Sammy announces Bayonetta themed pachislot machine

Pachislot Bayonetta

Sammy aka parent company of SEGA, has launched a teaser site for their upcoming gambling pachislot machines based on the ever popular Bayonetta IP. It seems that pachislot machines get a negative reaction but most people don’t understand that most of these products have nothing to do with SEGA Games division. This is nothing new, considering that Sammy has been using SEGA (and other) IPs to sell Pachislots for over a decade. It has been a very profitable business for ‘SEGA-Sammy Holdings‘.

Before everyone complains in the comment section about how “SEGA should have just funded Bayonetta 2 instead of this”, please understand that this is like saying “Sony should fund a new Tomba! video game on Playstation 4 instead of making The Interview”, both projects are competently different and the cost of doing a Bayonetta themed pachislot machine is way lower than creating a HD game from scratch.

I hope this means that SEGA and Sammy both find value in owning the Bayonetta IP and haven’t abandoned it. Would be nice to see SEGA do a extended version of Bayonetta 2 on other platforms outside of the dying Wii U.

Atlus USA shows off Stella Glow’s English opening movie, new screens and US box art

Originally Stella Glow was suppose to be not only developed by Imageepoch, but also published by them. Sadly they went bankrupt and SEGA picked up publishing duties for the game in Japan, while Atlus USA picked up publishing for the West. Today Atlus USA has posted the following opening movie for the English release of Stella Glow, featuring new music and introducing us to the main cast of characters. Atlus also posted the following information regarding the game:

  • Song Magic: Famous Japanese voice actors sing more than 20 songs in the game. Plus, the soundtrack is composed by Yasunori Mitsuda (Chrono Trigger, Xenogears). The songs are part of Song Magic – a vital combat and story element.
  • Players will get an allotment of Free Time where they can upgrade or buy items, tune Witches’ hearts, explore, and grind experience, but that’s in limited supply as Combat Time will drive along the game’s story.
  • Stella Glow will have 40-60 hours of story and side quest content, with multiple endings, New Game+ mode, and more than 50 maps to battle on, the world of Stella Glow is rich and vibrant with tons to do!
  • From the team behind the classic Luminous Arc games comes a brand new IP with the same renowned strategic combat.

Stella Glow will be released exclusively on the Nintendo 3DS and according to Atlus USA it will be available this holiday season (Amazon has it listed for November 17th and priced at $49.99). Below is the new box art (same as Japanese version) for the US release and new screenshots of the game.

Streets of Rage 4 cancelled Dreamcast concept art makes its way online

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SEGA is well aware of the cult following that their Streets of Rage series possesses, so they have tried to resurrect the franchise but it always ends up being canceled for one reason or another. It seems that SEGA had a plan to release Streets of Rage 4, we had the first prove of this by leaked footage that was released a few years ago (you can view it here). The game was to be on the Dreamcast and was being developed by Ancient & SEGA with Yuzo Koshiro returning to do the soundtrack. The game was sadly canceled.

We have finally gotten more information on the canceled project thanks to Yuzo Koshiro posting concept art on his twitter account. He posted two sketches one showing off the four lead characters, which have some resemblance to members of the original cast but are actually all new heroes. Another photo shows off ideas for combos, on this photo we actually get the names of the Axel looking guy, who is called Burn and is the son of Axel (aka Axel Jr.). We also see the female character who’s name is Erie and happens to be a ‘Shinobi’.

What do you guys think of the canceled concept art? Do you think SEGA made a mistake cancelling this project or is this something that was going to be met with backlash? Let us know in the comments!

StreetsofRage4concept1

Sonic Dreams Collection: Fan made ‘unreleased’ Sonic Dreamcast prototypes

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It seems that Arcane Kids, the programmer behind 2013’s Bubsy 3D tribute is now he doing a similar release for Sonic the Hedgehog. He is releasing the ‘Sonic Dreams Collection‘ over on his new site ‘hedgehog.exposed‘ (password is: grandpa). Yes, the site is hosted via Tumblr. You can try Sonic Dreams Collection on both Windows and Mac OS.

According to Arcane Kids’ own description:

“The Arcane Kids$ salvaged FOUR playable prototypes, some concept art, and countless top-secret SEGA files.”

