Review: Sonic Lost World (Wii U)

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I’ll forego the Sonic franchise history lesson that typically kicks off a Sonic review. As SEGA fans, we know where the franchise has been. Sonic Lost World, a Wii U exclusive title, answers the question: where is the Sonic franchise headed? Unlike the series spanning celebration that was Sonic Generations, Sonic Lost World introduces several new gameplay elements and shakes up the familiar 2008-2011 Sonic formula. Some may take this as a breath of fresh air, as the series has finally moved away from boost mechanics. Others, content with the direction the series was headed and the refinements Sonic Generations made to the formula, may find Sonic Lost World to be too much of a reinvention. Did Sonic Team’s shake-up pay off? Read on as we enter Sonic Lost World!

My Life with SEGA loses some teeth playing NHL Hockey ’94

SEGA’s Mega Drive is now twenty-five years old, and hockey season’s in full swing. What better way to celebrate both than playing NHL Hockey ’94? None!

Now, I’m not much of sports fan, so I own very few sports related titles. However, I have NHL ’94. Why? Well, my brother and I used to play it. A lot. He wasn’t much of a hockey fan either, yet we loved this game….

This week, I share that love with my sister-from-another-mister, Lauren Buckler. Mickey Mac will return. I promise. Until then, it’s the girl’s time to shine.

Help kickstart SEGA Mega Drive/Genesis: Collected Works

2013 appears to be the year of SEGA Kickstarter campaigns. We’ve had Not Enough Rings, Redux: Dark Matters, and now we have SEGA Mega Drive/Genesis: Collected Works. Darren Wall, the UK man behind the campaign, is attempting to create what he describes as the “definitive volume” of the SEGA Mega Drive. The end product will be a book, officially licensed by SEGA, containing “an unparalleled treasury of production artwork, interviews, development sketches and hardware manufacturing plans”. The project also promises:

It will also include over 20 exclusive interviews with original SEGA team members – many of whom have never been interviewed before – a foreword by industry legend Dave Perry and an insightful 10,000-word piece by Keith Stuart (Games Editor for the Guardian and regular contributor to Edge) on the machine that changed the landscape of gaming forever.

The book will showcase a wealth of SEGA’s 16-bit titles, from blockbuster games such as Bare Knuckle/Streets of Rage, Sonic the Hedgehog, Phantasy Star, Gunstar Heroes, The Super Shinobi/Revenge of Shinobi and Golden Axe through to cult gems such as Rent-a-Hero, Vectorman and DecapAttack.

Darren Wall shouldn’t have any problem with meeting his £30,000 goal, as at the time of writing this there is 27 days remaining and he is only £10 away from completion. Head on over to the campaign page and show your support! We’ll keep you updated on the project as it progresses.

Sonic Dash receives a Halloween update, battle Zazz of Sonic Lost World for a limited time

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Hardlight Studio announced a surprise update to Sonic Dash this morning, adding to the game for a limited time a boss battle with Zazz of Sonic Lost World. The addition is big news for a few reasons, one being that the game now has boss battles which have been long requested by fans, the other reason being that Sonic Lost World is not even a month old and we’ve already seen the first instance of a new character from the game appearing in another Sonic title. Zazz’s boss battle appears to occur at random when hitting a spring to enter a new area. Players must first dodge stars from behind, then from ahead. Finally, Sonic and Zazz fly into the air and you must homing attack the Zeti to defeat him.

Hardlight Studio also promises a Sonic Lost World global challenge, once we learn more of what the challenge entails we’ll be sure to update this story. After the break, check out a few screens of Zazz in Sonic Dash .

Happy Zalloween from SEGAbits and Sonic Retro

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Happy Halloween from your friends at SEGAbits and Sonic Retro! Whether you’re going out trick or treating dressed as Princess Elise (the Third, of course), or are staying in to watch Uwe Boll’s cinematic triumph The House of the Dead, we hope you have one zeck of a night. To celebrate, we’ve carved up a pumpkin to resemble Sonic’s new nemesis Zavok from Sonic Lost World, complete with a stem pony tail and horns.

What are your Halloween plans? Going out, or staying in to enjoy some Typing of the Dead: Overkill and Sonic Lost World? Let us know in the comments below!

SEGA 3D Classics for Nintendo 3DS priced and dated


 
Fans of classic SEGA games, it’s happening! Today the SEGA Blog has revealed the prices and dates for the 3D versions of several SEGA classics headed to the Nintendo 3DS. Each game will be priced at $5.99/€4.99/£4.49 and the release schedule is as follows:

3D Space Harrier, 3D Super Hang-On – 11/28/2013
3D Sonic The Hedgehog, 3D Altered Beast – 12/5/2013
3D Ecco the Dolphin™, 3D Galaxy Force II – 12/12/2013
3D Shinobi III, 3D Streets of Rage – 12/19/2013

Nice to see SEGA staggering the releases so fans can digest each game. Especially excited to see 3D Space Harrier and 3D Super Hang-On releasing on my birthday. Which games are you downloading on day one?

