Sega Mega Drive/Genesis Classics now available for Linux and Mac – featuring Sonic 3 & Knuckles and Ecco games

Following the console release of Sega Mega Drive/Genesis Classics, SEGA has quietly released the collection to Linux and Mac. The game is also available for Windows. The collection features the same features as the console releases, meaning the new multiplayer and challenge modes have been added. Interestingly, this version features more games than the console release. Most notable is the inclusion of Sonic 3 & Knuckles, though it is unknown if the games are available without lock-on. Also included are the three Ecco games, Eternal Champions and Sonic CD. The inclusion of these games are one major drawback to the console release, and it’s nice to see them included here though it does call into question what legal stipulations are holding back these games on home console.

UPDATE: I installed the hub on my Mac and it runs smoothly however it looks like Sonic CD is Windows only and launches separately as it has in the past. It does not appear within the collection.

SEGA to join the E3 2018 PC Gaming Show with possible reveal


With E3 2018 just around the corner, we are getting more and more information about the event coming out. Today we have learned that this year’s PC Gaming Show will have a bunch of “world premiere game announcements and teasers” from companies like SEGA, Square-Enix, Crytek, Double Fine Productions and more.

According to PC Gamer, who is putting on the E3 2018 event, they will reveals and teasers from:

Two Point Hospital announced, releasing this fall on Steam

SEGA’s lightbulb teaser has been revealed and the game is Two Point Hospital, developed by Two Point Studios and published by SEGA. Now I know, I know, the teaser led me to get a little overly excited at the prospect of Dreamcast remasters. I partially blame my own naivety and SEGA Europe’s foolish decision to release a tease on the SEGA of America Twitter account without any hint of who the developer was. A simple Two Point Studios logo would have been a better decision, that’s all I’m saying.

In any case, the game itself is being developed by former Lionhead and Bullfrog developers and looks to be a fun hospital sim with Aardman Animation-style aesthetics. As the clever trailer lays out above, the game will allow players to design their own hospital, manage staff, expand operations and collaborate and compete with friends. The game is due out this fall on Steam, and you can learn more at their official site.

SEGA Europe teases that they have “exciting projects coming up”, sharing details in 2018

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SEGA Europe has been teasing new video game projects announcements via twitter the other day. So what could these mysterious projects be? We do have some past news articles that can hint at what they have up their sleeves. For example we reported back in 2015 that The Creative Assembly was working on a “multi-platform AAA blockbuster”, which would mean their return to the console space since they released Alien Isolation back in 2014. We also know that Two Point Studios (ex-Lionhead and Bullfrog) is working with SEGA Europe on a new simulation game, which is set to be announced on January 16th. There’s also that big rumor about the Shenmue HD collection is right around the corner, one of the rumors points at the port being done by UK developer Just Add Water. If that is true, then that would mean that SEGA Europe would probably be involved in handling the project. I also hear that SEGA Europe will be in charge of handling PC ports of upcoming SEGA Japan games, so I can also see them announcing a Valkyria Chronicles 4 port for the West, considering their port of the first game has almost sold a million copies. Of course, this is just my speculation based on past news articles and rumors.

But let me hand the mic over to you, what do you want to see SEGA Europe work on? SEGA Europe has been handling most of the PC stuff, including ports of last generation games like Bayonetta, Vanquish, and even created The Typing of the Dead: Overkill. Is there any other games you want to see them port? Maybe extend their porting program to modern consoles? Sound off in the comments below.

Sonic Forces on PC confirms use of Denuvo DRM

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It seems that SEGA will still continue to use Denuvo DRM in their upcoming PC port of Sonic Forces. The Steam page for the game has updated confirming that it will be using the anti-tamper DRM software that has a lot of people online rather heated. If you guys didn’t know, Sonic Mania got a two week delay to launch late with Denuvo DRM. One of the big issues with all of this is that SEGA never warned customers that Sonic Mania would feature the infamous DRM. The only other new thing listed in the Sonic Forces steam page is that the port will be co-developed by Sonic Team and Hardlight (in-house studio that made the Sonic Dash series), at least I take this news that the PC version is a port.

As for my opinion, I have quite a few games with Denuvo DRM and really can’t tell the difference between Denuvo or any other form of DRM. While may be the case for me personally, it isn’t the case with online users. The Denuvo DRM carries baggage associated with it and SEGA using it, in my opinion, is a bad PR move. What are your thoughts on Denuvo DRM and Sonic Forces? Are you still going to get the game on PC or are you thinking of dropping it altogether?

