Border Break open beta client hits Japanese PSN

If you guys didn’t catch our past stories, Border Break is heading to PlayStation 4 as a free-to-play game. But first SEGA wants to do a open beta for the game to gather player feedback and test their servers. If you want to join the open beta, its free to join with a Japanese PSN account. The client is now ready to download on PSN as well.

Sadly you won’t be able to join online games for a few days. The beta schdule goes as follows:

  • February 3, 2018 (Sat) 15: 00 ~ 21: 00
  • February 4, 2018 (Sunday) 15: 00 ~ 21: 00
  • February 17, 2018 (Sat) 15: 00 ~ 21 : 00
  • February 18, 2018 (Sunday) 15: 00 ~ 21: 00

From what I gather, you don’t need PlayStation Plus membership to play free-to-play games online. You just need a Japanese PSN account, which are free. Will you be trying out Border Break?

Border Break PS4 Japanese open beta schedule revealed

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It is finally happening, we will finally be able to enjoy Border Break. At least, if you want to play on Japanese servers since we still haven’t gotten a confirmation if this game is getting a release outside of Japan. I’ll be honest, its frustrating to see all these tiny Atlus 3DS RPGs getting day one western announcements and a SEGA-AM2 arcade port being met with silence.

The Border Break PS4 beta client will be up to download starting February 1st around noon JST. The following is the schedule for actually trying the game:

SEGA News Bits: Border Break coming to PlayStation 4

If you have been following our blog, you will know we are all massive SEGA-AM2 fanboys and have been asking for Border Break to come to consoles since it was released back in 2009. Now, in 2018, we can finally rest easy. On this episode of the SEGA News Bits we discuss the announcement, go over the release details and complain about SEGA games not getting world wide releases. So tune in and let us know what you think of Border Break finally hitting PlayStation 4 consoles!

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SEGA AM2’s Border Break leaves arcades, heads to PS4

SEGA announced today via a live stream that the long running SEGA AM2 developed arcade game, Border Break, would be coming to PlayStation 4. Finally! The third-person mecha action arcade game hit the scene way back in September 9, 2009 and since then has had over 16 huge updates. The latest one being called Border Break X Zero, that came out earlier this year.

Border Break will be a free-to-play game download and also get a physical release over in Japan. Of course, this was just announced via a live stream so we don’t know if this game would make it over to the States. Since I’m a massive SEGA-AM2 fanboy, I of course, really want this game to come out over here. The first Beta for Border Break starts next month, so it seems this port has been in the works for awhile! What a great surprise.

Check out the Official Shenmue themed Yokosuka Tourist Guide – Now in English!

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Earlier this month we shared the news that SEGA teamed up with The Yokosuka Action Promotion Committee to design a map of Yokosuka, Japan. Why? Well, because Yokosuka was the setting of SEGA’s hit game Shenmue. Since the game’s release, fans have visited the locations from the game, using fan made guides and videos. But now, SEGA has officially put their stamp on the region with this guide! The guide was originally Japanese only, but now we have the English language version, which you can download here.

Check out the Official Shenmue themed Yokosuka Tourist Guide

shenmueYokosukaguideSEGA was asked to help design a tourist guide map by The Yokosuka Action Promotion Committee. Why did they ask SEGA to help design a map of Yokosuka, Japan? Yokosuka is one of the big locations featured in SEGA’s hit video game Shenmue, which is seemly making a comeback thanks to the Shenmue III kickstarter launched a few years back. You can check out the official SEGA Japan twitter flipping through the guide here, which features lots of cool Shenmue promotional art. According to the same tweet, the English version is being worked on right now. They are calling this Yokosuka Tourist Guide ‘Sacred Spot’, since its mostly covers parts of Yokosuka that where featured in Shenmue. As for how you can acquire one, they are being sold locally in Yokosuka. Oh, don’t live there? Maybe its time to go on vacation?

I think having something like this is really cool and its nice to see that Shenmue‘s legacy still matters in places in Japan. Like most fans online, I really hope this means SEGA isn’t forgetting about the franchise, which if you have seen the rumors about the Shenmue HD releases, you’d agree. I think the Shenmue HD Collection is coming, just a matter of when. You can check out what the guide has to offer below via some helpful scans, of course.

[Via: Shenmue500k]

Daytona USA now backwards compatible on Xbox One

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“Tuu tu-tu tuu tu-tu tu-tu tu-ruu! DAYTONA! Let’s go away.”