Typing of the Dead: Overkill now available to buy on Steam for $9.99

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Yup, you head the headline correctly. Typing of the Dead: Overkill is now available to purchase on Steam for $19.99! Also, thanks to the Halloween sale, it’s only $9.99. Here’s Steam’s full description:

Typing of the dead: Overkill fuses the horror and comedy of the legendary House of the Dead series with unique typing mechanics in order to deliver a truly original gaming experience!

This gruesome shooter puts you in the middle of a mutant outbreak in Bayou county. Blast pieces out of the zombie horde across 9 stages, one keystroke at a time, in order to save you and a friends life as you work to uncover the mystery behind the outbreak.

Features:

• Randomised kill-words to make every game experience unique;

• Your keyboard is the weapon – type bullet holes into those zombie hordes!

• Three difficulty levels included to test your typing skills to the max as well as a special ‘hardcore’ level for true keyboard warriors!

• Redefined HOTD gameplay to complement the new typing mechanics;

• Full Steam integration

• Full and faithful port of the original PS3 edition of HOTD included in game

• Plus more to come*

*Two-Player co-op multiplayer coming shortly after launch as free DLC

PEGI ratings reveals Typing of the Dead: Overkill for PC

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GUTS WILL BE SPELLED thanks to the PEGI ratings site which reveals Typing of the Dead: Overkill on PC. The release date is said to be today, but other release dates on the site do not line up with the actual release dates of games. It also appears that the game will support online play: “This game allows the player to interact with other players ONLINE”.

SEGA’s twitter has recently been teasing that “GUTS WILL BE _______.” today, and given the PEGI rating it appears that those who guessed “SPELLED” were right. We’ll have more details on the game once SEGA officially reveals it. [Note: the screenshot above is from the console version of the game]

SEGA Retro Spotlight: Happy 25th anniversary to the SEGA Mega Drive

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Twenty-five years ago today, SEGA released what was arguably their most beloved and popular console: the SEGA Mega Drive.

Since April 1st of this year, SEGAbits has been teamed with Sonic Retro, the internet’s best resource for all things Sonic the Hedgehog. But the folks at Sonic Retro didn’t want to limit themselves to just Sonic, and so the SEGA Retro wiki was born. SEGA Retro covers anything and everything SEGA, from hardware to games to arcade titles. Despite being less than four years old, the wiki has amassed nearly seven thousand articles and continues to grow. The SEGA Retro wiki has been just a click away from SEGAbits, by selecting “Info” from our navigation bar, but we wanted to go one step further and highlight the many excellent wiki entries in a new SEGAbits feature entitled “SEGA Retro Spotlight”.

Given the significance today has for SEGA history, we’re going to highlight SEGA Retro’s entry on the SEGA Mega Drive.

Contest: Mega Drive 25th anniversary Kingdom Conquest II card giveaway

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To celebrate the Mega Drive’s 25th anniversary, we’re teaming with SEGA to give away cool new in-game Kingdom Conquest II cards based on the Golden Axe and Altered Beast franchises made famous on SEGA’s 16-bit console. We’re giving away 10 Altered Beast Werewolf Monster Cards and 10 Golden Axe Gilius Thunderhead Commander Cards.

HOW TO ENTER:
Follow us on Twitter, tweet us an answer to this question: “What is your favorite SEGA Mega Drive/Genesis game?” with the hashtag #SBMD25 and if you’re selected, we’ll send you a code via direct message!

or

Like us on Facebook, reply to the dedicated Facebook post with an answer to this question: “What is your favorite SEGA Mega Drive/Genesis game?” and if you’re selected, we’ll send you a code!

Contest ends 10/31/13, codes will be given randomly.

Want more ways to win? SEGA is holding their own contest on the SEGA Blog, as well as on the Kingdom Conquest II Facebook page or enter on Twitter by following @KingdomConqGame and Tweeting #KC2MD

SEGA Tunes: Sonic Heroes ventures into Hang Castle


 
Those who follow us on our social networks have likely seen our seasonal spooky posts and know full well that the Sonic the Hedgehog series and Halloween-inspired creatures and settings have crossed paths numerous times. Thanks to the common platforming trope of a scary setting, we’ve seen ghosts in Sonic & Knuckles Sandopolis Zone, referred to as Hyudoro. We’ve also seen ghosts in Sonic Adventure 2, though this time the ghosts were called Boo and they had a leader named King Boom Boo. These Boo ghosts were Knuckles’ worst nightmare as he ventured into Pumpkin Hill, a stage which featured fantastic music accompanied by some pretty funny lyrics including “I’m walkin’ through valleys cryin’ pumpkin in the alley”. Most recently, Sonic Lost World saw the return of Sonic Adventure 2‘s Boo ghosts.