The four ‘salvaged playable prototypes’ include:

  • Make My Sonic ’96: Change colors, size of body parts and more.
  • Eggman Origins ’97: Not working, needs to be connected to ‘Seganet’.
  • Sonic Movie Maker ’98: Play director in various scenes featuring a dark story line.
  • My Roommate Sonic ’99: Hang out with your roomate Sonic while Eggman gives you instructions via phone texts.

While they are passing off the collection as obtained unreleased games via a developer kit purchased via Ebay, the release is clearly created using Unity and doesn’t run on Dreamcast hardware. Its a nice tribute release to make the rounds online. If you want to see someone with a unenthusiastic voice play the leak, hit the jump.

SEGA has released 7th Dragon III Code: VFD’s ‘World Introduction’ trailer

RPGs are all about giving a character a living world that they explore, its part of the fun of playing these role playing games and SEGA has just released a trailer to show off their world of 7th Dragon III Code: VFD on the Nintendo 3DS.

7th Dragon III Code: VFD will take you on a trip to the past, present and future. In the trailer you get to see Nodens Enterprise and the Tokyo Subway (present day), Atlantis  and Berk Ocean Palace (past), and the Kazan Republic (future).

7th Dragon III Code: VFD hits Japanese store shelves on October 15th, no Western release date has been announced.

Round Table: Our thoughts on SEGA Games’ new CEO Haruki Satomi

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It has been a rough path being a SEGA fan, while I do feel like they have made some great games in the past decade, its easy to see that they have also made their fair share of mistakes. A few weeks ago the newly elected Sega Games Co. CEO and Vice President, Haruki Satomi had a interview with Famitsu where he discussed how he felt some games SEGA released in the last decade abused fan’s trust towards the brand and how they are learning from Atlus in the West.

Of course the internet was an uproar, some even stating that SEGA hasn’t released a good game in a decade. Regardless of how you feel about SEGA, its always good for a company to take feedback and be straight when talking about the company. So this week’s round table we discuss what we thought of Mr. Satomi’s interview.

SEGA on PC ports: “So many games, so little time! Stay tuned.”

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A couple of years ago a ton of SEGA fans started up the #SEGAPCPorts hashtag and petition demanding for SEGA to release more of its games on their platform of choice. It seemed to have worked since we got surprises like “new” title The Typing of the Dead: Overkill and last year we got the fantastic port of Valkyria Chronicles.

Since the last PC port happen last year and we got a new restructure in April, a fan decided to ask SEGA if they where still doing PC ports:

First screens for Hyperdimension Neptunia VS Sega Hard Girls surface

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Are you excited for Compile Heart’s Hyperdimension War Neptunia vs Sega Hard Girls: Dream Fusion? This upcoming RPG combines the Hyperdimension Neptunia franchise and crosses it over with SEGA’s Japanese TV show/Light novel Sega Hard Girls.

The game is suppose to launch on the Playstation Vita, the company still hasn’t given up a release date, but they did just update their website with new direct-feed screenshots. So, if the game makes it west, which it will most likely, will you be picking it up?

[Via: Gematsu]

Review: 3D Streets of Rage 2 (Nintendo 3DS)

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If you owned a SEGA Genesis/Mega Drive in the early 90’s, you are well aware of what Streets of Rage series was all about, its SEGA’s answer to (the then) Nintendo console exclusive franchise Final Fight (though it did get a SEGA CD entry). Its been well over a decade since the franchise debuted on SEGA’s 16-bit hardware, which is quite a long time.

Now as an adult can the game bring back those nostalgic memories that shaped my gaming habits or is Streets of Rage 2 just one of those games that I liked as a kid but aged badly? Or even worse, a bad port? Let’s find out

SEGA teams up with GameSessions to offer PC rental and game trials

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Seems that SEGA has teamed up with GameSessions, a PC rental and game trial company that allows gamers to ‘try it before you buy it’ motto. Users will be able to try and even rent the game, if the player chooses to buy said game they will receive a Steam code to download the full copy and also transfer their progress.

“Partnering with GameSessions gives us access to a delivery mechanism we’ve not previously had access to and allows players the unique opportunity to try SEGA products before purchasing. The partnership will allow SEGA to reach more players in emerging markets such as Brazil and Mexico, where there are a large number of committed PC gamers and this represents a fantastic opportunity to reach new players and audiences.” – Peter Chan, Business Development Director of Technology and Services at SEGA

Some of the game’s that are now available on the services include games like Football Manager 2015, Company of Heroes 2, Sonic Generations, and Warhammer 40,000: Space Marine.

