Sonic Utopia is the brand new Sonic the Hedgehog fan game from Mr Lange, Murasaki Fox, Tpot and PicsAndPixels. Making its debut at SAGE 2016, Sonic Utopia features open world 3D Sonic the Hedgehog gameplay. On this SEGA News Bits, George and Barry share their reaction to the initial trailer and give their thoughts on the demo as well as how the gaming media has responded to the game.
The SEGA Talk Podcast hit the open road last week with the first episode featuring SEGA’s iconic OutRun. Now, as promised, we have our first SEGA Talk video highlighting our discussion of our favorite OutRun spin-offs! The OutRun franchise is unique, as while there are really only two main series games, there have been a whole assortment of spinoffs – all existing in the racing/driving genre. Learn our favorites in the video above, and in the comments below sound off on YOUR favorite OutRun spin-off.
Hot on the heels of the announcement of a Sonic Mania Collector’s Edition for PS4, Xbox One, and PC, Barry and George share their excitement and opinions on the set in a new SEGA News Bits. What’s included? What’s not? Will fans in Europe be seeing it? These questions and more are discussed! The elephant in the room – that being the lack of a physical disc release – is also discussed. What are your thoughts on the Sonic Mania Collector’s Edition? Which platform are you going for? Sound off in the comments below.
On this SEGA News Bits, George and Barry split a trash can chicken and look back on SEGA’s iconic beat ’em up franchise Streets of Rage. Known as Bare Knuckle in its country of origin, Japan, Streets of Rage was SEGA’s answer to Final Fight. Now, 25 years later, many would argue Streets of Rage completely overshadowed the very franchise it set out to compete against. Enjoy the video, and after watching why not play some Streets of Rage? In the comments below, tell us your favorite franchise memories.
Fastest Food Alive returns as we look at more food promotional items from Sonic the Hedgehog’s past! On this episode, Franco-American’s Sonic the Hedgehog Pasta with Meatballs in Tomato Sauce is on the menu. SEGA’s partnership with Franco-American, a subsidiary of Campbell’s, kicked off in 1995 and carried through to 2000. Click play on the video above and take a trip down memory lane as we check out this food promotion and give a short history lesson on canned pasta.
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Pre-recorded just hours after Sonic the Hedgehog’s 25th Anniversary Party wrapped at the San Diego House of Blues, it’s Barry and George’s first impressions of the night! Hear how the event went down, from the literal all the way around the block line to the game announcements to the final curtain call. How did the audience react to the return of Taxman and Stealth? Why do people faint when they hear the opening guitar licks to Crush 40’s “What I’m Made Of”? Where was the computer room? These questions and more are answered in this very special episode of SEGA News Bits!
Earlier in July, a mobile game called SEGA Blast Heroes was seemingly leaked via Facebook ads. In this SEGA News Bits, George and Barry discuss this rumored new game that sets out to assemble an all-star cast of SEGA characters in a SRPG setting. Could SEGA Blast Heroes be the real deal, or is SEGA simply testing the waters and the game is nothing more than some mocked up screenshots?
In this SEGA News Bits, George and Barry discuss the recent announcement that publisher Deep Silver has teamed with SEGA of America and Atlus USA to release Atlus and select SEGA titles to Europe. That’s right! While SEGA Europe lets great games slip through the cracks, these two American companies are picking up the slack (“Chip ‘n Dale Rescue Rangers” anyone?) .
Europeans can expect Atlus’ Persona 5 and Shin Megami Tensei IV: Apocalypse as well as SEGA’s 7th Dragon III Code: VFD in both physical and packaged releases thanks to a deal made with Deep Silver, and that is just the beginning. More games are to come! Listen to our thoughts on what this means for SEGA Europe and why SEGA of America and Atlus USA had to do what they did in our latest News Bits.
Sonic the Hedgehog’s 25th anniversary officially kicked off on June 23rd, which was of course the release date of the eponymous game that started it all. In this SEGA News Bits, George and Barry look back on 25 years of Sonic by spin dashing through all the main series Sonic Team developed console games. There are quite a few to get through, so consider this more of a SEGA News Smörgåsbord. Why are you still reading this? Click play and enjoy!
What are your favorite Sonic games? Let us know the comments below and like always thanks for watching! If you like our SEGA News Bits videos, make sure to subscribe to us on our YouTube channel.