Despite all of these spooky stages and enemies, no Sonic stage came closer to Halloween than 2004’s Sonic Heroes which featured a full haunted house stage called Hang Castle. Featuring invisible walkways, levitating platforms, pumpkin-headed ghosts, and changing gravity, Hang Castle was truly bizarre. To this day, it is the only Sonic stage that scared me thanks to a creepy skeleton that peeked around a corner. Run towards where the skeleton should be and… he’s gone! Silent Hill has nothing on Hang Castle. Accompanying Hang Castle is a great soundtrack that fuses hip-hop samples and instruments that wouldn’t be out of place in a 1930’s cartoon featuring a haunted house and dancing skeletons. Give the track above a listen, and after the break… Pumpkin Hill. Because we can’t do a Halloween themed Tuesday Tunes without it!

Update: SEGA announces iOS & Android winter release lineup: Sonic 2, Rhythm Thief, Demon Tribe, and Racing Transformed!

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Update: A press release has arrived, and with it clarification of the platforms! The story has been revised to reflect the new information.

Fans of mobile SEGA titles will be excited to hear that a bunch of releases are on the horizon! Today, SEGA has revealed that Sonic the Hedgehog 2 remastered will headline the mobile releases. Also coming is an iOS version of Sonic & All-Stars Racing Transformed, a mobile adaptation of the 2012 Nintendo 3DS title Rhythm Thief & the Emperor’s Treasure entitled Rhythm Thief & The Paris Caper, and the Japanese action RPG Demon Tribe. As of now, we’re only hearing about iOS releases, if we learn of other mobile operating systems getting the games, we’ll be sure to update this story.

After the break, learn more about each of the titles and check out some snazzy screenshots.

Sonic Lost World Wii U and 3DS launch trailers arrive – game out now in Europe, out October 29th in the US

SEGA has released a pair of trailers for Sonic Lost World, out now in Europe and releasing October 29th in the United States for Nintendo 3DS and Wii U. The embargo has lifted and reviews have been pouring in, and if you frequent any gaming forum you’ll know that reviews are quite varied. Sonic Stadium has been building a handy review list, with Famitsu, Nintendo World Report, Games Radar, The Guardian, GamesReactor, Digital Spy, GameTrailers and (gasp!) Destructoid all giving favorable reviews in the 9 to 7/10 range. Sites including IGN, Gamespot, Joystiq, Gameinformer, Edge and Eurogamer fall in the negative end of the spectrum with reviews ranging from 5 to 4/10. As SEGAbits is largely based in the US, expect our full reviews for both versions early November.

While reviews are an important gauge for consumers to figure out if a game is worth their money, it’s important to READ the reviews and not just go by the final tally. Should a demo release before the 29th, play the game for yourself or speak with friends. I’ve always found firsthand experience or the words or a trusted friend to be far more reliable than some guy on the internet. And yes, I realize the irony in that you’re probably reading this from me, some guy on the internet.

After the break, check out the 3DS trailer.

The SEGA Five: Cancelled SEGA 32X games that could have been great

Written by My Life with SEGA’s A.J. Rosa

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Much has been said about SEGA’s last console add-on. Jaremy Parish of 1UP.com stated in his article ’20 Years Ago, SEGA Gave Us the SEGA CD’ that the 32X “tainted just about everything it touched.” GamesRadar was far more damning with their Top-10 List of Worst Consoles, where the “product of boneheaded short-sightedness” placed ninth. Oh, that wasn’t harsh enough. They went on to call it “an embarrassing footnote in console history, as well as an object lesson in why console makers shouldn’t split their user base with pricey add-ons.”

Obviously, the 32X has left quite an impression. That’s nothing new though. Prior to it’s release, the 32X was met with some enthusiasm; most notably, I feel, in EGM2’s July ’94 issue. In their special feature “32X Brings the Arcade Home!”, they were impressed with its technical specifications and ever widening list of third-party support, such as Activision, Atlus, Capcom, Core Design, Crystal Dynamics, GameTek, Interplay, Konami, Time Warner Interactive, Vic Tokai, Virgin Interactive, Acclaim and Sunsoft….just to name a few. Kenji Hiraoka, former president of Konami of America, is quoted “We have seen the specs on 32X, and are thoroughly impressed by how powerful it is. We can make amazing games on this platform.”

Shame they didn’t, which brings us to…. My personal Top 5 List of Cancelled 32X Titles!