The SEGA Five: Star Wars Games on SEGA Consoles

When I was a kid, most of my free time involved the three S’s: SEGA, Star Wars and The Simpsons. Sometimes, though very rarely, these things would mix. Simpsons games would appear on the Genesis, The Simpsons would parody Star Wars and Sonic 2 would feature the Death Star inspired Death Egg. Despite all this intermingling of my favorite media properties, I never was able to play a Star Wars game on my SEGA Genesis due to Nintendo getting all the games. I recall seeing the Super Star Wars Trilogy in magazines and thinking “why can’t the Genesis get those!?”. As time went on, Star Wars games began to appear on SEGA consoles, and in 1999 I finally owned a console that would receive some of these games. Now, in 2012, I’ve amassed most of the SEGA consoles and all of the Star Wars games. With The Phantom Menace 3D hitting theaters this weekend, I thought it would be fitting to look back at five of my favorite Star Wars games that appeared on SEGA consoles. Do they still hold up? Let’s find out!

Check out Binary Domain’s Multiplayer Mode in this new trailer

With Binary Domain set to launch at the end of this month, SEGA’s has released this new trailer showing the mulitplayer mode off for the first time since mentioning it late last year. The trailer shows off the two forces players can take control of: either the resistence fighters or the elite government soldiers as they go head to head in several modes. Also showcased towards the end of the trailer is the game’s very own horde mode, where players will take control of humans as they try to take down armies of robots. Binary Domain is set to release 16th February in Japan, 24th February in Europe and Australia and 28th February for the United States on Playstation 3 and Xbox 360.

Mario & Sonic at the London Olympic Games 3DS gets two new commercials

If there is one thing that the Mario & Sonic fanchise knows how to do, it’s advertise. They have some of the best commercials in the industry, and watching these two new ads makes me want to get up and buy the game. I have actually played the demo and it was pretty decent. I’m not super into mini games, but these titles just keep getting better and better.

Who knows, maybe one day SEGA and Nintendo will wise up and drop the Olympic license? I can dream, can’t I? Hit the jump for the second ad.

SEGA is already working on the next Shining project

SEGA seems to be pushing the Shining series as much as possible, so much so that they tweeted an announcement on their Shining Blade twitter account. What was it? Well, a hint on the next Shining game will be inside of Shining Blade’s package.

So what is the announcement? We don’t know, we will have to wait till the game comes out on March 15th in Japan. If it was Capcom, i’d wager it was the announcement of “Ultimate Shining Blade”.

Aliens: Colonial Marines box art released

Aliens: Colonial Marines just seems like one of those titles that will never come up. We have been covering the game for more than a year, we were promised a spring release date but it seems to have been delayed to fall. No problems, here is a very early look at the box art. Now you know what to look for on those scary game shelves.

Black Panther 2 to feature lots of cats


Are you a cat lover? So are lots of Japanese people it seems. Did you know in Japan they have such a thing as ‘Cat Cafes’?  In Black Panther 2, you will be looking for Tsukahara who runs the fighting tournaments, but before you can enter he will force you to find his 102 cats. Pictured above is the new mission revealed by SEGA.

Talking about collecting, you can also collect sexy cards that if you put together in the right order create a sexy lady. That’s right, cats and wank materiel in one game? It does have it all.

 

Sonic 2 logo made out of 24,651 beads


If you guys didn’t know, I have an addiction to Reddit. Yesterday, Reddit user synbios16 posted his Sonic 2 logo (picture above), he made it out of 24,651 little beads. Just for scale he put one bead on the right and the Sonic 2 cartridge on the left. I have to say, that would look good hanging on any wall.

Swingin’ Report Show coming to SEGA Media


SEGA Media is a one stop shop for all your fan favorite SEGA-related media, so we decided that it’s time to spread the Swingin’ Report Show around. We will now have the latest SEGAbits podcasts posted over there for fans. You can rate, comment and even help us rank in their weekly chart.

