SEGA News Bits: SEGA Genesis AtGames 2017 Hardware Revealed

Today on the SEGA News Bits, we look at the upcoming AtGames SEGA Genesis plug-in-play consoles set to release this 2017 including the AtGames Flashback, AT Games Classic and the Ultimate Portable Game Player. All three of these devices are set to hit store shelves this upcoming September! On this episode we talk about our thoughts on AtGames’ SEGA Genesis plug-in-play releases, our thoughts on the pack-in games and what we want to see improved on these new devices. But in the end, what are your thoughts? Are you picking up any of these AtGames SEGA Genesis devices and if so, which one?

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SEGA News Bits: The End of Archie’s Sonic the Hedgehog Comic Discussion

Today on the SEGA News Bits we discuss the news that spread through social media like wild fire earlier today, SEGA has announced that they would be moving on from licensing Sonic the Hedgehog comics to Archie. It has been about six month since Archie Comics released a brand new issue of Sonic the Hedgehog and its multiple side series, but now with  San Diego Comic Con closing in they finally let the cat out of the bag. On this episode we discuss what leaving Archie Comics could mean for Sonic the Hedgehog comics, what happen in the last story arc, what comic book publishers should take over, and what Archie Comics original characters we will miss if the series continues without them. But you let us know what you think of SEGA ending their publishing partnership with Archie Comics in the comments below! Thanks for watching.

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SEGA News Bits: Sonic Mania Vinyl Pre-Orders Announced

What better way to celebrate a retro inspired game like Sonic Mania than get its soundtrack on a retro format? Data Discs has announced that they will be taking pre-orders for the Sonic Mania vinyl this weekend! On this episode of the SEGA News Bits we discuss all the information you need to pre-order the Sonic Mania vinyl, our thoughts on the design and a quick discussion of other Data Discs SEGA vinyl releases. What are your guys thoughts on SEGA teaming up with Data Discs for this Sonic Mania vinyl? Are you picking up a copy? Let us know in the comments below.

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Fastest Food Alive: Unboxing SEGA Forever Sonic the Hedgehog Gold Rings Cereal

Fastest Food Alive takes a look at a modern promotional item advertising something classic: SEGA Forever Gold Rings cereal! Made to resemble a box of cereal, complete with actual cereal and a toy surprise, SEGA Forever Gold Rings was released to spread the word of the SEGA Forever classic games collection. The collection will bring games from the SG-1000 through to the Dreamcast to mobile devices in a free to play or $1.99 each to remove ads format.

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SEGA Talk Podcast #12: Crazy Taxi (1999)

We’re back! SEGA Talk turns its high beams on and takes a closer look at SEGA AM3’s classic arcade and Dreamcast game Crazy Taxi. Despite its seemingly simplistic premise, Crazy Taxi offered up a lot of depth and has seen a long and successful history as a franchise with games still being released as of 2017. What are our memories of the game? What was the development history? How do the in-game cabbies compare to real life cab drivers? All this and more is talked about on SEGA Talk!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Retrospective: An overview of Japanese only SEGA games, Part 2

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When SEGA dropped out of the hardware business, SEGA fans wanted more games than ever before. Sadly, that didn’t happen as best as it could have. While several great SEGA games came to the west, several never saw a release outside Japan. In part two of this SEGA retrospective, we go through every system’s Japanese exclusives and add our own opinions on games SEGA should have localized and how they could have handled the Japanese line-up better.

SEGA News Bits: SEGA Answers Our SEGA Forever Questions

On this SEGA News Bits, George and Barry discuss the answers SEGA gave to our questions about the SEGA Forever retro gaming collection. SEGA Forever is an initiative from SEGA Networks to bring games from the SG-1000 through to the Dreamcast to mobile devices and beyond! What future games can we expect? How will the Genesis/Mega Drive emulation improve? How will light gun games play?

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SEGA News Bits: Sonic Forces Fist Bump Vocal Theme Reaction

On this SEGA News Bits, George and Barry fist bump their way through the recently revealed main theme to Sonic Forces. The track, titled “Fist Bump”, features vocals and lyrics by Douglas Robb of Hoobastank and is composed and arranged by Tomoya Ohtani. How does the tune compare to past title tracks? What do we think of the lyrics? Who… bastank?

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SEGA answers our burning SEGA Forever questions, tells us what to expect next

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After weeks of teasing, SEGA Forever was officially revealed to be a classic games collection initiative to bring everything from the SG-1000 to the SEGA Dreamcast to mobile platforms, with the big surprise being that all the games are free to play (with the option to buy). The collection kicked off with five SEGA Mega Drive/Genesis titles, including four emulated games including Altered Beast, Kid Chameleon, Phantasy Star II and Comic Zone, and the remastered Sonic the Hedgehog from Christian Whitehead. After playing the games and experiencing how the service works, we had a ton of questions for SEGA. Thanks to mobile games community manager Danny Russell, we received a speedy reply and every single one of our questions got answered!

Read on for our interview with Danny.

