SEGA announces Hatsune Miku: Project Diva Future Tone DX for PlayStation 4

Hatsune-Miku-Project-Diva-Future-Tone-DX
Yo, what time is it? Feels like there has literally been less than 6 months without a release of a new Hatsune Miku: Project Diva game. What’s that? SEGA just announced Hatsune Miku: Project Diva Future Tone DX for the PlayStation 4? That’s right, SEGA will be publishing Hatsune Miku: Project Diva Future Tone DX which is set to hit Japan on November 22nd.

Hatsune Miku: Project Diva Future Tone DX seems to be a sort of re-release package featuring songs from Colorful Tone and Future Sound. The game is set to feature 237 songs with 396 modules. That will include 127 songs from Future Sound, 95 songs from Colorful Tone, and 12 songs from the three Encore Pack add-ons which also includes the new song ‘Ghost Rule’. The game will also feature a new mode called ‘Promotional Video Photographing’. Hatsune Miku: Project Diva Future Tone DX will set you back 7,980 yen ($71 usd) for the standard version and 11,990 ($108) yen for the limited edition that includes 200 promotional videos and promotional videos of all the Hatsune Miku: Project Diva titles from the PSP to the PlayStation 4.

Hatsune Miku: Project Diva Future Tone DX has only been confirmed for Japanese release, but seeing as SEGA has been bringing the titles over to the West, don’t be shocked that this one gets an announcement soon enough. What’s your take on SEGA basically doing a ‘game of the year’ edition of their arcade release? Are they milking the Hatsune Miku brand too much? Sound off in the comments.

[Source: Gematsu]

lc aee h jksNp XTbYyWIFAd:

5 responses to “SEGA announces Hatsune Miku: Project Diva Future Tone DX for PlayStation 4

  1. Drift says:

    I’m glad I waited for a physical copy! These games are fun, admittedly milked or not. I’d rather have more Miku than the death of the rhythm genre in the west.

  2. Jaeger says:

    I think the real mistake was Project Diva F and X, they should have ported Future Tone from the start instead of trying to produce a weird “consumer version” line – F was a let-down compared to Dreamy Theatre.

    • NeoSkyte says:

      Dreamy Theater was just an add-on for the PSP game not an arcade port. All 3 versions of Dreamy Theater are unplayable unless you had the PSP game, a save that was created on the PSP not imported from the internet, and the PSP companion app. F on the other hand was far superior from the PSP game seeing as you no longer need to use the PSP to play on the PS3 and was a stand alone game.

      X just sucked content wise. I’m not going to defend that game.

    • Jaeger says:

      I know that, I have the Dreamy Theatre games, and IMO F is still terrible by comparison.
      It’s just not a good game, the art direction and music choice is nowhere near as good as the original 1st, 2nd, and Extend or Arcade versions.

      It is worth noting that Dreamy Theatre is a lot closer to the Arcade version technically than F, as it also runs on the Virtua Fighter 5 engine and uses the same models.

      Much of the content across all of the PJD games is shared, however (for example, Arcade has songs that are in PSP/DT, and F)

  3. Micheal Lee says:

    Man, I just want a decent arcade controller for Future Tone. The PDX controller is hot garbage and while the Dualshock 4 works, it doesn’t feel right for a game like this.

Leave a Reply

Your email address will not be published. Required fields are marked *