Yakuza 1&2 HD Wii U edition screenshots emerge

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It’s weird that SEGA has decided to port over Yakuza 1&2 HD to the Wii U. Maybe this is their first step in planning on bringing over the other Yakuza titles. Regardless, these two Yakuza titles (especially the second one) are the best Yakuza titles ever made. So if you never played a Yakuza game and they bring this over to America, do yourself a huge favor and pick it up.

Here we have screenshots. I know it isn’t fancy graphics, but they look rather nice for what they are; HD ports of Playstation 2 games. Hit the jump to see the rest of the screens.

EA employee says Nintendo should “done a Sega” and went 3rd party

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Console wars, they never change. EA has announced that their EA Sports titles won’t be coming to Wii U and that they don’t have any games in development for the system. Does this remind anyone of the Dreamcast situation?

“Nintendo are still operating like it’s 1990.They should have “done a Sega” and offered Mario/Zelda as PS4/Durango exclusives.

If that wasn’t enough, EA’s  Bob Summerwill Senior SE and Architect of EA Sports, has decided to take to twitter to insult the console by stating that it’s a crap console and that Nintendo should have just went 3rd party (like SEGA did). But it seems that EA probably told him to stop what he was doing, since he has deleted the tweets. But of course, the internet caught on fast.

Hit the jump for more wonderful quotes.

Sonic Lost World to be “all new” says SEGA

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Details on Sonic’s latest Nintendo-exclusive adventure remain scarce, with a single concept photo among our only clues for where the Blue Blur’s next journey will take him. Today we’ve received a slight bit of info courtesy of Sega of America President John Cheng, who divulged some vague teases to the Associated Press.

“With ‘Sonic Lost World,’ we’re going to introduce new gameplay and enemies, which is always fun,” Cheng said. “In terms of Sonic and his friends, he’ll have his same friends there, and I think there’ll be some new ones as well. It’s not a reiteration. It’s going to be all new.”

We’re going to introduce new gameplay and enemies, which is always fun”- John Cheng

Sonic’s last major title, Sonic Generations, was mainly a throwback, taking place in re-imagined levels from the series’ past and featuring gameplay similar to its immediate predecessors, Sonic Unleashed and Sonic Colors. It’s currently unknown if Sonic Lost World will continue to feature the same mix of 2D/3D Sonic gameplay present in those games, whether it will use the Hedgehog Engine, or whether it will be starting things entirely from scratch.

Sonic Lost World is the first of three Nintendo-exclusive Sonic titles, and it’s said to see release this year for the Wii U and 3DS. For the latest news on the title, keep it glued to SEGAbits.

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The SEGA Five: Reasons Why Sonic Being Nintendo Exclusive is a Good Thing

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I think everyone on the internet could name a few reasons why they don’t want their beloved Sonic the Hedgehog franchise to be exclusive to Nintendo platforms. First of all, the Wii U isn’t a power house. It is stated that it has the same capabilities as the Xbox 360/Playstation 3. But it seems that SEGA has inked a deal to have the next three Sonic the Hedgehog games exclusive to Nintendo platforms. So why isn’t this a bad thing?

Yakuza 1& 2 HD coming to Wii U in Japan

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Via (shudder) Kotaku comes news that Yakuza 1&2 HD is making its way to the Wii U in Japan. Already released to PS3, the collection will be hitting the Wii U in August, and will utilize the GamePad by way of in-game maps and GamePad-only play. No mention has been made of a Western release, and given that the PS3 version has not made its way West, a Wii U Western release would be a bold move for Nintendo. Given the recent Sonic exclusivity announcement, making such a bold move isn’t such a crazy possibility for Nintendo and SEGA.

Sonic Lost World and Mario & Sonic 2014 announced – Wii U and 3DS exclusives

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During today’s Nintendo Direct, the latest Sonic title was announced: Sonic Lost World. Iwata stated that Nintendo and SEGA have entered into a “worldwide partnership in the Sonic franchise”, and as such, Sonic Lost World will be exclusive to Wii U and 3DS owners. No date was revealed, but November is a safe bet.