Humble Bundle having a Capcom x SEGA x Atlus bundle

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Humble Bundle is teaming up with Capcom, SEGA and Atlus to deliver a bundle of their PC games for a very affordable price. Like every Humble Bundle released in the past, this will have three tiers:

Pay $1 or more: 

  • Rollers of the Realm (Atlus)
  • Zeno Clash II (Atlus)
  • Sonic Adventure 2 (SEGA)
  • Bionic Commando (Capcom)
  • Citizens of Earth (Atlus)

Beat the average, $6.49 to unlock the previous and: 

  • Renegade Ops (SEGA)
  • Sonic Generations (SEGA)
  • Resident Evil 4 (Capcom)
  • Dead Rising (Capcom)
  • Tesla Effect: A Tex Murphy Adventure (Atlus)

Pay $12 to unlock the previous and: 

  • Motorsport Manager (SEGA)
  • Devil May Cry 4: Special Edition (Capcom)

All titles redeem on Steam. This bundle will include four SEGA published games, four Atlus published games and four Capcom published games. This bundle also gives you bonuses like 50% off select Capcom, SEGA and Atlus game which includes The Deadly Tower of Monsters, Dawn of War III or Street Fighter V.

Sonic Mania’s Denuvo DRM has been cracked in just 8 days

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As you might have seen on the interewebs, people weren’t too keen with SEGA’s decision to put Denuvo DRM in Sonic Mania for PC. I think the biggest insult for people was SEGA not mentioning the unpopular DRM on their store page (later updated), only having people purchase the game before finding out Denuvo was included. While I understand that companies are scared of their games being massively pirated, especially a title like Sonic Mania which is only a mere 300mb in size, they got to understand that there isn’t a DRM in the world that will keep pirates out long term. For example, Tekken 7‘s Denuvo DRM was cracked in just four days.

People are hoping that now that pirates have cracked Sonic Mania‘s Denuvo DRM, that SEGA will remove it just due to its unpopularity and the fact that its not solving the issue it was implemented to solve. This is something that RiME developer, Tequila Works did when their game’s DRM was cracked. While I personally wouldn’t even know if the game had Denuvo DRM or not without the internet telling me, especially now with the offline fix, its just a bad PR move to include it in your game and hope its removed sooner than later. In the last eight days of release, Sonic Mania on PC still hasn’t reached 100k sold on Steam. Its getting close. But to ask you guys, do you guys think Sonic Mania’s Denuvo DRM actually helped the game’s sales in the last 8 days or hurt it? Let me know in the comments below.

Sonic Mania PC now playable offline thanks to update

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on PC has received a 31.8 MB update that will fix a bug with its Denuvo DRM where you will be able to play offline. According to SEGA it was always mean’t to be played offline which upset people online.

Sonic Mania on PC also didn’t tell people, prior to release, that it used Denuvo Anti-tamper DRM, but they have now updated their steam page now telling users. Personally, SEGA made a bad move going with Denuvo, considering the baggage the DRM has had over the last few years; if they just used something like SteamWorks it would have been a non-story. Personally I have had no issues with Denuvo, but I totally see why people dislike the DRM. What do you think of the whole situation?

Well, at least you can play Sonic Mania offline now. Woot?

Sonic Mania PC to launch with bug fixes coming later to consoles, encourages modding

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Tomorrow the Sonic Mania PC version will be coming out and fans that have waited might be excited to find out that the PC version will include new bug fixes that haven’t appeared in the console versions. Not only that, Sonic Mania PC version will encourage modding, unlike rumors that have been spreading since the game was delayed. The rumor was that SEGA held the PC port back so they can add protection against modifications.

According to Sonic Mania PC’s Steam EULA:

“SEGA encourages its users to express their creativity and enhance the experience of our games through the creation of modifications (including but not limited to new items, weapons, characters, models, textures, levels, story lines, music and game modes) for use with the Product (“Mod” or “Mods”)… and users that create Mods”

As for Sonic Mania PC supporting Steam Workshop, it seems that is not the case. According to Sonic the Hedgehog PR guru, Aaron Webber, there are no current plans to support Steam Workshop. If this is something that is important to you, I suggest you write a 180 character tweet over to Aaron and let them know how you feel!

Rez Infinite Review – Techno Enlightenment (PC)

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Rez is a one in a million game. A vision so confident, so bold, and so focused only comes around every decade or so. Released on the Dreamcast in late 2001 in Japan, ported for all regions on the PlayStation 2 in 2002, rereleased in HD for the Xbox 360 in 2008, remastered for VR on the PlayStation 4 in 2016, it’s now fully featured, fully formed on Steam and Windows in 2017. Rez Infinite may not technically be in the SEGA family on account of series rights apparently now owned by Enhance Games, but the legacy started with Tetsuya Mizuguchi’s concepts makes it only fitting to honor it here.

It’s a modern marvel, at once distinct, yet familiar; unique, yet clear in its inspirations; as awe-inspiring as it is clearly dated. Standing head and shoulders above its contemporaries in concept, presentation, and vision, no game comes close to it; before or since.

