My Life with SEGA: No Limits – Available now on SEGA Saturn & Dreamcast VCD! Update: Sold Out!

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UPDATE: Even though they were free, we are marking this as “SOLD OUT” as our stock has been depleted! Don’t worry, we plan to have more produced by Christmas 2015 and if you still want to notify us by email that you are interested, please do so by contacting SEGAbits[at]gmail[dot]com with the subject line “No Limits VCD Rerelease” (you do not need to leave your address)

Last year, our YouTube series My Life with SEGA released the short film My Life with SEGA: No Limits, an action/comedy starring series host AJ and friend Mickey Mac who take on the evil Shawn who is hellbent on destroying SEGA HQ. With the release of the short film to YouTube also came the announcement that a VCD release was in the works, which would be playable on all VCD enabled devices including the SEGA Saturn (if you had the video card) and the Dreamcast (if you have the Dreammovie hardware). Not only was My Life with SEGA: No Limits on the disc, but also included was the first short film My Life with SEGA: The Next Level and reviews of Virtual-On and the Panzer Dragoon Saturn trilogy.

The release made its debut last summer at Too Many Games in Oaks, PA and while we gave several copies away… we still have some available! So how do you obtain a copy? Easy:

Want a copy of No Limits on VCD? Just email SEGAbits[at]gmail[dot]com with “No Limits VCD” in the subject line and your mailing address in the body. No purchase necessary.

Supplies are limited, so if you truly want a copy then act soon! After the break, check out the full short film as well as a download link for the special My Life with SEGA: No Limits “Sega CD Saturn” packaging we made (note: the movie will not play on the Sega CD, “Sega CD Saturn” is a cheeky nod to the short-lived “Sega CD 32X” library of games).

Archie Comics Sonic the Hedgehog June 2015 Solicitations – Worlds Unite continues!

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Coming this June from Archie Action its the continuation of the epic Sonic and SEGA, Mega Man and Capcom crossover Worlds Unite – which kicks off the month before in May. Courtesy of Archie, we have the latest solicits, featuring a milestone issue for Mega Man who hits the big five-oh (remember Sonic’s 50th, when Robotnik died? Seems like ages ago) and the premiere of a one shot comic Mega Man: Worlds Unite Battles #1, which expands on the battles taking place within the crossover event. Fans of older Archie stories, meanwhile, have Sonic Archives #25 which brings us ever closer to the 100th issue of the series.

First 4 Figures reveals SEGA All-Stars NiGHTS statue

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First 4 Figures have expanded their SEGA All-Stars range of statues with Sonic Team’s NiGHTS, sporting the more recent NiGHTS: Journey of Dreams design. The statue is 12.5″ high and comes in two flavors, the standard edition priced at $209.99 and limited to 1,000 pieces, and the exclusive edition with ambient lighting priced at $234.99 and limited to 500 pieces. Both are due for a Q3 2015 release date and can pre-ordered today!

What do you think of the latest SEGA All-Stars statue? Maybe it’s just me, but I prefer the original Saturn NiGHTS design.

SEGA Tunes: Sonic & All-Stars Racing Transformed remixes Panzer Dragoon’s ‘Flight’

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The announcement of Sonic & All-Stars Racing Transformed is one of the more memorable moments here at SEGAbits, as it was the first major game reveal press event SEGA invited us to. Weeks before the game was officially announced to the public, we received an invite to a secret event that – while it didn’t name the game – was all but confirmed to be a Sonic & SEGA All-Stars Racing sequel thanks to the design and description of the event. Taking place at an indoor go-kart track in California, our writers attended and were floored when the game was revealed. The first thing that caught our eye: Panzer Dragoon was back with an impressive track named Dragon Canyon!

Classic SEGA Magazine Corner: Xbox Nation’s “Chasing the Dragon”, an inside look at Panzer Dragoon Orta

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When SEGA announced that they were discontinuing the Dreamcast in 2001, like many SEGA fans I was in a daze. What competitor console would I buy to continue to enjoy SEGA games? How could I keep up on SEGA news with the cancellation of the fantastic Official SEGA Dreamcast Magazine? With the knowledge that certain internal development teams would be shifting focus to specific consoles, fans had to decide if they were to become a Sony, Microsoft, or Nintendo owner (or all three if you were one of those spoiled kids). As a fan of Sonic the Hedgehog and Jet Set Radio, the decision was clear. I was to become an Xbox owner. SEGA told fans that Sonic would be multi-platform, despite Sonic Team’s Nintendo leanings, and that Smilebit would be releasing games to the Xbox. These were deciding factors for sure, but what really tipped me over the edge into pledging allegiance to the Xbox was Xbox Nation, the independent Xbox magazine.

