Review: Jack Lumber (iOS)

Announced and released on the same day, Jack Lumber, was both a surprise and a curiosity. As the first SEGA Alliance title, Jack Lumber was developed by an external independent developer by the name of Owlchemy Labs and published by SEGA. Per the SEGA Alliance description, SEGA also provided marketing and production support as well as creative consultation. The end result is a fun and unique game that definitely has that SEGA spirit, despite being developed by an external developer.

Senile Team releases a free Dreamcast game called Polyko, play it today!

Senile Team, the folks behind Rush Rush Rally Racing, have ported an indie game by the super long name of “Polyko’s Super Jelly Bean Quest in The Sketchbook of Illusion” to the Dreamcast. How much does it cost? Nothing, it’s free! Where can you get it? Right here! The game is a simple platformer starring an artist named Polyko who has been magically transported into his sketchbook. The goal is to collect 31 jelly beans. There is no way to die, so no fear of falling into an abyss or having your head ripped off by a zombie. You can play the full game online here, or better yet burn it to a disc and play it on your Dreamcast. The cd image even contains printable covers, so it’ll fit in on your indie Dreamcast games shelf. Enjoy!

Assassin’s Creed III director blasts Japanese storytelling, calls out Bayonetta

Well, this quote can be put on the short list of industry opinions that have had my jaw drop.

In an interview with CvG, Assassin’s Creed III creative director Alex Hutchinson goes on what I can only describe as a rant against Japanese storytelling and journalists’ response to it: or, as he calls it, “subtle racism.”

“I think there’s a subtle racism in the business,” Hutchinson said when asked about Nintendo and their yearly franchise installments, “especially on the journalists’ side, where Japanese developers are forgiven for doing what they do. I think it’s condescending to do this.”

When prompted further, the creative director brought up Bayonetta:

“Just think about how many Japanese games are released where their stories are literally gibberish. There’s no way you could write it with a straight face, and the journalists say, ‘Oh it is brilliant.’ Then Gears of War comes out and apparently it’s the worst written narrative in a game ever. I’ll take Gears of War over Bayonetta any time.”

Do you think there’s an inherent bias in the industry press towards Japanese games? Sound off in the comments below.

Twelve minutes of NiGHTS into Dreams… HD!

Jeff Beckham, Digital Brand Manager at Sega of America, stopped by Gamespot’s live show to present 12 minutes of NiGHTS into Dreams… HD gameplay. Ignore the dumb host, who seems to know next to nothing about SEGA’s Saturn classic, and soak up the lovely HD visuals. Take note that the menu screen mentions “Presents” and has a few blanked out menu options. Looks like we’ll be getting Christmas NiGHTS integrated into the rerelease. Hooray! No price is set yet, but Mr. Beckham makes it sound like fans will be pleased with the price point. If it’s anything like other SEGA Heritage releases, it’ll be $10. Thanks to reader celsowm for the heads up!

Official Sonic Monopoly board revealed

Via the USAopoly Facebook page comes the finished board for the upcoming Sonic Monopoly game. Just standing back and looking at it, it’s a really great looking board! Graphics look nice, a ton of zones and stages are represented. And unlike the Nintendo Monopoly game, thought has been put into the properties. Seriously, the Nintendo Monopoly was garbage compared to this beauty. Players bought characters like property and built houses on them. How does that work? Gives a whole new meaning to Hotel Mario. After the break, a full listing of the properties.

Shenmue Recreated in Sleeping Dogs (Fan Video)

Check out this parody of Shenmue 2 recreated in the game Sleeping Dogs. It’s done rather well and at times it’s very funny. The QTE battles and chases were great and I lost it when Ryo found ‘the mirror.’

Being set in Hong Kong Sleeping Dogs shares a similar aesthetic to Shenmue and so was perfect for parodying our beloved Shenmue. This also gives us a glimpse at what Shenmue HD or even Shenmue 3 might look like. (Get on with it already Sega!)

The parody was created by the youtube user DSimphonyHD, Segabits solutes you sir!

The conclusion to the James Rolfe SNES vs. Genesis royal rumble

Earlier this week we shared a video from James Rolfe of Cinemassacre in which James, also known as the guy who plays the Angry Video Game Nerd, shared his memories of the days when the SNES took on the SEGA Genesis. At the end of the first part, James promised to return with a deciding battle between the two 16-bit consoles, and that deciding video has arrived. James makes it clear that this is HIS OPINION, and while we won’t spoil the ending James doesn’t exactly declare a winner though anybody with basic math skills can add up each round and find the results. So check it out and once you’re done share your thoughts in the comments below.

Sonic and All-Stars Racing Transformed Wii U features revealed

Eurogamer has shared some details straight from developer Sumo Digital on the Wii U version of Sonic and All-Stars Racing Transformed.

