind as My Life with SEGA reviews Saturn expansion carts

Import Month continues with my review of the SEGA Saturn expansion cartridges from two arcade masters; Capcom and SNK. In addition, we’ll be looking at several arcade classics that utilize these carts, such as X-Men vs Street Fighter, Marvel Super Heroes vs Street Fighter, Metal Slug, Amakusa’s Revenge: Samurai Showdown IV and King of Fighters ’95.

The Saturn was a capable 2D machine upon release. Is it even possible to improve on it without resorting to a more power console? See for yourself.

The SEGAbits 3rd anniversary contest is going on now – win prizes like a SEGA Genesis, Genesis games and brand new My Life With SEGA DVD’s! All the details can be found here.

Like this video? Subscribe to the SEGAbits YouTube channel!

Sonic Talk #17: Criticize This!

[Download]

It’s time for an all-new, slightly different Sonic Talk. We’re cutting waaay back on news discussion and just bringing up two to three main topics per episode along with the usual what we’ve been playing and Comic discussion. It’s my way of..well…ATTEMPTING to keep the conversation flowing well. Also, those of you with sensitive ears should be aware we are no longer censoring any of the naughty words. This means Alex has been unleashed!!

Ex-Gearbox employee says game was outsourced, SEGA denies (sort of)

Aliens
Well, seems that Aliens: Colonial Marines isn’t being as well received as we would have hoped and now everyone is pointing fingers. First comes a statement made by a ex-Gearbox employee, stating that Gearbox didn’t really develop most of the title and that the game was outsourced. The anonymous employee who goes by the forum handle “mugwurt” posted:

“Hate to say it, but I wouldn’t get your hopes up too high for Colonial Marines. I used to work at Gearbox, and the development of that game has been a total train wreck, going on what, 6 years now? Gearbox isn’t even making the game, except for the multiplayer. Primary development was outsourced to TimeGate Studios, which has a less than stellar past.” – Link to response 

When asked about this, SEGA’s Senior Producer Matthew J. Powers had this to say:

New release Tuesday – Aliens: Colonial Marines and Sonic & All-Stars Racing Transformed 3DS

feb12

It’s a big day for packaged SEGA games in the US today! Aliens: Colonial Marines releases to Microsoft Windows, PlayStation 3, and Xbox 360, and Sonic & All-Stars Racing Transformed releases on the Nintendo 3DS. In the case of Aliens: Colonial Marines, there is a Wii U version coming in March for the US and sometime in the first quarter for other regions. Both games feature bonus content, with Aliens: Colonial Marines featuring pre-order content from Gamestop in the form of playable movie characters, a flame thrower, and additional marine customization. Aliens: Colonial Marines also has a Collector’s Edition for PS3 and 360 owners, which includes a load of goodies including a figurine, the pre-order DLC, and a number of replica print materials from the Aliens universe. Sonic & All-Stars Racing Transformed for the 3DS features the same bonus content that the 360, PS3, Wii U and Vita had, with a playable Metal Sonic racer and an OutRun track. The content is downloaded to your 3DS via codes, and the codes are contained within the game case. The bonus content is limited to the first run of the game.

Nagoshi discusses the next Yakuza title – promises a more physical experience

iloveyou

Yakuza series producer and SEGA of Japan CCO Toshihiro Nagoshi discussed the next Yakuza title this weeks issue in Dengeki PlayStation magazine. According to Nagoshi, the development team will be taking a programmatic approach with the next title, meaning players can have a more physical experience. The game’s battle system is said to see new innovations, and in general the plan to broaden gameplay. The next Yakuza game will most likely not be seen on the Playstation 3, as Nagoshi believes that Yakuza 5 will be the last entry for the series on the current Sony console. Given the interview taking place in a Playstation magazine, the next game will probably end up on Sony’s next gen console. Nagoshi hopes to show something related to the new game this year.

Thanks to SEGAbits forum member Aki-at for the tip!

SEGA partners with Enterbrain to create SEGA Note PCs

pc_image

You wanted SEGA hardware? Here’s your SEGA hardware! SEGA has teamed up with Japanese PC retailer Enterbrain to create the SEGA Note PCs. Features of the entry-level include an Intel Pentium 2020M chip with a 500GB hard drive and 4GB of RAM, the next model up features an Intel Core i3-3120M processor, 500GB hard drive and 8GB of RAM, and replaces the lower model’s DVD drive with a Blu-ray reader. The third version has an Core i7-3630QM chip with 8GB of RAM and a 120GB SSD, and the top-end model matches those specs and replaces the Blu-ray reader with a writer. All models feature a Full HD 15.6″ display, and a choice of four lid finishes – a basic SEGA blue, Mega Drive, Saturn and Dreamcast. The top-tier model comes with all four lid types, which can be easily swapped out. Prices range from ¥99,750 to ¥194,250. Currently, these are Japan only. Pre-orders are currently being taken for the hardware, and it appears that if a certain number is not reached, the PCs will not be produced. Imagine: a SEGA PC loaded with all the SEGA PC game releases. That is a SEGA game on SEGA hardware! Close enough, right?

Thanks to SEGAbits forum member ROJM for the tip. After the break, check out a gallery of the various awesome lids!

Review: The Cave


How could I not be excited for The Cave when SEGA was publishing, Double Fine was developing, and the man behind The Secret of Monkey Island, Ron Gilbert, was behind this title? Now that I have finished the game, was it everything that I expected it to be? Were my hopes too high? Read on and find out.

Rumor: SEGA All-Stars developer working on LittleBigPlanet 3


Relax, I know that Sumo Digital isn’t owned by SEGA and that this technically isn’t SEGA news, but I decided to share it since we like Sumo Digital. The rumor is that Sumo Digital, the developers of SEGA All-Stars games, are working on LittleBigPlanet 3.

The rumor states that Sony approached the developer well over a year ago to work on the upcoming title. I guess the original developer, Media Molecule is too busy doing a new franchise that they will be outsourcing LittleBigPlanet 3 to Sumo. How does this make me feel? Happy! I’m glad good people are getting big projects. I just hope that there isn’t a buy out. I know that the guys at Sumo Digital like being independent and I would love them to stay that way. Why? So they can make some more great SEGA games.