SEGA Talk #178: US Box Art Design (1989-2001)

In this episode of Sega Talk, we track the radical evolution of SEGA’s North American branding, from the clinical “graph paper” grids of the Master System to the high-tech “black box” era of the Genesis. We dive deep into why Sega abandoned its uniform look for the iconic red-stripe rebrand of the 90s, the switch to the massive plastic long-boxes of the Saturn, and finally, the Dreamcast’s sleek transition from bright orange swirls to the edgy “SegaNet” black. It’s a nostalgic look at how Sega used graphic design as a weapon in the console wars, shifting from a toy company aesthetic to a lifestyle brand that defined a generation.

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SEGAbits is now Dreamcast compatible – Presenting segabits.com/dc

Just because it’s 2026 doesn’t mean we can’t party like it’s 1999! SEGAbits is once again Dreamcast compatible, thanks to our new Dreamcast friendly website SEGAbits.com/DC. Back when the site began in 2010, we had a much lower tech website, but as times change so did websites and nowadays most websites don’t play well with old Dreamcast browsers. While there are search engines like FrogFind.com, which strip down websites making them viewable on old hardware, SEGAbits.com/DC shows the ten latest articles in full with viewable images!

If you have a Dreamcast with web access, check our new Dreamcast compatible page out and make sure to add it to your bookmarks. It’s still thinking!

SEGA Talk #166: It’s Thinking – Dreamcast Marketing Campaign (1999)

On this episode of SEGA Talk, we’re diving headfirst into the Dreamcast’s iconic “It’s Thinking” marketing campaign! We’ll explore its development, massive multimedia push, and those unforgettable, often cryptic ads. Did it revolutionize console marketing or just leave us scratching our heads? All this, and more, on SEGA Talk!

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SONIC WEEKLY: Ports & Versions w/ BLAZE HEDGEHOG

Blaze Hedgehog (Ryan Bloom) joins in this week! We talk about the best ways to play games like Sonic Adventure 2, Sonic 3 & Knuckles, and more, plus we cover the latest Sonic and SEGA news with a few laughs along the way. We also contemplate the Sega Genesis being your cool older brother’s console; Sonic 4: Episode 3; E.G.G.M.A.N.; and the fractal brokenness of the Sonic Adventure ports.

For more episodes, search SONIC WEEKLY on your favorite podcast service!

SEGA Talk #155: Blue Stinger (1999)

Rewind to the Dreamcast era and join us as we revisit the cult classic survival horror game, Blue Stinger. Developed by the short-lived but talented studio Climax Graphics, this forgotten gem blends thrilling action, immersive exploration, and a captivating storyline. We delve into its groundbreaking graphics, haunting sound design, and the unique challenges it presented. Tune in to discover why Blue Stinger, despite its limited audience, deserves a place in the pantheon of cult classic games.

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Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

SEGA Talk #151: SEGA Controllers (1983-1998)

On this SEGA TALK we go hands on with SEGA’s many controllers! We take a look at the base controller for each major console, pointing out the weirdest and most essential controllers and share our personal preference. Stick around until the end, because we will crown best SEGA controller of all time! On SEGA TALK!

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Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

SEGA Talk #149: Official Dreamcast Magazine (1999-2001)

On this SEGA Talk, we page through each issue of the North American Official Sega Dreamcast Magazine! What articles caught our attention? How did the magazine come to be? Joining us via archival SEGAbits interview clips are magazine staff members Simon Cox and Francesca Reyes to give us an inside look at working with SEGA, the final days of the Dreamcast and more on SEGA TALK!

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Lost in Time No More: SEGA’s Canceled Dreamcast MMO “Far Nation” Leaks Footage Online

Back in the day, the SEGA Dreamcast had quite the list of unreleased games, one of which was “Far Nation.” Briefly announced in 2000, Far Nation was planned to be one of the first console MMORPGs alongside Phantasy Star Online. Details about Far Nation have been scarce for over two decades. Sega only mentioned the title a handful of times before its quiet cancellation in 2001. No screenshots or gameplay details were ever officially revealed.

But now, thanks to Reddit user fuperslizzle0, we might be getting a glimpse of the game. In a post yesterday, they said:

“I’m not going to get too verbose or overbearing with this, other than to say the footage shown here is from a legit disc belonging to a friend of mine who worked at Sega during the time Farnation was in development. We sat down and “played” (or really, experimented with) the game for about 35 minutes, all of which I recorded, and these clips are all we’re prepared to share for now.

Please enjoy, and rest assured, more is coming! ;)”

Celebrating the SEGA Dreamcast Legacy: Join the Newgrounds Dreamcast Collab!


Artwork by @inksaji on Twitter

Are you an artist or animator who grew up with the SEGA Dreamcast and its games, such as Sonic Adventure, Shenmue, and Power Stone? Look no further! A group of SEGA Dreamcast fans, led by shleptboi, is gathering to create the ultimate collab on Newgrounds to celebrate the legacy of the console and its video games. They’re seeking tons of talent for the project, whether you’re an artist, animator, musician, voice actor, etc.

Currently, the project has over 200 artists/animators contributing and continues to grow. You can join in on the collaboration as well. Be sure to read the guidelines for the project and check the spreadsheet to see how you can contribute. The deadline for the Newgrounds Dreamcast Collab is June 2nd, so don’t miss out on sharing your love and favorite memories of the Sega Dreamcast! We’re excited to see how the project turns out!

SEGA Talk #129: Unreleased Dreamcast Games Pt. 2 (1999-2002)

We end our epic finally of ranking each unreleased Dreamcast games. This second part will cover big SEGA games like Shenmue III, Scud Racer, Toejam & Earl 3, and of course Propeller Arena. Check out the epic finale!

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Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

SEGA Talk #128: Unreleased Dreamcast Games Part 1 (1998-2002)

SEGA Talk is covering every canceled Dreamcast game from years past, this is such a massive undertaking that we will be splitting it into two podcast. Sit back, buckle and let’s take a trip down the ‘what could have been’!

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SEGA Talk #124: Snail Maze & SEGA Swirl (1988 & 1999)

The long awaited SNAIL MAZE episode is now upon us! Not only that, you get SEGA Swirl for free as a bonus! We also talk about other free SEGA offerings. All this and more in SEGA Talk.

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Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

SEGA Talk #120: The Ring: Terror’s Realm

On this SEGA Talk episode we pop in the VHS tape, take a job at the CDC and enter… The Matrix? Let’s take a look at the obscure SEGA Dreamcast game The Ring: Terror’s Realm!

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New Phøde ODE, supporting Dreamcast, Saturn, Sega CD, and more, launches pre-orders

Phøde ODE

If you’re looking for a device to play your digitized disc backups of your favorite Sega console classic games, then look no further than the Phøde, a brand new Optical Drive Emulator created by engineer Fixel. This single device supports almost every CD-Rom based game console from the 90’s, not just including the Sega CD (Models 1 and 2, Genesis CDX, and JVC X’Eye), Saturn (Both the 20 and 21-pin models), and the GD-Rom based Dreamcast (Models VA0, VA1, and VA2), but also various models of the Sony PlayStation and even the Philips CD-I, with more to be announced later. Fixel has just launched pre-orders for the Phøde in batches from their website. Batch 1 is still available, as of this writing, at $249.99 USD.

Check in after the break for extra info.