Valkyria Revolution Review – A Losing Battle (PS4)

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The Valkyria series has had a rather shaky history. The original game in the series, Valkyria Chronicles, was released in 2008 on the PS3. The initial release on the PS3 was met with generally positive reviews, but it was lacking in terms of sales. The game was notably praised for it’s more free movement via the BLiTZ (Battle of Live Tactical Zones) system, being somewhat of a successor to the battle system in Sakura Taisen 3 and future titles. Later Valkyria Chronicles would receive better success with the later PC port in 2014, along with being successful enough to spawn two sequels on the PSP simply called Valkyria Chronicles II and Valkyria Chronicles III respectively.

But after a bit of a hiatus, the Valkyria series is back with a new installment on the Playstation 4, Playstation Vita, and Xbox One (Western exclusive), more specifically a spin-off game that shifts genres from a strategy RPG to a more traditional action RPG, while retaining some familiar Valkyria elements. Is this game a revolution like implied, or should it stay oppressed?

Swingin’ Report Show #88: Night Trap 25th Anniversary Edition – Screaming Villains, Developer Interview

In this episode we are joined by Tyler of Screaming Villains, who is developing the upcoming Night Trap 25th Anniversary Edition set to release to PlayStation 4, Xbox One and Windows PCs, with a limited physical run exclusive to the PS4. Tyler discusses how the project began, how the game differs from the SEGA CD and SEGA CD 32X versions, what new features fans can expect from the game and what future plans he hopes to have in the world of FMV games and beyond! Keep your ears peeled for some exclusive reveals, but watch out for those Augers!

Night Trap 25th Anniversary Edition Website | Screaming Villains Facebook | Screaming Villains Twitter

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SEGA News Bits: Yakuza 6 & Kiwami E3 2017 Hands On Impressions

Welcome to a new episode of the SEGA News Bits, our YouTube show where we discuss all things SEGA News as they hit. This last week we have been posting our E3 2017 hands on impressions for both Sonic Forces and Sonic Mania, this time we are doing our Yakuza 6 & Kiwami E3 2017 hands on impressions! So give it a listen as SEGAbits staff writers Kori-Maru and Bartman3010 give you the low down on the upcoming remake, the new graphics engine in Yakuza 6, extras found in Yakuza Kiwami, and the overall perception of these games at the event.  So tune in and listen to our Yakuza 6 & Kiwami E3 2017 Hands On Impressions and if you guys have any questions regarding the upcoming Yakuza games, you can ask them in the comments. Now that you have seen our Yakuza 6 & Kiwami E3 2017 Hands On Impressions, what are your impressions of these games so far?

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is. Thanks for the support. If you want to read our full Yakuza 6 & Yakuza Kiwami E3 2017 hands on impressions in written format, check that out here.

SEGA News Bits: Sonic Forces E3 2017 Hands On Impressions

Hello fellow SEGA fans, today on the SEGA News Bits we have our Sonic Forces E3 2017 hands on impressions video where SEGAbits staff writers Kori-Maru and Bartman3010 talk about the different types of gameplay in Sonic Forces, level design, musical changes, graphical differences between consoles and much more. This is the first time Sonic Forces has been playable by the pubic, so these early Sonic Forces E3 2017 hands on impressions are important to gauge the quality of the final product. Whatever you might think of Sonic Forces, you have to admit that there is quite a robust package being shown at this year’s E3 event and with this video we discuss all the demos that happened to be playable for the first time. Tell us in the comments below what your opinion on Sonic Forces so far and what did you think of our Sonic Forces E3 2017 hands on impressions?

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is. Thanks for the support. If you want to read our full Sonic Forces E3 2017 hands on impressions in written format, check that out here.

Sonic the Hedgehog’s 25th anniversary comes to an end as the blue blur turns 26

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Happy Birthday, Sonic – now give us our presents! Today marks Sonic the Hedgehog’s 26th anniversary, which officially signals the end of Sonic’s 25th. While the past year has been light on games, the biggest moments for the franchise has been a change in focus in several areas. Sonic Boom has seen a massive downgrade. Originally a multimedia alternate branch from the main Sonic franchise, featuring games, toys, comics, an animated show and a big fan event in New York in 2014; now only the animated series remains. As of this moment, no season 3 is confirmed and less than twenty season 2 episodes have yet to be aired. Could Sonic Boom be on the way out? Funnily enough, Sonic Boom: Fire & Ice was the only Sonic game to release during the 25th anniversary timeframe, making it technically the 25th anniversary game. A Japan only special edition with 25th anniversary swag supports this.

SEGA News Bits: Sonic Mania E3 2017 Hands On Impressions

We have a sit down with writers and E3 2017 attendees for SEGAbits, Kori-Maru and Bartman3010 to ask all the important questions on how Sonic Mania is shaping up now that it is closer to release. So tune in for their Sonic Mania E3 2017 hands on impressions. Sonic Mania had two playable stages at the event, Green Hill Zone and brand new stage Silhouette Mirage, which is playable with all three characters. Listen in for Sonic Mania E3 2017 hands on impressions today and stay tuned in the upcoming days for our Sonic Forces and even Yakuza 6 hands on impressions.

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is. Thanks for the support.