The XBLA version of Daytona USA is now available to play on Xbox One via its backwards compatibility. This HD version of the 1993 breakout arcade hit Daytona USA was released way back in 2011 and is now playable on your shiny new Xbox One. It seems this is the closes we will be getting to a Daytona USA re-release, so Xbox fans should be quite thrilled as its the only current generation system with Daytona USA. If any old game is a system seller for SEGA fans, its probably Daytona USA.

Seems to be right in time, seeing as SEGA has revived the Daytona USA brand in their arcade division with a brand new entry to the franchise. Like always if you owned the game already on Xbox 360, all you have to do is log in and re-download it on Xbox One to enjoy it. No need to buy it again. If you don’t own Daytona USA yet, well, get a copy!

SEGA-AM2’s Soul Reverse gets first gameplay footage

SEGA-AM2’s Soul Reverse will be the first ‘new IP’ by the company since they launched Border Break back in 2009, unless you count Operation G.H.O.S.T which was tied to the Ghost Squad franchise. When we first told you about SEGA-AM2’s Soul Reverse we mentioned that it looked a bit like Dark Souls and now with gameplay footage released, I’m not too sure about that.

The footage for SEGA-AM2’s Soul Reverse is actually a tutorial showing off moves you can do, including using cards to summon Souls to attack (like a special movie). While the game may look like Dark Souls due to its medieval theme, it doesn’t have a stamina meter and seems to be timed stages. The combos shown on here remind me more of Phantasy Star Online where you have to get your timing right to execute the full combo. This to me looks more like a new version of Quest for D (2007) than something going after Dark Souls. Soul Reverse also has a tie-in mobile game called Soul Reverse Zero in Japan. If you want to try Soul Reverse Zero, here is a good guide for English speakers

SEGA Amusement CEO says Outrun 3 is ‘on our radar’

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SEGA Amusement has been making the rounds with old school SEGA fans ever since they announced Daytona 3 Championship USA earlier this year. It seems that SEGA Amusement will continue resurrecting old SEGA franchises, at least that’s what it sounds like. In a recent interview with T3, SEGA Amusement International CEO Paul Williams had this to say about a possible OutRun 3:

“Outrun 3 is not on plan at the moment. It is something that is on our radar but I cannot discuss more than that.”

It is interesting that he even spoke about the possibility of OutRun 3, considering how weird SEGA PR used to be in the past. It also seems, from what I gather from the quote that SEGA Amusement has a sort of short list of franchises they would like to bring back. Its not surprising that Daytona 3 Championship USA is one of the first titles considering how popular the original was. Paul Williams also talks about how they work with SEGA Japan developers and why its hard for them to bring SEGA Japanese games over to the states. Very interesting read.

What are your thoughts of the possiblity of OutRun 3? Let us know in the comments below!

[Via: Arcade Heroes]

SEGA announces Dark Souls inspired game Soul Reverse for Arcades

SEGA has announced the next upcoming SEGA-AM2 arcade game Soul Reverse, which is looking quite a bit like a Dark Souls type of game. While people will fight and point out that SEGA-AM2 already dabbled into dark fantasy with their arcade game The Quest of D, you’re right. I’m wrong. But it seems this title is trying to cash in on the ‘Souls‘ name with a title like Soul Reverse. It is also true that SEGA previously announced Soul Reverse as a mobile phone title, that should already be out on iOS and Android, but the arcade version is its own build that is 70% complete as of today.

SEGA has revealed one of the characters in the game, Luce, who will be voiced by Japanese actress Nanami Yamashita (you can see her in the screens). You can view the trailer for Soul Reverse above and see screenshots after the jump.

[Via: Segalization]

SEGA News Bits: Unused Virtua Fighter Characters Discovered

It seems that a new unused Virtua Fighter characters, an alternative design for Akira Yuri and a playable form of Siba (previously known as a cut character from the official game) have been discovered sitting in the game’s code. On this episode of the SEGA News Bits we discuss the discovery, what we think about the newly found content and if SEGA should use these unused Virtua Fighter characters in the future. Let us know what you think of these unused Virtua Fighter characters that have been discovered in the comments below.

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SEGA Talk Podcast #03: Daytona USA (1994)

SEGA Talk Podcast returns to give you a whole episode dedicated to SEGA-AM2’s Daytona USA which saw limited release in 1993, but got a full world wide release in 1994. Ever since the announcement of Daytona 3 Championship USA, we have gone Daytona crazy and are unable to stop talking about the franchise every chance we get. Daytona USA is a huge nostalgic game for a lot of us SEGA arcade fans and we feel now is the perfect time to discuss the title. were you a big fan of Daytona USA growing up? Tell us about your first time playing Daytona USA in the comments below.