Toejam and Earl: Back in the Groove Kickstarter campaign reveals console and guest composer stretch goals

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With 14 days remaining, the Toejam and Earl: Back in the Groove Kickstarter campaign has revealed new stretch goals which, if met, will bring the fourth game in the series to home consoles and bring guest composers onto the game.

The stretch goals for home consoles are $600k for PlayStation 4, $700k for Xbox One, and $800k for the Wii U. The guest composer stretch goal is set at $550k and if met, will bring back the original composer for ToeJam and Earl, John Baker, as well as Kickstarter celeb Kawehi, rapper TonesP who appeared in the Back in the Groove music video, and a few others. If you haven’t backed the project yet, check out the Toejam and Earl: Back in the Groove Kickstarter campaign page and if you already have backed it, tell your friends!

Contest: Win a 3D OutRun download code for Nintendo 3DS

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3D OutRun releases tomorrow to the Nintendo 3DS, and we’re so excited that – thanks to our friends at SEGA – we’re giving away copies of the game to fans on all of our social networks! The contest is open to fans in the Americas and EU, and we are giving away codes on the following networks:

  • Twitter – Follow SEGAbits and retweet the dedicated contest tweet – 3 Americas and 3 EU codes will be awarded
  • Facebook – Like SEGAbits and share the dedicated contest post -3 Americas and 3 EU codes will be awarded
  • Instagram – Follow SEGAbits and leave a comment telling us your region – 2 Americas and 2 EU codes will be awarded
  • SEGAbits.com (you’re already here!) – Leave a comment below telling us why you’re excited to play 3D OutRun and tell us your region, use a valid email address when leaving your comment – 1 Americas and 1 EU code will be awarded

Fans can enter on any network, and there is no limit to how many networks you enter on. The more networks, the more chances you have to win! Contest ends Sunday, March 15th

Unboxing a brand new SEGA Menacer from 1992

You don’t find boxed hardware from the early 90s all that often, and when you do they usually sell for an arm and a leg. Thankfully, last week I found a boxed SEGA Menacer light gun from 1992 still sealed with baggies and all for a cool $40. I really wanted to free it from its packaging as soon as I got home, but I abstained until I had the time to do a proper unboxing. Check out what a boxed Menacer looks like and join me as we play a few of the bundled games!

Some background on the Menacer: Revealed to the public at 1992’s CES in Chicago, the Menacer was SEGA’s answer to the Nintendo’s Super Scope. The Menacer project was spearheaded by SEGA producer Mac Senour, who worked on the light gun and the bundled six-game pack. Notable to Toejam & Earl fans, one of the six games was a mini-game from Greg Johnson and Mark Voorsanger. Other SEGA licenses were proposed, but ultimately abandoned in favor of shooting mini-games. You can learn more about the Toejam & Earl mini-game in our recent interview with Greg Johnson.

While SEGA did not release additional first-party Menacer titles, there is a small library of games compatible with the light gun. Most notably, T2: The Arcade Game, both Mad Dog McCree games, and Corpse Killer. Call me a SEGA fanboy, but I much prefer the look and feel of the Menacer to Nintendo’s Super Scope.

Like this video? Subscribe to the SEGAbits YouTube channel.

Swingin’ Report Show #77: Interview with Greg Johnson, co-creator of Toejam and Earl

Toejam and Earl: Back in the Groove is a Kickstarter campaign from Greg Johnson, video game designer and co-founder of ToeJam & Earl Productions. On this week’s Swingin’ Report Show podcast, Greg joins us to talk about how he plans to bring the funky aliens back in a new game, and how he and Mark Voorsanger pitched and developed the original three games of the series for SEGA.

Learn how Toejam and Earl made the transition from Greg’s subconscious to video games, what it was like working with SEGA throughout the 90s, his thoughts on the sequels Panic on Funkotron and Mission to Earth, and how Toejam and Earl: Back in the Groove is set to reimagine and build upon the famous first game. If you’re a game developer, or simply want to know more about how games are made, this episode is a must listen!

Show your support for Greg and his team, check out the Toejam and Earl: Back in the Groove Kickstarter today!

[Download] [RSS] [iTunes] [Archive]

Official Nintendo listing reveals 3D OutRun release date

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Nintendo 3DS owners looking to add to their SEGA 3D Classics library needn’t wait long, as Nintendo’s official site lists 3D OutRun for a March 12th release! Priced at $5.99, the game includes all of the original’s content, two new songs and 60 fps gameplay. Check out the full description below:

3D Out Run™ is the critically acclaimed 1986 driving game designed by Yu Suzuki, re-mastered and enhanced for the Nintendo 3DS™ hand-held system. 3D Out Run includes all of Out Run’s original content, alongside two new songs and runs at 60 frames per second, which is twice the speed of the original version. The game features a built in Stage Select option that allows players to save and resume progress mid-game, has adjustable difficulty settings, and includes unlockable car customization options. Additionally, players are able to choose from a number of real-life arcade cabinets wherein everything from the appearance to the environmental sounds of the specific cabinet are recreated, providing a true and authentic arcade experience.