“We are delighted to have SEGA on board with such high quality games. GameSessions’ unique technologies let you start playing sooner, benchmark your hardware against available releases, and then let you purchase instantly whilst keeping your saved progress right through to receiving the final Steam copy. Our experience is that quality content like SEGA’s will encourage many trials and subsequently, monetize strongly.” – Ed French, GameSessions CEO

[Via: MCVUK]

SEGA officially confirms Dengeki Bunko: Fighting Climax hits America and Europe on October 6th

Dengeki Bunko Fighting Climax Day Bonus Soundtrack
SEGA has finally confirmed that Dengeki Bunko: Fighting Climax will launch for Playstation 3 and PS Vita on October 6 in North America, South America and Europe. We made a post in June stating it was suppose to come out on August 25th, a date given to us by a Gamestop listing, but that date turned out to be wrong.

North and South America will have ‘special launch edition’ version of the game that will include a bonus soundtrack CD that includes tracks from SEGA composers like Teruhiko Nakagawa, Naofumi Hataya, Kenichi Tokoi, and Jun Senoue. This will only be available to pre-orders and day one copies.

[Via: Gematsu]

Grandia II HD hits PC this year, new screenshots revealed

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We announced prior that Grandia II HD was getting a new PC port based on the Dreamcast version (best version) of the game. Now we know that publisher GungHo Online Entertainment plans to release Grandia II HD sometime this year via  GOG and also on Steam.

The HD version will have updated graphics for HD displays, include Japanese voice acting (along with English dub), controller support and a new, harder difficulty mode. Grandia II came out on the Dreamcast in 2000 and was considered one of the best RPGs released on the console. A few years later it got a PS2 and PC port, but both these ports where noted for being inferior to the Dreamcast version. Glad that the world (outside of Dreamcast owners) will get to re-experience Grandia II the way it was mean’t to be enjoyed.

Here is what the game will look like: 

SEGA ending Rhythm Thief & The Paris Caper’s online services this September

Rhythm Thief & The Paris Caper
SEGA has quietly confirmed that it will be ending the online services for Rhythm Thief & the Paris Caper at 6 PM (UTC) on September 28th 2015. This game isn’t the 3DS version, its the iOS adaptation released under SEGA Networks back in 2013. The iOS page for the game has the following message:

“The game went live on October 28th in 2013, and we have constantly strived to deliver a fun and engaging experience. This decision came as a result of various circumstances beyond our control. Again, we would like to thank you for playing. July 28, 2015 – Last day of in-app purchase sales, September 30, 2016 – Last day of service”

Like most SEGA Network games, Rhythm Thief & the Paris Caper has always-on connectivity requirments without the ability to play offline. I would say that SEGA shutting down the online services basically means that this game is now unplayable… unless SEGA patches it to work offline.

[Via Siliconera]

Wonder Festival 2015 reveals new Jet Set Radio, Virtua Fighter, Yakuza, 7th Dragon, Persona 3, and SEGA Hard Girls figures

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It seems that this year’s Wonder Summer Festival 2015  was totally worth looking into if you’re a big SEGA fan since they got a ton of figures announced. How many? Seven figures spanning six franchises including Jet Set Radio, Virtua Fighter, Yakuza, 7th Dragon, Persona 3, and even SEGA Hard Girls got represented with a figure (a convention exclusive one no less). Here is the list of figures announced at the event:

As you can tell most of these are very early in production with some figures not being shown painted and some not even having a picture of what the figures looks like. This is a very early announcement and when more photos become available we shall post it on the blog, so stay tuned. I have to be honest, I’m a sucker for the old Virtua Fighter graphics, so I’ll probably end up picking those two figures up. What about you guys?

[Thanks: batfax]

Round Table: How much did you pledge to Shenmue 3?

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It is hard to grasp that it has been over 14 years since Shenmue 2 came out and left us all with that cliffhanger in the end of the game. There has been a strong fan reaction for a third installment and Yu Suzuki stood at Playstation’s E3 stage to finally give fans what they have been asking for. Ys NET launched their Kickstarter campaign which broke funding records, cementing that fans are willing to give their hard earn cash in order to see a third installment of their favorite franchise. In this week’s Round Table we talk about how much we funded and why. You can let us know how much you funded in the comments below.