Update: It was also announced that another title in the Mario & Sonic Olympic Games series is in the works. Check out a video after the break.

Update 2: The Japanese SEGA site is up, and while it doesn’t offer much, it does confirm a Fall 2013 release date as well as the title being styled as Sonic Lost World.

Update 3: According to The Wall Street Journal SEGA and Nintendo have entered an exclusivity agreement, stating that the next three Sonic titles will be Nintendo exclusives:

SEGA(R) of America Inc. and SEGA(R) Europe Ltd. today announced details of an exclusive partnership with Nintendo of America Inc. and Nintendo of Europe GmbH for the Sonic the Hedgehog franchise. The new agreement will make Nintendo consoles the number one destination for Sonic gaming over the next three titles with more details of the individual games being revealed in the coming weeks.

Wii U version of Aliens: Colonial Marines officially cancelled

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Though it shouldn’t come as such an unexpected move given the universally negative reception Gearbox’s Aliens effort has received thusfar, there’s still something fairly surprising about SEGA, through a vague statement to IGN, announcing the Wii U version’s cancellation after all this time.

SEGA can confirm that the Wii U sku of Aliens: Colonial Marines is no longer in development.”

Maybe it’s because this was, as some of you may remember, said by Randy Pitchford on multiple occasions to be the definitive console version of the title, though its quiet cancellation lends far more credibility to recent rumors that it was actually the worst. Maybe it’s because it’s rare to see a game that’s spent this long in development being given the axe, for any reason.

We may never fully know why the Wii U version won’t be seeing the light of day, though I suppose it isn’t too hard to speculate. Regardless, it’s been a game that’s played such a major role in SEGA’s identity throughout its protracted development, and if nothing else, this cancellation serves as a final and symbolic closing chapter in the Aliens: Colonial Marines saga.

Here’s hoping that better decisions are made in the future, from all parties involved in this project.

Castle of Illusion Starring Mickey Mouse digital boxart leaks

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XBLA watchdog Lifelower has tweeted a leaked image of the digital cover art for Disney’s Castle of Illusion Starring Mickey Mouse. Castle of Illusion’s rerelease has been known of since early March, when the game was rated by a Brazilian ratings board. Interestingly, the digital cover art is brand new. Could we expect a remastering of the classic SEGA game? Or did Disney and SEGA simply opt for swanky new art for the original game? Given the recent DuckTales announcement from Capcom, it isn’t crazy to speculate the former. Castle of Illusion is expected to release to Xbox 360, Playstation 3, Wii U, and Playstation Vita. Release date is unknown at this time.

Sonic & All-Stars Racing Transformed on consoles getting a software update as early as Monday

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Steve “SOL” Lycett who happens to be producer over at Sumo Digital posted the following message on the SEGA America forums.

…as I figured I’d have some interested parties 😛 All being well we’ll be able to push the PS3 and 360 updates live on Monday. I’m waiting for confirmation on Wii U but that also shouldn’t be too far behind.  I know it’s a been a wait, but hopefully it’ll be worth it! The updates feature lots of tucks and tweaks, should address many of the issues you’ve reported to us and also pull in improvements we’ve been doing on PC. Don’t expect any extra tracks or characters though, just before you ask…!

So there you have it, expect an update for Sonic & SEGA All-Stars Racing Transformed on Monday if you are playing it on Playstation 3 and Xbox 360. If you are on Wii U, you might have to wait a bit longer.

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SEGA’s Castle of Illusion Starring Mickey Mouse coming to modern consoles?