The Wii U GamePad screen will double as a rear-view mirror as well as a weapon’s eye view; once fired, you’ll be able to use the screen to guide homing rockets to their targets. This comes with a risk, of course, as racers doing this will be taking their eyes off the main screen. In addition, the game will also support Remote Play.

The Wii U, which Sumo Digital claimes is at least on par graphically with the PS3, will launch later this year, probably at around the same time as Sonic and All-Stars Racing Transformed, which releases in November.

Just what is SEGA Alliance?

SEGA Vintage Collection, SEGA Heritage and now SEGA Alliance. Seems SEGA is on a roll with these new defining terms for titles, and frankly I love it. Maybe we no longer have the many development teams as we did in the Dreamcast days, but it’s refreshing to have a bit more order in the titles being released. What is Alex Kidd & Co.? Why it’s a Vintage Collection release. What is NiGHTS HD rerelease? A SEGA Heritage release. And so, when we get to the recently released Jack Lumber, what is it? A SEGA Alliance release. Straight from SEGA’s mouth (also known as a press release):

SEGA® of America, Inc. and SEGA® Europe, Ltd. today announced the formation of a new publishing initiative, SEGA Alliance. The SEGA Alliance will focus on publishing mobile games made by independent developers. The SEGA Alliance will provide participating developers with comprehensive marketing and production support as well as creative consultation.

It’s an intriguing initiative to be sure, and perhaps it will satisfy SEGA fans who get up in arms about distinctions. I won’t even get into the many “Bayonetta is/isn’t a SEGA character” fights I’ve been in. Now if somebody says “Is Jack Lumber a SEGA character?” you can reply “He’s a character from Owlchemy Labs whose game was published by SEGA. He’s a SEGA Alliance character.”

SEGA did clarify for us, via twitter, that Hell Yeah! is NOT a SEGA Alliance title. So keep up the “Is Ash a SEGA character” arguments.

Sega’s Newest IP, Jack Lumber chops it’s way onto iOS

Many folks around Gamescom were lumbering around Sega’s booth and finally axed them. “What’s this new IP you’ve been barking about”? Well, they finally couldn’t leaf it be any longer. Sega has branched out again to smaller developers. This time, to publish “Jack Lumber”. OWLchemy Lab’s latest hoot of a game. The game itself seems to be a mix of Fruit Ninja and Flight Control. You may have logged some time into this title earlier this year at PAX East. The game is available now on iTunes at 99 cents for a limited time. That’s a small amount of green! I’m so excited, I’m sporting wood! Read on for 12 minutes of gameplay video and official description.

My Life with SEGA becomes one with the Force in Star Wars: Rebel Assault

This week, My Life with SEGA returns to a galaxy far, far away in Star Wars: Rebel Assault for the SEGA CD. Will it be a day long remembered, or will it end up being Bantha poodoo?

It may be hard to believe, but long before Greedo shot first, or the prequels devided the fanbase, I was playing Rebel Assault; my very first Star Wars game. It has been a day long remembered….

Now, 18 years since it’s release on the SEGA CD, I ask myself, “Is it still a day worth remembering?”

Let’s find out.

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U wanna see Sonic & All-Stars Racing Transformed Wii U screens?

SEGA has released a number of new screens for Sonic & All-Stars Racing Transformed, but this time they’re giving us some Wii U screens along with the usual 360/PS3 screens. To be honest, I see little difference between the Wii U screens and the 360 and PS3, but then again Wii U isn’t that big an upgrade so it makes sense. Anyway, enough hating on Nintendo. After the break, check out our gallery of Wii U and 360/PS3 screens!

SEGA Tunes: Rhythm Thief Month “Melody of Hope”

Melody of Hope is a very dynamic, beautful track. Despite it’s name, it does not start out as an optimistic song. Indeed, from the offset it’s quite foreboding. Then, about midway, it begins to change it’s tone. There is some genuine conflict in the song as it evolves into something truly optimistic and uplifting. This is the kind of track that can really be appreciated on it’s own, even without a game, and highlights just how spectacular the Rhythm Thief soundtrack can be. It also goes very well with its plays in the game’s storyline, which I won’t elaborate upon so as to avoid spoilers.

Below is Moon Princess, Marie’s first song in the game and alongside Melody of Hope, also one of the its best tracks.

High Voltage: “We harbor no ill will towards Sega”


There have been lots of rumors hitting the internet about High Voltage, one of those rumors was that High Voltage was mad at SEGA for not shipping more copies of the game to retailers. High Voltage’s  Eric Nofsinger decided to tackle the rumors and give the fans answers to misinformation.

“We do wish that Conduit 2 had been carried by more retail outlets but we harbor no ill will towards Sega.”

In the end of the day, I completely forgot this studio existed. Don’t get me wrong, I hope the best to them and their employees, but they have yet to make a game that is spectacular.