Treasure planning to make Guardian Heroes 2

Speaking exclusively to Eurogamer, Treasure have revealed they are planning on making a sequel to the classic SEGA Saturn title. Originally they had hoped to create the sequel from the get go however SEGA wanted the revitilize the IP before they started working on the sequel. Speaking Eurogamer, Treasure’s Hiroto Matsuura said;

“Originally, the project started as Guardian Heroes 2, the team that had been working on Sin & Punishment [last year’s Wii sequel], after that project they wanted to start a new game.”

“The project started as Guardian Heroes 2, but the publisher – that’s SEGA – said in order to create a sequel, they wanted us to revitalize the IP. So instead of starting on the sequel we made a remake.”

Hiroto Matsuura was however, open to give as an insight into what to expect if Guardian Heroes did get a sequel;

“The original core game mechanics is a 2D, layer-based game,” he said, “and that’s what we like about it. We may create characters and backgrounds in 3D, but the core mechanics will be the same.”

For those wishing to support the notion behind a sequel to Guardian Heroes, keep note that the release date for the XBLA port will be out in October.

[Source: Eurogamer]

Daisuke Sato: “If SEGA localizes, there would be new controls”

Daisuke Sato, director for Yakuza 3 and SEGA’s up and coming Binary Domain, was asked how Yakuza: Of the End compares to Binary Domain and other Western shooters, he said;

“For the western version of Yakuza: Of the End — if that’s going to happen, then we will tweak the controls, to be closer to other western shooting franchises.”

It is best to keep in mind that this is not confirmation if Yakuza of the End will be coming out in Western markets but rather the changes that would be made to the title if it made it here especially as the control for the title is radically different to the establish norms of third person shooters in the West.

[Source: Joystiq]

Super Monkey Ball Vita allows you to create a level by taking a photo


SEGA said that the newly announce Super Monkey Ball Vita would be using the PSP’s camera, but never said how. The latest TGS trailer gives us a glimpse on one thing you can use the camera for, creating levels. If you watch the trailer towards the end, they take a picture of a banana and the game makes a course out of it.

As for what you can do with the levels, if there will be online sharing like LittleBigPlanet and if you can have more specific tools is not known. But its a pretty cool feature, hopefully its not half baked ideas like Monkey Fight and Racing on Super Monkey Ball 3D.

[Thanks: Shadi]

Binary Domain’s TGS Stage Show Was Awesome, Watch It Here



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Yes, Binary Domain had us questioning how good the game would be. Well, that was until we saw their TGS Stage Show for the title, spanning a little over 20 minutes. The gameplay looks awesome and the Japanese voice acting talent has people from the Yakuza franchise returning. As you know, the voice acting in the Yakuza games is fantastic.

But hey, don’t take my word for it. Watch the video above.

[Thanks: Suzuki Yu]

New TGS trailer for Anarchy Reigns

Check out the latest trailer for Platinum Games’ upcoming Anarchy Reigns. This one’s more story-driven, though I think SEGA should really consider releasing a demo one day soon.

Game releases early next year.

SEGA Stock Closes at Three Year High

Since last year, SEGA’s stock has been on a tear, hitting a new 52 week high seemingly every month. Only the tsunami and subsequent earth quake that rocked Japan was able to slow it down. Well, now it seems that SEGA stock has fully recovered from March’s disaster, as the company reaches a milestone it nearly reached earlier in the year: a $5.99 share price. SEGA is no longer a penny stock, a designation they’ve had since their stock price began to crumble in 2007.

In the past, these surges have been caused by a positive quarterly forecast for SEGA’s earnings. SEGA’s stock price in 2010 was primarily driven by the company constantly beating it’s own expectations several quarters in a row. This summer surge however, happened in spite of SEGA posting a quarterly loss due to weak game sales. In fact, there is no one major financial event that has happened that could possibly lead to this surge. This would seem to indicate that investor confidence with SEGA has continued to soar even despite some recent financial problems.

SEGA’s next quarter report should be coming out within the next month. We’ll be sure to bring it to you!

Source: Morningstar

Sonic Generations level trailer features Sky Sanctuary

Following on from SEGA’s latest screenshots, the publisher has released a new trailer that focuses on stages found in the classic Sonic games and unvails Sky Sanctuary for the very first time. Also featured in the trailer is Green Hill Zone and Chemical Plant Zone showing both classic and modern segments of each stage. Accompaning the trailer is a remix of Sky Sanctuary and the trailer ends with Sonic’s metal double, Metal Sonic. Sonic Generations is set to be released 1st November in North America and 4th Novemember in Europe.