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA 3D Archives 3 FINAL STAGE getting 3D Turbo Outrun

TurboOutrunThe best things about these SEGA 3D Archives/SEGA 3D Classics Collections is that they always announce a few new digital titles to make fans want to purchase the physical copy of the game. If you didn’t know, SEGA announced SEGA 3D Archives 3 FINAL STAGE with five returning SEGA 3D Classics titles, but also teased a fan poll on what Japanese fans wanted in the collection. While they didn’t show what came in at number one, it is now been revealed to be Turbo Outrun!

Not only that, Turbo Outrun will also be a timed exclusive game for the physical release of SEGA 3D Archives 3 FINAL STAGE which is set to have 9 total titles in the collection. That means that there are still three more titles to announce before SEGA 3D Archives 3 FINAL STAGE releases on December 22, 2016 for 4,990 yen (about $48 USD), SEGA is also planning a SEGA 3D Archives triple pack for 8,990 yen (about $86 USD). Of course SEGA 3D Archives 3 FINAL STAGE hasn’t been confirmed for a western release but I hear Turbo Outrun wants to make America great again.

[Source: Siliconera]

SEGA says Shenmue 1 & 2 HD remakes have their full attention

Shenmue_HD_remasters_Sega_comment[1]SEGA Europe’s boss Jurgen Post has recently talked about the possibilities of doing Shenmue 1 & 2 HD remakes and ressured the fanbase that they have been looking into renewing licensing to do the remakes correctly.

This is what SEGA Europe said about the Shenmue 1 & 2 HD remakes:

“There is definitely a desire [to go back to our classic games], Even online, people are constantly talking about products they would like to see come back, and Shenmue 1 and 2  are probably in the top two places. We are looking into it. It is an old IP, it is a beloved IP – and not just by consumers, but also within Sega, we have people saying that if we could do Shenmue 1 and 2 all over again, we’d definitely go for it. The issue is that it is a big game. It is a project from many years ago. If we are to do it, we’d want to do a fantastic conversion to the current platforms, and there are a lot of licences in the game, which were cleared many years ago, so we will need to renegotiate those contracts. We are looking into it. We haven’t given it a green light, but it has our full attention.” – Jurgen Post, President and COO of SEGA Europe

This whole licensing issues from old games have plagued SEGA in the past when they ported over Crazy Taxi on PlayStation 3 and Xbox 360, omitting the iconic soundtrack due to SEGA not wanting to pay the licenses for the old tracks. This lead fans to getting upset and ever since then SEGA has made an effort to gather all the licenses when remaking or porting games. The last big examples include Castle of Illusions (which, now expiring license is making them pull it from shops) and Jet Set Radio.

What are your thoughts? Does Shenmue 1 & 2 HD remakes seem like a reality now? Jurgen Post has been teasing the return of classic franchises for awhile now, do you really think SEGA Europe actually have something up their sleeves?

[Source: MCVUK]

SEGA Retrospective: Virtua Fighter 5 – Ten Years Too Early

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Virtua Fighter 5 turned 10 years old on Tuesday, July 12th. Community members Oliver “oneida” Leland, Mikél “BLACKSTAR” Grissett and VFDC co-creator Mike “Myke” Abdow reflect on how the entry fits into the series at large, and how its community ebbed over the course of a decade.

On July 12th 2006, Virtua Fighter 5 was released in Japanese arcades – that’s ten long years ago this past Tuesday. To put that time-frame in perspective, Soul Calibur III had been in arcades for three months. “X-Men: The Last Stand” was in theaters, “The Sopranos” was still on the air, and there was no such thing as an iPhone. SonicFox, fighting game tournament champion, was in the third grade. Put simply, Virtua Fighter 5 was released a long, long time ago.

Ten years ago fighting games were in that period of purported dormancy which spanned from the release of Capcom vs SNK 2 to Street Fighter IV, during which 3D fighters like Dead or Alive and Tekken saw sequels and revisions. And although Dead or Alive 4 technically brought fighters to “next-gen” on the Xbox 360 the previous November, Virtua Fighter 5 shouldered the responsibility of ushering the high-definition era to the arcades, which is where the franchise has flourished since its inception in 1993.