SEGA has officially confirmed, at Sonic the Hedgehog’s 25th anniversary event in Japan, that Sonic the Hedgehog will be seeing a brand new game from Sonic Team in 2017. In this SEGA News Bits, Barry and George discuss what this upcoming game might be based on SEGA’s recent Sonic the Hedgehog marketing efforts and past Sonic game reveals. We also talk about what we could expect for the rest of the year and what we might be seeing at Sonic’s 25th anniversary party in San Diego on July 22nd. So go ahead and click play to hear us get all hot and bothered over a speedy blue hedgehog.
What are your thoughts on the upcoming game? Is 2017 too far out? Let us know the comments below and like always thanks for watching! If you like our SEGA News Bits videos, make sure to subscribe to us on our YouTube channel.
Way back in December 2014 it was announced that SEGA was planning to move many of their classic franchises into the realms of movies and television. Stories International, a joint venture between SEGA and Hakuhodo DY Group launched in 2011, would manage and maintain these brands and work with external studios and creatives to make SEGA franchise based movies a reality. Now, we have news that Shinobi is the first of these SEGA franchises heading to the big screen with Marc Platt (Scott Pilgrim vs. The World, Drive, Josie and the Pussycats) and cohort Adam Siegel producing. In this SEGA News Bits, George and Barry break down the story, take a look at Platt and Siegel’s background in the motion picture industry, and speculate how a Shinobi movie might play out.
Get ready, as our Strike Harbinger coverage continues! In this SEGA News Bits, Barry talks George through what it was like playing an early arcade build of Strike Harbinger during its debut at Galloping Ghost Arcade‘s SEGA Week. Created by the game development and design studio HitSparks Games, which is co-owned by Lead Game Designer Chris Tang and Senior Artist Kiyoshi Okuma, Strike Harbinger takes inspiration from classic SEGA titles including Space Harrier and Phantasy Star. The game is not due out until 2017, but this early first look at the game shows a lot of promise! Featuring unique controls and RPG-style elements, there is a lot more to Strike Harbinger than you’d think. So click play above and hear what Barry thought of the game and see some lovely 1080p 60fps gameplay footage courtesy of the developers.
More SEGA Week coverage is to come, including even more Strike Harbinger details and footage, so stay tuned! If you enjoy the SEGA News Bits video formats make sure to like, share and subscribe to our YouTube for more.
On this episode of the Swingin’ Report Show podcast, Barry sits down with game designer and gaming tournament champion Chris Tang at the Galloping Ghost Arcade’s SEGA Week. SEGA fans may know Chris best as the winner of SEGA’s Sonic & Knuckles Rock the Rock competition in 1994, and before that Chris was a finalist in 1990’s Nintendo World Championships. Since then, Chris has worked on games at Atari and Capcom, including Gauntlet IV, Primal Rage, Street Fighter III, Rival Schools and Power Stone. Now, Chris is hard at work on a new game inspired by classic SEGA titles like Space Harrier and Phantasy Star. The game, titled Strike Harbinger, combines the fast paced forward flying gameplay of Space Harrier with the RPG and combat elements of Phantasy Star while utilizing a unique control structure that evokes Virtual On.
Strike Harbinger – developed by Chris’s company HitSparks Games – was revealed Saturday, April 30th at Galloping Ghost Arcade where I had the pleasure to meet Chris and the game’s Senior Artist Kiyoshi Okuma, whose past work includes Gauntlet: Legends, World Series Baseball 2K2, The Sims 2 and Darkspore. I also had the honor to be the first member of the public to play the game, and following that experience I chatted with Chris about his life as a tournament gamer, his career, and his plans for Strike Harbinger.
Want more information on Strike Harbinger? Stay tuned for an upcoming SEGA News Bits as well as a SEGA Week writeup!
Life as a SEGA and Atlus fan in Europe has been tough. Between SEGA Europe not releasing titles like SEGA 3D Classics Collection, 7th Dragon III: Code VFD and Hatsune Miku: Project DIVA X and Atlus severing ties with NIS America, the promise of new games appears hopeless. In this SEGA News Bits, George and Barry put themselves in the European state of mind and discuss the latest on SEGA Europe’s localization woes and what the Atlus and NIS America break-up could mean for the future of the Persona and Etrian Odyssey franchises.