Swingin’ Report Show #76: Interview with Stealth, co-developer of Sonic the Hedgehog 1&2 Remastered

On this week’s SEGAbits Swingin’ Report Show podcast, we’re joined by Stealth, who worked on the official recent remasterings of Sonic The Hedgehog CD, Sonic The Hedgehog, and Sonic The Hedgehog 2 alongside fellow developer The Taxman.

Stealth talks to us about how the remasters began development, the process of remaking classic Sonic titles, the much talked about the remastered Sonic The Hedgehog 3 proof of concept, and what fans can do to try and make Sonic 3 remastered a reality. Also featured is discussion of Sonic The Hedgehog 4 and the recent decisions SEGA has made with the franchise. If you love classic Sonic games and behind-the-scenes stories of game development, this is the show for you!

Also, Barry and George discuss the recently revealed ToeJam & Earl: Back in the Groove Kickstarter by Greg Johnson (who will be joining us next week) and Sonic Team’s mobile release Sonic Runners, which soft launched yesterday.

Support the Sonic 3 Remastered campaign: http://sonic3remastered.com/


[Download] [RSS] [iTunes] [Archive]

Sonic Runners assets uncovered, reveals new characters and upcoming events

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Sonic Retro forum member woun has been uncovering a plethora of data contained in the recently soft launched Sonic Runners. The new assets reveal upcoming characters and events that will take place in future episodes of the game. While several characters were shown off in the game’s latest trailer, new surprises include Metal Sonic and Big the Cat! Sorry, had to include an exclamation point, because c’mon… it’s Big the Cat!

Also revealed are upcoming events featuring characters and locations from Sonic and the Secret Rings, Shadow and Omega with creepy glowing purple eyes, and what appears to be Metal Espio and Metal Eggman. You can see woun’s findings as they come over at the Sonic Retro forums, and we have select images after the break.

Developer Retrospective: A look back at the games of SEGA’s WOW Entertainment

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When SEGA WOW Month began, we took a look back at the games of SEGA’s Overworks. While Overworks existed for only a short span of time before merging with WOW Entertainment, this month has made it very clear that Skies of Arcadia made a major impact on SEGA fans. But what of WOW Entertainment? Unlike Overworks, WOW managed to release a large number of games spanning different genres on different pieces of hardware. From sequels to classic franchises like The House of the Dead and Columns, to new franchises like SEGA GT and arcade oddities like The Typing of the Dead, a collaboration with Namco, and a dog walking simulator. While WOW Entertainment can’t be pinned down to one iconic title, they more than made up for this with an amazing library of games!

Join us now for part two of our SEGA WOW retrospective, in which we take a look at the many games of WOW Entertainment.

Toejam and Earl: Back in the Groove Kickstarter looks to bring the funky aliens back to Earth

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While the official Toejam & Earl Facebook page has been teasing it for a good month, the official unveiling is finally here! Toejam and Earl are set for a return to video games with the announcement of a Kickstarter set to fund the fourth game in the series Toejam and Earl: Back in the Groove. This game has no connection to SEGA, as noted in the Kickstarter description, and will be developed by a small team headed by Greg Johnson, one of the two original creators and owner of the Toejam and Earl games. The game is set to be much like the original, with a fixed isometric camera, 2D sprites, simple controls, and an emphasis on co-op play. Despite resembling the first game, there are plans to bring in elements of the sequel, though no mention is being made of the third game.

head on over to the official Kickstarter page for a pitch video, several pieces of concept art, and a long list of various reward tiers including some really nice looking vinyl toys. With 29 days to go, the game has already hit $5,818 of their $400,000 goal. Stay tuned to SEGAbits for updates on the campaign and additional Toejam and Earl: Back in the Groove news!

Hucast Games announces Redux: Dark Matters revision disc

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Hucast Games, developer of indie Dreamcast shmups DUX and Redux: Dark Matters is well known for releasing revision discs of their games. The original DUX, for example, saw an original release, a 1.5 revision, and a special release featuring an earlier version of the game. Redux: Dark Matters was an enhanced remake of DUX funded on Kickstarter, featuring new gameplay modes and enhanced graphics. Unfortunately, the original release of Redux: Dark Matters had its share of problems, namely a game freezing bug during one boss battle and fuzzy 240p graphics. Hucast is looking to remedy these issues with a version 1.1 revision disc, featuring “Super sharp TV screen picture via RGB/S-Video Cable (And VGA of course)” and a fix to the “Boss Freeze” bug. Unfortunately, the initial 240p graphics are not being bumped up to 480p, but rather the developer plans to do something else to feature “super sharp TV screen picture”.

The revision Disc will be available in March, and Hucast promises more news and instructions for how purchasers can get the disc soon.