SEGA Sound Team reunited as Blind Spot

SEGA Sound Team (aka S.S.T. Band) has to be one of the best live bands that SEGA ever had, yes better than Crush 40 and they are back! The full band is together and is now performing under the name “Blind Spot”. Probably due to some copyright issues, but who knows.

Here is the set list for their first show.

  • Theme [Space Harrier]
  • Soup Up [Rad Mobile]
  • Like the Wind [Power Drift]
  • Blue Moon [SDI]
  • Outride A Crisis [Super Hang-On]
  • Beyond The Galaxy [Galaxy Forge]
  • Thunder Blade ~ Burning Point [Thunder Blade]
  • After Burner [After Burner]
  • Magical Sound Shower [Outrun]
Here are a couple of youtube videos of the band practicing. So if you live in Japan and they are playing a live show, show up. Support the band!
[Thanks: Spencer]

Review: Conduit 2

First, a quick apology to everyone, including SEGA, for the lateness of this review. I unfortunately lost my access to high speed internet shortly after receiving my review copy, and so I had difficulties with the multiplayer portion of the review throughout the summer. The multiplayer played a significant part in the final verdict, so I hope the good folks at SEGA who sent the review copy won’t mind the tardiness.

The original Conduit pioneered the Wii first person shooter, allowing every player to customize the game’s motion controls in a fashion that best suited how they wanted to play the game. It had its problems, however. Its online was easily hackable and virtually broke the game, and the single player offered absolutely nothing that hadn’t been done better in numerous other shooters. The environments, being based largely on modern Washington DC, were fairly generic aside from the odd monument. The level design was linear, and most of the weapons were pretty typical for the genre. With the announcement of Conduit 2, High Voltage Software acknowledged the problems of the original and promised to solve these problems with the sequel. Does Conduit 2 improve over the original, or does it fall even flatter?

We will be having a TGS talkathon! Join us!

We are a little less than 24 hours before SEGA has their first TGS conference, so its about time I posted this. Most of the staff and some of the community users will be having a Mumble chat together and you can join. All you have to do is download Mumble here.

Once you install it, open it up and go to Server>Connect>Add New. Once you get there, fill out the box with the following:

  • Label: Whatever you want to call the connection
  • Address: vx38.commandchannel.com
  • Port: 31366
  • Username: Your display name people will see goes here
I suggest most users set a ‘push to talk’ button. Its not that hard. On the program go to Configure>Audio Wizard. After you go through all the pages, you will come to one like this, click on push to talk and in the blank spot press a key. 
We will be on mostly during the big SEGA stage shows each day, you can see the stage show schedule here

Sonic Generations screens featuring bosses

With the release of Sonic Generations only a month and few weeks away, it seems some more early screens have been released onto the Xbox marketplace featuring two particular boss fights and a stage that has been revealed for the first time to the public, thankfully we have the screens for your viewing pleasure, for those without an Xbox 360. For those not wanting to spoil themselves, avoid the break, otherwise for everyone else jump in to enjoy some fresh Sonic Generations screens.

Total War: Shogun 2 – Rise of the Samurai Trailer

Total War: Shogun 2 will be getting its first major expansion soon, titled ‘Rise of the Samurai’.

“In the “Rise of the Samurai” campaign, players take on a brand new and independent campaign for Total War: SHOGUN 2 set in 12th century Japan. Set 400 years before the dramatic civil war depicted in Total War: SHOGUN 2, the “Rise of The Samurai” campaign is based on the Gempei War, a conflict between six legendary clans of the Taira, Minamoto and Fujiwara families. It culminated in the first Shogunate, and the rise of the Samurai as the ruling class.”

Hatsune Miku comes to 3DS in Project Mirai


Hatsune Miku Project Diva has been making a ton of money on both the PSP and Arcades, but now the franchise is going to come to the Nintendo 3DS. The game tentatively being called “Hatsune Miku Project Mirari” (Mirari = future).

The game will obviously be supporting 3D, but that isn’t all. The device will support Augmented Reality cards. Basically, you will be able to get cards, that you put on a surface like your table and when you point the 3DS camera you will see a Hatsune Miku concert. AR concert is what SEGA will call it.

The game is scheduled to come out around March 2012 in Japan.

[Source: AndriaSang]

New Footage for 3DS SEGA Games

Nintendo had a press conference in Japan tonight, and while there was nothing new revealed on the SEGA front, there were some new videos and screenshots of several upcoming 3DS games.

We got a Sonic Generations video which showed what I believe to be the most footage we’ve seen from Mushroom Hill so far. It also contains the first screenshot of the Metal Sonic race. We also got new footage and screens for Rhythm Thief and the new Hatsune Miku game Project Mirai.