For the record before you hit the jump, there are certain features of Rez Infinite for the PC that I will not, and cannot review. Trance vibration is functional but I do not have the controllers for it, nor will I talk about the VR features of the game. The screenshots are also a lower res 720p than 1080p, apologies. Now, let us dive into synesthesia, and experience Mizuguchi’s masterpiece.

Rez finally on PC; Rez Infinite hits Steam for $24.99

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Tetsuya Mizuguchi’s rhythm shooter Rez originally hit Japanese Dreamcasts in December of 2001. Since then, it’s gone through a PlayStation 2 update, an Xbox 360 re-release, a VR-focused remaster on PlayStation 4, and now finally, the SEGA classic has hit PC. Teased yesterday by Enhance Games, Rez Infinite has finally hit Steam, currently only available on Windows.

The release comes feature complete; the full PS4 remaster, free deluxe DLC, enhancements for 4K resolution and increased texture quality from previous versions, as well as full compatibility with Oculus Rift and HTC Vive. The VR support even goes so far as to include most common control inputs for the platform. At time of this writing, the game’s launch is accompanied by a 20% discount, hitting $19.99 USD and £15.99 BP.

We’ll have our own review and write-up for Rez Infinite soon(this writer particularly intended to review the PS4 version which never panned out), but for now, why not take a look at the launch trailer and Digital Foundry’s breakdown of performance under the jump?

Looks like Rez Infinite is coming to PC tomorrow

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A eagle eyed NeoGAF poster by the name of Grief.exe spotted a tweet by @deadendthrills stating that he was extremly excited to finally bring Rez/Rez Infinite to PC which would support 4k with double the texture quality. Sadly he deleted his tweet, possibly due to Enhanced Games, Rez Infinite publisher teasing something for tomorrow.  How much do you want to bet that their announcement is the release of Rez Infinite on PC? Some believe that the tease is actually wrong and means September 9th, which I doubt. But we shall see.

For those not in the know, it seems SEGA has licensed the Rez IP and let Tetsuya Mizuguchi work on the franchise with other publishers.  The first attempt was Rez HD on Xbox Live which was published by Microsoft Studios, then last year we had Rez Infinite which added more content and supported PlayStation VR. No idea if the PC version will support VR out of the box, but I’m assuming it will. What are your thoughts? Will you be picking up Rez Infinite on steam if it comes out tomorrow?

Night Trap Mania Lands in August, New Features, New Documentary

Screaming Skulls, Limited Run Games and My Life in Gaming teased announcements today regarding the re-release of Night Trap. Their main point comes with the release date slated for release on August 15th, the same day as Sonic Mania, on PlayStation 4 and Steam for digital download. Four days prior to that you can head over to Limited Run Games to buy a highly limited physical version of the PlayStation 4 version on August 11th. The Xbox One version is set to release at a later time.

In addition to the game, they’re also bundling a prototype, Scene of the Crime, as an additional feature. This served as the basis for Night Trap and has long since been unavailable to the public up until the 25th Anniversary release later this year.

Of course that still means that it’s going to be awhile before you can set traps for the augers and that’s where My Life in Gaming comes in. Their 50 minute documentary details the history of the game from it’s prototype, to it’s initial release on SEGA CD, up to the remaster featuring video game historians and developers to regale on the game’s lasting impact on the industry. Be sure to check out the documentary after the jump as well as some links you should check out regarding the game. There’s something really cool to see three small independent groups come together to help bring back video game history. Even though Night Trap does not hold up in terms of gameplay it’s at least admirable to see the lengths people will go for video game preservation.

Wonder Boy: The Dragon’s Trap Remake Now Available for PC

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The remake of the SEGA Master System classic, Wonder Boy III: The Dragon’s Trap has finally arrived on PC. The remake has already landed on consoles back in April and is now appearing on two PC digital download services; Steam and GOG.

For a refresher, the remake is handled by two French developers DotEmu and Lizardcube. Featuring a more involved remake compared to Wonder Boy Returns, features include an additional playable girl, remastered art, sound and music and the ability to switch between the remake and the original game at any time.

Wonder Boy III became a turning point for the series as it broke away from it’s arcade roots. By expanding on the idea of exploration, the player makes use of different animal forms with unique abilities to help reach new areas and uncover gear unique to each form. The series is also known for confusing players thanks to the original developer bringing the game to non-SEGA platforms, such as this game also appearing as Dragon’s Curse on the TurboGrafx-16 without the Wonder Boy license which is owned by SEGA. With permission from SEGA, this remake helps fuel the brand’s return in the midst of the platformer genre making a big comeback.

Make no mistake though, unlike the Surge-fueled 90’s mascot platformers with attitude you’re getting a fun yet challenging experience brought back by a lovingly-crafted remake that’s worth it for those who have played the game before or those who have never experienced it. Again the game can be found for the first time on PC through either Steam or without DRM through GOG.com.