So head over here and show us some love. Episode #25 will be posted in a couple of days, then a new episode is coming this Friday.

SEGA Australia lays off 37 people

If you guys recall, SEGA was hiring and opening studios in SEGA Australia like they were giving them away. Their SEGA Australia team sadly didn’t deliver hits, releasing the low selling Stormrise. SEGA is restructuring SEGA Australia to focus on digital releases.

“The rise of digital gaming provides an opportunity to align the studio with a rapidly growing market at a time when the games industry is undergoing a significant transition. To this end, we can confirm that SSA has signed a multi-product deal focussing across the digital marketplace. We have commenced development on these titles and will announce more details in the near future. As part of this focus on digital avenues, there is a requirement to re-structure the studio resources accordingly and regrettably, we are announcing the loss of 37 staff. The decision to downsize was not taken lightly but this strategic re-structure will ensure we have a more effective and agile team that will enable us to quickly adapt to consumer needs and deliver strong content across multiple digital platforms. We thank those team members affected for their contributions and wish them well in their future endeavours.” – SEGA to Kotaku

SEGA Studios Australia is the developer doing the upcoming London 2012 Olympic Games. They stated that the development on that title is nearing completion. The studio has signed a mutli-product deal that will mean releasing games for a digital marketplace. The details and titles are yet to be revealed.

SEGA Tunes: Panzer Dragoon Zwei “Forest of Taboo”

You know you’re listening to a great theme when your moving your dragon to it. The jungle level was one of my favorite areas in Zwei. Enemies coming at you from every direction, as you fly under a forest canopy, and one of the first really good themes of the game playing the background. I was really tempted to go with the stellar menu theme here, but I really wanted to go with something from inside the actual game.

It was in Zwei that we really began to get the Panzer Dragoon music DNA that would permeate the rest of the series. In place of the epic,  westernized orchestrations of the original Panzer Dragoon was instead a soundtrack that relied heavily on music that sounded tribal in nature.  This music helped define the series as something unique and all together different from other games, and helped give Panzer’s unique world some additional, cultural flavor.

Another great example of this is “Ruins”, which you can hear below the fold.

Check out Three Rings’ office in this developer interview for Doctor Who: Worlds in Time

Developer Three Rings was already working on Doctor Who: World in Time before SEGA purchased them and the publisher made no mention of the game based on the highly popular and critcially acclaimed science fiction show until today when SEGA posted on their official blog a behind the scenes interview with Daniel Jones of Three Rings. The video offers glimpses of some gameplay and of a very nicely fitted office for the developer themselves. Follow the source link below to find screenshots, wallpapers and artwork for Doctor Who: Worlds in Time featured all on SEGA’s official blog.

Today We Celebrate Our 2 Year Anniversary

It’s hard to imagine that we have had the site up for 2 years. When I first started the site, I laid out what I wanted to do in the future. Even though some of the things we set out to do have changed, we are still committed on delivering the best SEGA content on the web.

So it has been 2 years of hard work and there is still so much most of us on staff want to do with the site. We aren’t anywhere near in completing our vision for this site. I hope that in 2012 we surprise and entertain everyone, even non-SEGA fans. We have been around for 2 years and have already made more than 2,000 posts. I’m glad to report that our posts didn’t go unnoticed by readers, we have collected over 10,000 comments. How many Sonic/SEGA fan sites update as much as us? Most likely none.

Below I’ll attach some early images, most are just planned ideas done quickly. But it shows you how far we came to have the site we have now. I want to thank all the staff writers for working hard on posts, for our readers and everyone else that supported us.

  

Valkyria Chronicle’s Selvaria gets recreated in Soulcalibur V

We already know that Namco wants to have a crossover game with SEGA, but if you can’t get the big blue to agree at least you can add a create a fighter feature. Here is someone recreating Selvaria from SEGA’s fan favorite game Valkyria Chronicles.

In the same post over at Siliconera they have more recreated video game characters, so if creating characters is your thing you should head over there.