SEGA Talk Podcast #30: Alex Kidd in Miracle World (1986)

On this SEGA Talk, we tackle the precursor to Sonic: Alex Kidd in Miracle World! Described as “SEGA’s answer to Mario”, Alex Kidd is a character who brings back fond memories for some, and frustrating memories for others. We discuss the development history, the game’s connection to Dragon Ball and debate whether Alex Kidd was ever really a mascot.

An additional Patreon comment was posted after recording, so we will share it here:

While I think Sonic was a much better mascot Alex Kid has his place in Sega History. I would love for Sega to license him  out  for a modern game like wonder boy and streets of rage. But I think its impotant to look at his modern career on the Sonic  Social team, all the samless Pugs, killing a Game Group on livestream giving the people our sonic toaster. Such good memories – Nicholas S.

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Let’s Remember Sonic Unleashed 11 Years After Release – Twitter Edition

SEGA’s Sonic Unleashed was a very important game in the Sonic the Hedgehog franchise, it was the birth of a brand new ‘boost Sonic’ formula that would extend to Sonic Colors, Generations and even the latest Forces video game. At the same time it was also the start of focusing on Sonic and abandoning the friends that became mainstay since the release of Sonic Adventure.

To celebrate, I asked on Twitter what our audience thought about Sonic Unleashed, all these 11 years later. First we had a 3 hour long poll that got 459 votes and hot takes from fans:

SEGA News Bits: Sonic The Hedgehog Movie Redesign and Trailer 2 Reaction

The redesign for the Sonic the Hedgehog movie has released with a brand new trailer! On this SEGA News Bits, Barry and George share their reactions to seeing the new design as well as their thoughts on the jokes, story and general direction the movie is taking.

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SEGA Talk Podcast #28: The House of the Dead 2 (1998)

It’s the Halloween season, and that means Barry and George are returning to The House of the Dead! But wait, where’s the house? Are we in Venice? On this SEGA Talk we discuss the acclaimed sequel to the original The House of the Dead, which we covered three years ago to the date on our second episode. How does the sequel compare? What impact did The House of the Dead 2 have on the franchise? Click, listen or watch and find out!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #27: Bug! (1995)

On this episode, we cover the unique SEGA Saturn platformer Bug! How did this wacky game come about, and what connection does it have to Sonic the Hedgehog? Travel back to 1995 with us as we discuss what it was like when this oddball game released.

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Swingin’ Report Show #95: Developer Kiyoshi Okuma – World Series Baseball 2K2, Gauntlet Legends, Strike Blazinger

Game developer Kiyoshi Okuma joins us on this episode of the SEGAbits Swingin’ Report Show podcast to discuss his work on N64, Dreamcast, PlayStation 2, Xbox and PC games. Kiyoshi has worked on games that include World Series Baseball 2K2, Gauntlet Legends, The Sims 2 as well as the upcoming Strike Blazinger!

Want more information on Strike Blazinger? Visit the official website!

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SEGA News Bits: House of the Dead 1 & 2 Remakes Coming in 2020

Forever Entertainment, a polish publisher behind the Panzer Dragoon remakes has now teased that they are working on House of the Dead 1 & 2 remakes with MegaPixel Studio. On this episode of the SEGA News Bits we discuss all the information we know and even discuss how Forever Entertainment’s Panzer Dragoon remake demo has been received by fans.

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk Podcast #26: Castle of Illusion Starring Mickey Mouse (1990)

On this SEGA Talk, we celebrate the launch of the SEGA Genesis Mini by covering a very important game included on the plug and play console: Castle of Illusion Starring Mickey Mouse. We discuss our memories of the game, the development process the many sequels and the recent remake!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA News Bits: SEGA Genesis/Mega Drive Mini Impressions

SEGA News Bits is back, and we’re discussing the SEGA Genesis and Mega Drive Mini consoles! We discuss how the console went from AtGames to M2, the various first and third party accessories and SEGA’s promotion of the console.

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk Podcast #25: SEGA Dreamcast – 20 Year Anniversary (1999-2019)

In celebration of the SEGA Dreamcast turning 20 years old in America on September 9th, we’re talking about the console itself on this milestone episode of SEGA Talk! What went on behind the scenes during the development of the hardware? What were the best launch games? How early did SEGA plan to discontinue the Dreamcast? Find out all that and more on this episode!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #24: Last Bronx (1996)

On this SEGA Talk, we return to the world of 3D fighters with the underrated AM3 arcade to Saturn to PC game Last Bronx. While on the surface, the game is similar to AM2’s efforts, there is a lot that sets it apart. Check out the show as we discuss the development history, the intense storyline and the legacy of Last Bronx!

Make sure to leave us a positive five star review on iTunes, it always helps!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #23: Shinobi (1987)

On this SEGA Talk, George and Barry knuckle up and kick back to the 80s to discuss SEGA’s ninja arcade classic Shinobi! We discuss the game’s development, the fascination with ninjas and the many ports the game received.

Make sure to leave us a positive five star review on iTunes, it always helps!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #22: Rez (2001)

On this SEGA Talk, George and Barry discuss a game that has been requested quite a bit by our audience: 2001’s musical rail shooter Rez. Created by Tetsuya Mizuguchi, this synesthesia inspired game has a very interesting development history, which we delve into. We also cover the various ports and other works by Mizuguchi.

Make sure to leave us a positive five star review on iTunes, it always helps!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Review: SEGA Master System: A Visual Compendium

In the last few years we have been getting more officially licensed SEGA books than ever before, with each of these books offering readers a unique slice of SEGA history. While most of the books have a unique take or format, it seems that most of these books try to center around SEGA’s most popular console, the SEGA Genesis/Mega Drive. It seems a lot of publishers aren’t very interested in covering SEGA before this time period, that is until Bitmap Book’s Master System: A Visual Compendium.