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Several gaming news sites have picked up on the fact that the SEGA Genesis/Mega Drive (or Master System?) classic Castle of Illusion Starring Mickey Mouse, developed by SEGA AM7, has been rated by the Brazilian ratings board. The platforms listed include Xbox 360, Playstation 3, Wii U, and Playstation Vita. No other information, such as potential release date or whether this is the Master System version of the Genesis/Mega Drive version, is given. Could it be that Disney and SEGA have a stronger relationship following Wreck-It Ralph, and the two worked out a deal to rerelease the licensed game? Hope so! Ideally they’d release both versions of the game in a Vintage Collection, and other SEGA developed Disney titles such as World of Illusion and QuackShot are to follow. When we learn more, we’ll be sure to share.

Toshihiro Nagoshi talks Relic purchase, next generation and future of SEGA

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If you guys didn’t know, Toshihiro Nagoshi, a developer known for games like Yakuza and Binary Domain was promoted to chief creative officer over at SEGA last year. Now he speaks up on next generation systems, Relic purchase and the future of SEGA games. The Relic buyout was due to SEGA wanting to make games locally, I assume the drama with Gearbox Software has something to do with this decision?

“[The purchase] is based around our objective of getting products locally developed by local studios, but it’s also due to the heavy-hitting RTS titles Relic has. Sega already has The Creative Assembly, which is great at making RTS’, and so we’re becoming one of the best in the world at this genre now. So this purchase was part of our strategy for tackling this genre as well. It’s a well-established one, especially overseas, and having this wealth of experience under our belts makes me really look forward to seeing how the chemistry between the two studios works out. If we have the opportunity to make further purchases that emphasize high creativity, I think you’ll see us aiming for that.” – Toshihiro Nagoshi, Chief Creative Officer at SEGA Japan

He also talked about SEGA’s image, something many readers and even some writers accuse of SEGA of losing.

“I want to think about things from ground zero one more time. That’s tough for our younger staff, but it’s also fun and exciting. That’s what you want the Sega logo to represent: things that seem crazy at first, but really surprise you when they take form. Even if people say ‘Oh, now they’ve done it’ at us sometimes, I don’t want to do away with the expectations that people have had for us since way back. It wouldn’t seem right if Sega acted all firm and conservative, would it? I think I’d like to keep that.”

Read more about next generation and costs of making games over at Polygon.

Aliens: Colonial Marines enters the UK at #1 on the charts


Say what you want about Aliens: Colonial Marines, just to allow some people from the UK to overhear you. Aliens: Colonial Marines debuted at number one in the UK charts, beating out Dead Space 3. This is one of the rare moments that SEGA gets number one on charts, I just wish it was a game that was actually good or that I wanted to see more of. Like Binary Domain or Rhythm Thief.

This isn’t surprising since Aliens vs Predator (the SEGA published one) also did really well. Actually it did better than this one and is the most successful Aliens game in UK history. Now imagine if SEGA released an actual triple A Aliens game? Well, might happen since Creative Assembly (Total War franchise) has been working on an Aliens game for awhile. Hit the jump to see the UK charts ending on February 16th.

Review: The Cave


How could I not be excited for The Cave when SEGA was publishing, Double Fine was developing, and the man behind The Secret of Monkey Island, Ron Gilbert, was behind this title? Now that I have finished the game, was it everything that I expected it to be? Were my hopes too high? Read on and find out.

A brief look behind the scenes of Bayonetta 2

New teaser footage of Bayonetta 2 was showcased in the latest Nintendo Direct, the first we’ve seen of the title since its surprise announcement this past Fall. For those not familiar with Nintendo’s fan addresses, these are 20-30 minute videos Nintendo releases to communicate directly with their fans and to showcase their upcoming lineup.

The new footage shown is a mostly behind-the-scenes affair, though we also get small glimpses of concept art, locations, and enemies, as well as a taste of how Platinum Games intends to up the ante this time around.

Bayonetta 2, Platinum Games’ first ever sequel (unless you count Anarchy Reigns, which you shouldn’t) is an IP evidently still owned by SEGA, though with Nintendo now publishing. It has not yet been given a release date. Nintendo president Satoru Iwata promises two Iwata Asks features with Platinum Games in the near future; one to discuss Bayonetta 2, the other to talk about their awesome-looking new IP, The Wonderful 101.

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